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Command line video player
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wm4 f3c84a322d vo_opengl: fix display of ARGB ith color management enabled
PNG uses a different component order from GL_RGBA, so we upload the
surface using the "wrong" order, and then fix it in the shader. This
breaks if a sRGB texture (GL_SRGB) is used: the hardware will not touch
the alpha channel, which means that the B component is not adjusted,
leading to incorrect output.

Just remove the use of sRGB textures completely. It might lead to a
slight slow down when playing RGB with color management enabled, but
with this combination of obscure use case with minor performance impact
it's not a meaningful disadvantage.

Unfortunately this also means that alpha is handled incorrectly with our
own color management, but alpha isn't so important and can be fixed
later. (0.0 and 1.0 are unchanged by the transfer function, so it
"mostly" works.)

Fixes #1530.
2015-01-28 13:36:07 +01:00
audio ao_pulse: plug a memory leak 2015-01-25 01:26:11 +01:00
common msg: add --log-file option 2015-01-26 11:31:02 +01:00
demux player: demote matroska ordered chapter scanning messages to Verbose 2015-01-28 11:43:48 +09:00
DOCS vf_ilpack: remove this filter 2015-01-27 19:13:51 +01:00
etc input.conf: bind 'A' to cycling aspect ratios 2015-01-26 03:03:19 +01:00
input input: fix dangling pointer 2015-01-25 00:37:31 +01:00
libmpv client API: notify API user on event queue overflow 2015-01-19 21:26:42 +01:00
misc bstr: fix possible undefined behavior with length 0 strings 2015-01-12 14:43:52 +01:00
options options: list correct default value for --screenshot-template 2015-01-26 11:38:23 +01:00
osdep msg: add --log-file option 2015-01-26 11:31:02 +01:00
player player: demote matroska ordered chapter scanning messages to Verbose 2015-01-28 11:43:48 +09:00
stream stream: reject overly long URLs 2015-01-21 12:11:37 +01:00
sub ta: rename MP_TALLOC_ELEMS to MP_TALLOC_AVAIL 2015-01-27 18:09:36 +01:00
ta ta: rename MP_TALLOC_ELEMS to MP_TALLOC_AVAIL 2015-01-27 18:09:36 +01:00
test chmap_sel: add multichannel fallback heuristic 2014-12-29 17:56:53 +01:00
TOOLS youtube-dl_mpv.sh: unquote ${video_url} 2015-01-23 17:45:03 +01:00
video vo_opengl: fix display of ARGB ith color management enabled 2015-01-28 13:36:07 +01:00
waftools vo_opengl: cleanups after vo_opengl_old removal 2015-01-21 20:32:42 +01:00
.gitignore gitignore: ignore waf directory on Windows 2014-12-05 21:51:16 +11:00
.travis.yml travis: disable on OSX 2015-01-03 18:16:58 +01:00
bootstrap.py build: update to waf 1.8.4 2014-12-04 21:55:00 +01:00
Copyright
LICENSE
old-configure build: rename MPLAYER_CONFDIR define 2015-01-02 03:18:16 +01:00
old-makefile vf_ilpack: remove this filter 2015-01-27 19:13:51 +01:00
README.md README: extend dependecy list, link Windows compilation docs 2015-01-20 15:23:21 +01:00
talloc.h Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
travis-deps travis: use homebrew to build ffmpeg on OS X 2014-08-01 10:38:18 +02:00
version.sh TOOLS: shellcheck: quote variable expansions 2014-09-16 17:32:33 +02:00
wscript build: remove bogus client API examples build 2015-01-23 15:32:23 +01:00
wscript_build.py vf_ilpack: remove this filter 2015-01-27 19:13:51 +01:00

mpv

Overview

mpv is a movie player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.

If you are wondering what's different from mplayer2 and MPlayer you can read more about the changes.

Compilation

Compiling with full features requires development files for several external libraries. Below is a list of some important requirements.

The mpv build system uses waf but we don't store it in your source tree. The script './bootstrap.py' will download the latest version of waf that was tested with the build system.

For a list of the available build options use ./waf configure --help. If you think you have support for some feature installed but configure fails to detect it, the file build/config.log may contain information about the reasons for the failure.

NOTE: To avoid cluttering the output with unreadable spam, --help only shows one of the two switches for each option. If the option is autodetected by default, the --disable-*** switch is printed; if the option is disabled by default, the --enable-*** switch is printed. Either way, you can use --enable-*** or --disable-** regardless of what is printed by --help.

To build the software you can use ./waf build: the result of the compilation will be located in build/mpv. You can use ./waf install to install mpv to the prefix after it is compiled.

NOTE: Using the old build system (with ./old-configure) should still work, but will be removed in a future version of mpv.

Essential dependencies (incomplete list):

  • gcc or clang
  • X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
  • Audio output development headers (libasound/ALSA, pulseaudio)
  • FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample) At least FFmpeg 2.1.4 or Libav 10 is required.
  • libass
  • Lua (optional, required for the OSC pseudo-GUI)
  • libjpeg (optional, used for screenshots only)
  • Enca (optional, for subtitle charset detection)
  • vdpau and vaapi libraries for hardware decoding on Linux (optional)

Libass dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • fribidi, freetype, fontconfig development headers (for libass)
  • harfbuzz (optional, required for correct rendering of combining characters, particularly for correct rendering of non-English text on OSX, and Arabic/Indic scripts on any platform)

FFmpeg dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • OpenSSL (has to be explicitly enabled when compiling ffmpeg)
  • libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be explicitly enabled when compiling ffmpeg)
  • Libav also works, but some features will not work. (See section below.)

Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper (mpv-build) that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.

If you are running Mac OSX and using homebrew we provide homebrew-mpv, an up to date formula that compiles mpv with sensible dependencies and defaults for OSX.

If you want to build a Windows binary, you either have to use MSYS2 and MinGW, or cross-compile from Linux with MinGW. See Windows compilation.

FFmpeg vs. Libav

Generally, mpv should work with the latest release as well as the git version of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work with FFmpeg only. See the wiki article about the issue.

Release cycle

Every few months, a new release is cut off of the master branch and is assigned a 0.X.0 version number.

As part of the maintenance process, minor releases are made, which are assigned 0.X.Y version numbers. Minor releases contain bug fixes only. They never merge the master branch, and no features are added to it. Only the latest release is maintained.

The goal of releases is to provide stability and an unchanged base for the sake of Linux distributions. If you want the newest features, just use the master branch, which is stable most of the time, except sometimes, when it's not.

Releases other than the latest release are unsupported and unmaintained.

See the release policy document for more information.

Bug reports

Please use the issue tracker provided by GitHub to send us bug reports or feature requests.

Contributing

For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.

Contact

Most activity happens on the IRC channel and the github issue tracker. The mailing lists are mostly unused.

  • Github issue tracker: issue tracker (report bugs here)
  • User IRC Channel: #mpv-player on irc.freenode.net
  • Developer IRC Channel: #mpv-player-dev on irc.freenode.net
  • Users Mailing List: mpv-users@googlegroups.com (Archive / Subscribe).
  • Devel Mailing List: mpv-devel@googlegroups.com (Archive / Subscribe)

To contact the mpv team in private write to mpv-team@googlegroups.com. Use only if discretion is required.