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41d7c77d6a
the historical mess of having different definitions for C and C++ comes from the historical C definition as (void *)0 and the fact that (void *)0 can't be used in C++ because it does not convert to other pointer types implicitly. however, using plain 0 in C++ exposed bugs in C++ programs that call variadic functions with NULL as an argument and (wrongly; this is UB) expect it to arrive as a null pointer. on 64-bit machines, the high bits end up containing junk. glibc dodges the issue by using a GCC extension __null to define NULL; this is observably non-conforming because a conforming application could observe the definition of NULL via stringizing and see that it is neither an integer constant expression with value zero nor such an expression cast to void. switching to 0L eliminates the issue and provides compatibility with broken applications, since on all musl targets, long and pointers have the same size, representation, and argument-passing convention. we could maintain separate C and C++ definitions of NULL (i.e. just use 0L on C++ and use (void *)0 on C) but after careful analysis, it seems extremely difficult for a C program to even determine whether NULL has integer or pointer type, much less depend in subtle, unintentional ways, on whether it does. C89 seems to have no way to make the distinction. on C99, the fact that (int)(void *)0 is not an integer constant expression, along with subtle VLA/sizeof semantics, can be used to make the distinction, but many compilers are non-conforming and give the wrong result to this test anyway. on C11, _Generic can trivially make the distinction, but it seems unlikely that code targetting C11 would be so backwards in caring which definition of NULL an implementation uses. as such, the simplest path of using the same definition for NULL in both C and C++ was chosen. the #undef directive was also removed so that the compiler can catch and give a warning or error on redefinition if buggy programs have defined their own versions of NULL prior to inclusion of standard headers.
83 lines
1.5 KiB
C
83 lines
1.5 KiB
C
#ifndef _LOCALE_H
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#define _LOCALE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <features.h>
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#define NULL 0L
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#define LC_CTYPE 0
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#define LC_NUMERIC 1
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#define LC_TIME 2
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#define LC_COLLATE 3
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#define LC_MONETARY 4
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#define LC_MESSAGES 5
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#define LC_ALL 6
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struct lconv {
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char *decimal_point;
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char *thousands_sep;
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char *grouping;
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char *int_curr_symbol;
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char *currency_symbol;
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char *mon_decimal_point;
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char *mon_thousands_sep;
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char *mon_grouping;
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char *positive_sign;
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char *negative_sign;
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char int_frac_digits;
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char frac_digits;
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char p_cs_precedes;
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char p_sep_by_space;
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char n_cs_precedes;
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char n_sep_by_space;
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char p_sign_posn;
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char n_sign_posn;
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char int_p_cs_precedes;
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char int_p_sep_by_space;
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char int_n_cs_precedes;
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char int_n_sep_by_space;
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char int_p_sign_posn;
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char int_n_sign_posn;
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};
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char *setlocale (int, const char *);
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struct lconv *localeconv(void);
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#if defined(_POSIX_SOURCE) || defined(_POSIX_C_SOURCE) \
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|| defined(_XOPEN_SOURCE) || defined(_GNU_SOURCE)
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#define __NEED_locale_t
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#include <bits/alltypes.h>
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#define LC_GLOBAL_LOCALE ((locale_t)-1)
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#define LC_CTYPE_MASK (1<<LC_CTYPE)
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#define LC_NUMERIC_MASK (1<<LC_NUMERIC)
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#define LC_TIME_MASK (1<<LC_TIME)
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#define LC_COLLATE_MASK (1<<LC_COLLATE)
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#define LC_MONETARY_MASK (1<<LC_MONETARY)
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#define LC_MESSAGES_MASK (1<<LC_MESSAGES)
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#define LC_ALL_MASK 0x7fffffff
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locale_t duplocale(locale_t);
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void freelocale(locale_t);
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locale_t newlocale(int, const char *, locale_t);
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locale_t uselocale(locale_t);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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