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Commit 0e0b87b6f3297 fixed that dropped packets did not trigger further work correctly. But it also made trivial --lavfi-complex freeze. The reason is that the meaning if DATA_AGAIN was overloaded: the decoders meant that they should be called again, while lavfi.c meant that other outputs needed to be checked again. Rename the latter meaning to DATA_STARVE, which means that the current input will deliver no more data, until "other" work has been done (like reading other outputs, or feeding input). The decoders never return DATA_STARVE, because they don't get input from the player core (instead, they get it from the demuxer directly, which is why they still can return DATA_WAIT). Also document the DATA_* semantics in the enum. Fixes #4746. |
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.. | ||
av_common.c | ||
av_common.h | ||
av_log.c | ||
av_log.h | ||
codecs.c | ||
codecs.h | ||
common.c | ||
common.h | ||
encode_lavc.c | ||
encode_lavc.h | ||
encode.h | ||
global.h | ||
msg_control.h | ||
msg.c | ||
msg.h | ||
playlist.c | ||
playlist.h | ||
recorder.c | ||
recorder.h | ||
tags.c | ||
tags.h | ||
version.c |