musl/arch/x32/reloc.h

27 lines
1.1 KiB
C

#define LDSO_ARCH "x32"
/* FIXME: x32 is very strange in its use of 64-bit relocation types in
* a 32-bit environment. As long as the memory at reloc_addr is
* zero-filled prior to relocations, just treating 64-bit relocations
* as operating on 32-bit slots should be fine, but this should be
* checked. In particular, R_X86_64_64, R_X86_64_DTPOFF64, and
* R_X86_64_TPOFF64 may need checking. */
/* The R_X86_64_64, R_X86_64_DTPOFF32, and R_X86_64_TPOFF32 reloc types
* were previously mapped in the switch table form of this file; however,
* they do not seem to be used/usable for anything. If needed, new
* mappings will have to be added. */
#define REL_SYMBOLIC R_X86_64_32
#define REL_OFFSET R_X86_64_PC32
#define REL_GOT R_X86_64_GLOB_DAT
#define REL_PLT R_X86_64_JUMP_SLOT
#define REL_RELATIVE R_X86_64_RELATIVE
#define REL_COPY R_X86_64_COPY
#define REL_DTPMOD R_X86_64_DTPMOD64
#define REL_DTPOFF R_X86_64_DTPOFF64
#define REL_TPOFF R_X86_64_TPOFF64
#define CRTJMP(pc,sp) __asm__ __volatile__( \
"mov %1,%%esp ; jmp *%0" : : "r"((uint64_t)(uintptr_t)pc), "r"(sp) : "memory" )