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mpv/sub/dec_sub.h
wm4 3000df35d3 sub: basic subtitle converters
Add a basic infrastructure for subtitle converters. These converters
work sort-of like decoders, except that they produce packets instead
of subtitle bitmaps. They are put in front of actual decoders.

Start with sd_movtext. 4 lines of code are blown up to a 55 lines file,
but fortunately this is not going to be that bad for the following
converters.
2013-06-03 02:09:07 +02:00

45 lines
1.2 KiB
C

#ifndef MPLAYER_DEC_SUB_H
#define MPLAYER_DEC_SUB_H
#include <stdbool.h>
#include <stdint.h>
#include "sub/sub.h"
struct sh_sub;
struct ass_track;
struct MPOpts;
struct demux_packet;
struct ass_library;
struct ass_renderer;
struct dec_sub;
struct sd;
struct dec_sub *sub_create(struct MPOpts *opts);
void sub_destroy(struct dec_sub *sub);
void sub_set_video_res(struct dec_sub *sub, int w, int h);
void sub_set_extradata(struct dec_sub *sub, void *data, int data_len);
void sub_set_ass_renderer(struct dec_sub *sub, struct ass_library *ass_library,
struct ass_renderer *ass_renderer);
void sub_init_from_sh(struct dec_sub *sub, struct sh_sub *sh);
bool sub_is_initialized(struct dec_sub *sub);
bool sub_accept_packets_in_advance(struct dec_sub *sub);
void sub_decode(struct dec_sub *sub, struct demux_packet *packet);
void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, double pts,
struct sub_bitmaps *res);
bool sub_has_get_text(struct dec_sub *sub);
char *sub_get_text(struct dec_sub *sub, double pts);
void sub_reset(struct dec_sub *sub);
struct sd *sub_get_last_sd(struct dec_sub *sub);
#ifdef CONFIG_ASS
struct ass_track *sub_get_ass_track(struct dec_sub *sub);
#endif
#endif