mirror of
https://github.com/mpv-player/mpv
synced 2024-12-14 19:05:33 +00:00
f09b2ff661
These used the suffix _resync_stream, which is a bit misleading. Nothing gets "resynchronized", they really just reset state. (Some audio decoders actually used to "resync" by reading packets for resuming playback, but that's not the case anymore.) Also move the function in dec_video.c to the top of the file.
61 lines
2.2 KiB
C
61 lines
2.2 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_DEC_AUDIO_H
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#define MPLAYER_DEC_AUDIO_H
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#include "audio/chmap.h"
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#include "audio/audio.h"
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#include "demux/stheader.h"
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struct mp_audio_buffer;
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struct mp_decoder_list;
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struct dec_audio {
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struct MPOpts *opts;
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const struct ad_functions *ad_driver;
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struct sh_stream *header;
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struct mp_audio_buffer *decode_buffer;
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struct af_stream *afilter;
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char *decoder_desc;
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// set by decoder
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struct mp_audio decoded; // format of decoded audio (no data, temporarily
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// different from decode_buffer during format
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// changes)
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int i_bps; // input bitrate, can change with VBR sources
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// last known pts value in output from decoder
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double pts;
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// number of samples output by decoder after last known pts
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int pts_offset;
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// For free use by the ad_driver
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void *priv;
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};
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struct mp_decoder_list *audio_decoder_list(void);
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int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders);
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int audio_decode(struct dec_audio *d_audio, struct mp_audio_buffer *outbuf,
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int minsamples);
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void audio_reset_decoding(struct dec_audio *d_audio);
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void audio_uninit(struct dec_audio *d_audio);
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int audio_init_filters(struct dec_audio *d_audio, int in_samplerate,
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int *out_samplerate, struct mp_chmap *out_channels,
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int *out_format);
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#endif /* MPLAYER_DEC_AUDIO_H */
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