mirror of https://github.com/mpv-player/mpv
113 lines
3.5 KiB
C
113 lines
3.5 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <windows.h>
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#include <shlobj.h>
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#include <knownfolders.h>
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#include "options/path.h"
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#include "osdep/io.h"
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#include "osdep/path.h"
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#include "osdep/threads.h"
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static mp_once path_init_once = MP_STATIC_ONCE_INITIALIZER;
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static char *portable_path;
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static char *mp_get_win_exe_dir(void *talloc_ctx)
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{
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wchar_t *w_exedir = talloc_array(NULL, wchar_t, MP_PATH_MAX);
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int len = (int)GetModuleFileNameW(NULL, w_exedir, MP_PATH_MAX);
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int imax = 0;
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for (int i = 0; i < len; i++) {
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if (w_exedir[i] == '\\') {
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w_exedir[i] = '/';
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imax = i;
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}
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}
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w_exedir[imax] = '\0';
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char *ret = mp_to_utf8(talloc_ctx, w_exedir);
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talloc_free(w_exedir);
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return ret;
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}
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static char *mp_get_win_exe_subdir(void *ta_ctx, const char *name)
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{
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return talloc_asprintf(ta_ctx, "%s/%s", mp_get_win_exe_dir(ta_ctx), name);
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}
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static char *mp_get_win_shell_dir(void *talloc_ctx, REFKNOWNFOLDERID folder)
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{
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wchar_t *w_appdir = NULL;
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if (FAILED(SHGetKnownFolderPath(folder, KF_FLAG_CREATE, NULL, &w_appdir)))
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return NULL;
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char *appdir = mp_to_utf8(talloc_ctx, w_appdir);
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CoTaskMemFree(w_appdir);
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return appdir;
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}
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static char *mp_get_win_app_dir(void *talloc_ctx)
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{
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char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_RoamingAppData);
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return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL;
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}
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static char *mp_get_win_local_app_dir(void *talloc_ctx)
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{
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char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_LocalAppData);
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return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL;
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}
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static void path_init(void)
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{
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void *tmp = talloc_new(NULL);
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char *path = mp_get_win_exe_subdir(tmp, "portable_config");
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if (path && mp_path_exists(path))
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portable_path = talloc_strdup(NULL, path);
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talloc_free(tmp);
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}
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const char *mp_get_platform_path_win(void *talloc_ctx, const char *type)
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{
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mp_exec_once(&path_init_once, path_init);
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if (portable_path) {
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if (strcmp(type, "home") == 0)
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return portable_path;
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if (strcmp(type, "cache") == 0)
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return mp_path_join(talloc_ctx, portable_path, "cache");
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} else {
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if (strcmp(type, "home") == 0)
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return mp_get_win_app_dir(talloc_ctx);
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if (strcmp(type, "cache") == 0)
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return mp_path_join(talloc_ctx, mp_get_win_local_app_dir(talloc_ctx), "cache");
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if (strcmp(type, "state") == 0)
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return mp_get_win_local_app_dir(talloc_ctx);
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if (strcmp(type, "exe_dir") == 0)
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return mp_get_win_exe_dir(talloc_ctx);
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// Not really true, but serves as a way to return a lowest-priority dir.
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if (strcmp(type, "global") == 0)
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return mp_get_win_exe_subdir(talloc_ctx, "mpv");
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}
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if (strcmp(type, "desktop") == 0)
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return mp_get_win_shell_dir(talloc_ctx, &FOLDERID_Desktop);
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return NULL;
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}
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