netlink/handle_linux.go
conjones 8f52b0b093 Add SetStrictCheck() method to NetlinkHandle
Allows the ability to set NETLINK_GET_STRICT_CHK socket option on netlink handles.

This can be used to avoid missing routes due to a kernel bug[1]. The
choice to make this a toggle is because not all operations use the
correctly formatted message and so some will fail. The scope of
determining which calls use the wrong message format is an unknown
amount of work at this time so we give the consumer of the library a
toggle they can use when needed.

[1]: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=885b8b4dbba5ca6114db0fcd0737fe2512650745
2022-03-29 11:15:07 -05:00

184 lines
5.3 KiB
Go

package netlink
import (
"fmt"
"time"
"github.com/vishvananda/netlink/nl"
"github.com/vishvananda/netns"
"golang.org/x/sys/unix"
)
// Empty handle used by the netlink package methods
var pkgHandle = &Handle{}
// Handle is an handle for the netlink requests on a
// specific network namespace. All the requests on the
// same netlink family share the same netlink socket,
// which gets released when the handle is Close'd.
type Handle struct {
sockets map[int]*nl.SocketHandle
lookupByDump bool
}
// SetSocketTimeout configures timeout for default netlink sockets
func SetSocketTimeout(to time.Duration) error {
if to < time.Microsecond {
return fmt.Errorf("invalid timeout, minimul value is %s", time.Microsecond)
}
nl.SocketTimeoutTv = unix.NsecToTimeval(to.Nanoseconds())
return nil
}
// GetSocketTimeout returns the timeout value used by default netlink sockets
func GetSocketTimeout() time.Duration {
nsec := unix.TimevalToNsec(nl.SocketTimeoutTv)
return time.Duration(nsec) * time.Nanosecond
}
// SupportsNetlinkFamily reports whether the passed netlink family is supported by this Handle
func (h *Handle) SupportsNetlinkFamily(nlFamily int) bool {
_, ok := h.sockets[nlFamily]
return ok
}
// NewHandle returns a netlink handle on the current network namespace.
// Caller may specify the netlink families the handle should support.
// If no families are specified, all the families the netlink package
// supports will be automatically added.
func NewHandle(nlFamilies ...int) (*Handle, error) {
return newHandle(netns.None(), netns.None(), nlFamilies...)
}
// SetSocketTimeout sets the send and receive timeout for each socket in the
// netlink handle. Although the socket timeout has granularity of one
// microsecond, the effective granularity is floored by the kernel timer tick,
// which default value is four milliseconds.
func (h *Handle) SetSocketTimeout(to time.Duration) error {
if to < time.Microsecond {
return fmt.Errorf("invalid timeout, minimul value is %s", time.Microsecond)
}
tv := unix.NsecToTimeval(to.Nanoseconds())
for _, sh := range h.sockets {
if err := sh.Socket.SetSendTimeout(&tv); err != nil {
return err
}
if err := sh.Socket.SetReceiveTimeout(&tv); err != nil {
return err
}
}
return nil
}
// SetSocketReceiveBufferSize sets the receive buffer size for each
// socket in the netlink handle. The maximum value is capped by
// /proc/sys/net/core/rmem_max.
func (h *Handle) SetSocketReceiveBufferSize(size int, force bool) error {
opt := unix.SO_RCVBUF
if force {
opt = unix.SO_RCVBUFFORCE
}
for _, sh := range h.sockets {
fd := sh.Socket.GetFd()
err := unix.SetsockoptInt(fd, unix.SOL_SOCKET, opt, size)
if err != nil {
return err
}
}
return nil
}
// GetSocketReceiveBufferSize gets the receiver buffer size for each
// socket in the netlink handle. The retrieved value should be the
// double to the one set for SetSocketReceiveBufferSize.
func (h *Handle) GetSocketReceiveBufferSize() ([]int, error) {
results := make([]int, len(h.sockets))
i := 0
for _, sh := range h.sockets {
fd := sh.Socket.GetFd()
size, err := unix.GetsockoptInt(fd, unix.SOL_SOCKET, unix.SO_RCVBUF)
if err != nil {
return nil, err
}
results[i] = size
i++
}
return results, nil
}
// SetStrictCheck sets the strict check socket option for each socket in the netlink handle. Returns early if any set operation fails
func (h *Handle) SetStrictCheck(state bool) error {
for _, sh := range h.sockets {
var stateInt int = 0
if state {
stateInt = 1
}
err := unix.SetsockoptInt(sh.Socket.GetFd(), unix.SOL_NETLINK, unix.NETLINK_GET_STRICT_CHK, stateInt)
if err != nil {
return err
}
}
return nil
}
// NewHandleAt returns a netlink handle on the network namespace
// specified by ns. If ns=netns.None(), current network namespace
// will be assumed
func NewHandleAt(ns netns.NsHandle, nlFamilies ...int) (*Handle, error) {
return newHandle(ns, netns.None(), nlFamilies...)
}
// NewHandleAtFrom works as NewHandle but allows client to specify the
// new and the origin netns Handle.
func NewHandleAtFrom(newNs, curNs netns.NsHandle) (*Handle, error) {
return newHandle(newNs, curNs)
}
func newHandle(newNs, curNs netns.NsHandle, nlFamilies ...int) (*Handle, error) {
h := &Handle{sockets: map[int]*nl.SocketHandle{}}
fams := nl.SupportedNlFamilies
if len(nlFamilies) != 0 {
fams = nlFamilies
}
for _, f := range fams {
s, err := nl.GetNetlinkSocketAt(newNs, curNs, f)
if err != nil {
return nil, err
}
h.sockets[f] = &nl.SocketHandle{Socket: s}
}
return h, nil
}
// Close releases the resources allocated to this handle
func (h *Handle) Close() {
for _, sh := range h.sockets {
sh.Close()
}
h.sockets = nil
}
// Delete releases the resources allocated to this handle
//
// Deprecated: use Close instead which is in line with typical resource release
// patterns for files and other resources.
func (h *Handle) Delete() {
h.Close()
}
func (h *Handle) newNetlinkRequest(proto, flags int) *nl.NetlinkRequest {
// Do this so that package API still use nl package variable nextSeqNr
if h.sockets == nil {
return nl.NewNetlinkRequest(proto, flags)
}
return &nl.NetlinkRequest{
NlMsghdr: unix.NlMsghdr{
Len: uint32(unix.SizeofNlMsghdr),
Type: uint16(proto),
Flags: unix.NLM_F_REQUEST | uint16(flags),
},
Sockets: h.sockets,
}
}