musl/include/float.h

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#ifndef _FLOAT_H
#define _FLOAT_H
#ifdef __cplusplus
extern "C" {
#endif
int __flt_rounds(void);
#define FLT_ROUNDS (__flt_rounds())
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#define FLT_RADIX 2
#define FLT_TRUE_MIN 1.40129846432481707092e-45F
#define FLT_MIN 1.17549435082228750797e-38F
#define FLT_MAX 3.40282346638528859812e+38F
#define FLT_EPSILON 1.1920928955078125e-07F
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#define FLT_MANT_DIG 24
#define FLT_MIN_EXP (-125)
#define FLT_MAX_EXP 128
#define FLT_HAS_SUBNORM 1
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#define FLT_DIG 6
#define FLT_DECIMAL_DIG 9
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#define FLT_MIN_10_EXP (-37)
#define FLT_MAX_10_EXP 38
#define DBL_TRUE_MIN 4.94065645841246544177e-324
#define DBL_MIN 2.22507385850720138309e-308
#define DBL_MAX 1.79769313486231570815e+308
#define DBL_EPSILON 2.22044604925031308085e-16
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#define DBL_MANT_DIG 53
#define DBL_MIN_EXP (-1021)
#define DBL_MAX_EXP 1024
#define DBL_HAS_SUBNORM 1
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#define DBL_DIG 15
#define DBL_DECIMAL_DIG 17
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#define DBL_MIN_10_EXP (-307)
#define DBL_MAX_10_EXP 308
#define LDBL_HAS_SUBNORM 1
#define LDBL_DECIMAL_DIG DECIMAL_DIG
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#include <bits/float.h>
#ifdef __cplusplus
}
#endif
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#endif