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mpv/libvo/bitmap_packer.c
Uoti Urpala 1959ba006c subs, vo_vdpau: support RGBA color for PGS subtitles
Support passing bitmap subtitles to VOs in full RGBA color, and
implement this for libavcodec-decoded subtitle formats on decoding
side and vo_vdpau on display side. Currently this is enabled for PGS
(blu-ray) and DVB subtitles.

VDPAU seems to have sampling issues similar to known GL ones when
drawing a sub-rectangle from a larger texture with scaling, where
adjacent pixels outside the specified source rectangle affect the
result. As the bitmap subtitles may be scaled, add padding support to
the bitmap packer code.

In principle, this could be used for colored DVD subtitles too.
However, the libavcodec DVD decoder lacks parts of the resolution and
palette handling that are present in spudec.c.

Conflicts:
	libvo/vo_gl.c
	sub/dec_sub.h
	sub/sd_lavc.c
2012-09-18 21:07:30 +02:00

207 lines
7.2 KiB
C

/*
* Calculate how to pack bitmap rectangles into a larger surface
*
* Copyright 2009, 2012 Uoti Urpala
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <libavutil/common.h>
#include "talloc.h"
#include "bitmap_packer.h"
#include "mp_msg.h"
#include "mpcommon.h"
#include "sub/ass_mp.h"
#include "sub/dec_sub.h"
#define HEIGHT_SORT_BITS 4
static int size_index(int s)
{
int n = av_log2_16bit(s);
return (n << HEIGHT_SORT_BITS)
+ (- 1 - (s << HEIGHT_SORT_BITS >> n) & (1 << HEIGHT_SORT_BITS) - 1);
}
/* Pack the given rectangles into an area of size w * h.
* The size of each rectangle is read from in[i].x / in[i].y.
* The height of each rectangle must be less than 65536.
* 'scratch' must point to work memory for num_rects+16 ints.
* The packed position for rectangle number i is set in out[i].
* Return 0 on success, -1 if the rectangles did not fit in w*h.
*
* The rectangles are placed in rows in order approximately sorted by
* height (the approximate sorting is simpler than a full one would be,
* and allows the algorithm to work in linear time). Additionally, to
* reduce wasted space when there are a few tall rectangles, empty
* lower-right parts of rows are filled recursively when the size of
* rectangles in the row drops past a power-of-two threshold. So if a
* row starts with rectangles of size 3x50, 10x40 and 5x20 then the
* free rectangle with corners (13, 20)-(w, 50) is filled recursively.
*/
static int pack_rectangles(struct pos *in, struct pos *out, int num_rects,
int w, int h, int *scratch, int *used_width)
{
int bins[16 << HEIGHT_SORT_BITS];
int sizes[16 << HEIGHT_SORT_BITS] = { 0 };
for (int i = 0; i < num_rects; i++)
sizes[size_index(in[i].y)]++;
int idx = 0;
for (int i = 0; i < 16 << HEIGHT_SORT_BITS; i += 1 << HEIGHT_SORT_BITS) {
for (int j = 0; j < 1 << HEIGHT_SORT_BITS; j++) {
bins[i + j] = idx;
idx += sizes[i + j];
}
scratch[idx++] = -1;
}
for (int i = 0; i < num_rects; i++)
scratch[bins[size_index(in[i].y)]++] = i;
for (int i = 0; i < 16; i++)
bins[i] = bins[i << HEIGHT_SORT_BITS] - sizes[i << HEIGHT_SORT_BITS];
struct {
int size, x, bottom;
} stack[16] = {{15, 0, h}}, s = {};
int stackpos = 1;
int y;
while (stackpos) {
y = s.bottom;
s = stack[--stackpos];
s.size++;
while (s.size--) {
int maxy = -1;
int obj;
while ((obj = scratch[bins[s.size]]) >= 0) {
int bottom = y + in[obj].y;
if (bottom > s.bottom)
break;
int right = s.x + in[obj].x;
if (right > w)
break;
bins[s.size]++;
out[obj] = (struct pos){s.x, y};
num_rects--;
if (maxy < 0)
stack[stackpos++] = s;
s.x = right;
maxy = FFMAX(maxy, bottom);
}
*used_width = FFMAX(*used_width, s.x);
if (maxy > 0)
s.bottom = maxy;
}
}
return num_rects ? -1 : y;
}
int packer_pack(struct bitmap_packer *packer)
{
if (packer->count == 0)
return 0;
int w_orig = packer->w, h_orig = packer->h;
struct pos *in = packer->in;
int xmax = 0, ymax = 0;
for (int i = 0; i < packer->count; i++) {
if (in[i].x <= packer->padding || in[i].y <= packer->padding)
in[i] = (struct pos){0, 0};
if (in[i].x < 0 || in [i].x > 65535 || in[i].y < 0 || in[i].y > 65535) {
mp_msg(MSGT_VO, MSGL_FATAL, "Invalid OSD / subtitle bitmap size\n");
abort();
}
xmax = FFMAX(xmax, in[i].x);
ymax = FFMAX(ymax, in[i].y);
}
xmax = FFMAX(0, xmax - packer->padding);
ymax = FFMAX(0, ymax - packer->padding);
if (xmax > packer->w)
packer->w = 1 << av_log2(xmax - 1) + 1;
if (ymax > packer->h)
packer->h = 1 << av_log2(ymax - 1) + 1;
while (1) {
int used_width = 0;
int y = pack_rectangles(in, packer->result, packer->count,
packer->w + packer->padding,
packer->h + packer->padding,
packer->scratch, &used_width);
if (y >= 0) {
// No padding at edges
packer->used_width = FFMIN(used_width, packer->w);
packer->used_height = FFMIN(y, packer->h);
return packer->w != w_orig || packer->h != h_orig;
}
if (packer->w <= packer->h && packer->w != packer->w_max)
packer->w = FFMIN(packer->w * 2, packer->w_max);
else if (packer->h != packer->h_max)
packer->h = FFMIN(packer->h * 2, packer->h_max);
else {
packer->w = w_orig;
packer->h = h_orig;
return -1;
}
}
}
void packer_set_size(struct bitmap_packer *packer, int size)
{
packer->count = size;
if (size <= packer->asize)
return;
packer->asize = FFMAX(packer->asize * 2, size);
talloc_free(packer->result);
talloc_free(packer->scratch);
packer->in = talloc_realloc(packer, packer->in, struct pos, packer->asize);
packer->result = talloc_array_ptrtype(packer, packer->result,
packer->asize);
packer->scratch = talloc_array_ptrtype(packer, packer->scratch,
packer->asize + 16);
}
static int packer_pack_from_assimg(struct bitmap_packer *packer,
struct ass_image *imglist)
{
int count = 0;
struct ass_image *img = imglist;
while (img) {
if (count >= packer->asize)
packer_set_size(packer, FFMAX(packer->asize * 2, 32));
packer->in[count].x = img->w;
packer->in[count].y = img->h;
img = img->next;
count++;
}
packer->count = count;
return packer_pack(packer);
}
int packer_pack_from_subbitmaps(struct bitmap_packer *packer,
struct sub_bitmaps *b, int padding_pixels)
{
packer->padding = 0;
packer->count = 0;
if (b->type == SUBBITMAP_EMPTY)
return 0;
if (b->type == SUBBITMAP_LIBASS)
return packer_pack_from_assimg(packer, b->imgs);
packer->padding = padding_pixels;
packer_set_size(packer, b->part_count);
int a = packer->padding;
for (int i = 0; i < b->part_count; i++)
packer->in[i] = (struct pos){b->parts[i].w + a, b->parts[i].h + a};
return packer_pack(packer);
}