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use calloc for allocating arc4random structs
ok dtucker
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@ -75,9 +75,9 @@ _rs_allocate(struct _rs **rsp, struct _rsx **rsxp)
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return (-1);
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}
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#else
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if ((*rsp = malloc(sizeof(**rsp))) == NULL)
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if ((*rsp = calloc(1, sizeof(**rsp))) == NULL)
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return (-1);
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if ((*rsxp = malloc(sizeof(**rsxp))) == NULL) {
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if ((*rsxp = calloc(1, sizeof(**rsxp))) == NULL) {
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free(*rsp);
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*rsp = NULL;
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return (-1);
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