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mpv/stream/stream_memory.c
Niklas Haas 345bb193fe
vo_opengl: support loading custom user textures
Parsing the texture data as raw strings makes the textures the most
portable and self-contained. In order to facilitate different types of
shaders, the parse_user_shader interaction has been changed to instead
have it loop through blocks and call the passed functions for each valid
block parsed. This is more modular and also cleaner, with better code
separation.

Closes #4586.
2017-07-27 23:51:05 +02:00

90 lines
2.3 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <libavutil/common.h>
#include "stream.h"
struct priv {
bstr data;
};
static int fill_buffer(stream_t *s, char* buffer, int len)
{
struct priv *p = s->priv;
bstr data = p->data;
if (s->pos < 0 || s->pos > data.len)
return 0;
len = FFMIN(len, data.len - s->pos);
memcpy(buffer, data.start + s->pos, len);
return len;
}
static int seek(stream_t *s, int64_t newpos)
{
return 1;
}
static int control(stream_t *s, int cmd, void *arg)
{
struct priv *p = s->priv;
switch(cmd) {
case STREAM_CTRL_GET_SIZE:
*(int64_t *)arg = p->data.len;
return 1;
case STREAM_CTRL_SET_CONTENTS: ;
bstr *data = (bstr *)arg;
talloc_free(p->data.start);
p->data = bstrdup(s, *data);
return 1;
}
return STREAM_UNSUPPORTED;
}
static int open_f(stream_t *stream)
{
stream->fill_buffer = fill_buffer;
stream->seek = seek;
stream->seekable = true;
stream->control = control;
stream->read_chunk = 1024 * 1024;
stream->allow_caching = false;
struct priv *p = talloc_zero(stream, struct priv);
stream->priv = p;
// Initial data
bstr data = bstr0(stream->url);
bool use_hex = bstr_eatstart0(&data, "hex://");
if (!use_hex)
bstr_eatstart0(&data, "memory://");
stream_control(stream, STREAM_CTRL_SET_CONTENTS, &data);
if (use_hex && !bstr_decode_hex(stream, p->data, &p->data)) {
MP_FATAL(stream, "Invalid data.\n");
return STREAM_ERROR;
}
return STREAM_OK;
}
const stream_info_t stream_info_memory = {
.name = "memory",
.open = open_f,
.protocols = (const char*const[]){ "memory", "hex", NULL },
};