mirror of
https://github.com/mpv-player/mpv
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42a792bbc7
Replace it by standard mp_msg message system. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29088 b3059339-0415-0410-9bf9-f77b7e298cf2
571 lines
17 KiB
C
571 lines
17 KiB
C
/*
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* scaletempo audio filter
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*
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* scale tempo while maintaining pitch
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* (WSOLA technique with cross correlation)
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* inspired by SoundTouch library by Olli Parviainen
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*
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* basic algorithm
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* - produce 'stride' output samples per loop
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* - consume stride*scale input samples per loop
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*
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* to produce smoother transitions between strides, blend next overlap
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* samples from last stride with correlated samples of current input
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*
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* Copyright (c) 2007 Robert Juliano
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include "af.h"
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#include "libavutil/common.h"
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#include "subopt-helper.h"
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#include "help_mp.h"
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// Data for specific instances of this filter
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typedef struct af_scaletempo_s
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{
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// stride
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float scale;
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float speed;
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float frames_stride_scaled;
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float frames_stride_error;
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int bytes_per_frame;
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int bytes_stride;
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float bytes_stride_scaled;
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int bytes_queue;
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int bytes_queued;
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int bytes_to_slide;
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int8_t* buf_queue;
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// overlap
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int samples_overlap;
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int samples_standing;
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int bytes_overlap;
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int bytes_standing;
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void* buf_overlap;
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void* table_blend;
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void (*output_overlap)(struct af_scaletempo_s* s, void* out_buf, int bytes_off);
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// best overlap
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int frames_search;
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int num_channels;
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void* buf_pre_corr;
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void* table_window;
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int (*best_overlap_offset)(struct af_scaletempo_s* s);
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// command line
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float scale_nominal;
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float ms_stride;
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float percent_overlap;
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float ms_search;
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short speed_tempo;
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short speed_pitch;
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} af_scaletempo_t;
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static int fill_queue(struct af_instance_s* af, af_data_t* data, int offset)
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{
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af_scaletempo_t* s = af->setup;
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int bytes_in = data->len - offset;
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int offset_unchanged = offset;
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if (s->bytes_to_slide > 0) {
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if (s->bytes_to_slide < s->bytes_queued) {
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int bytes_move = s->bytes_queued - s->bytes_to_slide;
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memmove(s->buf_queue,
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s->buf_queue + s->bytes_to_slide,
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bytes_move);
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s->bytes_to_slide = 0;
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s->bytes_queued = bytes_move;
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} else {
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int bytes_skip;
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s->bytes_to_slide -= s->bytes_queued;
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bytes_skip = FFMIN(s->bytes_to_slide, bytes_in);
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s->bytes_queued = 0;
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s->bytes_to_slide -= bytes_skip;
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offset += bytes_skip;
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bytes_in -= bytes_skip;
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}
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}
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if (bytes_in > 0) {
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int bytes_copy = FFMIN(s->bytes_queue - s->bytes_queued, bytes_in);
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memcpy(s->buf_queue + s->bytes_queued,
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(int8_t*)data->audio + offset,
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bytes_copy);
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s->bytes_queued += bytes_copy;
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offset += bytes_copy;
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}
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return offset - offset_unchanged;
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}
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#define UNROLL_PADDING (4*4)
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static int best_overlap_offset_float(af_scaletempo_t* s)
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{
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float *pw, *po, *ppc, *search_start;
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float best_corr = INT_MIN;
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int best_off = 0;
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int i, off;
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pw = s->table_window;
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po = s->buf_overlap;
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po += s->num_channels;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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*ppc++ = *pw++ * *po++;
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}
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search_start = (float*)s->buf_queue + s->num_channels;
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for (off=0; off<s->frames_search; off++) {
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float corr = 0;
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float* ps = search_start;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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corr += *ppc++ * *ps++;
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}
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if (corr > best_corr) {
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best_corr = corr;
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best_off = off;
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}
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search_start += s->num_channels;
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}
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return best_off * 4 * s->num_channels;
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}
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static int best_overlap_offset_s16(af_scaletempo_t* s)
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{
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int32_t *pw, *ppc;
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int16_t *po, *search_start;
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int64_t best_corr = INT64_MIN;
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int best_off = 0;
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int off;
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long i;
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pw = s->table_window;
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po = s->buf_overlap;
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po += s->num_channels;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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*ppc++ = ( *pw++ * *po++ ) >> 15;
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}
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search_start = (int16_t*)s->buf_queue + s->num_channels;
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for (off=0; off<s->frames_search; off++) {
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int64_t corr = 0;
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int16_t* ps = search_start;
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ppc = s->buf_pre_corr;
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ppc += s->samples_overlap - s->num_channels;
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ps += s->samples_overlap - s->num_channels;
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i = -(s->samples_overlap - s->num_channels);
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do {
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corr += ppc[i+0] * ps[i+0];
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corr += ppc[i+1] * ps[i+1];
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corr += ppc[i+2] * ps[i+2];
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corr += ppc[i+3] * ps[i+3];
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i += 4;
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} while (i < 0);
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if (corr > best_corr) {
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best_corr = corr;
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best_off = off;
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}
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search_start += s->num_channels;
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}
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return best_off * 2 * s->num_channels;
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}
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static void output_overlap_float(af_scaletempo_t* s, void* buf_out,
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int bytes_off)
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{
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float* pout = buf_out;
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float* pb = s->table_blend;
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float* po = s->buf_overlap;
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float* pin = (float*)(s->buf_queue + bytes_off);
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int i;
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for (i=0; i<s->samples_overlap; i++) {
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*pout++ = *po - *pb++ * ( *po - *pin++ ); po++;
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}
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}
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static void output_overlap_s16(af_scaletempo_t* s, void* buf_out,
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int bytes_off)
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{
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int16_t* pout = buf_out;
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int32_t* pb = s->table_blend;
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int16_t* po = s->buf_overlap;
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int16_t* pin = (int16_t*)(s->buf_queue + bytes_off);
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int i;
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for (i=0; i<s->samples_overlap; i++) {
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*pout++ = *po - ( ( *pb++ * ( *po - *pin++ ) ) >> 16 ); po++;
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}
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}
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// Filter data through filter
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static af_data_t* play(struct af_instance_s* af, af_data_t* data)
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{
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af_scaletempo_t* s = af->setup;
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int offset_in;
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int max_bytes_out;
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int8_t* pout;
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if (s->scale == 1.0) {
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return data;
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}
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// RESIZE_LOCAL_BUFFER - can't use macro
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max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1) * s->bytes_stride;
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if (max_bytes_out > af->data->len) {
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mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
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"old len = %i, new len = %i\n",af->info->name,af->data->len,max_bytes_out);
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af->data->audio = realloc(af->data->audio, max_bytes_out);
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if (!af->data->audio) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory\n");
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return NULL;
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}
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af->data->len = max_bytes_out;
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}
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offset_in = fill_queue(af, data, 0);
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pout = af->data->audio;
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while (s->bytes_queued >= s->bytes_queue) {
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int ti;
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float tf;
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int bytes_off = 0;
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// output stride
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if (s->output_overlap) {
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if (s->best_overlap_offset)
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bytes_off = s->best_overlap_offset(s);
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s->output_overlap(s, pout, bytes_off);
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}
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memcpy(pout + s->bytes_overlap,
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s->buf_queue + bytes_off + s->bytes_overlap,
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s->bytes_standing);
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pout += s->bytes_stride;
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// input stride
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memcpy(s->buf_overlap,
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s->buf_queue + bytes_off + s->bytes_stride,
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s->bytes_overlap);
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tf = s->frames_stride_scaled + s->frames_stride_error;
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ti = (int)tf;
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s->frames_stride_error = tf - ti;
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s->bytes_to_slide = ti * s->bytes_per_frame;
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offset_in += fill_queue(af, data, offset_in);
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}
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// This filter can have a negative delay when scale > 1:
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// output corresponding to some length of input can be decided and written
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// after receiving only a part of that input.
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af->delay = s->bytes_queued - s->bytes_to_slide;
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data->audio = af->data->audio;
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data->len = pout - (int8_t *)af->data->audio;
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return data;
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}
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// Initialization and runtime control
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static int control(struct af_instance_s* af, int cmd, void* arg)
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{
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af_scaletempo_t* s = af->setup;
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switch(cmd){
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case AF_CONTROL_REINIT:{
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af_data_t* data = (af_data_t*)arg;
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float srate = data->rate / 1000;
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int nch = data->nch;
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int bps;
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int use_int = 0;
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int frames_stride, frames_overlap;
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int i, j;
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mp_msg(MSGT_AFILTER, MSGL_V,
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"[scaletempo] %.3f speed * %.3f scale_nominal = %.3f\n",
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s->speed, s->scale_nominal, s->scale);
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if (s->scale == 1.0) {
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if (s->speed_tempo && s->speed_pitch)
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return AF_DETACH;
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memcpy(af->data, data, sizeof(af_data_t));
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return af_test_output(af, data);
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}
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af->data->rate = data->rate;
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af->data->nch = data->nch;
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if ( data->format == AF_FORMAT_S16_LE
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|| data->format == AF_FORMAT_S16_BE ) {
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use_int = 1;
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af->data->format = AF_FORMAT_S16_NE;
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af->data->bps = bps = 2;
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} else {
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af->data->format = AF_FORMAT_FLOAT_NE;
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af->data->bps = bps = 4;
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}
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frames_stride = srate * s->ms_stride;
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s->bytes_stride = frames_stride * bps * nch;
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s->bytes_stride_scaled = s->scale * s->bytes_stride;
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s->frames_stride_scaled = s->scale * frames_stride;
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s->frames_stride_error = 0;
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af->mul = (double)s->bytes_stride / s->bytes_stride_scaled;
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frames_overlap = frames_stride * s->percent_overlap;
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if (frames_overlap <= 0) {
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s->bytes_standing = s->bytes_stride;
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s->samples_standing = s->bytes_standing / bps;
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s->output_overlap = NULL;
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} else {
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s->samples_overlap = frames_overlap * nch;
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s->bytes_overlap = frames_overlap * nch * bps;
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s->bytes_standing = s->bytes_stride - s->bytes_overlap;
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s->samples_standing = s->bytes_standing / bps;
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s->buf_overlap = realloc(s->buf_overlap, s->bytes_overlap);
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s->table_blend = realloc(s->table_blend, s->bytes_overlap * 4);
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if(!s->buf_overlap || !s->table_blend) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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memset(s->buf_overlap, 0, s->bytes_overlap);
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if (use_int) {
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int32_t* pb = s->table_blend;
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int64_t blend = 0;
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for (i=0; i<frames_overlap; i++) {
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int32_t v = blend / frames_overlap;
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for (j=0; j<nch; j++) {
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*pb++ = v;
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}
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blend += 65536; // 2^16
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}
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s->output_overlap = output_overlap_s16;
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} else {
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float* pb = s->table_blend;
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for (i=0; i<frames_overlap; i++) {
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float v = i / (float)frames_overlap;
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for (j=0; j<nch; j++) {
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*pb++ = v;
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}
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}
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s->output_overlap = output_overlap_float;
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}
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}
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s->frames_search = (frames_overlap > 1) ? srate * s->ms_search : 0;
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if (s->frames_search <= 0) {
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s->best_overlap_offset = NULL;
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} else {
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if (use_int) {
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int64_t t = frames_overlap;
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int32_t n = 8589934588LL / (t * t); // 4 * (2^31 - 1) / t^2
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int32_t* pw;
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s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap * 2 + UNROLL_PADDING);
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s->table_window = realloc(s->table_window, s->bytes_overlap * 2 - nch * bps * 2);
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if(!s->buf_pre_corr || !s->table_window) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0, UNROLL_PADDING);
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pw = s->table_window;
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for (i=1; i<frames_overlap; i++) {
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int32_t v = ( i * (t - i) * n ) >> 15;
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for (j=0; j<nch; j++) {
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*pw++ = v;
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}
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}
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s->best_overlap_offset = best_overlap_offset_s16;
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} else {
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float* pw;
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s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap);
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s->table_window = realloc(s->table_window, s->bytes_overlap - nch * bps);
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if(!s->buf_pre_corr || !s->table_window) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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pw = s->table_window;
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for (i=1; i<frames_overlap; i++) {
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float v = i * (frames_overlap - i);
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for (j=0; j<nch; j++) {
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*pw++ = v;
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}
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}
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s->best_overlap_offset = best_overlap_offset_float;
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}
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}
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s->bytes_per_frame = bps * nch;
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s->num_channels = nch;
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s->bytes_queue
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= (s->frames_search + frames_stride + frames_overlap) * bps * nch;
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s->buf_queue = realloc(s->buf_queue, s->bytes_queue + UNROLL_PADDING);
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if(!s->buf_queue) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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mp_msg (MSGT_AFILTER, MSGL_DBG2, "[scaletempo] "
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"%.2f stride_in, %i stride_out, %i standing, "
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"%i overlap, %i search, %i queue, %s mode\n",
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s->frames_stride_scaled,
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(int)(s->bytes_stride / nch / bps),
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(int)(s->bytes_standing / nch / bps),
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(int)(s->bytes_overlap / nch / bps),
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s->frames_search,
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(int)(s->bytes_queue / nch / bps),
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(use_int?"s16":"float"));
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return af_test_output(af, (af_data_t*)arg);
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}
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case AF_CONTROL_PLAYBACK_SPEED | AF_CONTROL_SET:{
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if (s->speed_tempo) {
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if (s->speed_pitch) {
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break;
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}
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s->speed = *(float*)arg;
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s->scale = s->speed * s->scale_nominal;
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} else {
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if (s->speed_pitch) {
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s->speed = 1 / *(float*)arg;
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s->scale = s->speed * s->scale_nominal;
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break;
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}
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}
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return AF_OK;
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}
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case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_SET:{
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s->scale = *(float*)arg;
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s->scale = s->speed * s->scale_nominal;
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return AF_OK;
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}
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case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_GET:
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*(float*)arg = s->scale;
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return AF_OK;
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case AF_CONTROL_COMMAND_LINE:{
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strarg_t speed = {};
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opt_t subopts[] = {
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{"scale", OPT_ARG_FLOAT, &s->scale_nominal, NULL},
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|
{"stride", OPT_ARG_FLOAT, &s->ms_stride, NULL},
|
|
{"overlap", OPT_ARG_FLOAT, &s->percent_overlap, NULL},
|
|
{"search", OPT_ARG_FLOAT, &s->ms_search, NULL},
|
|
{"speed", OPT_ARG_STR, &speed, NULL},
|
|
{NULL},
|
|
};
|
|
if (subopt_parse(arg, subopts) != 0) {
|
|
return AF_ERROR;
|
|
}
|
|
if (s->scale_nominal <= 0) {
|
|
mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
|
|
MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
|
|
": scale > 0\n");
|
|
return AF_ERROR;
|
|
}
|
|
if (s->ms_stride <= 0) {
|
|
mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
|
|
MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
|
|
": stride > 0\n");
|
|
return AF_ERROR;
|
|
}
|
|
if (s->percent_overlap < 0 || s->percent_overlap > 1) {
|
|
mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
|
|
MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
|
|
": 0 <= overlap <= 1\n");
|
|
return AF_ERROR;
|
|
}
|
|
if (s->ms_search < 0) {
|
|
mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
|
|
MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
|
|
": search >= 0\n");
|
|
return AF_ERROR;
|
|
}
|
|
if (speed.len > 0) {
|
|
if (strcmp(speed.str, "pitch") == 0) {
|
|
s->speed_tempo = 0;
|
|
s->speed_pitch = 1;
|
|
} else if (strcmp(speed.str, "tempo") == 0) {
|
|
s->speed_tempo = 1;
|
|
s->speed_pitch = 0;
|
|
} else if (strcmp(speed.str, "none") == 0) {
|
|
s->speed_tempo = 0;
|
|
s->speed_pitch = 0;
|
|
} else if (strcmp(speed.str, "both") == 0) {
|
|
s->speed_tempo = 1;
|
|
s->speed_pitch = 1;
|
|
} else {
|
|
mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
|
|
MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
|
|
": speed=[pitch|tempo|none|both]\n");
|
|
return AF_ERROR;
|
|
}
|
|
}
|
|
s->scale = s->speed * s->scale_nominal;
|
|
mp_msg(MSGT_AFILTER, MSGL_DBG2, "[scaletempo] %6.3f scale, %6.2f stride, %6.2f overlap, %6.2f search, speed = %s\n", s->scale_nominal, s->ms_stride, s->percent_overlap, s->ms_search, (s->speed_tempo?(s->speed_pitch?"tempo and speed":"tempo"):(s->speed_pitch?"pitch":"none")));
|
|
return AF_OK;
|
|
}
|
|
}
|
|
return AF_UNKNOWN;
|
|
}
|
|
|
|
// Deallocate memory
|
|
static void uninit(struct af_instance_s* af)
|
|
{
|
|
af_scaletempo_t* s = af->setup;
|
|
free(af->data->audio);
|
|
free(af->data);
|
|
free(s->buf_queue);
|
|
free(s->buf_overlap);
|
|
free(s->buf_pre_corr);
|
|
free(s->table_blend);
|
|
free(s->table_window);
|
|
free(af->setup);
|
|
}
|
|
|
|
// Allocate memory and set function pointers
|
|
static int af_open(af_instance_t* af){
|
|
af_scaletempo_t* s;
|
|
|
|
af->control = control;
|
|
af->uninit = uninit;
|
|
af->play = play;
|
|
af->mul = 1;
|
|
af->data = calloc(1,sizeof(af_data_t));
|
|
af->setup = calloc(1,sizeof(af_scaletempo_t));
|
|
if(af->data == NULL || af->setup == NULL)
|
|
return AF_ERROR;
|
|
|
|
s = af->setup;
|
|
s->scale = s->speed = s->scale_nominal = 1.0;
|
|
s->speed_tempo = 1;
|
|
s->speed_pitch = 0;
|
|
s->ms_stride = 60;
|
|
s->percent_overlap = .20;
|
|
s->ms_search = 14;
|
|
|
|
return AF_OK;
|
|
}
|
|
|
|
// Description of this filter
|
|
af_info_t af_info_scaletempo = {
|
|
"Scale audio tempo while maintaining pitch",
|
|
"scaletempo",
|
|
"Robert Juliano",
|
|
"",
|
|
AF_FLAGS_REENTRANT,
|
|
af_open
|
|
};
|