mirror of
https://github.com/mpv-player/mpv
synced 2024-12-28 01:52:19 +00:00
9aea06cf7d
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30242 b3059339-0415-0410-9bf9-f77b7e298cf2
2695 lines
92 KiB
C
2695 lines
92 KiB
C
/*
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* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
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*
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* This file is part of libass.
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*
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* libass is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* libass is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with libass; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include <assert.h>
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#include <math.h>
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#include <inttypes.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_STROKER_H
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#include FT_GLYPH_H
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#include FT_SYNTHESIS_H
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#include "ass.h"
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#include "ass_font.h"
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#include "ass_bitmap.h"
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#include "ass_cache.h"
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#include "ass_utils.h"
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#include "ass_fontconfig.h"
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#include "ass_library.h"
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#include "ass_drawing.h"
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#include "ass_render.h"
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#include "ass_parse.h"
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#define MAX_GLYPHS_INITIAL 1024
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#define MAX_LINES_INITIAL 64
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#define SUBPIXEL_MASK 63
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#define SUBPIXEL_ACCURACY 7 // d6 mask for subpixel accuracy adjustment
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#define GLYPH_CACHE_MAX 1000
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#define BITMAP_CACHE_MAX_SIZE 50 * 1048576
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static void ass_lazy_track_init(ASS_Renderer *render_priv)
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{
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ASS_Track *track = render_priv->track;
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if (track->PlayResX && track->PlayResY)
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return;
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if (!track->PlayResX && !track->PlayResY) {
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ass_msg(render_priv->library, MSGL_WARN,
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"Neither PlayResX nor PlayResY defined. Assuming 384x288");
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track->PlayResX = 384;
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track->PlayResY = 288;
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} else {
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if (!track->PlayResY && track->PlayResX == 1280) {
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track->PlayResY = 1024;
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ass_msg(render_priv->library, MSGL_WARN,
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"PlayResY undefined, setting to %d", track->PlayResY);
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} else if (!track->PlayResY) {
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track->PlayResY = track->PlayResX * 3 / 4;
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ass_msg(render_priv->library, MSGL_WARN,
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"PlayResY undefined, setting to %d", track->PlayResY);
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} else if (!track->PlayResX && track->PlayResY == 1024) {
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track->PlayResX = 1280;
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ass_msg(render_priv->library, MSGL_WARN,
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"PlayResX undefined, setting to %d", track->PlayResX);
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} else if (!track->PlayResX) {
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track->PlayResX = track->PlayResY * 4 / 3;
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ass_msg(render_priv->library, MSGL_WARN,
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"PlayResX undefined, setting to %d", track->PlayResX);
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}
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}
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}
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ASS_Renderer *ass_renderer_init(ASS_Library *library)
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{
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int error;
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FT_Library ft;
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ASS_Renderer *priv = 0;
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int vmajor, vminor, vpatch;
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error = FT_Init_FreeType(&ft);
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if (error) {
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ass_msg(library, MSGL_FATAL, "%s failed", "FT_Init_FreeType");
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goto ass_init_exit;
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}
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FT_Library_Version(ft, &vmajor, &vminor, &vpatch);
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ass_msg(library, MSGL_V, "FreeType library version: %d.%d.%d",
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vmajor, vminor, vpatch);
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ass_msg(library, MSGL_V, "FreeType headers version: %d.%d.%d",
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FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH);
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priv = calloc(1, sizeof(ASS_Renderer));
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if (!priv) {
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FT_Done_FreeType(ft);
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goto ass_init_exit;
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}
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priv->synth_priv = ass_synth_init(BLUR_MAX_RADIUS);
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priv->library = library;
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priv->ftlibrary = ft;
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// images_root and related stuff is zero-filled in calloc
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priv->cache.font_cache = ass_font_cache_init(library);
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priv->cache.bitmap_cache = ass_bitmap_cache_init(library);
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priv->cache.composite_cache = ass_composite_cache_init(library);
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priv->cache.glyph_cache = ass_glyph_cache_init(library);
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priv->cache.glyph_max = GLYPH_CACHE_MAX;
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priv->cache.bitmap_max_size = BITMAP_CACHE_MAX_SIZE;
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priv->text_info.max_glyphs = MAX_GLYPHS_INITIAL;
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priv->text_info.max_lines = MAX_LINES_INITIAL;
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priv->text_info.glyphs =
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calloc(MAX_GLYPHS_INITIAL, sizeof(GlyphInfo));
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priv->text_info.lines = calloc(MAX_LINES_INITIAL, sizeof(LineInfo));
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ass_init_exit:
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if (priv)
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ass_msg(library, MSGL_INFO, "Init");
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else
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ass_msg(library, MSGL_ERR, "Init failed");
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return priv;
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}
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void ass_set_cache_limits(ASS_Renderer *render_priv, int glyph_max,
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int bitmap_max)
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{
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render_priv->cache.glyph_max = glyph_max ? glyph_max : GLYPH_CACHE_MAX;
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render_priv->cache.bitmap_max_size = bitmap_max ? 1048576 * bitmap_max :
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BITMAP_CACHE_MAX_SIZE;
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}
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static void free_list_clear(ASS_Renderer *render_priv)
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{
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if (render_priv->free_head) {
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FreeList *item = render_priv->free_head;
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while(item) {
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FreeList *oi = item;
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free(item->object);
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item = item->next;
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free(oi);
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}
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render_priv->free_head = NULL;
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}
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}
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static void ass_free_images(ASS_Image *img);
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void ass_renderer_done(ASS_Renderer *render_priv)
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{
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ass_font_cache_done(render_priv->cache.font_cache);
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ass_bitmap_cache_done(render_priv->cache.bitmap_cache);
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ass_composite_cache_done(render_priv->cache.composite_cache);
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ass_glyph_cache_done(render_priv->cache.glyph_cache);
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ass_free_images(render_priv->images_root);
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ass_free_images(render_priv->prev_images_root);
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if (render_priv->state.stroker) {
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FT_Stroker_Done(render_priv->state.stroker);
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render_priv->state.stroker = 0;
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}
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if (render_priv && render_priv->ftlibrary)
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FT_Done_FreeType(render_priv->ftlibrary);
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if (render_priv && render_priv->fontconfig_priv)
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fontconfig_done(render_priv->fontconfig_priv);
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if (render_priv && render_priv->synth_priv)
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ass_synth_done(render_priv->synth_priv);
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if (render_priv && render_priv->eimg)
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free(render_priv->eimg);
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free(render_priv->text_info.glyphs);
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free(render_priv->text_info.lines);
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free(render_priv->settings.default_font);
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free(render_priv->settings.default_family);
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free_list_clear(render_priv);
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free(render_priv);
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}
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/**
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* \brief Create a new ASS_Image
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* Parameters are the same as ASS_Image fields.
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*/
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static ASS_Image *my_draw_bitmap(unsigned char *bitmap, int bitmap_w,
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int bitmap_h, int stride, int dst_x,
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int dst_y, uint32_t color)
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{
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ASS_Image *img = calloc(1, sizeof(ASS_Image));
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img->w = bitmap_w;
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img->h = bitmap_h;
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img->stride = stride;
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img->bitmap = bitmap;
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img->color = color;
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img->dst_x = dst_x;
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img->dst_y = dst_y;
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return img;
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}
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static double x2scr_pos(ASS_Renderer *render_priv, double x);
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static double y2scr_pos(ASS_Renderer *render_priv, double y);
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/*
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* \brief Convert bitmap glyphs into ASS_Image list with inverse clipping
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*
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* Inverse clipping with the following strategy:
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* - find rectangle from (x0, y0) to (cx0, y1)
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* - find rectangle from (cx0, y0) to (cx1, cy0)
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* - find rectangle from (cx0, cy1) to (cx1, y1)
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* - find rectangle from (cx1, y0) to (x1, y1)
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* These rectangles can be invalid and in this case are discarded.
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* Afterwards, they are clipped against the screen coordinates.
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* In an additional pass, the rectangles need to be split up left/right for
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* karaoke effects. This can result in a lot of bitmaps (6 to be exact).
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*/
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static ASS_Image **render_glyph_i(ASS_Renderer *render_priv,
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Bitmap *bm, int dst_x, int dst_y,
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uint32_t color, uint32_t color2, int brk,
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ASS_Image **tail)
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{
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int i, j, x0, y0, x1, y1, cx0, cy0, cx1, cy1, sx, sy, zx, zy;
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Rect r[4];
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ASS_Image *img;
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dst_x += bm->left;
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dst_y += bm->top;
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// we still need to clip against screen boundaries
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zx = x2scr_pos(render_priv, 0);
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zy = y2scr_pos(render_priv, 0);
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sx = x2scr_pos(render_priv, render_priv->track->PlayResX);
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sy = y2scr_pos(render_priv, render_priv->track->PlayResY);
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x0 = 0;
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y0 = 0;
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x1 = bm->w;
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y1 = bm->h;
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cx0 = render_priv->state.clip_x0 - dst_x;
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cy0 = render_priv->state.clip_y0 - dst_y;
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cx1 = render_priv->state.clip_x1 - dst_x;
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cy1 = render_priv->state.clip_y1 - dst_y;
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// calculate rectangles and discard invalid ones while we're at it.
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i = 0;
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r[i].x0 = x0;
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r[i].y0 = y0;
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r[i].x1 = (cx0 > x1) ? x1 : cx0;
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r[i].y1 = y1;
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if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++;
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r[i].x0 = (cx0 < 0) ? x0 : cx0;
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r[i].y0 = y0;
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r[i].x1 = (cx1 > x1) ? x1 : cx1;
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r[i].y1 = (cy0 > y1) ? y1 : cy0;
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if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++;
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r[i].x0 = (cx0 < 0) ? x0 : cx0;
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r[i].y0 = (cy1 < 0) ? y0 : cy1;
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r[i].x1 = (cx1 > x1) ? x1 : cx1;
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r[i].y1 = y1;
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if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++;
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r[i].x0 = (cx1 < 0) ? x0 : cx1;
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r[i].y0 = y0;
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r[i].x1 = x1;
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r[i].y1 = y1;
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if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++;
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// clip each rectangle to screen coordinates
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for (j = 0; j < i; j++) {
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r[j].x0 = (r[j].x0 + dst_x < zx) ? zx - dst_x : r[j].x0;
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r[j].y0 = (r[j].y0 + dst_y < zy) ? zy - dst_y : r[j].y0;
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r[j].x1 = (r[j].x1 + dst_x > sx) ? sx - dst_x : r[j].x1;
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r[j].y1 = (r[j].y1 + dst_y > sy) ? sy - dst_y : r[j].y1;
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}
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// draw the rectangles
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for (j = 0; j < i; j++) {
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int lbrk = brk;
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// kick out rectangles that are invalid now
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if (r[j].x1 <= r[j].x0 || r[j].y1 <= r[j].y0)
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continue;
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// split up into left and right for karaoke, if needed
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if (lbrk > r[j].x0) {
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if (lbrk > r[j].x1) lbrk = r[j].x1;
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img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->w + r[j].x0,
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lbrk - r[j].x0, r[j].y1 - r[j].y0,
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bm->w, dst_x + r[j].x0, dst_y + r[j].y0, color);
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*tail = img;
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tail = &img->next;
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}
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if (lbrk < r[j].x1) {
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if (lbrk < r[j].x0) lbrk = r[j].x0;
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img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->w + lbrk,
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r[j].x1 - lbrk, r[j].y1 - r[j].y0,
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bm->w, dst_x + lbrk, dst_y + r[j].y0, color2);
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*tail = img;
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tail = &img->next;
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}
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}
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return tail;
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}
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/**
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* \brief convert bitmap glyph into ASS_Image struct(s)
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* \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY
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* \param dst_x bitmap x coordinate in video frame
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* \param dst_y bitmap y coordinate in video frame
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* \param color first color, RGBA
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* \param color2 second color, RGBA
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* \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right
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* \param tail pointer to the last image's next field, head of the generated list should be stored here
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* \return pointer to the new list tail
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* Performs clipping. Uses my_draw_bitmap for actual bitmap convertion.
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*/
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static ASS_Image **
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render_glyph(ASS_Renderer *render_priv, Bitmap *bm, int dst_x, int dst_y,
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uint32_t color, uint32_t color2, int brk, ASS_Image **tail)
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{
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// Inverse clipping in use?
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if (render_priv->state.clip_mode)
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return render_glyph_i(render_priv, bm, dst_x, dst_y, color, color2,
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brk, tail);
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// brk is relative to dst_x
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// color = color left of brk
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// color2 = color right of brk
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int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
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int clip_x0, clip_y0, clip_x1, clip_y1;
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int tmp;
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ASS_Image *img;
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dst_x += bm->left;
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dst_y += bm->top;
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brk -= bm->left;
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// clipping
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clip_x0 = FFMINMAX(render_priv->state.clip_x0, 0, render_priv->width);
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clip_y0 = FFMINMAX(render_priv->state.clip_y0, 0, render_priv->height);
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clip_x1 = FFMINMAX(render_priv->state.clip_x1, 0, render_priv->width);
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clip_y1 = FFMINMAX(render_priv->state.clip_y1, 0, render_priv->height);
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b_x0 = 0;
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b_y0 = 0;
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b_x1 = bm->w;
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b_y1 = bm->h;
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tmp = dst_x - clip_x0;
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if (tmp < 0) {
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ass_msg(render_priv->library, MSGL_DBG2, "clip left");
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b_x0 = -tmp;
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}
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tmp = dst_y - clip_y0;
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if (tmp < 0) {
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ass_msg(render_priv->library, MSGL_DBG2, "clip top");
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b_y0 = -tmp;
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}
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tmp = clip_x1 - dst_x - bm->w;
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if (tmp < 0) {
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ass_msg(render_priv->library, MSGL_DBG2, "clip right");
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b_x1 = bm->w + tmp;
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}
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tmp = clip_y1 - dst_y - bm->h;
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if (tmp < 0) {
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ass_msg(render_priv->library, MSGL_DBG2, "clip bottom");
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b_y1 = bm->h + tmp;
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}
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if ((b_y0 >= b_y1) || (b_x0 >= b_x1))
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return tail;
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if (brk > b_x0) { // draw left part
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if (brk > b_x1)
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brk = b_x1;
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img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0,
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brk - b_x0, b_y1 - b_y0, bm->w,
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dst_x + b_x0, dst_y + b_y0, color);
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*tail = img;
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tail = &img->next;
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}
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if (brk < b_x1) { // draw right part
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if (brk < b_x0)
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brk = b_x0;
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img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk,
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b_x1 - brk, b_y1 - b_y0, bm->w,
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dst_x + brk, dst_y + b_y0, color2);
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*tail = img;
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tail = &img->next;
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}
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return tail;
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}
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/**
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* \brief Replace the bitmap buffer in ASS_Image with a copy
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* \param img ASS_Image to operate on
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* \return pointer to old bitmap buffer
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*/
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static unsigned char *clone_bitmap_buffer(ASS_Image *img)
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{
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unsigned char *old_bitmap = img->bitmap;
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int size = img->stride * (img->h - 1) + img->w;
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img->bitmap = malloc(size);
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memcpy(img->bitmap, old_bitmap, size);
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return old_bitmap;
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}
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/**
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* \brief Calculate overlapping area of two consecutive bitmaps and in case they
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* overlap, blend them together
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* Mainly useful for translucent glyphs and especially borders, to avoid the
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* luminance adding up where they overlap (which looks ugly)
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*/
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static void
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render_overlap(ASS_Renderer *render_priv, ASS_Image **last_tail,
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ASS_Image **tail)
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{
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int left, top, bottom, right;
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int old_left, old_top, w, h, cur_left, cur_top;
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int x, y, opos, cpos;
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char m;
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CompositeHashKey hk;
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CompositeHashValue *hv;
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CompositeHashValue chv;
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int ax = (*last_tail)->dst_x;
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int ay = (*last_tail)->dst_y;
|
|
int aw = (*last_tail)->w;
|
|
int as = (*last_tail)->stride;
|
|
int ah = (*last_tail)->h;
|
|
int bx = (*tail)->dst_x;
|
|
int by = (*tail)->dst_y;
|
|
int bw = (*tail)->w;
|
|
int bs = (*tail)->stride;
|
|
int bh = (*tail)->h;
|
|
unsigned char *a;
|
|
unsigned char *b;
|
|
|
|
if ((*last_tail)->bitmap == (*tail)->bitmap)
|
|
return;
|
|
|
|
if ((*last_tail)->color != (*tail)->color)
|
|
return;
|
|
|
|
// Calculate overlap coordinates
|
|
left = (ax > bx) ? ax : bx;
|
|
top = (ay > by) ? ay : by;
|
|
right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw);
|
|
bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh);
|
|
if ((right <= left) || (bottom <= top))
|
|
return;
|
|
old_left = left - ax;
|
|
old_top = top - ay;
|
|
w = right - left;
|
|
h = bottom - top;
|
|
cur_left = left - bx;
|
|
cur_top = top - by;
|
|
|
|
// Query cache
|
|
memset(&hk, 0, sizeof(hk));
|
|
hk.a = (*last_tail)->bitmap;
|
|
hk.b = (*tail)->bitmap;
|
|
hk.aw = aw;
|
|
hk.ah = ah;
|
|
hk.bw = bw;
|
|
hk.bh = bh;
|
|
hk.ax = ax;
|
|
hk.ay = ay;
|
|
hk.bx = bx;
|
|
hk.by = by;
|
|
hk.as = as;
|
|
hk.bs = bs;
|
|
hv = cache_find_composite(render_priv->cache.composite_cache, &hk);
|
|
if (hv) {
|
|
(*last_tail)->bitmap = hv->a;
|
|
(*tail)->bitmap = hv->b;
|
|
return;
|
|
}
|
|
// Allocate new bitmaps and copy over data
|
|
a = clone_bitmap_buffer(*last_tail);
|
|
b = clone_bitmap_buffer(*tail);
|
|
|
|
// Blend overlapping area
|
|
for (y = 0; y < h; y++)
|
|
for (x = 0; x < w; x++) {
|
|
opos = (old_top + y) * (as) + (old_left + x);
|
|
cpos = (cur_top + y) * (bs) + (cur_left + x);
|
|
m = FFMIN(a[opos] + b[cpos], 0xff);
|
|
(*last_tail)->bitmap[opos] = 0;
|
|
(*tail)->bitmap[cpos] = m;
|
|
}
|
|
|
|
// Insert bitmaps into the cache
|
|
chv.a = (*last_tail)->bitmap;
|
|
chv.b = (*tail)->bitmap;
|
|
cache_add_composite(render_priv->cache.composite_cache, &hk, &chv);
|
|
}
|
|
|
|
static void free_list_add(ASS_Renderer *render_priv, void *object)
|
|
{
|
|
if (!render_priv->free_head) {
|
|
render_priv->free_head = calloc(1, sizeof(FreeList));
|
|
render_priv->free_head->object = object;
|
|
render_priv->free_tail = render_priv->free_head;
|
|
} else {
|
|
FreeList *l = calloc(1, sizeof(FreeList));
|
|
l->object = object;
|
|
render_priv->free_tail->next = l;
|
|
render_priv->free_tail = render_priv->free_tail->next;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Iterate through a list of bitmaps and blend with clip vector, if
|
|
* applicable. The blended bitmaps are added to a free list which is freed
|
|
* at the start of a new frame.
|
|
*/
|
|
static void blend_vector_clip(ASS_Renderer *render_priv,
|
|
ASS_Image *head)
|
|
{
|
|
FT_Glyph glyph;
|
|
FT_BitmapGlyph clip_bm;
|
|
ASS_Image *cur;
|
|
ASS_Drawing *drawing = render_priv->state.clip_drawing;
|
|
int error;
|
|
|
|
if (!drawing)
|
|
return;
|
|
|
|
// Rasterize it
|
|
FT_Glyph_Copy((FT_Glyph) drawing->glyph, &glyph);
|
|
error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 1);
|
|
if (error) {
|
|
ass_msg(render_priv->library, MSGL_V,
|
|
"Clip vector rasterization failed: %d. Skipping.", error);
|
|
goto blend_vector_exit;
|
|
}
|
|
clip_bm = (FT_BitmapGlyph) glyph;
|
|
clip_bm->top = -clip_bm->top;
|
|
|
|
assert(clip_bm->bitmap.pitch >= 0);
|
|
|
|
// Iterate through bitmaps and blend/clip them
|
|
for (cur = head; cur; cur = cur->next) {
|
|
int left, top, right, bottom, apos, bpos, y, x, w, h;
|
|
int ax, ay, aw, ah, as;
|
|
int bx, by, bw, bh, bs;
|
|
int aleft, atop, bleft, btop;
|
|
unsigned char *abuffer, *bbuffer, *nbuffer;
|
|
|
|
abuffer = cur->bitmap;
|
|
bbuffer = clip_bm->bitmap.buffer;
|
|
ax = cur->dst_x;
|
|
ay = cur->dst_y;
|
|
aw = cur->w;
|
|
ah = cur->h;
|
|
as = cur->stride;
|
|
bx = clip_bm->left;
|
|
by = clip_bm->top;
|
|
bw = clip_bm->bitmap.width;
|
|
bh = clip_bm->bitmap.rows;
|
|
bs = clip_bm->bitmap.pitch;
|
|
|
|
// Calculate overlap coordinates
|
|
left = (ax > bx) ? ax : bx;
|
|
top = (ay > by) ? ay : by;
|
|
right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw);
|
|
bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh);
|
|
aleft = left - ax;
|
|
atop = top - ay;
|
|
w = right - left;
|
|
h = bottom - top;
|
|
bleft = left - bx;
|
|
btop = top - by;
|
|
|
|
if (render_priv->state.clip_drawing_mode) {
|
|
// Inverse clip
|
|
if (ax + aw < bx || ay + ah < by || ax > bx + bw ||
|
|
ay > by + bh) {
|
|
continue;
|
|
}
|
|
|
|
// Allocate new buffer and add to free list
|
|
nbuffer = malloc(as * ah);
|
|
free_list_add(render_priv, nbuffer);
|
|
|
|
// Blend together
|
|
memcpy(nbuffer, abuffer, as * (ah - 1) + aw);
|
|
for (y = 0; y < h; y++)
|
|
for (x = 0; x < w; x++) {
|
|
apos = (atop + y) * as + aleft + x;
|
|
bpos = (btop + y) * bs + bleft + x;
|
|
nbuffer[apos] = FFMAX(0, abuffer[apos] - bbuffer[bpos]);
|
|
}
|
|
} else {
|
|
// Regular clip
|
|
if (ax + aw < bx || ay + ah < by || ax > bx + bw ||
|
|
ay > by + bh) {
|
|
cur->w = cur->h = 0;
|
|
continue;
|
|
}
|
|
|
|
// Allocate new buffer and add to free list
|
|
nbuffer = calloc(as, ah);
|
|
free_list_add(render_priv, nbuffer);
|
|
|
|
// Blend together
|
|
for (y = 0; y < h; y++)
|
|
for (x = 0; x < w; x++) {
|
|
apos = (atop + y) * as + aleft + x;
|
|
bpos = (btop + y) * bs + bleft + x;
|
|
nbuffer[apos] = (abuffer[apos] * bbuffer[bpos] + 255) >> 8;
|
|
}
|
|
}
|
|
cur->bitmap = nbuffer;
|
|
}
|
|
|
|
// Free clip vector and its bitmap, we don't need it anymore
|
|
FT_Done_Glyph(glyph);
|
|
blend_vector_exit:
|
|
ass_drawing_free(render_priv->state.clip_drawing);
|
|
render_priv->state.clip_drawing = 0;
|
|
}
|
|
|
|
/**
|
|
* \brief Convert TextInfo struct to ASS_Image list
|
|
* Splits glyphs in halves when needed (for \kf karaoke).
|
|
*/
|
|
static ASS_Image *render_text(ASS_Renderer *render_priv, int dst_x,
|
|
int dst_y)
|
|
{
|
|
int pen_x, pen_y;
|
|
int i;
|
|
Bitmap *bm;
|
|
ASS_Image *head;
|
|
ASS_Image **tail = &head;
|
|
ASS_Image **last_tail = 0;
|
|
ASS_Image **here_tail = 0;
|
|
TextInfo *text_info = &render_priv->text_info;
|
|
|
|
for (i = 0; i < text_info->length; ++i) {
|
|
GlyphInfo *info = text_info->glyphs + i;
|
|
if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s
|
|
|| (info->shadow_x == 0 && info->shadow_y == 0) || info->skip)
|
|
continue;
|
|
|
|
pen_x =
|
|
dst_x + (info->pos.x >> 6) +
|
|
(int) (info->shadow_x * render_priv->border_scale);
|
|
pen_y =
|
|
dst_y + (info->pos.y >> 6) +
|
|
(int) (info->shadow_y * render_priv->border_scale);
|
|
bm = info->bm_s;
|
|
|
|
here_tail = tail;
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y, info->c[3], 0,
|
|
1000000, tail);
|
|
if (last_tail && tail != here_tail && ((info->c[3] & 0xff) > 0))
|
|
render_overlap(render_priv, last_tail, here_tail);
|
|
|
|
last_tail = here_tail;
|
|
}
|
|
|
|
last_tail = 0;
|
|
for (i = 0; i < text_info->length; ++i) {
|
|
GlyphInfo *info = text_info->glyphs + i;
|
|
if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o
|
|
|| info->skip)
|
|
continue;
|
|
|
|
pen_x = dst_x + (info->pos.x >> 6);
|
|
pen_y = dst_y + (info->pos.y >> 6);
|
|
bm = info->bm_o;
|
|
|
|
if ((info->effect_type == EF_KARAOKE_KO)
|
|
&& (info->effect_timing <= (info->bbox.xMax >> 6))) {
|
|
// do nothing
|
|
} else {
|
|
here_tail = tail;
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y, info->c[2],
|
|
0, 1000000, tail);
|
|
if (last_tail && tail != here_tail && ((info->c[2] & 0xff) > 0))
|
|
render_overlap(render_priv, last_tail, here_tail);
|
|
|
|
last_tail = here_tail;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < text_info->length; ++i) {
|
|
GlyphInfo *info = text_info->glyphs + i;
|
|
if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm
|
|
|| info->skip)
|
|
continue;
|
|
|
|
pen_x = dst_x + (info->pos.x >> 6);
|
|
pen_y = dst_y + (info->pos.y >> 6);
|
|
bm = info->bm;
|
|
|
|
if ((info->effect_type == EF_KARAOKE)
|
|
|| (info->effect_type == EF_KARAOKE_KO)) {
|
|
if (info->effect_timing > (info->bbox.xMax >> 6))
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y,
|
|
info->c[0], 0, 1000000, tail);
|
|
else
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y,
|
|
info->c[1], 0, 1000000, tail);
|
|
} else if (info->effect_type == EF_KARAOKE_KF) {
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y, info->c[0],
|
|
info->c[1], info->effect_timing, tail);
|
|
} else
|
|
tail =
|
|
render_glyph(render_priv, bm, pen_x, pen_y, info->c[0],
|
|
0, 1000000, tail);
|
|
}
|
|
|
|
*tail = 0;
|
|
blend_vector_clip(render_priv, head);
|
|
|
|
return head;
|
|
}
|
|
|
|
/**
|
|
* \brief Mapping between script and screen coordinates
|
|
*/
|
|
static double x2scr(ASS_Renderer *render_priv, double x)
|
|
{
|
|
return x * render_priv->orig_width_nocrop /
|
|
render_priv->track->PlayResX +
|
|
FFMAX(render_priv->settings.left_margin, 0);
|
|
}
|
|
static double x2scr_pos(ASS_Renderer *render_priv, double x)
|
|
{
|
|
return x * render_priv->orig_width / render_priv->track->PlayResX +
|
|
render_priv->settings.left_margin;
|
|
}
|
|
|
|
/**
|
|
* \brief Mapping between script and screen coordinates
|
|
*/
|
|
static double y2scr(ASS_Renderer *render_priv, double y)
|
|
{
|
|
return y * render_priv->orig_height_nocrop /
|
|
render_priv->track->PlayResY +
|
|
FFMAX(render_priv->settings.top_margin, 0);
|
|
}
|
|
static double y2scr_pos(ASS_Renderer *render_priv, double y)
|
|
{
|
|
return y * render_priv->orig_height / render_priv->track->PlayResY +
|
|
render_priv->settings.top_margin;
|
|
}
|
|
|
|
// the same for toptitles
|
|
static double y2scr_top(ASS_Renderer *render_priv, double y)
|
|
{
|
|
if (render_priv->settings.use_margins)
|
|
return y * render_priv->orig_height_nocrop /
|
|
render_priv->track->PlayResY;
|
|
else
|
|
return y * render_priv->orig_height_nocrop /
|
|
render_priv->track->PlayResY +
|
|
FFMAX(render_priv->settings.top_margin, 0);
|
|
}
|
|
|
|
// the same for subtitles
|
|
static double y2scr_sub(ASS_Renderer *render_priv, double y)
|
|
{
|
|
if (render_priv->settings.use_margins)
|
|
return y * render_priv->orig_height_nocrop /
|
|
render_priv->track->PlayResY +
|
|
FFMAX(render_priv->settings.top_margin,
|
|
0) + FFMAX(render_priv->settings.bottom_margin, 0);
|
|
else
|
|
return y * render_priv->orig_height_nocrop /
|
|
render_priv->track->PlayResY +
|
|
FFMAX(render_priv->settings.top_margin, 0);
|
|
}
|
|
|
|
static void compute_string_bbox(TextInfo *info, DBBox *bbox)
|
|
{
|
|
int i;
|
|
|
|
if (info->length > 0) {
|
|
bbox->xMin = 32000;
|
|
bbox->xMax = -32000;
|
|
bbox->yMin = -1 * info->lines[0].asc + d6_to_double(info->glyphs[0].pos.y);
|
|
bbox->yMax = info->height - info->lines[0].asc +
|
|
d6_to_double(info->glyphs[0].pos.y);
|
|
|
|
for (i = 0; i < info->length; ++i) {
|
|
if (info->glyphs[i].skip) continue;
|
|
double s = d6_to_double(info->glyphs[i].pos.x);
|
|
double e = s + d6_to_double(info->glyphs[i].advance.x);
|
|
bbox->xMin = FFMIN(bbox->xMin, s);
|
|
bbox->xMax = FFMAX(bbox->xMax, e);
|
|
}
|
|
} else
|
|
bbox->xMin = bbox->xMax = bbox->yMin = bbox->yMax = 0.;
|
|
}
|
|
|
|
/**
|
|
* \brief partially reset render_context to style values
|
|
* Works like {\r}: resets some style overrides
|
|
*/
|
|
void reset_render_context(ASS_Renderer *render_priv)
|
|
{
|
|
render_priv->state.c[0] = render_priv->state.style->PrimaryColour;
|
|
render_priv->state.c[1] = render_priv->state.style->SecondaryColour;
|
|
render_priv->state.c[2] = render_priv->state.style->OutlineColour;
|
|
render_priv->state.c[3] = render_priv->state.style->BackColour;
|
|
render_priv->state.flags =
|
|
(render_priv->state.style->Underline ? DECO_UNDERLINE : 0) |
|
|
(render_priv->state.style->StrikeOut ? DECO_STRIKETHROUGH : 0);
|
|
render_priv->state.font_size = render_priv->state.style->FontSize;
|
|
|
|
free(render_priv->state.family);
|
|
render_priv->state.family = NULL;
|
|
render_priv->state.family = strdup(render_priv->state.style->FontName);
|
|
render_priv->state.treat_family_as_pattern =
|
|
render_priv->state.style->treat_fontname_as_pattern;
|
|
render_priv->state.bold = render_priv->state.style->Bold;
|
|
render_priv->state.italic = render_priv->state.style->Italic;
|
|
update_font(render_priv);
|
|
|
|
change_border(render_priv, -1., -1.);
|
|
render_priv->state.scale_x = render_priv->state.style->ScaleX;
|
|
render_priv->state.scale_y = render_priv->state.style->ScaleY;
|
|
render_priv->state.hspacing = render_priv->state.style->Spacing;
|
|
render_priv->state.be = 0;
|
|
render_priv->state.blur = 0.0;
|
|
render_priv->state.shadow_x = render_priv->state.style->Shadow;
|
|
render_priv->state.shadow_y = render_priv->state.style->Shadow;
|
|
render_priv->state.frx = render_priv->state.fry = 0.;
|
|
render_priv->state.frz = M_PI * render_priv->state.style->Angle / 180.;
|
|
render_priv->state.fax = render_priv->state.fay = 0.;
|
|
render_priv->state.wrap_style = render_priv->track->WrapStyle;
|
|
|
|
// FIXME: does not reset unsupported attributes.
|
|
}
|
|
|
|
/**
|
|
* \brief Start new event. Reset render_priv->state.
|
|
*/
|
|
static void
|
|
init_render_context(ASS_Renderer *render_priv, ASS_Event *event)
|
|
{
|
|
render_priv->state.event = event;
|
|
render_priv->state.style = render_priv->track->styles + event->Style;
|
|
|
|
reset_render_context(render_priv);
|
|
|
|
render_priv->state.evt_type = EVENT_NORMAL;
|
|
render_priv->state.alignment = render_priv->state.style->Alignment;
|
|
render_priv->state.pos_x = 0;
|
|
render_priv->state.pos_y = 0;
|
|
render_priv->state.org_x = 0;
|
|
render_priv->state.org_y = 0;
|
|
render_priv->state.have_origin = 0;
|
|
render_priv->state.clip_x0 = 0;
|
|
render_priv->state.clip_y0 = 0;
|
|
render_priv->state.clip_x1 = render_priv->track->PlayResX;
|
|
render_priv->state.clip_y1 = render_priv->track->PlayResY;
|
|
render_priv->state.clip_mode = 0;
|
|
render_priv->state.detect_collisions = 1;
|
|
render_priv->state.fade = 0;
|
|
render_priv->state.drawing_mode = 0;
|
|
render_priv->state.effect_type = EF_NONE;
|
|
render_priv->state.effect_timing = 0;
|
|
render_priv->state.effect_skip_timing = 0;
|
|
render_priv->state.drawing =
|
|
ass_drawing_new(render_priv->fontconfig_priv,
|
|
render_priv->state.font,
|
|
render_priv->settings.hinting,
|
|
render_priv->ftlibrary);
|
|
|
|
apply_transition_effects(render_priv, event);
|
|
}
|
|
|
|
static void free_render_context(ASS_Renderer *render_priv)
|
|
{
|
|
free(render_priv->state.family);
|
|
ass_drawing_free(render_priv->state.drawing);
|
|
|
|
render_priv->state.family = NULL;
|
|
render_priv->state.drawing = NULL;
|
|
}
|
|
|
|
// Calculate the cbox of a series of points
|
|
static void
|
|
get_contour_cbox(FT_BBox *box, FT_Vector *points, int start, int end)
|
|
{
|
|
box->xMin = box->yMin = INT_MAX;
|
|
box->xMax = box->yMax = INT_MIN;
|
|
int i;
|
|
|
|
for (i = start; i < end; i++) {
|
|
box->xMin = (points[i].x < box->xMin) ? points[i].x : box->xMin;
|
|
box->xMax = (points[i].x > box->xMax) ? points[i].x : box->xMax;
|
|
box->yMin = (points[i].y < box->yMin) ? points[i].y : box->yMin;
|
|
box->yMax = (points[i].y > box->yMax) ? points[i].y : box->yMax;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Fix-up stroker result for huge borders by removing the contours from
|
|
* the outline that are harmful.
|
|
*/
|
|
static void fix_freetype_stroker(FT_OutlineGlyph glyph, int border_x,
|
|
int border_y)
|
|
{
|
|
int nc = glyph->outline.n_contours;
|
|
int begin, stop;
|
|
char modified = 0;
|
|
char *valid_cont;
|
|
int start = 0;
|
|
int end = -1;
|
|
FT_BBox *boxes = calloc(nc, sizeof(FT_BBox));
|
|
int i, j;
|
|
|
|
// Create a list of cboxes of the contours
|
|
for (i = 0; i < nc; i++) {
|
|
start = end + 1;
|
|
end = glyph->outline.contours[i];
|
|
get_contour_cbox(&boxes[i], glyph->outline.points, start, end);
|
|
}
|
|
|
|
// if a) contour's cbox is contained in another contours cbox
|
|
// b) contour's height or width is smaller than the border*2
|
|
// the contour can be safely removed.
|
|
valid_cont = calloc(1, nc);
|
|
for (i = 0; i < nc; i++) {
|
|
valid_cont[i] = 1;
|
|
for (j = 0; j < nc; j++) {
|
|
if (i == j)
|
|
continue;
|
|
if (boxes[i].xMin >= boxes[j].xMin &&
|
|
boxes[i].xMax <= boxes[j].xMax &&
|
|
boxes[i].yMin >= boxes[j].yMin &&
|
|
boxes[i].yMax <= boxes[j].yMax) {
|
|
int width = boxes[i].xMax - boxes[i].xMin;
|
|
int height = boxes[i].yMax - boxes[i].yMin;
|
|
if (width < border_x * 2 || height < border_y * 2) {
|
|
valid_cont[i] = 0;
|
|
modified = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Zero-out contours that can be removed; much simpler than copying
|
|
if (modified) {
|
|
for (i = 0; i < nc; i++) {
|
|
if (valid_cont[i])
|
|
continue;
|
|
begin = (i == 0) ? 0 : glyph->outline.contours[i - 1] + 1;
|
|
stop = glyph->outline.contours[i];
|
|
for (j = begin; j <= stop; j++) {
|
|
glyph->outline.points[j].x = 0;
|
|
glyph->outline.points[j].y = 0;
|
|
glyph->outline.tags[j] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
free(boxes);
|
|
free(valid_cont);
|
|
}
|
|
|
|
/*
|
|
* Replace the outline of a glyph by a contour which makes up a simple
|
|
* opaque rectangle.
|
|
*/
|
|
static void draw_opaque_box(ASS_Renderer *render_priv, uint32_t ch,
|
|
FT_Glyph glyph, int sx, int sy)
|
|
{
|
|
int asc = 0, desc = 0;
|
|
int i;
|
|
int adv = d16_to_d6(glyph->advance.x);
|
|
double scale_y = render_priv->state.scale_y;
|
|
double scale_x = render_priv->state.scale_x
|
|
* render_priv->font_scale_x;
|
|
FT_OutlineGlyph og = (FT_OutlineGlyph) glyph;
|
|
FT_Outline *ol;
|
|
|
|
// to avoid gaps
|
|
sx = FFMAX(64, sx);
|
|
sy = FFMAX(64, sy);
|
|
|
|
if (ch == -1) {
|
|
asc = render_priv->state.drawing->asc;
|
|
desc = render_priv->state.drawing->desc;
|
|
} else {
|
|
ass_font_get_asc_desc(render_priv->state.font, ch, &asc, &desc);
|
|
asc *= scale_y;
|
|
desc *= scale_y;
|
|
}
|
|
|
|
// Emulate the WTFish behavior of VSFilter, i.e. double-scale
|
|
// the sizes of the opaque box.
|
|
adv += double_to_d6(render_priv->state.hspacing * render_priv->font_scale
|
|
* scale_x);
|
|
adv *= scale_x;
|
|
sx *= scale_x;
|
|
sy *= scale_y;
|
|
desc *= scale_y;
|
|
desc += asc * (scale_y - 1.0);
|
|
|
|
FT_Vector points[4] = {
|
|
{ .x = -sx, .y = asc + sy },
|
|
{ .x = adv + sx, .y = asc + sy },
|
|
{ .x = adv + sx, .y = -desc - sy },
|
|
{ .x = -sx, .y = -desc - sy },
|
|
};
|
|
|
|
FT_Outline_Done(render_priv->ftlibrary, &og->outline);
|
|
FT_Outline_New(render_priv->ftlibrary, 4, 1, &og->outline);
|
|
|
|
ol = &og->outline;
|
|
ol->n_points = ol->n_contours = 0;
|
|
for (i = 0; i < 4; i++) {
|
|
ol->points[ol->n_points] = points[i];
|
|
ol->tags[ol->n_points++] = 1;
|
|
}
|
|
ol->contours[ol->n_contours++] = ol->n_points - 1;
|
|
}
|
|
|
|
/*
|
|
* Stroke an outline glyph in x/y direction. Applies various fixups to get
|
|
* around limitations of the FreeType stroker.
|
|
*/
|
|
static void stroke_outline_glyph(ASS_Renderer *render_priv,
|
|
FT_OutlineGlyph *glyph, int sx, int sy)
|
|
{
|
|
if (sx <= 0 && sy <= 0)
|
|
return;
|
|
|
|
fix_freetype_stroker(*glyph, sx, sy);
|
|
|
|
// Borders are equal; use the regular stroker
|
|
if (sx == sy && render_priv->state.stroker) {
|
|
int error;
|
|
error = FT_Glyph_StrokeBorder((FT_Glyph *) glyph,
|
|
render_priv->state.stroker, 0, 1);
|
|
if (error)
|
|
ass_msg(render_priv->library, MSGL_WARN,
|
|
"FT_Glyph_Stroke error: %d", error);
|
|
|
|
// "Stroke" with the outline emboldener in two passes.
|
|
// The outlines look uglier, but the emboldening never adds any points
|
|
} else {
|
|
int i;
|
|
FT_Outline *ol = &(*glyph)->outline;
|
|
FT_Outline nol;
|
|
FT_Outline_New(render_priv->ftlibrary, ol->n_points,
|
|
ol->n_contours, &nol);
|
|
FT_Outline_Copy(ol, &nol);
|
|
|
|
FT_Outline_Embolden(ol, sx * 2);
|
|
FT_Outline_Translate(ol, -sx, -sx);
|
|
FT_Outline_Embolden(&nol, sy * 2);
|
|
FT_Outline_Translate(&nol, -sy, -sy);
|
|
|
|
for (i = 0; i < ol->n_points; i++)
|
|
ol->points[i].y = nol.points[i].y;
|
|
|
|
FT_Outline_Done(render_priv->ftlibrary, &nol);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Get normal and outline (border) glyphs
|
|
* \param symbol ucs4 char
|
|
* \param info out: struct filled with extracted data
|
|
* Tries to get both glyphs from cache.
|
|
* If they can't be found, gets a glyph from font face, generates outline with FT_Stroker,
|
|
* and add them to cache.
|
|
* The glyphs are returned in info->glyph and info->outline_glyph
|
|
*/
|
|
static void
|
|
get_outline_glyph(ASS_Renderer *render_priv, int symbol, GlyphInfo *info,
|
|
ASS_Drawing *drawing)
|
|
{
|
|
GlyphHashValue *val;
|
|
GlyphHashKey key;
|
|
memset(&key, 0, sizeof(key));
|
|
|
|
if (drawing->hash) {
|
|
key.scale_x = double_to_d16(render_priv->state.scale_x);
|
|
key.scale_y = double_to_d16(render_priv->state.scale_y);
|
|
key.outline.x = render_priv->state.border_x * 0xFFFF;
|
|
key.outline.y = render_priv->state.border_y * 0xFFFF;
|
|
key.border_style = render_priv->state.style->BorderStyle;
|
|
key.drawing_hash = drawing->hash;
|
|
} else {
|
|
key.font = render_priv->state.font;
|
|
key.size = render_priv->state.font_size;
|
|
key.ch = symbol;
|
|
key.bold = render_priv->state.bold;
|
|
key.italic = render_priv->state.italic;
|
|
key.scale_x = double_to_d16(render_priv->state.scale_x);
|
|
key.scale_y = double_to_d16(render_priv->state.scale_y);
|
|
key.outline.x = render_priv->state.border_x * 0xFFFF;
|
|
key.outline.y = render_priv->state.border_y * 0xFFFF;
|
|
key.flags = render_priv->state.flags;
|
|
key.border_style = render_priv->state.style->BorderStyle;
|
|
}
|
|
memset(info, 0, sizeof(GlyphInfo));
|
|
|
|
val = cache_find_glyph(render_priv->cache.glyph_cache, &key);
|
|
if (val) {
|
|
FT_Glyph_Copy(val->glyph, &info->glyph);
|
|
if (val->outline_glyph)
|
|
FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph);
|
|
info->bbox = val->bbox_scaled;
|
|
info->advance.x = val->advance.x;
|
|
info->advance.y = val->advance.y;
|
|
if (drawing->hash) {
|
|
drawing->asc = val->asc;
|
|
drawing->desc = val->desc;
|
|
}
|
|
} else {
|
|
GlyphHashValue v;
|
|
if (drawing->hash) {
|
|
if(!ass_drawing_parse(drawing, 0))
|
|
return;
|
|
FT_Glyph_Copy((FT_Glyph) drawing->glyph, &info->glyph);
|
|
} else {
|
|
info->glyph =
|
|
ass_font_get_glyph(render_priv->fontconfig_priv,
|
|
render_priv->state.font, symbol,
|
|
render_priv->settings.hinting,
|
|
render_priv->state.flags);
|
|
}
|
|
if (!info->glyph)
|
|
return;
|
|
info->advance.x = d16_to_d6(info->glyph->advance.x);
|
|
info->advance.y = d16_to_d6(info->glyph->advance.y);
|
|
FT_Glyph_Get_CBox(info->glyph, FT_GLYPH_BBOX_SUBPIXELS, &info->bbox);
|
|
|
|
if (render_priv->state.style->BorderStyle == 3 &&
|
|
(render_priv->state.border_x > 0||
|
|
render_priv->state.border_y > 0)) {
|
|
FT_Glyph_Copy(info->glyph, &info->outline_glyph);
|
|
draw_opaque_box(render_priv, symbol, info->outline_glyph,
|
|
double_to_d6(render_priv->state.border_x *
|
|
render_priv->border_scale),
|
|
double_to_d6(render_priv->state.border_y *
|
|
render_priv->border_scale));
|
|
} else if (render_priv->state.border_x > 0 ||
|
|
render_priv->state.border_y > 0) {
|
|
|
|
FT_Glyph_Copy(info->glyph, &info->outline_glyph);
|
|
stroke_outline_glyph(render_priv,
|
|
(FT_OutlineGlyph *) &info->outline_glyph,
|
|
double_to_d6(render_priv->state.border_x *
|
|
render_priv->border_scale),
|
|
double_to_d6(render_priv->state.border_y *
|
|
render_priv->border_scale));
|
|
}
|
|
|
|
memset(&v, 0, sizeof(v));
|
|
FT_Glyph_Copy(info->glyph, &v.glyph);
|
|
if (info->outline_glyph)
|
|
FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph);
|
|
v.advance = info->advance;
|
|
v.bbox_scaled = info->bbox;
|
|
if (drawing->hash) {
|
|
v.asc = drawing->asc;
|
|
v.desc = drawing->desc;
|
|
}
|
|
cache_add_glyph(render_priv->cache.glyph_cache, &key, &v);
|
|
}
|
|
}
|
|
|
|
static void transform_3d(FT_Vector shift, FT_Glyph *glyph,
|
|
FT_Glyph *glyph2, double frx, double fry,
|
|
double frz, double fax, double fay, double scale,
|
|
int yshift);
|
|
|
|
/**
|
|
* \brief Get bitmaps for a glyph
|
|
* \param info glyph info
|
|
* Tries to get glyph bitmaps from bitmap cache.
|
|
* If they can't be found, they are generated by rotating and rendering the glyph.
|
|
* After that, bitmaps are added to the cache.
|
|
* They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow).
|
|
*/
|
|
static void
|
|
get_bitmap_glyph(ASS_Renderer *render_priv, GlyphInfo *info)
|
|
{
|
|
BitmapHashValue *val;
|
|
BitmapHashKey *key = &info->hash_key;
|
|
|
|
val = cache_find_bitmap(render_priv->cache.bitmap_cache, key);
|
|
|
|
if (val) {
|
|
info->bm = val->bm;
|
|
info->bm_o = val->bm_o;
|
|
info->bm_s = val->bm_s;
|
|
} else {
|
|
FT_Vector shift;
|
|
BitmapHashValue hash_val;
|
|
int error;
|
|
double fax_scaled, fay_scaled;
|
|
info->bm = info->bm_o = info->bm_s = 0;
|
|
if (info->glyph && info->symbol != '\n' && info->symbol != 0
|
|
&& !info->skip) {
|
|
// calculating rotation shift vector (from rotation origin to the glyph basepoint)
|
|
shift.x = info->hash_key.shift_x;
|
|
shift.y = info->hash_key.shift_y;
|
|
fax_scaled = info->fax * render_priv->font_scale_x *
|
|
render_priv->state.scale_x;
|
|
fay_scaled = info->fay * render_priv->state.scale_y;
|
|
// apply rotation
|
|
transform_3d(shift, &info->glyph, &info->outline_glyph,
|
|
info->frx, info->fry, info->frz, fax_scaled,
|
|
fay_scaled, render_priv->font_scale, info->asc);
|
|
|
|
// subpixel shift
|
|
if (info->glyph)
|
|
FT_Outline_Translate(
|
|
&((FT_OutlineGlyph) info->glyph)->outline,
|
|
info->hash_key.advance.x,
|
|
-info->hash_key.advance.y);
|
|
if (info->outline_glyph)
|
|
FT_Outline_Translate(
|
|
&((FT_OutlineGlyph) info->outline_glyph)->outline,
|
|
info->hash_key.advance.x,
|
|
-info->hash_key.advance.y);
|
|
|
|
// render glyph
|
|
error = glyph_to_bitmap(render_priv->library,
|
|
render_priv->synth_priv,
|
|
info->glyph, info->outline_glyph,
|
|
&info->bm, &info->bm_o,
|
|
&info->bm_s, info->be,
|
|
info->blur * render_priv->border_scale,
|
|
info->hash_key.shadow_offset,
|
|
info->hash_key.border_style);
|
|
if (error)
|
|
info->symbol = 0;
|
|
|
|
// add bitmaps to cache
|
|
hash_val.bm_o = info->bm_o;
|
|
hash_val.bm = info->bm;
|
|
hash_val.bm_s = info->bm_s;
|
|
cache_add_bitmap(render_priv->cache.bitmap_cache,
|
|
&(info->hash_key), &hash_val);
|
|
}
|
|
}
|
|
// deallocate glyphs
|
|
if (info->glyph)
|
|
FT_Done_Glyph(info->glyph);
|
|
if (info->outline_glyph)
|
|
FT_Done_Glyph(info->outline_glyph);
|
|
}
|
|
|
|
/**
|
|
* This function goes through text_info and calculates text parameters.
|
|
* The following text_info fields are filled:
|
|
* height
|
|
* lines[].height
|
|
* lines[].asc
|
|
* lines[].desc
|
|
*/
|
|
static void measure_text(ASS_Renderer *render_priv)
|
|
{
|
|
TextInfo *text_info = &render_priv->text_info;
|
|
int cur_line = 0;
|
|
double max_asc = 0., max_desc = 0.;
|
|
GlyphInfo *last = NULL;
|
|
int i;
|
|
int empty_line = 1;
|
|
text_info->height = 0.;
|
|
for (i = 0; i < text_info->length + 1; ++i) {
|
|
if ((i == text_info->length) || text_info->glyphs[i].linebreak) {
|
|
if (empty_line && cur_line > 0 && last && i < text_info->length) {
|
|
max_asc = d6_to_double(last->asc) / 2.0;
|
|
max_desc = d6_to_double(last->desc) / 2.0;
|
|
}
|
|
text_info->lines[cur_line].asc = max_asc;
|
|
text_info->lines[cur_line].desc = max_desc;
|
|
text_info->height += max_asc + max_desc;
|
|
cur_line++;
|
|
max_asc = max_desc = 0.;
|
|
empty_line = 1;
|
|
} else
|
|
empty_line = 0;
|
|
if (i < text_info->length) {
|
|
GlyphInfo *cur = text_info->glyphs + i;
|
|
if (d6_to_double(cur->asc) > max_asc)
|
|
max_asc = d6_to_double(cur->asc);
|
|
if (d6_to_double(cur->desc) > max_desc)
|
|
max_desc = d6_to_double(cur->desc);
|
|
if (cur->symbol != '\n' && cur->symbol != 0)
|
|
last = cur;
|
|
}
|
|
}
|
|
text_info->height +=
|
|
(text_info->n_lines -
|
|
1) * render_priv->settings.line_spacing;
|
|
}
|
|
|
|
/**
|
|
* Mark extra whitespace for later removal.
|
|
*/
|
|
#define IS_WHITESPACE(x) ((x->symbol == ' ' || x->symbol == '\n') \
|
|
&& !x->linebreak)
|
|
static void trim_whitespace(ASS_Renderer *render_priv)
|
|
{
|
|
int i, j;
|
|
GlyphInfo *cur;
|
|
TextInfo *ti = &render_priv->text_info;
|
|
|
|
// Mark trailing spaces
|
|
i = ti->length - 1;
|
|
cur = ti->glyphs + i;
|
|
while (i && IS_WHITESPACE(cur)) {
|
|
cur->skip++;
|
|
cur = ti->glyphs + --i;
|
|
}
|
|
|
|
// Mark leading whitespace
|
|
i = 0;
|
|
cur = ti->glyphs;
|
|
while (i < ti->length && IS_WHITESPACE(cur)) {
|
|
cur->skip++;
|
|
cur = ti->glyphs + ++i;
|
|
}
|
|
|
|
// Mark all extraneous whitespace inbetween
|
|
for (i = 0; i < ti->length; ++i) {
|
|
cur = ti->glyphs + i;
|
|
if (cur->linebreak) {
|
|
// Mark whitespace before
|
|
j = i - 1;
|
|
cur = ti->glyphs + j;
|
|
while (j && IS_WHITESPACE(cur)) {
|
|
cur->skip++;
|
|
cur = ti->glyphs + --j;
|
|
}
|
|
// A break itself can contain a whitespace, too
|
|
cur = ti->glyphs + i;
|
|
if (cur->symbol == ' ')
|
|
cur->skip++;
|
|
// Mark whitespace after
|
|
j = i + 1;
|
|
cur = ti->glyphs + j;
|
|
while (j < ti->length && IS_WHITESPACE(cur)) {
|
|
cur->skip++;
|
|
cur = ti->glyphs + ++j;
|
|
}
|
|
i = j - 1;
|
|
}
|
|
}
|
|
}
|
|
#undef IS_WHITESPACE
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|
|
|
/**
|
|
* \brief rearrange text between lines
|
|
* \param max_text_width maximal text line width in pixels
|
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* The algo is similar to the one in libvo/sub.c:
|
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* 1. Place text, wrapping it when current line is full
|
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* 2. Try moving words from the end of a line to the beginning of the next one while it reduces
|
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* the difference in lengths between this two lines.
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* The result may not be optimal, but usually is good enough.
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*
|
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* FIXME: implement style 0 and 3 correctly, add support for style 1
|
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*/
|
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static void
|
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wrap_lines_smart(ASS_Renderer *render_priv, double max_text_width)
|
|
{
|
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int i;
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GlyphInfo *cur, *s1, *e1, *s2, *s3, *w;
|
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int last_space;
|
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int break_type;
|
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int exit;
|
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double pen_shift_x;
|
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double pen_shift_y;
|
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int cur_line;
|
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TextInfo *text_info = &render_priv->text_info;
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last_space = -1;
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text_info->n_lines = 1;
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break_type = 0;
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s1 = text_info->glyphs; // current line start
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for (i = 0; i < text_info->length; ++i) {
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int break_at;
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double s_offset, len;
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cur = text_info->glyphs + i;
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break_at = -1;
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s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x);
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len = d6_to_double(cur->bbox.xMax + cur->pos.x) - s_offset;
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if (cur->symbol == '\n') {
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break_type = 2;
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break_at = i;
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ass_msg(render_priv->library, MSGL_DBG2,
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"forced line break at %d", break_at);
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}
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if ((len >= max_text_width)
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&& (render_priv->state.wrap_style != 2)) {
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break_type = 1;
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break_at = last_space;
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if (break_at == -1)
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break_at = i - 1;
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if (break_at == -1)
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break_at = 0;
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ass_msg(render_priv->library, MSGL_DBG2, "overfill at %d", i);
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ass_msg(render_priv->library, MSGL_DBG2, "line break at %d",
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break_at);
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}
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if (break_at != -1) {
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// need to use one more line
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// marking break_at+1 as start of a new line
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int lead = break_at + 1; // the first symbol of the new line
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if (text_info->n_lines >= text_info->max_lines) {
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// Raise maximum number of lines
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text_info->max_lines *= 2;
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text_info->lines = realloc(text_info->lines,
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sizeof(LineInfo) *
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text_info->max_lines);
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}
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if (lead < text_info->length)
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text_info->glyphs[lead].linebreak = break_type;
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last_space = -1;
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s1 = text_info->glyphs + lead;
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s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x);
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text_info->n_lines++;
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}
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if (cur->symbol == ' ')
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last_space = i;
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// make sure the hard linebreak is not forgotten when
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// there was a new soft linebreak just inserted
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if (cur->symbol == '\n' && break_type == 1)
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i--;
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}
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#define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y))
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exit = 0;
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while (!exit && render_priv->state.wrap_style != 1) {
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exit = 1;
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w = s3 = text_info->glyphs;
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s1 = s2 = 0;
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for (i = 0; i <= text_info->length; ++i) {
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cur = text_info->glyphs + i;
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if ((i == text_info->length) || cur->linebreak) {
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s1 = s2;
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s2 = s3;
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s3 = cur;
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if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft'
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double l1, l2, l1_new, l2_new;
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w = s2;
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do {
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--w;
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} while ((w > s1) && (w->symbol == ' '));
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while ((w > s1) && (w->symbol != ' ')) {
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--w;
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}
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e1 = w;
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while ((e1 > s1) && (e1->symbol == ' ')) {
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--e1;
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}
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if (w->symbol == ' ')
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++w;
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l1 = d6_to_double(((s2 - 1)->bbox.xMax + (s2 - 1)->pos.x) -
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(s1->bbox.xMin + s1->pos.x));
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l2 = d6_to_double(((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) -
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(s2->bbox.xMin + s2->pos.x));
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l1_new = d6_to_double(
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(e1->bbox.xMax + e1->pos.x) -
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(s1->bbox.xMin + s1->pos.x));
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l2_new = d6_to_double(
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((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) -
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(w->bbox.xMin + w->pos.x));
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if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) {
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w->linebreak = 1;
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s2->linebreak = 0;
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exit = 0;
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}
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}
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}
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if (i == text_info->length)
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break;
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}
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}
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assert(text_info->n_lines >= 1);
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#undef DIFF
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measure_text(render_priv);
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trim_whitespace(render_priv);
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pen_shift_x = 0.;
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pen_shift_y = 0.;
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cur_line = 1;
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i = 0;
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cur = text_info->glyphs + i;
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while (i < text_info->length && cur->skip)
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cur = text_info->glyphs + ++i;
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pen_shift_x = d6_to_double(-cur->pos.x);
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for (i = 0; i < text_info->length; ++i) {
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cur = text_info->glyphs + i;
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if (cur->linebreak) {
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while (i < text_info->length && cur->skip && cur->symbol != '\n')
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cur = text_info->glyphs + ++i;
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double height =
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text_info->lines[cur_line - 1].desc +
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text_info->lines[cur_line].asc;
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cur_line++;
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pen_shift_x = d6_to_double(-cur->pos.x);
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pen_shift_y += height + render_priv->settings.line_spacing;
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ass_msg(render_priv->library, MSGL_DBG2,
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"shifting from %d to %d by (%f, %f)", i,
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text_info->length - 1, pen_shift_x, pen_shift_y);
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}
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cur->pos.x += double_to_d6(pen_shift_x);
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cur->pos.y += double_to_d6(pen_shift_y);
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}
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}
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/**
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* \brief determine karaoke effects
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* Karaoke effects cannot be calculated during parse stage (get_next_char()),
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* so they are done in a separate step.
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* Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's
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* (the first glyph of the karaoke word)'s effect_type and effect_timing.
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* This function:
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* 1. sets effect_type for all glyphs in the word (_karaoke_ word)
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* 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts
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* (left part is filled with PrimaryColour, right one - with SecondaryColour).
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*/
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static void process_karaoke_effects(ASS_Renderer *render_priv)
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{
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GlyphInfo *cur, *cur2;
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GlyphInfo *s1, *e1; // start and end of the current word
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GlyphInfo *s2; // start of the next word
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int i;
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int timing; // current timing
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int tm_start, tm_end; // timings at start and end of the current word
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int tm_current;
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double dt;
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int x;
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int x_start, x_end;
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|
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tm_current = render_priv->time - render_priv->state.event->Start;
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timing = 0;
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s1 = s2 = 0;
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for (i = 0; i <= render_priv->text_info.length; ++i) {
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cur = render_priv->text_info.glyphs + i;
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if ((i == render_priv->text_info.length)
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|| (cur->effect_type != EF_NONE)) {
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s1 = s2;
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s2 = cur;
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if (s1) {
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e1 = s2 - 1;
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tm_start = timing + s1->effect_skip_timing;
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tm_end = tm_start + s1->effect_timing;
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timing = tm_end;
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x_start = 1000000;
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x_end = -1000000;
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for (cur2 = s1; cur2 <= e1; ++cur2) {
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x_start = FFMIN(x_start, d6_to_int(cur2->bbox.xMin + cur2->pos.x));
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x_end = FFMAX(x_end, d6_to_int(cur2->bbox.xMax + cur2->pos.x));
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}
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dt = (tm_current - tm_start);
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if ((s1->effect_type == EF_KARAOKE)
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|| (s1->effect_type == EF_KARAOKE_KO)) {
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if (dt > 0)
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x = x_end + 1;
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else
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x = x_start;
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} else if (s1->effect_type == EF_KARAOKE_KF) {
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dt /= (tm_end - tm_start);
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x = x_start + (x_end - x_start) * dt;
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} else {
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ass_msg(render_priv->library, MSGL_ERR,
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"Unknown effect type");
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continue;
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}
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for (cur2 = s1; cur2 <= e1; ++cur2) {
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cur2->effect_type = s1->effect_type;
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cur2->effect_timing = x - d6_to_int(cur2->pos.x);
|
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}
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}
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}
|
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}
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}
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|
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/**
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|
* \brief Calculate base point for positioning and rotation
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|
* \param bbox text bbox
|
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* \param alignment alignment
|
|
* \param bx, by out: base point coordinates
|
|
*/
|
|
static void get_base_point(DBBox *bbox, int alignment, double *bx, double *by)
|
|
{
|
|
const int halign = alignment & 3;
|
|
const int valign = alignment & 12;
|
|
if (bx)
|
|
switch (halign) {
|
|
case HALIGN_LEFT:
|
|
*bx = bbox->xMin;
|
|
break;
|
|
case HALIGN_CENTER:
|
|
*bx = (bbox->xMax + bbox->xMin) / 2.0;
|
|
break;
|
|
case HALIGN_RIGHT:
|
|
*bx = bbox->xMax;
|
|
break;
|
|
}
|
|
if (by)
|
|
switch (valign) {
|
|
case VALIGN_TOP:
|
|
*by = bbox->yMin;
|
|
break;
|
|
case VALIGN_CENTER:
|
|
*by = (bbox->yMax + bbox->yMin) / 2.0;
|
|
break;
|
|
case VALIGN_SUB:
|
|
*by = bbox->yMax;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Apply transformation to outline points of a glyph
|
|
* Applies rotations given by frx, fry and frz and projects the points back
|
|
* onto the screen plane.
|
|
*/
|
|
static void
|
|
transform_3d_points(FT_Vector shift, FT_Glyph glyph, double frx, double fry,
|
|
double frz, double fax, double fay, double scale,
|
|
int yshift)
|
|
{
|
|
double sx = sin(frx);
|
|
double sy = sin(fry);
|
|
double sz = sin(frz);
|
|
double cx = cos(frx);
|
|
double cy = cos(fry);
|
|
double cz = cos(frz);
|
|
FT_Outline *outline = &((FT_OutlineGlyph) glyph)->outline;
|
|
FT_Vector *p = outline->points;
|
|
double x, y, z, xx, yy, zz;
|
|
int i, dist;
|
|
|
|
dist = 20000 * scale;
|
|
for (i = 0; i < outline->n_points; i++) {
|
|
x = (double) p[i].x + shift.x + (fax * (yshift - p[i].y));
|
|
y = (double) p[i].y + shift.y + (-fay * p[i].x);
|
|
z = 0.;
|
|
|
|
xx = x * cz + y * sz;
|
|
yy = -(x * sz - y * cz);
|
|
zz = z;
|
|
|
|
x = xx;
|
|
y = yy * cx + zz * sx;
|
|
z = yy * sx - zz * cx;
|
|
|
|
xx = x * cy + z * sy;
|
|
yy = y;
|
|
zz = x * sy - z * cy;
|
|
|
|
zz = FFMAX(zz, 1000 - dist);
|
|
|
|
x = (xx * dist) / (zz + dist);
|
|
y = (yy * dist) / (zz + dist);
|
|
p[i].x = x - shift.x + 0.5;
|
|
p[i].y = y - shift.y + 0.5;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Apply 3d transformation to several objects
|
|
* \param shift FreeType vector
|
|
* \param glyph FreeType glyph
|
|
* \param glyph2 FreeType glyph
|
|
* \param frx x-axis rotation angle
|
|
* \param fry y-axis rotation angle
|
|
* \param frz z-axis rotation angle
|
|
* Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it.
|
|
*/
|
|
static void
|
|
transform_3d(FT_Vector shift, FT_Glyph *glyph, FT_Glyph *glyph2,
|
|
double frx, double fry, double frz, double fax, double fay,
|
|
double scale, int yshift)
|
|
{
|
|
frx = -frx;
|
|
frz = -frz;
|
|
if (frx != 0. || fry != 0. || frz != 0. || fax != 0. || fay != 0.) {
|
|
if (glyph && *glyph)
|
|
transform_3d_points(shift, *glyph, frx, fry, frz,
|
|
fax, fay, scale, yshift);
|
|
|
|
if (glyph2 && *glyph2)
|
|
transform_3d_points(shift, *glyph2, frx, fry, frz,
|
|
fax, fay, scale, yshift);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* \brief Main ass rendering function, glues everything together
|
|
* \param event event to render
|
|
* \param event_images struct containing resulting images, will also be initialized
|
|
* Process event, appending resulting ASS_Image's to images_root.
|
|
*/
|
|
static int
|
|
ass_render_event(ASS_Renderer *render_priv, ASS_Event *event,
|
|
EventImages *event_images)
|
|
{
|
|
char *p;
|
|
FT_UInt previous;
|
|
FT_UInt num_glyphs;
|
|
FT_Vector pen;
|
|
unsigned code;
|
|
DBBox bbox;
|
|
int i, j;
|
|
int MarginL, MarginR, MarginV;
|
|
int last_break;
|
|
int alignment, halign, valign;
|
|
int kern = render_priv->track->Kerning;
|
|
double device_x = 0;
|
|
double device_y = 0;
|
|
TextInfo *text_info = &render_priv->text_info;
|
|
ASS_Drawing *drawing;
|
|
|
|
if (event->Style >= render_priv->track->n_styles) {
|
|
ass_msg(render_priv->library, MSGL_WARN, "No style found");
|
|
return 1;
|
|
}
|
|
if (!event->Text) {
|
|
ass_msg(render_priv->library, MSGL_WARN, "Empty event");
|
|
return 1;
|
|
}
|
|
|
|
init_render_context(render_priv, event);
|
|
|
|
drawing = render_priv->state.drawing;
|
|
text_info->length = 0;
|
|
pen.x = 0;
|
|
pen.y = 0;
|
|
previous = 0;
|
|
num_glyphs = 0;
|
|
p = event->Text;
|
|
// Event parsing.
|
|
while (1) {
|
|
// get next char, executing style override
|
|
// this affects render_context
|
|
do {
|
|
code = get_next_char(render_priv, &p);
|
|
if (render_priv->state.drawing_mode && code)
|
|
ass_drawing_add_char(drawing, (char) code);
|
|
} while (code && render_priv->state.drawing_mode); // skip everything in drawing mode
|
|
|
|
// Parse drawing
|
|
if (drawing->i) {
|
|
drawing->scale_x = render_priv->state.scale_x *
|
|
render_priv->font_scale_x *
|
|
render_priv->font_scale;
|
|
drawing->scale_y = render_priv->state.scale_y *
|
|
render_priv->font_scale;
|
|
ass_drawing_hash(drawing);
|
|
p--;
|
|
code = -1;
|
|
}
|
|
|
|
// face could have been changed in get_next_char
|
|
if (!render_priv->state.font) {
|
|
free_render_context(render_priv);
|
|
return 1;
|
|
}
|
|
|
|
if (code == 0)
|
|
break;
|
|
|
|
if (text_info->length >= text_info->max_glyphs) {
|
|
// Raise maximum number of glyphs
|
|
text_info->max_glyphs *= 2;
|
|
text_info->glyphs =
|
|
realloc(text_info->glyphs,
|
|
sizeof(GlyphInfo) * text_info->max_glyphs);
|
|
}
|
|
|
|
// Add kerning to pen
|
|
if (kern && previous && code && !drawing->hash) {
|
|
FT_Vector delta;
|
|
delta =
|
|
ass_font_get_kerning(render_priv->state.font, previous,
|
|
code);
|
|
pen.x += delta.x * render_priv->state.scale_x
|
|
* render_priv->font_scale_x;
|
|
pen.y += delta.y * render_priv->state.scale_y
|
|
* render_priv->font_scale_x;
|
|
}
|
|
|
|
ass_font_set_transform(render_priv->state.font,
|
|
render_priv->state.scale_x *
|
|
render_priv->font_scale_x,
|
|
render_priv->state.scale_y, NULL);
|
|
|
|
get_outline_glyph(render_priv, code,
|
|
text_info->glyphs + text_info->length, drawing);
|
|
|
|
// Add additional space after italic to non-italic style changes
|
|
if (text_info->length &&
|
|
text_info->glyphs[text_info->length - 1].hash_key.italic &&
|
|
!render_priv->state.italic) {
|
|
int back = text_info->length - 1;
|
|
GlyphInfo *og = &text_info->glyphs[back];
|
|
while (back && og->bbox.xMax - og->bbox.xMin == 0
|
|
&& og->hash_key.italic)
|
|
og = &text_info->glyphs[--back];
|
|
if (og->bbox.xMax > og->advance.x) {
|
|
// The FreeType oblique slants by 6/16
|
|
pen.x += og->bbox.yMax * 0.375;
|
|
}
|
|
}
|
|
|
|
text_info->glyphs[text_info->length].pos.x = pen.x;
|
|
text_info->glyphs[text_info->length].pos.y = pen.y;
|
|
|
|
pen.x += text_info->glyphs[text_info->length].advance.x;
|
|
pen.x += double_to_d6(render_priv->state.hspacing *
|
|
render_priv->font_scale
|
|
* render_priv->state.scale_x);
|
|
pen.y += text_info->glyphs[text_info->length].advance.y;
|
|
pen.y += (render_priv->state.fay * render_priv->state.scale_y) *
|
|
text_info->glyphs[text_info->length].advance.x;
|
|
|
|
previous = code;
|
|
|
|
text_info->glyphs[text_info->length].symbol = code;
|
|
text_info->glyphs[text_info->length].linebreak = 0;
|
|
for (i = 0; i < 4; ++i) {
|
|
uint32_t clr = render_priv->state.c[i];
|
|
change_alpha(&clr,
|
|
mult_alpha(_a(clr), render_priv->state.fade), 1.);
|
|
text_info->glyphs[text_info->length].c[i] = clr;
|
|
}
|
|
text_info->glyphs[text_info->length].effect_type =
|
|
render_priv->state.effect_type;
|
|
text_info->glyphs[text_info->length].effect_timing =
|
|
render_priv->state.effect_timing;
|
|
text_info->glyphs[text_info->length].effect_skip_timing =
|
|
render_priv->state.effect_skip_timing;
|
|
text_info->glyphs[text_info->length].be = render_priv->state.be;
|
|
text_info->glyphs[text_info->length].blur = render_priv->state.blur;
|
|
text_info->glyphs[text_info->length].shadow_x =
|
|
render_priv->state.shadow_x;
|
|
text_info->glyphs[text_info->length].shadow_y =
|
|
render_priv->state.shadow_y;
|
|
text_info->glyphs[text_info->length].frx = render_priv->state.frx;
|
|
text_info->glyphs[text_info->length].fry = render_priv->state.fry;
|
|
text_info->glyphs[text_info->length].frz = render_priv->state.frz;
|
|
text_info->glyphs[text_info->length].fax = render_priv->state.fax;
|
|
text_info->glyphs[text_info->length].fay = render_priv->state.fay;
|
|
if (drawing->hash) {
|
|
text_info->glyphs[text_info->length].asc = drawing->asc;
|
|
text_info->glyphs[text_info->length].desc = drawing->desc;
|
|
} else {
|
|
ass_font_get_asc_desc(render_priv->state.font, code,
|
|
&text_info->glyphs[text_info->length].asc,
|
|
&text_info->glyphs[text_info->length].desc);
|
|
|
|
text_info->glyphs[text_info->length].asc *=
|
|
render_priv->state.scale_y;
|
|
text_info->glyphs[text_info->length].desc *=
|
|
render_priv->state.scale_y;
|
|
}
|
|
|
|
// fill bitmap_hash_key
|
|
if (!drawing->hash) {
|
|
text_info->glyphs[text_info->length].hash_key.font =
|
|
render_priv->state.font;
|
|
text_info->glyphs[text_info->length].hash_key.size =
|
|
render_priv->state.font_size;
|
|
text_info->glyphs[text_info->length].hash_key.bold =
|
|
render_priv->state.bold;
|
|
text_info->glyphs[text_info->length].hash_key.italic =
|
|
render_priv->state.italic;
|
|
} else
|
|
text_info->glyphs[text_info->length].hash_key.drawing_hash =
|
|
drawing->hash;
|
|
text_info->glyphs[text_info->length].hash_key.ch = code;
|
|
text_info->glyphs[text_info->length].hash_key.outline.x =
|
|
double_to_d16(render_priv->state.border_x);
|
|
text_info->glyphs[text_info->length].hash_key.outline.y =
|
|
double_to_d16(render_priv->state.border_y);
|
|
text_info->glyphs[text_info->length].hash_key.scale_x =
|
|
double_to_d16(render_priv->state.scale_x);
|
|
text_info->glyphs[text_info->length].hash_key.scale_y =
|
|
double_to_d16(render_priv->state.scale_y);
|
|
text_info->glyphs[text_info->length].hash_key.frx =
|
|
rot_key(render_priv->state.frx);
|
|
text_info->glyphs[text_info->length].hash_key.fry =
|
|
rot_key(render_priv->state.fry);
|
|
text_info->glyphs[text_info->length].hash_key.frz =
|
|
rot_key(render_priv->state.frz);
|
|
text_info->glyphs[text_info->length].hash_key.fax =
|
|
double_to_d16(render_priv->state.fax);
|
|
text_info->glyphs[text_info->length].hash_key.fay =
|
|
double_to_d16(render_priv->state.fay);
|
|
text_info->glyphs[text_info->length].hash_key.advance.x = pen.x;
|
|
text_info->glyphs[text_info->length].hash_key.advance.y = pen.y;
|
|
text_info->glyphs[text_info->length].hash_key.be =
|
|
render_priv->state.be;
|
|
text_info->glyphs[text_info->length].hash_key.blur =
|
|
render_priv->state.blur;
|
|
text_info->glyphs[text_info->length].hash_key.border_style =
|
|
render_priv->state.style->BorderStyle;
|
|
text_info->glyphs[text_info->length].hash_key.shadow_offset.x =
|
|
double_to_d6(
|
|
render_priv->state.shadow_x * render_priv->border_scale -
|
|
(int) (render_priv->state.shadow_x *
|
|
render_priv->border_scale));
|
|
text_info->glyphs[text_info->length].hash_key.shadow_offset.y =
|
|
double_to_d6(
|
|
render_priv->state.shadow_y * render_priv->border_scale -
|
|
(int) (render_priv->state.shadow_y *
|
|
render_priv->border_scale));
|
|
text_info->glyphs[text_info->length].hash_key.flags =
|
|
render_priv->state.flags;
|
|
|
|
text_info->length++;
|
|
|
|
render_priv->state.effect_type = EF_NONE;
|
|
render_priv->state.effect_timing = 0;
|
|
render_priv->state.effect_skip_timing = 0;
|
|
|
|
if (drawing->hash) {
|
|
ass_drawing_free(drawing);
|
|
drawing = render_priv->state.drawing =
|
|
ass_drawing_new(render_priv->fontconfig_priv,
|
|
render_priv->state.font,
|
|
render_priv->settings.hinting,
|
|
render_priv->ftlibrary);
|
|
}
|
|
}
|
|
|
|
|
|
if (text_info->length == 0) {
|
|
// no valid symbols in the event; this can be smth like {comment}
|
|
free_render_context(render_priv);
|
|
return 1;
|
|
}
|
|
// depends on glyph x coordinates being monotonous, so it should be done before line wrap
|
|
process_karaoke_effects(render_priv);
|
|
|
|
// alignments
|
|
alignment = render_priv->state.alignment;
|
|
halign = alignment & 3;
|
|
valign = alignment & 12;
|
|
|
|
MarginL =
|
|
(event->MarginL) ? event->MarginL : render_priv->state.style->
|
|
MarginL;
|
|
MarginR =
|
|
(event->MarginR) ? event->MarginR : render_priv->state.style->
|
|
MarginR;
|
|
MarginV =
|
|
(event->MarginV) ? event->MarginV : render_priv->state.style->
|
|
MarginV;
|
|
|
|
if (render_priv->state.evt_type != EVENT_HSCROLL) {
|
|
double max_text_width;
|
|
|
|
// calculate max length of a line
|
|
max_text_width =
|
|
x2scr(render_priv,
|
|
render_priv->track->PlayResX - MarginR) -
|
|
x2scr(render_priv, MarginL);
|
|
|
|
// rearrange text in several lines
|
|
wrap_lines_smart(render_priv, max_text_width);
|
|
|
|
// align text
|
|
last_break = -1;
|
|
for (i = 1; i < text_info->length + 1; ++i) { // (text_info->length + 1) is the end of the last line
|
|
if ((i == text_info->length)
|
|
|| text_info->glyphs[i].linebreak) {
|
|
double width, shift = 0;
|
|
GlyphInfo *first_glyph =
|
|
text_info->glyphs + last_break + 1;
|
|
GlyphInfo *last_glyph = text_info->glyphs + i - 1;
|
|
|
|
while (first_glyph < last_glyph && first_glyph->skip)
|
|
first_glyph++;
|
|
|
|
while ((last_glyph > first_glyph)
|
|
&& ((last_glyph->symbol == '\n')
|
|
|| (last_glyph->symbol == 0)
|
|
|| (last_glyph->skip)))
|
|
last_glyph--;
|
|
|
|
width = d6_to_double(
|
|
last_glyph->pos.x + last_glyph->advance.x -
|
|
first_glyph->pos.x);
|
|
if (halign == HALIGN_LEFT) { // left aligned, no action
|
|
shift = 0;
|
|
} else if (halign == HALIGN_RIGHT) { // right aligned
|
|
shift = max_text_width - width;
|
|
} else if (halign == HALIGN_CENTER) { // centered
|
|
shift = (max_text_width - width) / 2.0;
|
|
}
|
|
for (j = last_break + 1; j < i; ++j) {
|
|
text_info->glyphs[j].pos.x += double_to_d6(shift);
|
|
}
|
|
last_break = i - 1;
|
|
}
|
|
}
|
|
} else { // render_priv->state.evt_type == EVENT_HSCROLL
|
|
measure_text(render_priv);
|
|
}
|
|
|
|
// determing text bounding box
|
|
compute_string_bbox(text_info, &bbox);
|
|
|
|
// determine device coordinates for text
|
|
|
|
// x coordinate for everything except positioned events
|
|
if (render_priv->state.evt_type == EVENT_NORMAL ||
|
|
render_priv->state.evt_type == EVENT_VSCROLL) {
|
|
device_x = x2scr(render_priv, MarginL);
|
|
} else if (render_priv->state.evt_type == EVENT_HSCROLL) {
|
|
if (render_priv->state.scroll_direction == SCROLL_RL)
|
|
device_x =
|
|
x2scr(render_priv,
|
|
render_priv->track->PlayResX -
|
|
render_priv->state.scroll_shift);
|
|
else if (render_priv->state.scroll_direction == SCROLL_LR)
|
|
device_x =
|
|
x2scr(render_priv,
|
|
render_priv->state.scroll_shift) - (bbox.xMax -
|
|
bbox.xMin);
|
|
}
|
|
// y coordinate for everything except positioned events
|
|
if (render_priv->state.evt_type == EVENT_NORMAL ||
|
|
render_priv->state.evt_type == EVENT_HSCROLL) {
|
|
if (valign == VALIGN_TOP) { // toptitle
|
|
device_y =
|
|
y2scr_top(render_priv,
|
|
MarginV) + text_info->lines[0].asc;
|
|
} else if (valign == VALIGN_CENTER) { // midtitle
|
|
double scr_y =
|
|
y2scr(render_priv, render_priv->track->PlayResY / 2.0);
|
|
device_y = scr_y - (bbox.yMax + bbox.yMin) / 2.0;
|
|
} else { // subtitle
|
|
double scr_y;
|
|
if (valign != VALIGN_SUB)
|
|
ass_msg(render_priv->library, MSGL_V,
|
|
"Invalid valign, supposing 0 (subtitle)");
|
|
scr_y =
|
|
y2scr_sub(render_priv,
|
|
render_priv->track->PlayResY - MarginV);
|
|
device_y = scr_y;
|
|
device_y -= text_info->height;
|
|
device_y += text_info->lines[0].asc;
|
|
}
|
|
} else if (render_priv->state.evt_type == EVENT_VSCROLL) {
|
|
if (render_priv->state.scroll_direction == SCROLL_TB)
|
|
device_y =
|
|
y2scr(render_priv,
|
|
render_priv->state.clip_y0 +
|
|
render_priv->state.scroll_shift) - (bbox.yMax -
|
|
bbox.yMin);
|
|
else if (render_priv->state.scroll_direction == SCROLL_BT)
|
|
device_y =
|
|
y2scr(render_priv,
|
|
render_priv->state.clip_y1 -
|
|
render_priv->state.scroll_shift);
|
|
}
|
|
// positioned events are totally different
|
|
if (render_priv->state.evt_type == EVENT_POSITIONED) {
|
|
double base_x = 0;
|
|
double base_y = 0;
|
|
ass_msg(render_priv->library, MSGL_DBG2, "positioned event at %f, %f",
|
|
render_priv->state.pos_x, render_priv->state.pos_y);
|
|
get_base_point(&bbox, alignment, &base_x, &base_y);
|
|
device_x =
|
|
x2scr_pos(render_priv, render_priv->state.pos_x) - base_x;
|
|
device_y =
|
|
y2scr_pos(render_priv, render_priv->state.pos_y) - base_y;
|
|
}
|
|
// fix clip coordinates (they depend on alignment)
|
|
if (render_priv->state.evt_type == EVENT_NORMAL ||
|
|
render_priv->state.evt_type == EVENT_HSCROLL ||
|
|
render_priv->state.evt_type == EVENT_VSCROLL) {
|
|
render_priv->state.clip_x0 =
|
|
x2scr(render_priv, render_priv->state.clip_x0);
|
|
render_priv->state.clip_x1 =
|
|
x2scr(render_priv, render_priv->state.clip_x1);
|
|
if (valign == VALIGN_TOP) {
|
|
render_priv->state.clip_y0 =
|
|
y2scr_top(render_priv, render_priv->state.clip_y0);
|
|
render_priv->state.clip_y1 =
|
|
y2scr_top(render_priv, render_priv->state.clip_y1);
|
|
} else if (valign == VALIGN_CENTER) {
|
|
render_priv->state.clip_y0 =
|
|
y2scr(render_priv, render_priv->state.clip_y0);
|
|
render_priv->state.clip_y1 =
|
|
y2scr(render_priv, render_priv->state.clip_y1);
|
|
} else if (valign == VALIGN_SUB) {
|
|
render_priv->state.clip_y0 =
|
|
y2scr_sub(render_priv, render_priv->state.clip_y0);
|
|
render_priv->state.clip_y1 =
|
|
y2scr_sub(render_priv, render_priv->state.clip_y1);
|
|
}
|
|
} else if (render_priv->state.evt_type == EVENT_POSITIONED) {
|
|
render_priv->state.clip_x0 =
|
|
x2scr_pos(render_priv, render_priv->state.clip_x0);
|
|
render_priv->state.clip_x1 =
|
|
x2scr_pos(render_priv, render_priv->state.clip_x1);
|
|
render_priv->state.clip_y0 =
|
|
y2scr_pos(render_priv, render_priv->state.clip_y0);
|
|
render_priv->state.clip_y1 =
|
|
y2scr_pos(render_priv, render_priv->state.clip_y1);
|
|
}
|
|
// calculate rotation parameters
|
|
{
|
|
DVector center;
|
|
|
|
if (render_priv->state.have_origin) {
|
|
center.x = x2scr(render_priv, render_priv->state.org_x);
|
|
center.y = y2scr(render_priv, render_priv->state.org_y);
|
|
} else {
|
|
double bx = 0., by = 0.;
|
|
get_base_point(&bbox, alignment, &bx, &by);
|
|
center.x = device_x + bx;
|
|
center.y = device_y + by;
|
|
}
|
|
|
|
for (i = 0; i < text_info->length; ++i) {
|
|
GlyphInfo *info = text_info->glyphs + i;
|
|
|
|
if (info->hash_key.frx || info->hash_key.fry
|
|
|| info->hash_key.frz || info->hash_key.fax
|
|
|| info->hash_key.fay) {
|
|
info->hash_key.shift_x = info->pos.x + double_to_d6(device_x - center.x);
|
|
info->hash_key.shift_y =
|
|
-(info->pos.y + double_to_d6(device_y - center.y));
|
|
} else {
|
|
info->hash_key.shift_x = 0;
|
|
info->hash_key.shift_y = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// convert glyphs to bitmaps
|
|
for (i = 0; i < text_info->length; ++i) {
|
|
GlyphInfo *g = text_info->glyphs + i;
|
|
g->hash_key.advance.x =
|
|
double_to_d6(device_x - (int) device_x +
|
|
d6_to_double(g->pos.x & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY;
|
|
g->hash_key.advance.y =
|
|
double_to_d6(device_y - (int) device_y +
|
|
d6_to_double(g->pos.y & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY;
|
|
get_bitmap_glyph(render_priv, text_info->glyphs + i);
|
|
}
|
|
|
|
memset(event_images, 0, sizeof(*event_images));
|
|
event_images->top = device_y - text_info->lines[0].asc;
|
|
event_images->height = text_info->height;
|
|
event_images->left = device_x + bbox.xMin + 0.5;
|
|
event_images->width = bbox.xMax - bbox.xMin + 0.5;
|
|
event_images->detect_collisions = render_priv->state.detect_collisions;
|
|
event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1;
|
|
event_images->event = event;
|
|
event_images->imgs = render_text(render_priv, (int) device_x, (int) device_y);
|
|
|
|
free_render_context(render_priv);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* \brief deallocate image list
|
|
* \param img list pointer
|
|
*/
|
|
static void ass_free_images(ASS_Image *img)
|
|
{
|
|
while (img) {
|
|
ASS_Image *next = img->next;
|
|
free(img);
|
|
img = next;
|
|
}
|
|
}
|
|
|
|
static void ass_reconfigure(ASS_Renderer *priv)
|
|
{
|
|
priv->render_id++;
|
|
priv->cache.glyph_cache =
|
|
ass_glyph_cache_reset(priv->cache.glyph_cache);
|
|
priv->cache.bitmap_cache =
|
|
ass_bitmap_cache_reset(priv->cache.bitmap_cache);
|
|
priv->cache.composite_cache =
|
|
ass_composite_cache_reset(priv->cache.composite_cache);
|
|
ass_free_images(priv->prev_images_root);
|
|
priv->prev_images_root = 0;
|
|
}
|
|
|
|
void ass_set_frame_size(ASS_Renderer *priv, int w, int h)
|
|
{
|
|
if (priv->settings.frame_width != w || priv->settings.frame_height != h) {
|
|
priv->settings.frame_width = w;
|
|
priv->settings.frame_height = h;
|
|
if (priv->settings.aspect == 0.) {
|
|
priv->settings.aspect = ((double) w) / h;
|
|
priv->settings.storage_aspect = ((double) w) / h;
|
|
}
|
|
ass_reconfigure(priv);
|
|
}
|
|
}
|
|
|
|
void ass_set_margins(ASS_Renderer *priv, int t, int b, int l, int r)
|
|
{
|
|
if (priv->settings.left_margin != l ||
|
|
priv->settings.right_margin != r ||
|
|
priv->settings.top_margin != t
|
|
|| priv->settings.bottom_margin != b) {
|
|
priv->settings.left_margin = l;
|
|
priv->settings.right_margin = r;
|
|
priv->settings.top_margin = t;
|
|
priv->settings.bottom_margin = b;
|
|
ass_reconfigure(priv);
|
|
}
|
|
}
|
|
|
|
void ass_set_use_margins(ASS_Renderer *priv, int use)
|
|
{
|
|
priv->settings.use_margins = use;
|
|
}
|
|
|
|
void ass_set_aspect_ratio(ASS_Renderer *priv, double dar, double sar)
|
|
{
|
|
if (priv->settings.aspect != dar || priv->settings.storage_aspect != sar) {
|
|
priv->settings.aspect = dar;
|
|
priv->settings.storage_aspect = sar;
|
|
ass_reconfigure(priv);
|
|
}
|
|
}
|
|
|
|
void ass_set_font_scale(ASS_Renderer *priv, double font_scale)
|
|
{
|
|
if (priv->settings.font_size_coeff != font_scale) {
|
|
priv->settings.font_size_coeff = font_scale;
|
|
ass_reconfigure(priv);
|
|
}
|
|
}
|
|
|
|
void ass_set_hinting(ASS_Renderer *priv, ASS_Hinting ht)
|
|
{
|
|
if (priv->settings.hinting != ht) {
|
|
priv->settings.hinting = ht;
|
|
ass_reconfigure(priv);
|
|
}
|
|
}
|
|
|
|
void ass_set_line_spacing(ASS_Renderer *priv, double line_spacing)
|
|
{
|
|
priv->settings.line_spacing = line_spacing;
|
|
}
|
|
|
|
void ass_set_fonts(ASS_Renderer *priv, const char *default_font,
|
|
const char *default_family, int fc, const char *config,
|
|
int update)
|
|
{
|
|
free(priv->settings.default_font);
|
|
free(priv->settings.default_family);
|
|
priv->settings.default_font = default_font ? strdup(default_font) : 0;
|
|
priv->settings.default_family =
|
|
default_family ? strdup(default_family) : 0;
|
|
|
|
if (priv->fontconfig_priv)
|
|
fontconfig_done(priv->fontconfig_priv);
|
|
priv->fontconfig_priv =
|
|
fontconfig_init(priv->library, priv->ftlibrary, default_family,
|
|
default_font, fc, config, update);
|
|
}
|
|
|
|
int ass_fonts_update(ASS_Renderer *render_priv)
|
|
{
|
|
return fontconfig_update(render_priv->fontconfig_priv);
|
|
}
|
|
|
|
/**
|
|
* \brief Start a new frame
|
|
*/
|
|
static int
|
|
ass_start_frame(ASS_Renderer *render_priv, ASS_Track *track,
|
|
long long now)
|
|
{
|
|
ASS_Settings *settings_priv = &render_priv->settings;
|
|
CacheStore *cache = &render_priv->cache;
|
|
|
|
if (!render_priv->settings.frame_width
|
|
&& !render_priv->settings.frame_height)
|
|
return 1; // library not initialized
|
|
|
|
if (render_priv->library != track->library)
|
|
return 1;
|
|
|
|
free_list_clear(render_priv);
|
|
|
|
if (track->n_events == 0)
|
|
return 1; // nothing to do
|
|
|
|
render_priv->width = settings_priv->frame_width;
|
|
render_priv->height = settings_priv->frame_height;
|
|
render_priv->orig_width =
|
|
settings_priv->frame_width - settings_priv->left_margin -
|
|
settings_priv->right_margin;
|
|
render_priv->orig_height =
|
|
settings_priv->frame_height - settings_priv->top_margin -
|
|
settings_priv->bottom_margin;
|
|
render_priv->orig_width_nocrop =
|
|
settings_priv->frame_width - FFMAX(settings_priv->left_margin,
|
|
0) -
|
|
FFMAX(settings_priv->right_margin, 0);
|
|
render_priv->orig_height_nocrop =
|
|
settings_priv->frame_height - FFMAX(settings_priv->top_margin,
|
|
0) -
|
|
FFMAX(settings_priv->bottom_margin, 0);
|
|
render_priv->track = track;
|
|
render_priv->time = now;
|
|
|
|
ass_lazy_track_init(render_priv);
|
|
|
|
render_priv->font_scale = settings_priv->font_size_coeff *
|
|
render_priv->orig_height / render_priv->track->PlayResY;
|
|
if (render_priv->track->ScaledBorderAndShadow)
|
|
render_priv->border_scale =
|
|
((double) render_priv->orig_height) /
|
|
render_priv->track->PlayResY;
|
|
else
|
|
render_priv->border_scale = 1.;
|
|
|
|
// PAR correction
|
|
render_priv->font_scale_x = render_priv->settings.aspect /
|
|
render_priv->settings.storage_aspect;
|
|
|
|
render_priv->prev_images_root = render_priv->images_root;
|
|
render_priv->images_root = 0;
|
|
|
|
if (cache->bitmap_cache->cache_size > cache->bitmap_max_size) {
|
|
ass_msg(render_priv->library, MSGL_V,
|
|
"Hitting hard bitmap cache limit (was: %ld bytes), "
|
|
"resetting.", (long) cache->bitmap_cache->cache_size);
|
|
cache->bitmap_cache = ass_bitmap_cache_reset(cache->bitmap_cache);
|
|
cache->composite_cache = ass_composite_cache_reset(
|
|
cache->composite_cache);
|
|
ass_free_images(render_priv->prev_images_root);
|
|
render_priv->prev_images_root = 0;
|
|
}
|
|
|
|
if (cache->glyph_cache->count > cache->glyph_max) {
|
|
ass_msg(render_priv->library, MSGL_V,
|
|
"Hitting hard glyph cache limit (was: %ld glyphs), resetting.",
|
|
(long) cache->glyph_cache->count);
|
|
cache->glyph_cache = ass_glyph_cache_reset(cache->glyph_cache);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int cmp_event_layer(const void *p1, const void *p2)
|
|
{
|
|
ASS_Event *e1 = ((EventImages *) p1)->event;
|
|
ASS_Event *e2 = ((EventImages *) p2)->event;
|
|
if (e1->Layer < e2->Layer)
|
|
return -1;
|
|
if (e1->Layer > e2->Layer)
|
|
return 1;
|
|
if (e1->ReadOrder < e2->ReadOrder)
|
|
return -1;
|
|
if (e1->ReadOrder > e2->ReadOrder)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static ASS_RenderPriv *get_render_priv(ASS_Renderer *render_priv,
|
|
ASS_Event *event)
|
|
{
|
|
if (!event->render_priv)
|
|
event->render_priv = calloc(1, sizeof(ASS_RenderPriv));
|
|
if (render_priv->render_id != event->render_priv->render_id) {
|
|
memset(event->render_priv, 0, sizeof(ASS_RenderPriv));
|
|
event->render_priv->render_id = render_priv->render_id;
|
|
}
|
|
|
|
return event->render_priv;
|
|
}
|
|
|
|
static int overlap(Segment *s1, Segment *s2)
|
|
{
|
|
if (s1->a >= s2->b || s2->a >= s1->b ||
|
|
s1->ha >= s2->hb || s2->ha >= s1->hb)
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
static int cmp_segment(const void *p1, const void *p2)
|
|
{
|
|
return ((Segment *) p1)->a - ((Segment *) p2)->a;
|
|
}
|
|
|
|
static void
|
|
shift_event(ASS_Renderer *render_priv, EventImages *ei, int shift)
|
|
{
|
|
ASS_Image *cur = ei->imgs;
|
|
while (cur) {
|
|
cur->dst_y += shift;
|
|
// clip top and bottom
|
|
if (cur->dst_y < 0) {
|
|
int clip = -cur->dst_y;
|
|
cur->h -= clip;
|
|
cur->bitmap += clip * cur->stride;
|
|
cur->dst_y = 0;
|
|
}
|
|
if (cur->dst_y + cur->h >= render_priv->height) {
|
|
int clip = cur->dst_y + cur->h - render_priv->height;
|
|
cur->h -= clip;
|
|
}
|
|
if (cur->h <= 0) {
|
|
cur->h = 0;
|
|
cur->dst_y = 0;
|
|
}
|
|
cur = cur->next;
|
|
}
|
|
ei->top += shift;
|
|
}
|
|
|
|
// dir: 1 - move down
|
|
// -1 - move up
|
|
static int fit_segment(Segment *s, Segment *fixed, int *cnt, int dir)
|
|
{
|
|
int i;
|
|
int shift = 0;
|
|
|
|
if (dir == 1) // move down
|
|
for (i = 0; i < *cnt; ++i) {
|
|
if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b ||
|
|
s->hb <= fixed[i].ha || s->ha >= fixed[i].hb)
|
|
continue;
|
|
shift = fixed[i].b - s->a;
|
|
} else // dir == -1, move up
|
|
for (i = *cnt - 1; i >= 0; --i) {
|
|
if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b ||
|
|
s->hb <= fixed[i].ha || s->ha >= fixed[i].hb)
|
|
continue;
|
|
shift = fixed[i].a - s->b;
|
|
}
|
|
|
|
fixed[*cnt].a = s->a + shift;
|
|
fixed[*cnt].b = s->b + shift;
|
|
fixed[*cnt].ha = s->ha;
|
|
fixed[*cnt].hb = s->hb;
|
|
(*cnt)++;
|
|
qsort(fixed, *cnt, sizeof(Segment), cmp_segment);
|
|
|
|
return shift;
|
|
}
|
|
|
|
static void
|
|
fix_collisions(ASS_Renderer *render_priv, EventImages *imgs, int cnt)
|
|
{
|
|
Segment *used = malloc(cnt * sizeof(*used));
|
|
int cnt_used = 0;
|
|
int i, j;
|
|
|
|
// fill used[] with fixed events
|
|
for (i = 0; i < cnt; ++i) {
|
|
ASS_RenderPriv *priv;
|
|
if (!imgs[i].detect_collisions)
|
|
continue;
|
|
priv = get_render_priv(render_priv, imgs[i].event);
|
|
if (priv->height > 0) { // it's a fixed event
|
|
Segment s;
|
|
s.a = priv->top;
|
|
s.b = priv->top + priv->height;
|
|
s.ha = priv->left;
|
|
s.hb = priv->left + priv->width;
|
|
if (priv->height != imgs[i].height) { // no, it's not
|
|
ass_msg(render_priv->library, MSGL_WARN,
|
|
"Warning! Event height has changed");
|
|
priv->top = 0;
|
|
priv->height = 0;
|
|
priv->left = 0;
|
|
priv->width = 0;
|
|
}
|
|
for (j = 0; j < cnt_used; ++j)
|
|
if (overlap(&s, used + j)) { // no, it's not
|
|
priv->top = 0;
|
|
priv->height = 0;
|
|
priv->left = 0;
|
|
priv->width = 0;
|
|
}
|
|
if (priv->height > 0) { // still a fixed event
|
|
used[cnt_used].a = priv->top;
|
|
used[cnt_used].b = priv->top + priv->height;
|
|
used[cnt_used].ha = priv->left;
|
|
used[cnt_used].hb = priv->left + priv->width;
|
|
cnt_used++;
|
|
shift_event(render_priv, imgs + i, priv->top - imgs[i].top);
|
|
}
|
|
}
|
|
}
|
|
qsort(used, cnt_used, sizeof(Segment), cmp_segment);
|
|
|
|
// try to fit other events in free spaces
|
|
for (i = 0; i < cnt; ++i) {
|
|
ASS_RenderPriv *priv;
|
|
if (!imgs[i].detect_collisions)
|
|
continue;
|
|
priv = get_render_priv(render_priv, imgs[i].event);
|
|
if (priv->height == 0) { // not a fixed event
|
|
int shift;
|
|
Segment s;
|
|
s.a = imgs[i].top;
|
|
s.b = imgs[i].top + imgs[i].height;
|
|
s.ha = imgs[i].left;
|
|
s.hb = imgs[i].left + imgs[i].width;
|
|
shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction);
|
|
if (shift)
|
|
shift_event(render_priv, imgs + i, shift);
|
|
// make it fixed
|
|
priv->top = imgs[i].top;
|
|
priv->height = imgs[i].height;
|
|
priv->left = imgs[i].left;
|
|
priv->width = imgs[i].width;
|
|
}
|
|
|
|
}
|
|
|
|
free(used);
|
|
}
|
|
|
|
/**
|
|
* \brief compare two images
|
|
* \param i1 first image
|
|
* \param i2 second image
|
|
* \return 0 if identical, 1 if different positions, 2 if different content
|
|
*/
|
|
static int ass_image_compare(ASS_Image *i1, ASS_Image *i2)
|
|
{
|
|
if (i1->w != i2->w)
|
|
return 2;
|
|
if (i1->h != i2->h)
|
|
return 2;
|
|
if (i1->stride != i2->stride)
|
|
return 2;
|
|
if (i1->color != i2->color)
|
|
return 2;
|
|
if (i1->bitmap != i2->bitmap)
|
|
return 2;
|
|
if (i1->dst_x != i2->dst_x)
|
|
return 1;
|
|
if (i1->dst_y != i2->dst_y)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* \brief compare current and previous image list
|
|
* \param priv library handle
|
|
* \return 0 if identical, 1 if different positions, 2 if different content
|
|
*/
|
|
static int ass_detect_change(ASS_Renderer *priv)
|
|
{
|
|
ASS_Image *img, *img2;
|
|
int diff;
|
|
|
|
img = priv->prev_images_root;
|
|
img2 = priv->images_root;
|
|
diff = 0;
|
|
while (img && diff < 2) {
|
|
ASS_Image *next, *next2;
|
|
next = img->next;
|
|
if (img2) {
|
|
int d = ass_image_compare(img, img2);
|
|
if (d > diff)
|
|
diff = d;
|
|
next2 = img2->next;
|
|
} else {
|
|
// previous list is shorter
|
|
diff = 2;
|
|
break;
|
|
}
|
|
img = next;
|
|
img2 = next2;
|
|
}
|
|
|
|
// is the previous list longer?
|
|
if (img2)
|
|
diff = 2;
|
|
|
|
return diff;
|
|
}
|
|
|
|
/**
|
|
* \brief render a frame
|
|
* \param priv library handle
|
|
* \param track track
|
|
* \param now current video timestamp (ms)
|
|
* \param detect_change a value describing how the new images differ from the previous ones will be written here:
|
|
* 0 if identical, 1 if different positions, 2 if different content.
|
|
* Can be NULL, in that case no detection is performed.
|
|
*/
|
|
ASS_Image *ass_render_frame(ASS_Renderer *priv, ASS_Track *track,
|
|
long long now, int *detect_change)
|
|
{
|
|
int i, cnt, rc;
|
|
EventImages *last;
|
|
ASS_Image **tail;
|
|
|
|
// init frame
|
|
rc = ass_start_frame(priv, track, now);
|
|
if (rc != 0)
|
|
return 0;
|
|
|
|
// render events separately
|
|
cnt = 0;
|
|
for (i = 0; i < track->n_events; ++i) {
|
|
ASS_Event *event = track->events + i;
|
|
if ((event->Start <= now)
|
|
&& (now < (event->Start + event->Duration))) {
|
|
if (cnt >= priv->eimg_size) {
|
|
priv->eimg_size += 100;
|
|
priv->eimg =
|
|
realloc(priv->eimg,
|
|
priv->eimg_size * sizeof(EventImages));
|
|
}
|
|
rc = ass_render_event(priv, event, priv->eimg + cnt);
|
|
if (!rc)
|
|
++cnt;
|
|
}
|
|
}
|
|
|
|
// sort by layer
|
|
qsort(priv->eimg, cnt, sizeof(EventImages), cmp_event_layer);
|
|
|
|
// call fix_collisions for each group of events with the same layer
|
|
last = priv->eimg;
|
|
for (i = 1; i < cnt; ++i)
|
|
if (last->event->Layer != priv->eimg[i].event->Layer) {
|
|
fix_collisions(priv, last, priv->eimg + i - last);
|
|
last = priv->eimg + i;
|
|
}
|
|
if (cnt > 0)
|
|
fix_collisions(priv, last, priv->eimg + cnt - last);
|
|
|
|
// concat lists
|
|
tail = &priv->images_root;
|
|
for (i = 0; i < cnt; ++i) {
|
|
ASS_Image *cur = priv->eimg[i].imgs;
|
|
while (cur) {
|
|
*tail = cur;
|
|
tail = &cur->next;
|
|
cur = cur->next;
|
|
}
|
|
}
|
|
|
|
if (detect_change)
|
|
*detect_change = ass_detect_change(priv);
|
|
|
|
// free the previous image list
|
|
ass_free_images(priv->prev_images_root);
|
|
priv->prev_images_root = 0;
|
|
|
|
return priv->images_root;
|
|
}
|