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mpv/video/out/opengl/context_rpi.c
wm4 e4ec0f42e4 Change GPL/LGPL dual-licensed files to LGPL
Do this to make the license situation less confusing.

This change should be of no consequence, since LGPL is compatible with
GPL anyway, and making it LGPL-only does not restrict the use with GPL
code.

Additionally, the wording implies that this is allowed, and that we can
just remove the GPL part.
2016-01-19 18:36:34 +01:00

239 lines
6.2 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <assert.h>
#include "common/common.h"
#include "video/out/x11_common.h"
#include "context.h"
#include "context_rpi.h"
static void *get_proc_address(const GLubyte *name)
{
void *p = eglGetProcAddress(name);
// EGL 1.4 (supported by the RPI firmware) does not necessarily return
// function pointers for core functions.
if (!p) {
void *h = dlopen("/opt/vc/lib/libGLESv2.so", RTLD_LAZY);
if (h) {
p = dlsym(h, name);
dlclose(h);
}
}
return p;
}
static EGLConfig select_fb_config_egl(struct mp_egl_rpi *p)
{
EGLint attributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
EGLint config_count;
EGLConfig config;
eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
if (!config_count) {
MP_FATAL(p, "Could find EGL configuration!\n");
return NULL;
}
return config;
}
int mp_egl_rpi_init(struct mp_egl_rpi *p, DISPMANX_ELEMENT_HANDLE_T window,
int w, int h)
{
p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(p, "EGL failed to initialize.\n");
goto fail;
}
eglBindAPI(EGL_OPENGL_ES_API);
EGLConfig config = select_fb_config_egl(p);
if (!config)
goto fail;
p->egl_window = (EGL_DISPMANX_WINDOW_T){
.element = window,
.width = w,
.height = h,
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
&p->egl_window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(p, "Could not create EGL surface!\n");
goto fail;
}
EGLint context_attributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
p->egl_context = eglCreateContext(p->egl_display, config,
EGL_NO_CONTEXT, context_attributes);
if (p->egl_context == EGL_NO_CONTEXT) {
MP_FATAL(p, "Could not create EGL context!\n");
goto fail;
}
eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context);
p->gl = talloc_zero(NULL, struct GL);
const char *exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
mpgl_load_functions(p->gl, get_proc_address, exts, p->log);
if (!p->gl->version && !p->gl->es)
goto fail;
return 0;
fail:
mp_egl_rpi_destroy(p);
return -1;
}
void mp_egl_rpi_destroy(struct mp_egl_rpi *p)
{
if (p->egl_display) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
}
if (p->egl_surface)
eglDestroySurface(p->egl_display, p->egl_surface);
if (p->egl_context)
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = EGL_NO_CONTEXT;
eglReleaseThread();
p->egl_display = EGL_NO_DISPLAY;
talloc_free(p->gl);
p->gl = NULL;
}
struct priv {
DISPMANX_DISPLAY_HANDLE_T display;
DISPMANX_ELEMENT_HANDLE_T window;
DISPMANX_UPDATE_HANDLE_T update;
struct mp_egl_rpi egl;
int w, h;
};
static void rpi_uninit(MPGLContext *ctx)
{
struct priv *p = ctx->priv;
mp_egl_rpi_destroy(&p->egl);
if (p->display)
vc_dispmanx_display_close(p->display);
}
static int rpi_init(struct MPGLContext *ctx, int flags)
{
struct priv *p = ctx->priv;
struct vo *vo = ctx->vo;
p->egl.log = vo->log;
bcm_host_init();
p->display = vc_dispmanx_display_open(0);
p->update = vc_dispmanx_update_start(0);
if (!p->display || !p->update) {
MP_FATAL(ctx->vo, "Could not get DISPMANX objects.\n");
goto fail;
}
uint32_t w, h;
if (graphics_get_display_size(0, &w, &h) < 0) {
MP_FATAL(ctx->vo, "Could not get display size.\n");
goto fail;
}
// dispmanx is like a neanderthal version of Wayland - you can add an
// overlay any place on the screen. Just use the whole screen.
VC_RECT_T dst = {.width = w, .height = h};
VC_RECT_T src = {.width = w << 16, .height = h << 16};
VC_DISPMANX_ALPHA_T alpha = {
.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS,
.opacity = 0xFF,
};
p->window = vc_dispmanx_element_add(p->update, p->display, 1, &dst, 0,
&src, DISPMANX_PROTECTION_NONE, &alpha, 0, 0);
if (!p->window) {
MP_FATAL(ctx->vo, "Could not add DISPMANX element.\n");
goto fail;
}
vc_dispmanx_update_submit_sync(p->update);
if (mp_egl_rpi_init(&p->egl, p->window, w, h) < 0)
goto fail;
ctx->gl = p->egl.gl;
vo->dwidth = p->w = w;
vo->dheight = p->h = h;
return 0;
fail:
rpi_uninit(ctx);
return -1;
}
static int rpi_reconfig(struct MPGLContext *ctx)
{
struct priv *p = ctx->priv;
ctx->vo->dwidth = p->w;
ctx->vo->dheight = p->h;
return 0;
}
static void rpi_swap_buffers(MPGLContext *ctx)
{
struct priv *p = ctx->priv;
eglSwapBuffers(p->egl.egl_display, p->egl.egl_surface);
}
static int rpi_control(MPGLContext *ctx, int *events, int request, void *arg)
{
return VO_NOTIMPL;
}
const struct mpgl_driver mpgl_driver_rpi = {
.name = "rpi",
.priv_size = sizeof(struct priv),
.init = rpi_init,
.reconfig = rpi_reconfig,
.swap_buffers = rpi_swap_buffers,
.control = rpi_control,
.uninit = rpi_uninit,
};