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mpv/libvo/vo_directx.c
faust3 c22eec6052 10l remove unused code
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8669 b3059339-0415-0410-9bf9-f77b7e298cf2
2002-12-30 23:31:40 +00:00

1196 lines
45 KiB
C

/******************************************************************************
* vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer
* Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*
*****************************************************************************/
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <stdlib.h>
#include <errno.h>
#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "../input/input.h"
#include "../linux/keycodes.h"
#include "../mp_msg.h"
#include "aspect.h"
static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object
static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface
static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface
static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay
static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking
static HINSTANCE hddraw_dll; //handle to ddraw.dll
static RECT rd; //rect of our stretched image
static RECT rs; //rect of our source image
static HWND hWnd=NULL; //handle to the window
static uint32_t ontop=0; //always in foreground
static uint32_t image_width, image_height; //image width and height
static uint32_t d_image_width, d_image_height; //image width and height zoomed
static uint8_t *image=NULL; //image data
static uint32_t image_format; //image format
static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet)
static uint32_t fs = 0; //display in window or fullscreen
static uint32_t dstride; //surface stride
static uint32_t nooverlay = 0; //NonOverlay mode
static DWORD destcolorkey; //colorkey for our surface
static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey
extern void mplayer_put_key(int code); //let mplayer handel the keyevents
extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
extern int vo_doublebuffering; //tribblebuffering
/*****************************************************************************
* DirectDraw GUIDs.
* Defining them here allows us to get rid of the dxguid library during
* the linking stage.
*****************************************************************************/
static const GUID IID_IDirectDraw2 =
{
0xB3A6F3E0,0x2B43,0x11CF,{0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56}
};
typedef struct directx_fourcc_caps
{
char* img_format_name; //human readable name
uint32_t img_format; //as MPlayer image format
uint32_t drv_caps; //what hw supports with this format
DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description
} directx_fourcc_caps;
static directx_fourcc_caps g_ddpf[] =
{
{"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}},
{"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv
{"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420
{"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}},
{"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}},
// {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}},
{"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5
{"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}},
{"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5
{"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}},
{"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}},
{"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}
};
#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0]))
static vo_info_t info =
{
"Directx DDraw YUV/RGB/BGR renderer",
"directx",
"Sascha Sommer <saschasommer@freenet.de>",
""
};
LIBVO_EXTERN(directx)
static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
unsigned char *srca, int stride)
{
switch(image_format) {
case IMGFMT_YV12 :
case IMGFMT_I420 :
case IMGFMT_IYUV :
case IMGFMT_YVU9 :
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + x0,dstride);
break;
case IMGFMT_YUY2 :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ dstride*y0 + 2*x0 ,dstride);
break;
case IMGFMT_UYVY :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + 2*x0 + 1,dstride);
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
}
}
static void draw_osd(void)
{
vo_draw_text(image_width,image_height,draw_alpha);
}
static uint32_t
query_format(uint32_t format)
{
uint32_t i=0;
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].img_format == format)
return g_ddpf[i].drv_caps;
i++;
}
return 0;
}
static uint32_t Directx_CreatePrimarySurface()
{
DDSURFACEDESC ddsd;
//cleanup
if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary=NULL;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
//set flags and create a primary surface.
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK)
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n");
else
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n");
return 1;
}
return 0;
}
static uint32_t Directx_CreateOverlay(uint32_t imgfmt)
{
HRESULT ddrval;
DDSURFACEDESC ddsdOverlay;
uint32_t i=0;
while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format)
{
i++;
}
if (!g_lpdd || !g_lpddsPrimary)
return 1;
//cleanup
if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsOverlay= NULL;
g_lpddsBack = NULL;
//create our overlay
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=image_width;
ddsdOverlay.dwHeight=image_height;
ddsdOverlay.dwBackBufferCount=2;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
if(vo_doublebuffering) //tribblebuffering
{
if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK)
{
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name);
//get the surface directly attached to the primary (the back buffer)
ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n");
return 1;
}
return 0;
}
vo_doublebuffering=0; //disable tribblebuffering
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name);
}
//single buffer
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n");
ddsdOverlay.dwBackBufferCount=0;
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
// try to create the overlay surface
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if(ddrval != DD_OK)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>");
switch(ddrval)
{
case DDERR_INCOMPATIBLEPRIMARY:
{mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;}
case DDERR_INVALIDCAPS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;}
case DDERR_INVALIDPIXELFORMAT:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat: %s\n",g_ddpf[i].img_format_name);break;}
case DDERR_NODIRECTDRAWHW:
{mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;}
case DDERR_NOEMULATION:
{mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;}
case DDERR_NOFLIPHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;}
case DDERR_NOOVERLAYHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;}
case DDERR_OUTOFMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;}
case DDERR_UNSUPPORTEDMODE:
{mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;}
case DDERR_OUTOFVIDEOMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;}
}
return 1;
}
g_lpddsBack = g_lpddsOverlay;
return 0;
}
static uint32_t Directx_CreateBackpuffer()
{
DDSURFACEDESC ddsd;
//cleanup
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack=NULL;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth=image_width;
ddsd.dwHeight=image_height;
if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n");
return 0;
}
static void uninit(void)
{
if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n");
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n");
if(vo_doublebuffering)
{
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
g_lpddsOverlay = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n");
}
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n");
if(hWnd != NULL)DestroyWindow(hWnd);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n");
if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n");
FreeLibrary( hddraw_dll);
hddraw_dll= NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>ddraw.dll freed\n");
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n");
}
static uint32_t Directx_InitDirectDraw()
{
HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
LPDIRECTDRAW lpDDraw;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" );
//load direct draw DLL: based on videolans code
hddraw_dll = LoadLibrary("DDRAW.DLL");
if( hddraw_dll == NULL )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" );
return 1;
}
OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate");
if ( OurDirectDrawCreate == NULL )
{
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n");
return 1;
}
// initialize DirectDraw and create directx v1 object
if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK )
{
lpDDraw = NULL;
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n");
return 1;
}
// ask IDirectDraw for IDirectDraw2
if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n");
return 1;
}
//release our old interface and free ddraw.dll
lpDDraw->lpVtbl->Release(lpDDraw);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released\n" );
//set cooperativelevel: for our tests, no handle to a window is needed
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n");
return 0;
}
static void check_events(void)
{
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
static uint32_t Directx_ManageDisplay(uint32_t width,uint32_t height)
{
RECT rd_window;
HRESULT ddrval;
DDCAPS capsDrv;
DDOVERLAYFX ovfx;
DWORD dwUpdateFlags=0;
HWND hWndafter;
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
POINT point_window;
if(fs)
{
/*center and zoom image*/
rd_window.top = 0;
rd_window.left = 0;
rd_window.right = xscreen;
rd_window.bottom = yscreen;
aspect(&width,&height,A_ZOOM);
rd.left = (xscreen-width)/2;
rd.right = rd.left+width;
rd.top = (yscreen-height)/2;
rd.bottom = rd.top + height;
}
else /*windowed*/
{
GetClientRect (hWnd, &rd_window);
if((rd_window.top == rd_window.bottom)&&!nooverlay)
{
/*window is minimized let's hide our overlay*/
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay
return 0;
}
/*width and height are zero therefore we have to get them from the window size*/
if(!width)width = rd_window.right - rd_window.left;
if(!height)height = rd_window.bottom - rd_window.top;
point_window.x = 0; //overlayposition relative to the window
point_window.y = 0;
ClientToScreen(hWnd,&point_window);
rd.left = point_window.x;
rd.top = point_window.y;
rd.bottom = rd.top + height;
rd.right = rd.left + width;
rd_window = rd;
}
/*ok, let's workaround some overlay limitations*/
if(!nooverlay)
{
uint32_t uStretchFactor1000; //minimum stretch
uint32_t xstretch1000,ystretch1000;
/*get driver capabilities*/
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
/*do not allow to zoom or shrink if hardware isn't able to do so*/
if((width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
width=image_width;
}
else if((width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
width = image_width;
}
if((height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
height = image_height;
}
else if((height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
height = image_height;
}
/*get minimum stretch, depends on display adaptor and mode (refresh rate!) */
uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
rd.right = ((width+rd.left)*uStretchFactor1000+999)/1000;
rd.bottom = (height+rd.top)*uStretchFactor1000/1000;
/*calculate xstretch1000 and ystretch1000*/
xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
/*handle move outside of window with cropping
not really needed with colorkey, but shouldn't hurt*/
rs.left=0;
rs.right=image_width;
rs.top=0;
rs.bottom=image_height;
if(!fs)rd_window = rd; /*don't crop the window !!!*/
if(rd.left < 0) //move out left
{
rs.left=(-rd.left*1000)/xstretch1000;
rd.left = 0;
}
else rs.left=0;
if(rd.top < 0) //move out up
{
rs.top=(-rd.top*1000)/ystretch1000;
rd.top = 0;
}
else rs.top = 0;
if(rd.right > xscreen) //move out right
{
rs.right=((xscreen-rd.left)*1000)/xstretch1000;
rd.right= xscreen;
}
else rs.right = image_width;
if(rd.bottom > yscreen) //move out down
{
rs.bottom=((yscreen-rd.top)*1000)/ystretch1000;
rd.bottom= yscreen;
}
else rs.bottom= image_height;
/*the last thing to check are alignment restrictions
these expressions (x & -y) just do alignment by dropping low order bits...
so to round up, we add first, then truncate*/
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc));
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
{
rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
}
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
{
rd.right = rd.left + ((rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest));
if(!fs)rd_window.right = rd_window.left + ((rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest)); //don't forget the window
}
/*create an overlay FX structure to specify a destination color key*/
ZeroMemory(&ovfx, sizeof(ovfx));
ovfx.dwSize = sizeof(ovfx);
if(fs)
{
ovfx.dckDestColorkey.dwColorSpaceLowValue = 0;
ovfx.dckDestColorkey.dwColorSpaceHighValue = 0;
}
else
{
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
}
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
/*if hardware can't do colorkeying set the window on top*/
if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
else ontop = 1;
}
/*calculate window rect with borders*/
if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
else hWndafter=HWND_NOTOPMOST;
/*display the window*/
SetWindowPos(hWnd,
hWndafter,
rd_window.left,
rd_window.top,
rd_window.right - rd_window.left,
rd_window.bottom - rd_window.top,
SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
//printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
//printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
//printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
//printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
/*for nonoverlay mode we are finished, for overlay mode we have to display the overlay first*/
if(nooverlay)return 0;
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(FAILED(ddrval))
{
// one cause might be the driver lied about minimum stretch
// we should try upping the destination size a bit, or
// perhaps shrinking the source size
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>");
switch (ddrval)
{
case DDERR_NOSTRETCHHW:
{mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;}
case DDERR_INVALIDRECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;}
case DDERR_HEIGHTALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;}
case DDERR_XALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;}
case DDERR_UNSUPPORTED:
{mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;}
case DDERR_INVALIDSURFACETYPE:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;}
case DDERR_SURFACELOST:
{
mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n");
g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again
g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" );
break;
}
}
/*ok we can't do anything about it -> hide overlay*/
if(ddrval != DD_OK)
{
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
return 1;
}
}
return 0;
}
//find out supported overlay pixelformats
static uint32_t Directx_CheckOverlayPixelformats()
{
DDCAPS capsDrv;
HRESULT ddrval;
DDSURFACEDESC ddsdOverlay;
uint32_t i;
uint32_t formatcount = 0;
//get driver caps to determine overlay support
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL);
if (FAILED(ddrval))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n");
return 1;
}
if (!(capsDrv.dwCaps & DDCAPS_OVERLAY))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n");
//it is not possible to query for pixel formats supported by the
//overlay hardware: try out various formats till one works
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=300;
ddsdOverlay.dwHeight=280;
ddsdOverlay.dwBackBufferCount=0;
//try to create an overlay surface using one of the pixel formats in our global list
i=0;
do
{
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if (ddrval == DD_OK)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP;
formatcount++;}
else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name);
if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;}
} while( ++i < NUM_FORMATS );
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS);
if (formatcount == 0)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n");
return 1;
}
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;)
return 0;
}
//find out the Pixelformat of the Primary Surface
static uint32_t Directx_CheckPrimaryPixelformat()
{
uint32_t i=0;
uint32_t formatcount = 0;
DDPIXELFORMAT ddpf;
DDSURFACEDESC ddsd;
HDC hdc;
HRESULT hres;
COLORREF rgbT=RGB(0,0,0);
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
ddpf.dwSize = sizeof( DDPIXELFORMAT );
//we have to create a primary surface first
if(Directx_CreatePrimarySurface()!=0)return 1;
if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n");
return 1;
}
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount)
{
if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD;
formatcount++;
}
}
i++;
}
//get the colorkey for overlay mode
destcolorkey = CLR_INVALID;
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
rgbT = GetPixel(hdc, 0, 0);
SetPixel(hdc, 0, 0, windowcolor);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
// read back the converted color
ddsd.dwSize = sizeof(ddsd);
while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING)
;
if (hres == DD_OK)
{
destcolorkey = *(DWORD *) ddsd.lpSurface;
if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1;
g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL);
}
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
SetPixel(hdc, 0, 0, rgbT);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
//release primary
g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
if(formatcount==0)
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n");
return 1;
}
return 0;
}
//function handles input
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
case WM_CLOSE:
{
mplayer_put_key('q');
return 0;
}
case WM_WINDOWPOSCHANGED:
{
//printf("Windowposchange\n");
if(g_lpddsBack != NULL) //or it will crash with -vm
{
Directx_ManageDisplay(0,0);
}
break;
}
case WM_SYSCOMMAND:
{
switch (wParam)
{ //kill screensaver etc.
//note: works only when the window is active
//you can workaround this by disabling the allow screensaver option in
//the link to the app
case SC_SCREENSAVE:
case SC_MONITORPOWER:
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" );
return 0;
}
}
case WM_KEYDOWN:
{
switch (wParam)
{
case VK_LEFT:
{mplayer_put_key(KEY_LEFT);break;}
case VK_UP:
{mplayer_put_key(KEY_UP);break;}
case VK_RIGHT:
{mplayer_put_key(KEY_RIGHT);break;}
case VK_DOWN:
{mplayer_put_key(KEY_DOWN);break;}
case VK_TAB:
{mplayer_put_key(KEY_TAB);break;}
case VK_CONTROL:
{mplayer_put_key(KEY_CTRL);break;}
case VK_DELETE:
{mplayer_put_key(KEY_DELETE);break;}
case VK_INSERT:
{mplayer_put_key(KEY_INSERT);break;}
case VK_HOME:
{mplayer_put_key(KEY_HOME);break;}
case VK_END:
{mplayer_put_key(VK_END);break;}
case VK_PRIOR:
{mplayer_put_key(KEY_PAGE_UP);break;}
case VK_NEXT:
{mplayer_put_key(KEY_PAGE_DOWN);break;}
case VK_ESCAPE:
{mplayer_put_key(KEY_ESC);break;}
}
break;
}
case WM_CHAR:
{
mplayer_put_key(wParam);
break;
}
}
return DefWindowProc(hWnd, message, wParam, lParam);
}
static uint32_t preinit(const char *arg)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASS wc;
if(arg)
{
if(!strcmp(arg,"noaccel"))
{
mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>disabled overlay\n");
nooverlay = 1;
}
else
{
mp_msg(MSGT_VO,MSGL_ERR,"<vo_directx><ERROR>unknown subdevice: %s\n",arg);
return ENOSYS;
}
}
if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw
if (Directx_CheckPrimaryPixelformat()!=0)return 1;
if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n");
nooverlay = 0;
}
else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n");
nooverlay = 1;
}
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wc.hbrBackground = CreateSolidBrush(windowcolor);
wc.lpszClassName = "Mplayer - Movieplayer for Linux";
wc.lpszMenuName = NULL;
RegisterClass(&wc);
hWnd = CreateWindow("MPlayer - Movieplayer for Linux",
"",
WS_OVERLAPPEDWINDOW| WS_SIZEBOX,
CW_USEDEFAULT, //position x
CW_USEDEFAULT, //position y
100, //width
100, //height
NULL,
NULL,
hInstance,
NULL);
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n");
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n");
return 0;
}
static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
{
uint8_t *s;
uint8_t *d;
uint32_t i=0, uvstride=dstride/2;
// copy Y
d=image+dstride*y+x;
s=src[0];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[0];
d+=dstride;
}
w/=2;h/=2;x/=2;y/=2;
// copy U
d=image+dstride*image_height + uvstride*y+x;
if(image_format == IMGFMT_YV12)s=src[2];
else s=src[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[1];
d+=uvstride;
}
// copy V
d=image+dstride*image_height +uvstride*(image_height/2) + uvstride*y+x;
if(image_format == IMGFMT_YV12)s=src[1];
else s=src[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[2];
d+=uvstride;
}
return 0;
}
static void flip_page(void)
{
HRESULT dxresult;
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
if (vo_doublebuffering)
{
// flip to the next image in the sequence
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
if(dxresult == DDERR_SURFACELOST)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n");
g_lpddsBack->lpVtbl->Restore( g_lpddsBack );
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
}
if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n");
}
if(nooverlay)
{
DDBLTFX ddbltfx;
// ask for the "NOTEARING" option
memset( &ddbltfx, 0, sizeof(DDBLTFX) );
ddbltfx.dwSize = sizeof(DDBLTFX);
ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx);
}
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL);
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
}
static uint32_t draw_frame(uint8_t *src[])
{
memcpy( image, *src, dstride * image_height );
return 0;
}
static uint32_t get_image(mp_image_t *mpi)
{
if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;}
if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;}
if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH)))
{
if(mpi->flags&MP_IMGFLAG_PLANAR)
{
if(image_format == IMGFMT_YV12)
{
mpi->planes[2]= image + dstride*image_height;
mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4;
mpi->stride[1]=mpi->stride[2]=dstride/2;
}
else if(image_format == IMGFMT_IYUV || image_format == IMGFMT_I420)
{
mpi->planes[1]= image + dstride*image_height;
mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4;
mpi->stride[1]=mpi->stride[2]=dstride/2;
}
else if(image_format == IMGFMT_YVU9)
{
mpi->planes[2] = image + dstride*image_height;
mpi->planes[1] = image + dstride*image_height+ dstride*image_height/16;
mpi->stride[1]=mpi->stride[2]=dstride/4;
}
}
mpi->planes[0]=image;
mpi->stride[0]=dstride;
mpi->width=image_width;
mpi->height=image_height;
mpi->flags|=MP_IMGFLAG_DIRECT;
mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n");
return VO_TRUE;
}
return VO_FALSE;
}
static uint32_t put_image(mp_image_t *mpi){
uint32_t i = 0;
uint8_t *d;
uint8_t *s;
uint32_t x = mpi->x;
uint32_t y = mpi->y;
uint32_t w = mpi->w;
uint32_t h = mpi->h;
if((mpi->flags&MP_IMGFLAG_DIRECT)||(mpi->flags&MP_IMGFLAG_DRAW_CALLBACK))
{
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n");
return VO_TRUE;
}
if (mpi->flags&MP_IMGFLAG_PLANAR)
{
if(image_format!=IMGFMT_YVU9)draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
else
{
// copy Y
d=image+dstride*y+x;
s=mpi->planes[0];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[0];
d+=dstride;
}
w/=4;h/=4;x/=4;y/=4;
// copy V
d=image+dstride*image_height + dstride*y/4+x;
s=mpi->planes[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[1];
d+=dstride/4;
}
// copy U
d=image+dstride*image_height + dstride*image_height/16 + dstride/4*y+x;
s=mpi->planes[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[2];
d+=dstride/4;
}
}
}
else //packed
{
memcpy( image, mpi->planes[0], image_height * dstride);
}
return VO_TRUE;
}
static uint32_t
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format)
{
fs = options & 0x01;
vm = options & 0x02;
image_format = format;
image_width = width;
image_height = height;
d_image_width = d_width;
d_image_height = d_height;
aspect_save_orig(image_width,image_height);
aspect_save_prescale(d_image_width,d_image_height);
aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN));
aspect(&d_image_width,&d_image_height,A_NOZOOM);
SetWindowText(hWnd,title);
/*release all surfaces*/
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
if(vo_doublebuffering)
{
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
}
g_lpddsOverlay = NULL;
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n");
/*set cooperativelevel*/
if(vm) /*exclusive mode*/
{
fs=1;
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode");
return 1;
}
SetWindowLong( hWnd, GWL_STYLE, 0 );
/*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/
if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
return 1;
}
aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN));
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using exclusive mode\n");
}
else
{
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode");
return 1;
}
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using normal cooperativelevel\n");
}
if(fs)
{
/*remove the borders*/
SetWindowLong( hWnd, GWL_STYLE, 0 );
/*change backgroundcolor*/
SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0)));
/*repaint*/
RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT);
/*hide mouse*/
ShowCursor(FALSE);
}
/*create the surfaces*/
if(Directx_CreatePrimarySurface())return 1;
if (!nooverlay && Directx_CreateOverlay(image_format))
{
nooverlay=1; /*overlay creation failed*/
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>can't use overlay mode => switching to nonoverlay\n");
}
if(nooverlay)
{
if(Directx_CreateBackpuffer())
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>back surface created\n");
vo_doublebuffering = 0;
/*create clipper for nonoverlay mode*/
if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
g_lpddclipper=NULL;
if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
}
Directx_ManageDisplay(d_image_width,d_image_height);
memset(&ddsdsf, 0,sizeof(DDSURFACEDESC));
ddsdsf.dwSize = sizeof (DDSURFACEDESC);
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
return 0;
}
static uint32_t control(uint32_t request, void *data, ...)
{
switch (request) {
case VOCTRL_GET_IMAGE:
return get_image(data);
case VOCTRL_QUERY_FORMAT:
return query_format(*((uint32_t*)data));
case VOCTRL_DRAW_IMAGE:
return put_image(data);
case VOCTRL_FULLSCREEN:
{
if(vm)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n");
}
else
{
WINDOWPLACEMENT window_placement;
uint32_t width = 0; /*default: restore to the size it had before maximizing*/
uint32_t height = 0;
window_placement.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(hWnd, &window_placement);
if(fs) /*go to windowed*/
{
fs = 0;
/*prevent the screen being filled with garbage*/
window_placement.showCmd = SW_SHOWMINIMIZED;
SetWindowPlacement(hWnd,&window_placement);
/*change style and restore the window*/
SetWindowLong(hWnd,GWL_STYLE,WS_OVERLAPPEDWINDOW|WS_SIZEBOX);
window_placement.showCmd = SW_SHOWNORMAL;
SetWindowPlacement(hWnd,&window_placement );
/*restore backgroundcolor*/
SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(windowcolor));
/*never ever make a big window*/
if(((window_placement.rcNormalPosition.bottom - window_placement.rcNormalPosition.top)==GetSystemMetrics(SM_CYSCREEN))
&&((window_placement.rcNormalPosition.right - window_placement.rcNormalPosition.left)==GetSystemMetrics(SM_CXSCREEN)))
{
width = d_image_width;
height = d_image_height;
}
/*show cursor again*/
ShowCursor(TRUE);
}
else /*go to fullscreen*/
{
fs = 1;
/*remove decoration and maximize*/
SetWindowLong(hWnd,GWL_STYLE,0);
window_placement.showCmd = SW_SHOWMAXIMIZED;
SetWindowPlacement(hWnd,&window_placement);
/*make the window really black*/
SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0)));
/*hide mouse cursor in fullscreen mode*/
if(ShowCursor(FALSE)<0);
else while(ShowCursor(FALSE)>=0)mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx>ShowCursor(FALSE)>=0\n");
}
RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT);
Directx_ManageDisplay(width,height);
}
return VO_TRUE;
}
};
return VO_NOTIMPL;
}