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10f6f6ba9e
- [ChangeLog.Ylonen] noone needs this anymore - [authfd.c] close-on-exec for auth-socket, ok deraadt - [hostfile.c] in known_hosts key lookup the entry for the bits does not need to match, all the information is contained in n and e. This solves the problem with buggy servers announcing the wrong modulus length. markus and me. - [serverloop.c] bugfix: check for space if child has terminated, from: iedowse@maths.tcd.ie - [ssh-add.1 ssh-add.c ssh-keygen.1 ssh-keygen.c sshconnect.c] [fingerprint.c fingerprint.h] rsa key fingerprints, idea from Bjoern Groenvall <bg@sics.se> - [ssh-agent.1] typo - [ssh.1] add OpenSSH information to AUTHOR section. okay markus@ - [sshd.c] force logging to stderr while loading private key file (lost while converting to new log-levels)
646 lines
19 KiB
C
646 lines
19 KiB
C
/*
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serverloop.c
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Author: Tatu Ylonen <ylo@cs.hut.fi>
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Copyright (c) 1995 Tatu Ylonen <ylo@cs.hut.fi>, Espoo, Finland
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All rights reserved
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Created: Sun Sep 10 00:30:37 1995 ylo
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Server main loop for handling the interactive session.
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*/
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#include "includes.h"
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#include "xmalloc.h"
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#include "ssh.h"
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#include "packet.h"
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#include "buffer.h"
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#include "servconf.h"
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#include "pty.h"
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static Buffer stdin_buffer; /* Buffer for stdin data. */
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static Buffer stdout_buffer; /* Buffer for stdout data. */
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static Buffer stderr_buffer; /* Buffer for stderr data. */
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static int fdin; /* Descriptor for stdin (for writing) */
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static int fdout; /* Descriptor for stdout (for reading);
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May be same number as fdin. */
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static int fderr; /* Descriptor for stderr. May be -1. */
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static long stdin_bytes = 0; /* Number of bytes written to stdin. */
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static long stdout_bytes = 0; /* Number of stdout bytes sent to client. */
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static long stderr_bytes = 0; /* Number of stderr bytes sent to client. */
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static long fdout_bytes = 0; /* Number of stdout bytes read from program. */
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static int stdin_eof = 0; /* EOF message received from client. */
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static int fdout_eof = 0; /* EOF encountered reading from fdout. */
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static int fderr_eof = 0; /* EOF encountered readung from fderr. */
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static int connection_in; /* Connection to client (input). */
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static int connection_out; /* Connection to client (output). */
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static unsigned int buffer_high;/* "Soft" max buffer size. */
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static int max_fd; /* Max file descriptor number for select(). */
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/* This SIGCHLD kludge is used to detect when the child exits. The server
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will exit after that, as soon as forwarded connections have terminated. */
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static int child_pid; /* Pid of the child. */
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static volatile int child_terminated; /* The child has terminated. */
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static volatile int child_wait_status; /* Status from wait(). */
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void sigchld_handler(int sig)
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{
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int save_errno = errno;
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int wait_pid;
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debug("Received SIGCHLD.");
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wait_pid = wait((int *)&child_wait_status);
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if (wait_pid != -1)
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{
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if (wait_pid != child_pid)
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error("Strange, got SIGCHLD and wait returned pid %d but child is %d",
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wait_pid, child_pid);
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if (WIFEXITED(child_wait_status) ||
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WIFSIGNALED(child_wait_status))
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child_terminated = 1;
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}
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signal(SIGCHLD, sigchld_handler);
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errno = save_errno;
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}
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/* Process any buffered packets that have been received from the client. */
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void process_buffered_input_packets()
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{
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int type;
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char *data;
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unsigned int data_len;
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int row, col, xpixel, ypixel;
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int payload_len;
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/* Process buffered packets from the client. */
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while ((type = packet_read_poll(&payload_len)) != SSH_MSG_NONE)
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{
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switch (type)
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{
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case SSH_CMSG_STDIN_DATA:
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/* Stdin data from the client. Append it to the buffer. */
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if (fdin == -1)
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break; /* Ignore any data if the client has closed stdin. */
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data = packet_get_string(&data_len);
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packet_integrity_check(payload_len, (4 + data_len), type);
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buffer_append(&stdin_buffer, data, data_len);
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memset(data, 0, data_len);
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xfree(data);
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break;
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case SSH_CMSG_EOF:
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/* Eof from the client. The stdin descriptor to the program
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will be closed when all buffered data has drained. */
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debug("EOF received for stdin.");
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packet_integrity_check(payload_len, 0, type);
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stdin_eof = 1;
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break;
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case SSH_CMSG_WINDOW_SIZE:
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debug("Window change received.");
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packet_integrity_check(payload_len, 4*4, type);
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row = packet_get_int();
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col = packet_get_int();
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xpixel = packet_get_int();
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ypixel = packet_get_int();
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if (fdin != -1)
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pty_change_window_size(fdin, row, col, xpixel, ypixel);
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break;
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case SSH_MSG_PORT_OPEN:
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debug("Received port open request.");
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channel_input_port_open(payload_len);
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break;
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case SSH_MSG_CHANNEL_OPEN_CONFIRMATION:
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debug("Received channel open confirmation.");
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packet_integrity_check(payload_len, 4 + 4, type);
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channel_input_open_confirmation();
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break;
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case SSH_MSG_CHANNEL_OPEN_FAILURE:
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debug("Received channel open failure.");
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packet_integrity_check(payload_len, 4, type);
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channel_input_open_failure();
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break;
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case SSH_MSG_CHANNEL_DATA:
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channel_input_data(payload_len);
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break;
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case SSH_MSG_CHANNEL_CLOSE:
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debug("Received channel close.");
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packet_integrity_check(payload_len, 4, type);
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channel_input_close();
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break;
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case SSH_MSG_CHANNEL_CLOSE_CONFIRMATION:
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debug("Received channel close confirmation.");
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packet_integrity_check(payload_len, 4, type);
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channel_input_close_confirmation();
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break;
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default:
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/* In this phase, any unexpected messages cause a protocol
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error. This is to ease debugging; also, since no
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confirmations are sent messages, unprocessed unknown
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messages could cause strange problems. Any compatible
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protocol extensions must be negotiated before entering the
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interactive session. */
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packet_disconnect("Protocol error during session: type %d",
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type);
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}
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}
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}
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/* Make packets from buffered stderr data, and buffer it for sending
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to the client. */
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void make_packets_from_stderr_data()
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{
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int len;
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/* Send buffered stderr data to the client. */
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while (buffer_len(&stderr_buffer) > 0 &&
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packet_not_very_much_data_to_write())
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{
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len = buffer_len(&stderr_buffer);
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if (packet_is_interactive())
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{
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if (len > 512)
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len = 512;
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}
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else
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{
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if (len > 32768)
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len = 32768; /* Keep the packets at reasonable size. */
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}
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packet_start(SSH_SMSG_STDERR_DATA);
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packet_put_string(buffer_ptr(&stderr_buffer), len);
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packet_send();
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buffer_consume(&stderr_buffer, len);
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stderr_bytes += len;
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}
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}
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/* Make packets from buffered stdout data, and buffer it for sending to the
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client. */
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void make_packets_from_stdout_data()
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{
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int len;
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/* Send buffered stdout data to the client. */
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while (buffer_len(&stdout_buffer) > 0 &&
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packet_not_very_much_data_to_write())
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{
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len = buffer_len(&stdout_buffer);
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if (packet_is_interactive())
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{
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if (len > 512)
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len = 512;
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}
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else
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{
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if (len > 32768)
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len = 32768; /* Keep the packets at reasonable size. */
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}
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packet_start(SSH_SMSG_STDOUT_DATA);
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packet_put_string(buffer_ptr(&stdout_buffer), len);
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packet_send();
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buffer_consume(&stdout_buffer, len);
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stdout_bytes += len;
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}
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}
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/* Sleep in select() until we can do something. This will initialize the
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select masks. Upon return, the masks will indicate which descriptors
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have data or can accept data. Optionally, a maximum time can be specified
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for the duration of the wait (0 = infinite). */
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void wait_until_can_do_something(fd_set *readset, fd_set *writeset,
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unsigned int max_time_milliseconds)
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{
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struct timeval tv, *tvp;
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int ret;
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/* When select fails we restart from here. */
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retry_select:
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/* Initialize select() masks. */
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FD_ZERO(readset);
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/* Read packets from the client unless we have too much buffered stdin
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or channel data. */
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if (buffer_len(&stdin_buffer) < 4096 &&
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channel_not_very_much_buffered_data())
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FD_SET(connection_in, readset);
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/* If there is not too much data already buffered going to the client,
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try to get some more data from the program. */
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if (packet_not_very_much_data_to_write())
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{
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if (!fdout_eof)
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FD_SET(fdout, readset);
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if (!fderr_eof)
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FD_SET(fderr, readset);
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}
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FD_ZERO(writeset);
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/* Set masks for channel descriptors. */
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channel_prepare_select(readset, writeset);
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/* If we have buffered packet data going to the client, mark that
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descriptor. */
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if (packet_have_data_to_write())
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FD_SET(connection_out, writeset);
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/* If we have buffered data, try to write some of that data to the
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program. */
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if (fdin != -1 && buffer_len(&stdin_buffer) > 0)
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FD_SET(fdin, writeset);
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/* Update the maximum descriptor number if appropriate. */
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if (channel_max_fd() > max_fd)
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max_fd = channel_max_fd();
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/* If child has terminated and there is enough buffer space to read from
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it, then read as much as is available and exit. */
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if (child_terminated && packet_not_very_much_data_to_write())
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if (max_time_milliseconds == 0)
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max_time_milliseconds = 100;
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if (max_time_milliseconds == 0)
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tvp = NULL;
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else
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{
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tv.tv_sec = max_time_milliseconds / 1000;
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tv.tv_usec = 1000 * (max_time_milliseconds % 1000);
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tvp = &tv;
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}
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/* Wait for something to happen, or the timeout to expire. */
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ret = select(max_fd + 1, readset, writeset, NULL, tvp);
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if (ret < 0)
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{
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if (errno != EINTR)
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error("select: %.100s", strerror(errno));
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else
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goto retry_select;
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}
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}
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/* Processes input from the client and the program. Input data is stored
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in buffers and processed later. */
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void process_input(fd_set *readset)
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{
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int len;
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char buf[16384];
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/* Read and buffer any input data from the client. */
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if (FD_ISSET(connection_in, readset))
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{
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len = read(connection_in, buf, sizeof(buf));
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if (len == 0)
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fatal("Connection closed by remote host.");
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/* There is a kernel bug on Solaris that causes select to sometimes
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wake up even though there is no data available. */
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if (len < 0 && errno == EAGAIN)
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len = 0;
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if (len < 0)
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fatal("Read error from remote host: %.100s", strerror(errno));
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/* Buffer any received data. */
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packet_process_incoming(buf, len);
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}
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/* Read and buffer any available stdout data from the program. */
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if (!fdout_eof && FD_ISSET(fdout, readset))
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{
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len = read(fdout, buf, sizeof(buf));
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if (len <= 0)
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fdout_eof = 1;
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else
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{
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buffer_append(&stdout_buffer, buf, len);
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fdout_bytes += len;
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}
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}
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/* Read and buffer any available stderr data from the program. */
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if (!fderr_eof && FD_ISSET(fderr, readset))
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{
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len = read(fderr, buf, sizeof(buf));
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if (len <= 0)
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fderr_eof = 1;
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else
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buffer_append(&stderr_buffer, buf, len);
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}
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}
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/* Sends data from internal buffers to client program stdin. */
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void process_output(fd_set *writeset)
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{
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int len;
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/* Write buffered data to program stdin. */
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if (fdin != -1 && FD_ISSET(fdin, writeset))
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{
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len = write(fdin, buffer_ptr(&stdin_buffer),
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buffer_len(&stdin_buffer));
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if (len <= 0)
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{
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#ifdef USE_PIPES
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close(fdin);
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#else
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if (fdout == -1)
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close(fdin);
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else
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shutdown(fdin, SHUT_WR); /* We will no longer send. */
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#endif
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fdin = -1;
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}
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else
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{
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/* Successful write. Consume the data from the buffer. */
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buffer_consume(&stdin_buffer, len);
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/* Update the count of bytes written to the program. */
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stdin_bytes += len;
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}
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}
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/* Send any buffered packet data to the client. */
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if (FD_ISSET(connection_out, writeset))
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packet_write_poll();
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}
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/* Wait until all buffered output has been sent to the client.
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This is used when the program terminates. */
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void drain_output()
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{
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/* Send any buffered stdout data to the client. */
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if (buffer_len(&stdout_buffer) > 0)
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{
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packet_start(SSH_SMSG_STDOUT_DATA);
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packet_put_string(buffer_ptr(&stdout_buffer),
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buffer_len(&stdout_buffer));
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packet_send();
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/* Update the count of sent bytes. */
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stdout_bytes += buffer_len(&stdout_buffer);
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}
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/* Send any buffered stderr data to the client. */
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if (buffer_len(&stderr_buffer) > 0)
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{
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packet_start(SSH_SMSG_STDERR_DATA);
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packet_put_string(buffer_ptr(&stderr_buffer),
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buffer_len(&stderr_buffer));
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packet_send();
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/* Update the count of sent bytes. */
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stderr_bytes += buffer_len(&stderr_buffer);
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}
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/* Wait until all buffered data has been written to the client. */
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packet_write_wait();
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}
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/* Performs the interactive session. This handles data transmission between
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the client and the program. Note that the notion of stdin, stdout, and
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stderr in this function is sort of reversed: this function writes to
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stdin (of the child program), and reads from stdout and stderr (of the
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child program). */
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void server_loop(int pid, int fdin_arg, int fdout_arg, int fderr_arg)
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{
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int wait_status, wait_pid; /* Status and pid returned by wait(). */
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int waiting_termination = 0; /* Have displayed waiting close message. */
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unsigned int max_time_milliseconds;
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unsigned int previous_stdout_buffer_bytes;
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unsigned int stdout_buffer_bytes;
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int type;
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debug("Entering interactive session.");
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/* Initialize the SIGCHLD kludge. */
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child_pid = pid;
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child_terminated = 0;
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signal(SIGCHLD, sigchld_handler);
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/* Initialize our global variables. */
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fdin = fdin_arg;
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fdout = fdout_arg;
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fderr = fderr_arg;
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connection_in = packet_get_connection_in();
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connection_out = packet_get_connection_out();
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previous_stdout_buffer_bytes = 0;
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/* Set approximate I/O buffer size. */
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if (packet_is_interactive())
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buffer_high = 4096;
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else
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buffer_high = 64 * 1024;
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/* Initialize max_fd to the maximum of the known file descriptors. */
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max_fd = fdin;
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if (fdout > max_fd)
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max_fd = fdout;
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if (fderr != -1 && fderr > max_fd)
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max_fd = fderr;
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if (connection_in > max_fd)
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max_fd = connection_in;
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if (connection_out > max_fd)
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max_fd = connection_out;
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/* Initialize Initialize buffers. */
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buffer_init(&stdin_buffer);
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buffer_init(&stdout_buffer);
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buffer_init(&stderr_buffer);
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/* If we have no separate fderr (which is the case when we have a pty - there
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we cannot make difference between data sent to stdout and stderr),
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indicate that we have seen an EOF from stderr. This way we don\'t
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need to check the descriptor everywhere. */
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if (fderr == -1)
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fderr_eof = 1;
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/* Main loop of the server for the interactive session mode. */
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for (;;)
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{
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fd_set readset, writeset;
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/* Process buffered packets from the client. */
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process_buffered_input_packets();
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/* If we have received eof, and there is no more pending input data,
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cause a real eof by closing fdin. */
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if (stdin_eof && fdin != -1 && buffer_len(&stdin_buffer) == 0)
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{
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#ifdef USE_PIPES
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close(fdin);
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#else
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if (fdout == -1)
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close(fdin);
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else
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shutdown(fdin, SHUT_WR); /* We will no longer send. */
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#endif
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fdin = -1;
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}
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/* Make packets from buffered stderr data to send to the client. */
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make_packets_from_stderr_data();
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/* Make packets from buffered stdout data to send to the client.
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If there is very little to send, this arranges to not send them
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now, but to wait a short while to see if we are getting more data.
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This is necessary, as some systems wake up readers from a pty after
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each separate character. */
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max_time_milliseconds = 0;
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stdout_buffer_bytes = buffer_len(&stdout_buffer);
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if (stdout_buffer_bytes != 0 && stdout_buffer_bytes < 256 &&
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stdout_buffer_bytes != previous_stdout_buffer_bytes)
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max_time_milliseconds = 10; /* try again after a while */
|
|
else
|
|
make_packets_from_stdout_data(); /* Send it now. */
|
|
previous_stdout_buffer_bytes = buffer_len(&stdout_buffer);
|
|
|
|
/* Send channel data to the client. */
|
|
if (packet_not_very_much_data_to_write())
|
|
channel_output_poll();
|
|
|
|
/* Bail out of the loop if the program has closed its output descriptors,
|
|
and we have no more data to send to the client, and there is no
|
|
pending buffered data. */
|
|
if (fdout_eof && fderr_eof && !packet_have_data_to_write() &&
|
|
buffer_len(&stdout_buffer) == 0 && buffer_len(&stderr_buffer) == 0)
|
|
{
|
|
if (!channel_still_open())
|
|
goto quit;
|
|
if (!waiting_termination)
|
|
{
|
|
const char *s =
|
|
"Waiting for forwarded connections to terminate...\r\n";
|
|
char *cp;
|
|
waiting_termination = 1;
|
|
buffer_append(&stderr_buffer, s, strlen(s));
|
|
|
|
/* Display list of open channels. */
|
|
cp = channel_open_message();
|
|
buffer_append(&stderr_buffer, cp, strlen(cp));
|
|
xfree(cp);
|
|
}
|
|
}
|
|
|
|
/* Sleep in select() until we can do something. */
|
|
wait_until_can_do_something(&readset, &writeset,
|
|
max_time_milliseconds);
|
|
|
|
/* Process any channel events. */
|
|
channel_after_select(&readset, &writeset);
|
|
|
|
/* Process input from the client and from program stdout/stderr. */
|
|
process_input(&readset);
|
|
|
|
/* Process output to the client and to program stdin. */
|
|
process_output(&writeset);
|
|
}
|
|
|
|
quit:
|
|
/* Cleanup and termination code. */
|
|
|
|
/* Wait until all output has been sent to the client. */
|
|
drain_output();
|
|
|
|
debug("End of interactive session; stdin %ld, stdout (read %ld, sent %ld), stderr %ld bytes.",
|
|
stdin_bytes, fdout_bytes, stdout_bytes, stderr_bytes);
|
|
|
|
/* Free and clear the buffers. */
|
|
buffer_free(&stdin_buffer);
|
|
buffer_free(&stdout_buffer);
|
|
buffer_free(&stderr_buffer);
|
|
|
|
/* Close the file descriptors. */
|
|
if (fdout != -1)
|
|
close(fdout);
|
|
fdout = -1;
|
|
fdout_eof = 1;
|
|
if (fderr != -1)
|
|
close(fderr);
|
|
fderr = -1;
|
|
fderr_eof = 1;
|
|
if (fdin != -1)
|
|
close(fdin);
|
|
fdin = -1;
|
|
|
|
/* Stop listening for channels; this removes unix domain sockets. */
|
|
channel_stop_listening();
|
|
|
|
/* Wait for the child to exit. Get its exit status. */
|
|
wait_pid = wait(&wait_status);
|
|
if (wait_pid < 0)
|
|
{
|
|
/* It is possible that the wait was handled by SIGCHLD handler. This
|
|
may result in either: this call returning with EINTR, or: this
|
|
call returning ECHILD. */
|
|
if (child_terminated)
|
|
wait_status = child_wait_status;
|
|
else
|
|
packet_disconnect("wait: %.100s", strerror(errno));
|
|
}
|
|
else
|
|
{
|
|
/* Check if it matches the process we forked. */
|
|
if (wait_pid != pid)
|
|
error("Strange, wait returned pid %d, expected %d", wait_pid, pid);
|
|
}
|
|
|
|
/* We no longer want our SIGCHLD handler to be called. */
|
|
signal(SIGCHLD, SIG_DFL);
|
|
|
|
/* Check if it exited normally. */
|
|
if (WIFEXITED(wait_status))
|
|
{
|
|
/* Yes, normal exit. Get exit status and send it to the client. */
|
|
debug("Command exited with status %d.", WEXITSTATUS(wait_status));
|
|
packet_start(SSH_SMSG_EXITSTATUS);
|
|
packet_put_int(WEXITSTATUS(wait_status));
|
|
packet_send();
|
|
packet_write_wait();
|
|
|
|
/* Wait for exit confirmation. Note that there might be other
|
|
packets coming before it; however, the program has already died
|
|
so we just ignore them. The client is supposed to respond with
|
|
the confirmation when it receives the exit status. */
|
|
do
|
|
{
|
|
int plen;
|
|
type = packet_read(&plen);
|
|
}
|
|
while (type != SSH_CMSG_EXIT_CONFIRMATION);
|
|
|
|
debug("Received exit confirmation.");
|
|
return;
|
|
}
|
|
|
|
/* Check if the program terminated due to a signal. */
|
|
if (WIFSIGNALED(wait_status))
|
|
packet_disconnect("Command terminated on signal %d.",
|
|
WTERMSIG(wait_status));
|
|
|
|
/* Some weird exit cause. Just exit. */
|
|
packet_disconnect("wait returned status %04x.", wait_status);
|
|
/*NOTREACHED*/
|
|
}
|
|
|