mirror of git://git.musl-libc.org/musl
implement fail-safe static locales for newlocale
this frees applications which need to make temporary use of the C locale (via uselocale) from the possibility that newlocale might fail. the C.UTF-8 locale is also provided as a static locale. presently they behave the same, but this may change in the future.
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@ -2,9 +2,11 @@
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#include "locale_impl.h"
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#include "libc.h"
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int __loc_is_allocated(locale_t);
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void freelocale(locale_t l)
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{
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free(l);
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if (__loc_is_allocated(l)) free(l);
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}
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weak_alias(freelocale, __freelocale);
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@ -26,7 +26,7 @@ static const char envvars[][12] = {
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static const uint32_t empty_mo[] = { 0x950412de, 0, -1, -1, -1 };
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static const struct __locale_map c_dot_utf8 = {
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const struct __locale_map __c_dot_utf8 = {
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.map = empty_mo,
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.map_size = sizeof empty_mo,
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.name = "C.UTF-8"
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@ -58,7 +58,7 @@ const struct __locale_map *__get_locale(int cat, const char *val)
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if (builtin) {
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if (cat == LC_CTYPE && val[1]=='.')
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return (void *)&c_dot_utf8;
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return (void *)&__c_dot_utf8;
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return 0;
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}
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@ -117,7 +117,7 @@ const struct __locale_map *__get_locale(int cat, const char *val)
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/* For LC_CTYPE, never return a null pointer unless the
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* requested name was "C" or "POSIX". */
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if (!new && cat == LC_CTYPE) new = (void *)&c_dot_utf8;
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if (!new && cat == LC_CTYPE) new = (void *)&__c_dot_utf8;
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UNLOCK(lock);
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return new;
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@ -3,21 +3,52 @@
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#include "locale_impl.h"
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#include "libc.h"
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extern const struct __locale_map __c_dot_utf8;
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static const struct __locale_struct c_locale = { 0 };
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static const struct __locale_struct c_dot_utf8_locale = {
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.cat[LC_CTYPE] = &__c_dot_utf8
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};
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int __loc_is_allocated(locale_t loc)
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{
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return loc && loc != &c_locale && loc != &c_dot_utf8_locale;
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}
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locale_t __newlocale(int mask, const char *name, locale_t loc)
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{
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int i;
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int i, j;
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struct __locale_struct tmp;
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const struct __locale_map *lm;
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if (!loc) {
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loc = malloc(sizeof *loc);
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if (!loc) return 0;
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/* For locales with allocated storage, modify in-place. */
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if (__loc_is_allocated(loc)) {
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for (i=0; i<LC_ALL; i++)
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if (!(mask & (1<<i)))
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loc->cat[i] = __get_locale(i, "");
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if (mask & (1<<i))
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loc->cat[i] = __get_locale(i, name);
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return loc;
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}
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for (i=0; i<LC_ALL; i++)
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if (mask & (1<<i))
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loc->cat[i] = __get_locale(i, name);
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/* Otherwise, build a temporary locale object, which will only
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* be instantiated in allocated storage if it does not match
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* one of the built-in static locales. This makes the common
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* usage case for newlocale, getting a C locale with predictable
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* behavior, very fast, and more importantly, fail-safe. */
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for (j=i=0; i<LC_ALL; i++) {
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if (loc && !(mask & (1<<i)))
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lm = loc->cat[i];
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else
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lm = __get_locale(i, mask & (1<<i) ? name : "");
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if (lm) j++;
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tmp.cat[i] = lm;
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}
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if (!j)
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return (locale_t)&c_locale;
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if (j==1 && tmp.cat[LC_CTYPE]==c_dot_utf8_locale.cat[LC_CTYPE])
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return (locale_t)&c_dot_utf8_locale;
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if ((loc = malloc(sizeof *loc))) *loc = tmp;
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return loc;
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}
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