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14692f7b82
Use explicit_bzero() when zeroing before free() from Michael McConville (mmcconv1 (at) sccs.swarthmore.edu) ok millert@ djm@ Upstream-ID: 2e3337db046c3fe70c7369ee31515ac73ec00f50
213 lines
4.4 KiB
C
213 lines
4.4 KiB
C
/*
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* Copyright (c) 2015 Damien Miller <djm@mindrot.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "includes.h"
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#include <sys/types.h>
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#include <string.h>
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#include <stdlib.h>
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#include "bitmap.h"
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#define BITMAP_WTYPE u_int
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#define BITMAP_MAX (1<<24)
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#define BITMAP_BYTES (sizeof(BITMAP_WTYPE))
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#define BITMAP_BITS (sizeof(BITMAP_WTYPE) * 8)
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#define BITMAP_WMASK ((BITMAP_WTYPE)BITMAP_BITS - 1)
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struct bitmap {
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BITMAP_WTYPE *d;
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size_t len; /* number of words allocated */
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size_t top; /* index of top word allocated */
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};
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struct bitmap *
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bitmap_new(void)
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{
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struct bitmap *ret;
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if ((ret = calloc(1, sizeof(*ret))) == NULL)
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return NULL;
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if ((ret->d = calloc(1, BITMAP_BYTES)) == NULL) {
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free(ret);
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return NULL;
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}
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ret->len = 1;
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ret->top = 0;
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return ret;
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}
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void
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bitmap_free(struct bitmap *b)
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{
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if (b != NULL && b->d != NULL) {
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explicit_bzero(b->d, b->len);
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free(b->d);
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}
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free(b);
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}
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void
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bitmap_zero(struct bitmap *b)
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{
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memset(b->d, 0, b->len * BITMAP_BYTES);
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b->top = 0;
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}
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int
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bitmap_test_bit(struct bitmap *b, u_int n)
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{
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if (b->top >= b->len)
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return 0; /* invalid */
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if (b->len == 0 || (n / BITMAP_BITS) > b->top)
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return 0;
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return (b->d[n / BITMAP_BITS] >> (n & BITMAP_WMASK)) & 1;
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}
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static int
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reserve(struct bitmap *b, u_int n)
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{
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BITMAP_WTYPE *tmp;
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size_t nlen;
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if (b->top >= b->len || n > BITMAP_MAX)
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return -1; /* invalid */
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nlen = (n / BITMAP_BITS) + 1;
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if (b->len < nlen) {
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if ((tmp = reallocarray(b->d, nlen, BITMAP_BYTES)) == NULL)
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return -1;
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b->d = tmp;
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memset(b->d + b->len, 0, (nlen - b->len) * BITMAP_BYTES);
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b->len = nlen;
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}
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return 0;
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}
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int
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bitmap_set_bit(struct bitmap *b, u_int n)
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{
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int r;
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size_t offset;
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if ((r = reserve(b, n)) != 0)
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return r;
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offset = n / BITMAP_BITS;
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if (offset > b->top)
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b->top = offset;
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b->d[offset] |= (BITMAP_WTYPE)1 << (n & BITMAP_WMASK);
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return 0;
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}
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/* Resets b->top to point to the most significant bit set in b->d */
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static void
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retop(struct bitmap *b)
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{
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if (b->top >= b->len)
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return;
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while (b->top > 0 && b->d[b->top] == 0)
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b->top--;
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}
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void
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bitmap_clear_bit(struct bitmap *b, u_int n)
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{
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size_t offset;
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if (b->top >= b->len || n > BITMAP_MAX)
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return; /* invalid */
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offset = n / BITMAP_BITS;
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if (offset > b->top)
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return;
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b->d[offset] &= ~((BITMAP_WTYPE)1 << (n & BITMAP_WMASK));
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/* The top may have changed as a result of the clear */
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retop(b);
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}
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size_t
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bitmap_nbits(struct bitmap *b)
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{
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size_t bits;
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BITMAP_WTYPE w;
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retop(b);
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if (b->top >= b->len)
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return 0; /* invalid */
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if (b->len == 0 || (b->top == 0 && b->d[0] == 0))
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return 0;
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/* Find MSB set */
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w = b->d[b->top];
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bits = (b->top + 1) * BITMAP_BITS;
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while (!(w & ((BITMAP_WTYPE)1 << (BITMAP_BITS - 1)))) {
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w <<= 1;
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bits--;
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}
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return bits;
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}
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size_t
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bitmap_nbytes(struct bitmap *b)
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{
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return (bitmap_nbits(b) + 7) / 8;
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}
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int
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bitmap_to_string(struct bitmap *b, void *p, size_t l)
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{
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u_char *s = (u_char *)p;
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size_t i, j, k, need = bitmap_nbytes(b);
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if (l < need || b->top >= b->len)
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return -1;
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if (l > need)
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l = need;
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/* Put the bytes from LSB backwards */
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for (i = k = 0; i < b->top + 1; i++) {
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for (j = 0; j < BITMAP_BYTES; j++) {
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if (k >= l)
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break;
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s[need - 1 - k++] = (b->d[i] >> (j * 8)) & 0xff;
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}
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}
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return 0;
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}
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int
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bitmap_from_string(struct bitmap *b, const void *p, size_t l)
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{
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int r;
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size_t i, offset, shift;
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u_char *s = (u_char *)p;
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if (l > BITMAP_MAX / 8)
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return -1;
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if ((r = reserve(b, l * 8)) != 0)
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return r;
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bitmap_zero(b);
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if (l == 0)
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return 0;
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b->top = offset = ((l + (BITMAP_BYTES - 1)) / BITMAP_BYTES) - 1;
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shift = ((l + (BITMAP_BYTES - 1)) % BITMAP_BYTES) * 8;
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for (i = 0; i < l; i++) {
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b->d[offset] |= (BITMAP_WTYPE)s[i] << shift;
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if (shift == 0) {
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offset--;
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shift = BITMAP_BITS - 8;
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} else
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shift -= 8;
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}
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retop(b);
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return 0;
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}
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