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mpv/osdep/path.h
Dudemanguy 4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00

33 lines
1.5 KiB
C

#ifndef OSDEP_PATH_H
#define OSDEP_PATH_H
// Return a platform-specific path, identified by the type parameter. If the
// return value is allocated, talloc_ctx is used as talloc parent context.
//
// The following type values are defined:
// "home" the native mpv-specific user config dir
// "old_home" same as "home", but lesser priority (compatibility)
// "osxbundle" OSX bundle resource path
// "global" the least priority, global config file location
// "desktop" path to desktop contents
//
// These additional types are also defined. However, they are not necessarily
// implemented on every platform. Unlike some other type values that are
// platform specific (like "osxbundle"), the value of "home" is returned
// instead if these types are not explicitly defined.
// "cache" the native mpv-specific user cache dir
// "state" the native mpv-specific user state dir
//
// It is allowed to return a static string, so the caller must set talloc_ctx
// to something other than NULL to avoid memory leaks.
typedef const char *(*mp_get_platform_path_cb)(void *talloc_ctx, const char *type);
// Conforming to mp_get_platform_path_cb.
const char *mp_get_platform_path_darwin(void *talloc_ctx, const char *type);
const char *mp_get_platform_path_uwp(void *talloc_ctx, const char *type);
const char *mp_get_platform_path_win(void *talloc_ctx, const char *type);
const char *mp_get_platform_path_osx(void *talloc_ctx, const char *type);
const char *mp_get_platform_path_unix(void *talloc_ctx, const char *type);
#endif