mediatek: fix append-gl-metadata when running in buildbot
Use same logic as in append-metadata so build doesn't fail in case of missing build-key (it was previously failing on the buildbot runners). Signed-off-by: Daniel Golle <daniel@makrotopia.org>
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@ -58,9 +58,12 @@ metadata_gl_json = \
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define Build/append-gl-metadata
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$(if $(SUPPORTED_DEVICES),-echo $(call metadata_gl_json,$(SUPPORTED_DEVICES)) | fwtool -I - $@)
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[ ! -s "$(BUILD_KEY)" -o ! -s "$@" ] || { \
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sha256sum "$@" | cut -d" " -f1 > "$@.sha256sum"
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[ ! -s "$(BUILD_KEY)" -o ! -s "$(BUILD_KEY).ucert" -o ! -s "$@" ] || { \
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cp "$(BUILD_KEY).ucert" "$@.ucert" ;\
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usign -S -m "$@" -s "$(BUILD_KEY)" -x "$@.sig" ;\
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fwtool -S "$@.sig" "$@" ;\
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ucert -A -c "$@.ucert" -x "$@.sig" ;\
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fwtool -S "$@.ucert" "$@" ;\
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}
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endef
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