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To simplify things, we just assume that all OpenGL calls as well as all calls into gl_video must be locked. Currently, also assume that anything GUI related must be locked as well (stuff like VOCTRL_BORDER). In its current state, this commit does nothing, but it will allow us to move the Cocoa GUI out of the playloop, as well as possibly implementing better framedropping. |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
img_fourcc.h | ||
memcpy_pic.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
mp_image.c | ||
mp_image.h | ||
sws_utils.c | ||
sws_utils.h | ||
vfcap.h |