mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
dd77d9e912
vo_cocoa_cgl_pixel_format is returning a cached CGLPixelFormatObj. Return the current one by querying the OpenGL context.
716 lines
21 KiB
Objective-C
716 lines
21 KiB
Objective-C
/*
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* Cocoa OpenGL Backend
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*
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* This file is part of mplayer2.
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*
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* mplayer2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mplayer2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <Cocoa/Cocoa.h>
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#import <OpenGL/OpenGL.h>
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#import <QuartzCore/QuartzCore.h>
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#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor and Gestalt
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#include <dlfcn.h>
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#include "cocoa_common.h"
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#include "options.h"
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#include "video_out.h"
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#include "aspect.h"
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#include "mp_fifo.h"
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#include "talloc.h"
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#include "input/input.h"
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#include "input/keycodes.h"
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#include "osx_common.h"
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#include "mp_msg.h"
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#ifndef NSOpenGLPFAOpenGLProfile
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#define NSOpenGLPFAOpenGLProfile 99
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#endif
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#ifndef NSOpenGLProfileVersionLegacy
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#define NSOpenGLProfileVersionLegacy 0x1000
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#endif
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#ifndef NSOpenGLProfileVersion3_2Core
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#define NSOpenGLProfileVersion3_2Core 0x3200
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#endif
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#define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask)
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#define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask)
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@interface GLMPlayerWindow : NSWindow <NSWindowDelegate>
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- (BOOL) canBecomeKeyWindow;
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- (BOOL) canBecomeMainWindow;
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- (void) fullscreen;
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- (void) mouseEvent:(NSEvent *)theEvent;
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- (void) mulSize:(float)multiplier;
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- (void) setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
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@end
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@interface GLMPlayerOpenGLView : NSView
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@end
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struct vo_cocoa_state {
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NSAutoreleasePool *pool;
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GLMPlayerWindow *window;
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NSOpenGLContext *glContext;
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NSOpenGLPixelFormat *pixelFormat;
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NSSize current_video_size;
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NSSize previous_video_size;
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NSRect screen_frame;
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NSScreen *screen_handle;
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NSArray *screen_array;
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NSInteger windowed_mask;
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NSInteger fullscreen_mask;
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NSRect windowed_frame;
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NSString *window_title;
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NSInteger windowed_window_level;
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NSInteger fullscreen_window_level;
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int last_screensaver_update;
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int display_cursor;
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int cursor_timer;
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int cursor_autohide_delay;
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bool did_resize;
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bool out_fs_resize;
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};
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struct vo_cocoa_state *s;
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struct vo *l_vo;
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// local function definitions
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struct vo_cocoa_state *vo_cocoa_init_state(void);
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void vo_set_level(int ontop);
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void update_screen_info(void);
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void resize_window(struct vo *vo);
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void vo_cocoa_display_cursor(int requested_state);
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void create_menu(void);
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bool is_lion_or_better(void);
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struct vo_cocoa_state *vo_cocoa_init_state(void)
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{
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struct vo_cocoa_state *s = talloc_ptrtype(NULL, s);
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*s = (struct vo_cocoa_state){
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.did_resize = NO,
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.current_video_size = {0,0},
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.previous_video_size = {0,0},
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.windowed_mask = NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask,
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.fullscreen_mask = NSBorderlessWindowMask,
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.fullscreen_window_level = NSNormalWindowLevel + 1,
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.windowed_frame = {{0,0},{0,0}},
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.out_fs_resize = NO,
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.display_cursor = 1,
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};
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return s;
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}
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bool vo_cocoa_gui_running(void)
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{
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return !!s;
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}
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void *vo_cocoa_glgetaddr(const char *s)
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{
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void *ret = NULL;
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void *handle = dlopen(
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"/System/Library/Frameworks/OpenGL.framework/OpenGL",
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RTLD_LAZY | RTLD_LOCAL);
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if (!handle)
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return NULL;
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ret = dlsym(handle, s);
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dlclose(handle);
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return ret;
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}
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int vo_cocoa_init(struct vo *vo)
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{
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s = vo_cocoa_init_state();
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s->pool = [[NSAutoreleasePool alloc] init];
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s->cursor_autohide_delay = vo->opts->cursor_autohide_delay;
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NSApplicationLoad();
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NSApp = [NSApplication sharedApplication];
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[NSApp setActivationPolicy: NSApplicationActivationPolicyRegular];
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return 1;
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}
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void vo_cocoa_uninit(struct vo *vo)
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{
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CGDisplayShowCursor(kCGDirectMainDisplay);
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[NSApp setPresentationOptions:NSApplicationPresentationDefault];
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[s->window release];
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s->window = nil;
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[s->glContext release];
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s->glContext = nil;
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[s->pool release];
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s->pool = nil;
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talloc_free(s);
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s = nil;
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}
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void update_screen_info(void)
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{
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s->screen_array = [NSScreen screens];
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if (xinerama_screen >= (int)[s->screen_array count]) {
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mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Device ID %d does not exist, falling back to main device\n", xinerama_screen);
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xinerama_screen = -1;
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}
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if (xinerama_screen < 0) { // default behaviour
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if (! (s->screen_handle = [s->window screen]) )
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s->screen_handle = [s->screen_array objectAtIndex:0];
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} else {
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s->screen_handle = [s->screen_array objectAtIndex:(xinerama_screen)];
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}
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s->screen_frame = [s->screen_handle frame];
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}
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void vo_cocoa_update_xinerama_info(struct vo *vo)
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{
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update_screen_info();
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aspect_save_screenres(vo, s->screen_frame.size.width, s->screen_frame.size.height);
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}
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int vo_cocoa_change_attributes(struct vo *vo)
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{
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return 0;
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}
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void resize_window(struct vo *vo)
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{
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vo->dwidth = [[s->window contentView] frame].size.width;
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vo->dheight = [[s->window contentView] frame].size.height;
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[s->glContext update];
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}
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void vo_set_level(int ontop)
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{
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if (ontop) {
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s->windowed_window_level = NSNormalWindowLevel + 1;
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} else {
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s->windowed_window_level = NSNormalWindowLevel;
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}
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if (!vo_fs)
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[s->window setLevel:s->windowed_window_level];
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}
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void vo_cocoa_ontop(struct vo *vo)
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{
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struct MPOpts *opts = vo->opts;
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opts->vo_ontop = !opts->vo_ontop;
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vo_set_level(opts->vo_ontop);
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}
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int vo_cocoa_create_window(struct vo *vo, uint32_t d_width,
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uint32_t d_height, uint32_t flags,
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int gl3profile)
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{
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struct MPOpts *opts = vo->opts;
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if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
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s->previous_video_size = s->current_video_size;
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s->current_video_size = NSMakeSize(d_width, d_height);
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if (!(s->window || s->glContext)) { // keep using the same window
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s->window = [[GLMPlayerWindow alloc] initWithContentRect:NSMakeRect(0, 0, d_width, d_height)
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styleMask:s->windowed_mask
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backing:NSBackingStoreBuffered defer:NO];
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GLMPlayerOpenGLView *glView = [[GLMPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)];
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int i = 0;
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NSOpenGLPixelFormatAttribute attr[32];
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if (is_lion_or_better()) {
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attr[i++] = NSOpenGLPFAOpenGLProfile;
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attr[i++] = (gl3profile ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy);
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} else if(gl3profile) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"[cocoa] Invalid pixel format attribute "
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"(GL3 is not supported on OSX versions prior to 10.7)\n");
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return -1;
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}
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attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
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attr[i] = (NSOpenGLPixelFormatAttribute)0;
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s->pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
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if (!s->pixelFormat) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"[cocoa] Invalid pixel format attribute "
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"(GL3 not supported?)\n");
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return -1;
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}
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s->glContext = [[NSOpenGLContext alloc] initWithFormat:s->pixelFormat shareContext:nil];
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create_menu();
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[s->window setContentView:glView];
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[glView release];
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[s->window setAcceptsMouseMovedEvents:YES];
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[s->glContext setView:glView];
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[s->glContext makeCurrentContext];
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[NSApp setDelegate:s->window];
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[s->window setDelegate:s->window];
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[s->window setContentSize:s->current_video_size];
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[s->window setContentAspectRatio:s->current_video_size];
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[s->window center];
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if (flags & VOFLAG_HIDDEN) {
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[s->window orderOut:nil];
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} else {
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[s->window makeKeyAndOrderFront:nil];
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[NSApp activateIgnoringOtherApps:YES];
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}
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if (flags & VOFLAG_FULLSCREEN)
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vo_cocoa_fullscreen(vo);
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vo_set_level(opts->vo_ontop);
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} else {
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if (s->current_video_size.width != s->previous_video_size.width ||
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s->current_video_size.height != s->previous_video_size.height) {
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if (vo_fs) {
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// we will resize as soon as we get out of fullscreen
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s->out_fs_resize = YES;
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} else {
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// only if we are not in fullscreen and the video size did change
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// we actually resize the window and set a new aspect ratio
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[s->window setContentSize:s->current_video_size keepCentered:YES];
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[s->window setContentAspectRatio:s->current_video_size];
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}
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}
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}
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resize_window(vo);
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if (s->window_title)
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[s->window_title release];
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s->window_title = [[NSString alloc] initWithUTF8String:vo_get_window_title(vo)];
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[s->window setTitle: s->window_title];
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return 0;
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}
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void vo_cocoa_swap_buffers()
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{
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[s->glContext flushBuffer];
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}
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void vo_cocoa_display_cursor(int requested_state)
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{
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if (requested_state) {
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if (!vo_fs || s->cursor_autohide_delay > -2) {
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s->display_cursor = requested_state;
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CGDisplayShowCursor(kCGDirectMainDisplay);
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}
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} else {
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if (s->cursor_autohide_delay != -1) {
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s->display_cursor = requested_state;
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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}
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}
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int vo_cocoa_check_events(struct vo *vo)
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{
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NSEvent *event;
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float curTime = TickCount()/60;
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int msCurTime = (int) (curTime * 1000);
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// automatically hide mouse cursor
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if (vo_fs && s->display_cursor &&
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(msCurTime - s->cursor_timer >= s->cursor_autohide_delay)) {
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vo_cocoa_display_cursor(0);
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s->cursor_timer = msCurTime;
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}
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//update activity every 30 seconds to prevent
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//screensaver from starting up.
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if ((int)curTime - s->last_screensaver_update >= 30 || s->last_screensaver_update == 0)
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{
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UpdateSystemActivity(UsrActivity);
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s->last_screensaver_update = (int)curTime;
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}
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event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil
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inMode:NSEventTrackingRunLoopMode dequeue:YES];
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if (event == nil)
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return 0;
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l_vo = vo;
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[NSApp sendEvent:event];
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l_vo = nil;
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if (s->did_resize) {
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s->did_resize = NO;
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resize_window(vo);
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return VO_EVENT_RESIZE;
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}
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// Without SDL's bootstrap code (include SDL.h in mplayer.c),
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// on Leopard, we have trouble to get the play window automatically focused
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// when the app is actived. The Following code fix this problem.
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#ifndef CONFIG_SDL
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if ([event type] == NSAppKitDefined
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&& [event subtype] == NSApplicationActivatedEventType) {
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[s->window makeMainWindow];
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[s->window makeKeyAndOrderFront:nil];
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}
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#endif
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return 0;
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}
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void vo_cocoa_fullscreen(struct vo *vo)
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{
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[s->window fullscreen];
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resize_window(vo);
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}
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int vo_cocoa_swap_interval(int enabled)
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{
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[s->glContext setValues:&enabled forParameter:NSOpenGLCPSwapInterval];
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return 0;
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}
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void *vo_cocoa_cgl_context(void)
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{
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return [s->glContext CGLContextObj];
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}
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void *vo_cocoa_cgl_pixel_format(void)
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{
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return CGLGetPixelFormat(vo_cocoa_cgl_context());
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}
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int vo_cocoa_cgl_color_size(void)
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{
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GLint value;
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CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(), 0,
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kCGLPFAColorSize, &value);
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switch (value) {
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case 32:
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case 24:
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return 8;
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case 16:
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return 5;
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}
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return 8;
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}
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void create_menu()
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{
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NSMenu *menu;
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NSMenuItem *menuItem;
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menu = [[NSMenu new] autorelease];
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menuItem = [[NSMenuItem new] autorelease];
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[menu addItem: menuItem];
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[NSApp setMainMenu: menu];
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menu = [[NSMenu alloc] initWithTitle:@"Movie"];
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(halfSize) keyEquivalent:@"0"]; [menu addItem:menuItem];
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(normalSize) keyEquivalent:@"1"]; [menu addItem:menuItem];
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(doubleSize) keyEquivalent:@"2"]; [menu addItem:menuItem];
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:menu];
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[[NSApp mainMenu] addItem:menuItem];
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[menu release];
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[menuItem release];
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}
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bool is_lion_or_better(void)
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{
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SInt32 major, minor;
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Gestalt(gestaltSystemVersionMajor, &major);
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Gestalt(gestaltSystemVersionMinor, &minor);
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if(major >= 10 && minor >= 7)
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return YES;
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else
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return NO;
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}
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@implementation GLMPlayerWindow
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- (void) windowDidResize:(NSNotification *) notification
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{
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if (l_vo)
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s->did_resize = YES;
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}
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- (void) fullscreen
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{
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if (!vo_fs) {
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update_screen_info();
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[NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar];
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s->windowed_frame = [self frame];
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[self setHasShadow:NO];
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[self setStyleMask:s->fullscreen_mask];
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[self setFrame:s->screen_frame display:YES animate:NO];
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[self setLevel:s->fullscreen_window_level];
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vo_fs = VO_TRUE;
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vo_cocoa_display_cursor(0);
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[self setMovableByWindowBackground: NO];
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} else {
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[NSApp setPresentationOptions:NSApplicationPresentationDefault];
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[self setHasShadow:YES];
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[self setStyleMask:s->windowed_mask];
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[self setTitle:s->window_title];
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[self setFrame:s->windowed_frame display:YES animate:NO];
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if (s->out_fs_resize) {
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[self setContentSize:s->current_video_size keepCentered:YES];
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s->out_fs_resize = NO;
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}
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[self setContentAspectRatio:s->current_video_size];
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[self setLevel:s->windowed_window_level];
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vo_fs = VO_FALSE;
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vo_cocoa_display_cursor(1);
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[self setMovableByWindowBackground: YES];
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}
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}
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- (BOOL) canBecomeMainWindow { return YES; }
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- (BOOL) canBecomeKeyWindow { return YES; }
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- (BOOL) acceptsFirstResponder { return YES; }
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- (BOOL) becomeFirstResponder { return YES; }
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- (BOOL) resignFirstResponder { return YES; }
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- (BOOL) windowShouldClose:(id)sender
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{
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mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN);
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// We have to wait for MPlayer to handle this,
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// otherwise we are in trouble if the
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// KEY_CLOSE_WIN handler is disabled
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return NO;
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}
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- (BOOL) isMovableByWindowBackground
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{
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// this is only valid as a starting value. it will be rewritten in the -fullscreen method.
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return !vo_fs;
|
|
}
|
|
|
|
- (void) handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r
|
|
{
|
|
mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN);
|
|
}
|
|
|
|
- (void) keyDown:(NSEvent *)theEvent
|
|
{
|
|
unsigned char charcode;
|
|
if (([theEvent modifierFlags] & NSRightAlternateKeyMask) == NSRightAlternateKeyMask)
|
|
charcode = *[[theEvent characters] UTF8String];
|
|
else
|
|
charcode = [[theEvent charactersIgnoringModifiers] characterAtIndex:0];
|
|
|
|
int key = convert_key([theEvent keyCode], charcode);
|
|
|
|
if (key > -1) {
|
|
if ([theEvent modifierFlags] & NSShiftKeyMask)
|
|
key |= KEY_MODIFIER_SHIFT;
|
|
if ([theEvent modifierFlags] & NSControlKeyMask)
|
|
key |= KEY_MODIFIER_CTRL;
|
|
if (([theEvent modifierFlags] & NSLeftAlternateKeyMask) == NSLeftAlternateKeyMask)
|
|
key |= KEY_MODIFIER_ALT;
|
|
if ([theEvent modifierFlags] & NSCommandKeyMask)
|
|
key |= KEY_MODIFIER_META;
|
|
mplayer_put_key(l_vo->key_fifo, key);
|
|
}
|
|
}
|
|
|
|
- (void) mouseMoved: (NSEvent *) theEvent
|
|
{
|
|
if (vo_fs)
|
|
vo_cocoa_display_cursor(1);
|
|
}
|
|
|
|
- (void) mouseDragged:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) mouseDown:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) mouseUp:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) rightMouseDown:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) rightMouseUp:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) otherMouseDown:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) otherMouseUp:(NSEvent *)theEvent
|
|
{
|
|
[self mouseEvent: theEvent];
|
|
}
|
|
|
|
- (void) scrollWheel:(NSEvent *)theEvent
|
|
{
|
|
if ([theEvent deltaY] > 0)
|
|
mplayer_put_key(l_vo->key_fifo, MOUSE_BTN3);
|
|
else
|
|
mplayer_put_key(l_vo->key_fifo, MOUSE_BTN4);
|
|
}
|
|
|
|
- (void) mouseEvent:(NSEvent *)theEvent
|
|
{
|
|
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
|
|
int buttonNumber = [theEvent buttonNumber];
|
|
// Fix to mplayer defined button order: left, middle, right
|
|
if (buttonNumber == 1) buttonNumber = 2;
|
|
else if (buttonNumber == 2) buttonNumber = 1;
|
|
switch ([theEvent type]) {
|
|
case NSLeftMouseDown:
|
|
case NSRightMouseDown:
|
|
case NSOtherMouseDown:
|
|
mplayer_put_key(l_vo->key_fifo, (MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN);
|
|
// Looks like Cocoa doesn't create MouseUp events when we are
|
|
// doing the second click in a double click. Put in the key_fifo
|
|
// the key that would be put from the MouseUp handling code.
|
|
if([theEvent clickCount] == 2)
|
|
mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber);
|
|
break;
|
|
case NSLeftMouseUp:
|
|
case NSRightMouseUp:
|
|
case NSOtherMouseUp:
|
|
mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) applicationWillBecomeActive:(NSNotification *)aNotification
|
|
{
|
|
if (vo_fs) {
|
|
[s->window makeKeyAndOrderFront:s->window];
|
|
[s->window setLevel:s->fullscreen_window_level];
|
|
[NSApp setPresentationOptions:NSApplicationPresentationHideDock|
|
|
NSApplicationPresentationHideMenuBar];
|
|
}
|
|
}
|
|
|
|
- (void) applicationWillResignActive:(NSNotification *)aNotification
|
|
{
|
|
if (vo_fs) {
|
|
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
|
|
[s->window setLevel:s->windowed_window_level];
|
|
[s->window orderBack:s->window];
|
|
}
|
|
}
|
|
|
|
- (void) applicationDidFinishLaunching:(NSNotification*)notification
|
|
{
|
|
// Install an event handler so the Quit menu entry works
|
|
// The proper way using NSApp setDelegate: and
|
|
// applicationShouldTerminate: does not work,
|
|
// probably NSApplication never installs its handler.
|
|
[[NSAppleEventManager sharedAppleEventManager]
|
|
setEventHandler:self
|
|
andSelector:@selector(handleQuitEvent:withReplyEvent:)
|
|
forEventClass:kCoreEventClass
|
|
andEventID:kAEQuitApplication];
|
|
}
|
|
|
|
- (void) normalSize
|
|
{
|
|
if (!vo_fs)
|
|
[self setContentSize:s->current_video_size keepCentered:YES];
|
|
}
|
|
|
|
- (void) halfSize { [self mulSize:0.5f];}
|
|
|
|
- (void) doubleSize { [self mulSize:2.0f];}
|
|
|
|
- (void) mulSize:(float)multiplier
|
|
{
|
|
if (!vo_fs) {
|
|
NSSize size = [[self contentView] frame].size;
|
|
size.width = s->current_video_size.width * (multiplier);
|
|
size.height = s->current_video_size.height * (multiplier);
|
|
[self setContentSize:size keepCentered:YES];
|
|
}
|
|
}
|
|
|
|
- (void) setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
|
|
{
|
|
if (keepCentered) {
|
|
NSRect nf = [self frame];
|
|
NSRect vf = [[self screen] visibleFrame];
|
|
int title_height = nf.size.height - [[self contentView] bounds].size.height;
|
|
double ratio = (double)ns.width / (double)ns.height;
|
|
|
|
// clip the new size to the visibleFrame's size if needed
|
|
if (ns.width > vf.size.width || ns.height + title_height > vf.size.height) {
|
|
ns = vf.size;
|
|
ns.height -= title_height; // make space for the title bar
|
|
|
|
if (ns.width > ns.height) {
|
|
ns.height = ((double)ns.width * 1/ratio + 0.5);
|
|
} else {
|
|
ns.width = ((double)ns.height * ratio + 0.5);
|
|
}
|
|
}
|
|
|
|
int dw = nf.size.width - ns.width;
|
|
int dh = nf.size.height - ns.height - title_height;
|
|
|
|
nf.origin.x += dw / 2;
|
|
nf.origin.y += dh / 2;
|
|
|
|
[self setFrame: NSMakeRect(nf.origin.x, nf.origin.y, ns.width, ns.height + title_height) display:YES animate:NO];
|
|
} else {
|
|
[self setContentSize:ns];
|
|
}
|
|
}
|
|
@end
|
|
|
|
@implementation GLMPlayerOpenGLView
|
|
- (void) drawRect: (NSRect)rect
|
|
{
|
|
[[NSColor clearColor] set];
|
|
NSRectFill([self bounds]);
|
|
}
|
|
@end
|