From 8c44a060243f04283ca68dad199aab90336141db Mon Sep 17 00:00:00 2001 From: Szabolcs Nagy Date: Mon, 3 Apr 2017 02:38:13 +0200 Subject: [PATCH] fix scalbn when result is in the subnormal range in nearest rounding mode scalbn could introduce double rounding error when an intermediate value and the final result were both in the subnormal range e.g. scalbn(0x1.7ffffffffffffp-1, -1073) returned 0x1p-1073 instead of 0x1p-1074, because the intermediate computation got rounded to 0x1.8p-1023. with the fix an intermediate value can only be in the subnormal range if the final result is 0 which is correct even after double rounding. (there still can be two roundings so signals may be raised twice, but that's only observable with trapping exceptions which is not supported.) --- src/math/scalbn.c | 10 ++++++---- src/math/scalbnf.c | 8 ++++---- src/math/scalbnl.c | 8 ++++---- 3 files changed, 14 insertions(+), 12 deletions(-) diff --git a/src/math/scalbn.c b/src/math/scalbn.c index 530e07c7..182f5610 100644 --- a/src/math/scalbn.c +++ b/src/math/scalbn.c @@ -16,11 +16,13 @@ double scalbn(double x, int n) n = 1023; } } else if (n < -1022) { - y *= 0x1p-1022; - n += 1022; + /* make sure final n < -53 to avoid double + rounding in the subnormal range */ + y *= 0x1p-1022 * 0x1p53; + n += 1022 - 53; if (n < -1022) { - y *= 0x1p-1022; - n += 1022; + y *= 0x1p-1022 * 0x1p53; + n += 1022 - 53; if (n < -1022) n = -1022; } diff --git a/src/math/scalbnf.c b/src/math/scalbnf.c index 0b62c3c7..a5ad208b 100644 --- a/src/math/scalbnf.c +++ b/src/math/scalbnf.c @@ -16,11 +16,11 @@ float scalbnf(float x, int n) n = 127; } } else if (n < -126) { - y *= 0x1p-126f; - n += 126; + y *= 0x1p-126f * 0x1p24f; + n += 126 - 24; if (n < -126) { - y *= 0x1p-126f; - n += 126; + y *= 0x1p-126f * 0x1p24f; + n += 126 - 24; if (n < -126) n = -126; } diff --git a/src/math/scalbnl.c b/src/math/scalbnl.c index 08a4c587..db44dab0 100644 --- a/src/math/scalbnl.c +++ b/src/math/scalbnl.c @@ -20,11 +20,11 @@ long double scalbnl(long double x, int n) n = 16383; } } else if (n < -16382) { - x *= 0x1p-16382L; - n += 16382; + x *= 0x1p-16382L * 0x1p113L; + n += 16382 - 113; if (n < -16382) { - x *= 0x1p-16382L; - n += 16382; + x *= 0x1p-16382L * 0x1p113L; + n += 16382 - 113; if (n < -16382) n = -16382; }