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mpv/player/core.h
2018-12-05 19:19:24 +01:00

644 lines
24 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_MP_CORE_H
#define MPLAYER_MP_CORE_H
#include <stdbool.h>
#include <pthread.h>
#include "osdep/atomic.h"
#include "libmpv/client.h"
#include "common/common.h"
#include "filters/filter.h"
#include "filters/f_output_chain.h"
#include "options/options.h"
#include "sub/osd.h"
#include "audio/aframe.h"
#include "video/mp_image.h"
#include "video/out/vo.h"
// definitions used internally by the core player code
enum stop_play_reason {
KEEP_PLAYING = 0, // playback of a file is actually going on
// must be 0, numeric values of others do not matter
AT_END_OF_FILE, // file has ended, prepare to play next
// also returned on unrecoverable playback errors
PT_NEXT_ENTRY, // prepare to play next entry in playlist
PT_CURRENT_ENTRY, // prepare to play mpctx->playlist->current
PT_STOP, // stop playback, or transient state when going to next
PT_QUIT, // stop playback, quit player
PT_ERROR, // play next playlist entry (due to an error)
};
enum mp_osd_seek_info {
OSD_SEEK_INFO_BAR = 1,
OSD_SEEK_INFO_TEXT = 2,
OSD_SEEK_INFO_CHAPTER_TEXT = 4,
OSD_SEEK_INFO_CURRENT_FILE = 8,
};
enum {
// other constants
OSD_LEVEL_INVISIBLE = 4,
OSD_BAR_SEEK = 256,
MAX_NUM_VO_PTS = 100,
};
enum seek_type {
MPSEEK_NONE = 0,
MPSEEK_RELATIVE,
MPSEEK_ABSOLUTE,
MPSEEK_FACTOR,
MPSEEK_BACKSTEP,
};
enum seek_precision {
// The following values are numerically sorted by increasing precision
MPSEEK_DEFAULT = 0,
MPSEEK_KEYFRAME,
MPSEEK_EXACT,
MPSEEK_VERY_EXACT,
};
enum seek_flags {
MPSEEK_FLAG_DELAY = 1 << 0, // give player chance to coalesce multiple seeks
MPSEEK_FLAG_NOFLUSH = 1 << 1, // keeping remaining data for seamless loops
};
struct seek_params {
enum seek_type type;
enum seek_precision exact;
double amount;
unsigned flags; // MPSEEK_FLAG_*
};
enum video_sync {
VS_DEFAULT = 0,
VS_DISP_RESAMPLE,
VS_DISP_RESAMPLE_VDROP,
VS_DISP_RESAMPLE_NONE,
VS_DISP_ADROP,
VS_DISP_VDROP,
VS_DISP_NONE,
VS_NONE,
};
#define VS_IS_DISP(x) ((x) == VS_DISP_RESAMPLE || \
(x) == VS_DISP_RESAMPLE_VDROP || \
(x) == VS_DISP_RESAMPLE_NONE || \
(x) == VS_DISP_ADROP || \
(x) == VS_DISP_VDROP || \
(x) == VS_DISP_NONE)
// Information about past video frames that have been sent to the VO.
struct frame_info {
double pts;
double duration; // PTS difference to next frame
double approx_duration; // possibly fixed/smoothed out duration
double av_diff; // A/V diff at time of scheduling
int num_vsyncs; // scheduled vsyncs, if using display-sync
};
struct track {
enum stream_type type;
// Currently used for decoding.
bool selected;
// The type specific ID, also called aid (audio), sid (subs), vid (video).
// For UI purposes only; this ID doesn't have anything to do with any
// IDs coming from demuxers or container files.
int user_tid;
int demuxer_id; // same as stream->demuxer_id. -1 if not set.
int ff_index; // same as stream->ff_index, or 0.
char *title;
bool default_track, forced_track, dependent_track;
bool visual_impaired_track, hearing_impaired_track;
bool attached_picture;
char *lang;
// If this track is from an external file (e.g. subtitle file).
bool is_external;
bool no_default; // pretend it's not external for auto-selection
bool no_auto_select;
char *external_filename;
bool auto_loaded;
struct demuxer *demuxer;
// Invariant: !stream || stream->demuxer == demuxer
struct sh_stream *stream;
// Current subtitle state (or cached state if selected==false).
struct dec_sub *d_sub;
// Current decoding state (NULL if selected==false)
struct mp_decoder_wrapper *dec;
// Where the decoded result goes to (one of them is not NULL if active)
struct vo_chain *vo_c;
struct ao_chain *ao_c;
struct mp_pin *sink;
// For stream recording (remuxing mode).
struct mp_recorder_sink *remux_sink;
};
// Summarizes video filtering and output.
struct vo_chain {
struct mp_log *log;
struct mp_output_chain *filter;
//struct vf_chain *vf;
struct vo *vo;
struct track *track;
struct mp_pin *filter_src;
struct mp_pin *dec_src;
// - video consists of a single picture, which should be shown only once
// - do not sync audio to video in any way
bool is_coverart;
// - video consists of sparse still images
bool is_sparse;
};
// Like vo_chain, for audio.
struct ao_chain {
struct mp_log *log;
bool spdif_passthrough, spdif_failed;
struct mp_output_chain *filter;
struct ao *ao;
struct mp_audio_buffer *ao_buffer;
double ao_resume_time;
// 1-element output frame queue.
struct mp_aframe *output_frame;
bool out_eof;
double last_out_pts;
struct track *track;
struct mp_pin *filter_src;
struct mp_pin *dec_src;
};
/* Note that playback can be paused, stopped, etc. at any time. While paused,
* playback restart is still active, because you want seeking to work even
* if paused.
* The main purpose of distinguishing these states is proper reinitialization
* of A/V sync.
*/
enum playback_status {
// code may compare status values numerically
STATUS_SYNCING, // seeking for a position to resume
STATUS_FILLING, // decoding more data (so you start with full buffers)
STATUS_READY, // buffers full, playback can be started any time
STATUS_PLAYING, // normal playback
STATUS_DRAINING, // decoding has ended; still playing out queued buffers
STATUS_EOF, // playback has ended, or is disabled
};
#define NUM_PTRACKS 2
typedef struct MPContext {
bool initialized;
bool is_cli;
struct mpv_global *global;
struct MPOpts *opts;
struct mp_log *log;
struct m_config *mconfig;
struct input_ctx *input;
struct mp_client_api *clients;
struct mp_dispatch_queue *dispatch;
struct mp_cancel *playback_abort;
// Number of asynchronous tasks that still need to finish until MPContext
// destruction is ok. It's implied that the async tasks call
// mp_wakeup_core() each time this is decremented.
// As using an atomic+wakeup would be racy, this is a normal integer, and
// mp_dispatch_lock must be called to change it.
int64_t outstanding_async;
struct mp_thread_pool *thread_pool; // for coarse I/O, often during loading
struct mp_log *statusline;
struct osd_state *osd;
char *term_osd_text;
char *term_osd_status;
char *term_osd_subs;
char *term_osd_contents;
char *last_window_title;
struct voctrl_playback_state vo_playback_state;
int add_osd_seek_info; // bitfield of enum mp_osd_seek_info
double osd_visible; // for the osd bar only
int osd_function;
double osd_function_visible;
double osd_msg_visible;
double osd_msg_next_duration;
double osd_last_update;
bool osd_force_update, osd_idle_update;
char *osd_msg_text;
bool osd_show_pos;
struct osd_progbar_state osd_progbar;
struct playlist *playlist;
struct playlist_entry *playing; // currently playing file
char *filename; // immutable copy of playing->filename (or NULL)
char *stream_open_filename;
enum stop_play_reason stop_play;
bool playback_initialized; // playloop can be run/is running
int error_playing;
// Return code to use with PT_QUIT
int quit_custom_rc;
bool has_quit_custom_rc;
char **resume_defaults;
// Global file statistics
int files_played; // played without issues (even if stopped by user)
int files_errored; // played, but errors happened at one point
int files_broken; // couldn't be played at all
// Current file statistics
int64_t shown_vframes, shown_aframes;
struct demux_chapter *chapters;
int num_chapters;
struct demuxer *demuxer;
struct mp_tags *filtered_tags;
struct track **tracks;
int num_tracks;
int64_t death_hack; // don't fucking ask, just don't
char *track_layout_hash;
// Selected tracks. NULL if no track selected.
// There can be NUM_PTRACKS of the same STREAM_TYPE selected at once.
// Currently, this is used for the secondary subtitle track only.
struct track *current_track[NUM_PTRACKS][STREAM_TYPE_COUNT];
struct mp_filter *filter_root;
struct mp_filter *lavfi;
char *lavfi_graph;
struct ao *ao;
struct mp_aframe *ao_filter_fmt; // for weak gapless audio check
struct ao_chain *ao_chain;
struct vo_chain *vo_chain;
struct vo *video_out;
// next_frame[0] is the next frame, next_frame[1] the one after that.
// The +1 is for adding 1 additional frame in backstep mode.
struct mp_image *next_frames[VO_MAX_REQ_FRAMES + 1];
int num_next_frames;
struct mp_image *saved_frame; // for hrseek_lastframe and hrseek_backstep
enum playback_status video_status, audio_status;
bool restart_complete;
// Factors to multiply with opts->playback_speed to get the total audio or
// video speed (usually 1.0, but can be set to by the sync code).
double speed_factor_v, speed_factor_a;
// Redundant values set from opts->playback_speed and speed_factor_*.
// update_playback_speed() updates them from the other fields.
double audio_speed, video_speed;
bool display_sync_active;
bool display_sync_broken;
int display_sync_drift_dir;
// Timing error (in seconds) due to rounding on vsync boundaries
double display_sync_error;
double audio_drop_throttle;
// Number of mistimed frames.
int mistimed_frames_total;
bool hrseek_active; // skip all data until hrseek_pts
bool hrseek_lastframe; // drop everything until last frame reached
bool hrseek_backstep; // go to frame before seek target
double hrseek_pts;
struct seek_params current_seek;
bool ab_loop_clip; // clip to the "b" part of an A-B loop if available
// AV sync: the next frame should be shown when the audio out has this
// much (in seconds) buffered data left. Increased when more data is
// written to the ao, decreased when moving to the next video frame.
double delay;
// AV sync: time in seconds until next frame should be shown
double time_frame;
// How much video timing has been changed to make it match the audio
// timeline. Used for status line information only.
double total_avsync_change;
// A-V sync difference when last frame was displayed. Kept to display
// the same value if the status line is updated at a time where no new
// video frame is shown.
double last_av_difference;
/* timestamp of video frame currently visible on screen
* (or at least queued to be flipped by VO) */
double video_pts;
double last_seek_pts;
// As video_pts, but is not reset when seeking away. (For the very short
// period of time until a new frame is decoded and shown.)
double last_vo_pts;
// Frame duration field from demuxer. Only used for duration of the last
// video frame.
double last_frame_duration;
// Video PTS, or audio PTS if video has ended.
double playback_pts;
// audio stats only
int64_t audio_stat_start;
double written_audio;
int last_chapter;
// Past timestamps etc.
// The newest frame is at index 0.
struct frame_info *past_frames;
int num_past_frames;
double last_idle_tick;
double next_cache_update;
double sleeptime; // number of seconds to sleep before next iteration
double mouse_timer;
unsigned int mouse_event_ts;
bool mouse_cursor_visible;
// used to prevent hanging in some error cases
double start_timestamp;
// Timestamp from the last time some timing functions read the
// current time, in microseconds.
// Used to turn a new time value to a delta from last time.
int64_t last_time;
struct seek_params seek;
// Can be temporarily set to an external audio track after seeks. Then it
// must be seeked to the video position once video is done seeking.
struct track *seek_slave;
/* Heuristic for relative chapter seeks: keep track which chapter
* the user wanted to go to, even if we aren't exactly within the
* boundaries of that chapter due to an inaccurate seek. */
int last_chapter_seek;
double last_chapter_pts;
bool paused; // internal pause state
bool playback_active; // not paused, restarting, loading, unloading
bool in_playloop;
// step this many frames, then pause
int step_frames;
// Counted down each frame, stop playback if 0 is reached. (-1 = disable)
int max_frames;
bool playing_msg_shown;
bool paused_for_cache;
double cache_stop_time;
int cache_buffer;
// Set after showing warning about decoding being too slow for realtime
// playback rate. Used to avoid showing it multiple times.
bool drop_message_shown;
struct mp_recorder *recorder;
char *cached_watch_later_configdir;
struct screenshot_ctx *screenshot_ctx;
struct command_ctx *command_ctx;
struct encode_lavc_context *encode_lavc_ctx;
struct mp_ipc_ctx *ipc_ctx;
pthread_mutex_t abort_lock;
// --- The following fields are protected by abort_lock
struct mp_abort_entry **abort_list;
int num_abort_list;
bool abort_all; // during final termination
// --- Owned by MPContext
pthread_t open_thread;
bool open_active; // open_thread is a valid thread handle, all setup
atomic_bool open_done;
// --- All fields below are immutable while open_active is true.
// Otherwise, they're owned by MPContext.
struct mp_cancel *open_cancel;
char *open_url;
char *open_format;
int open_url_flags;
// --- All fields below are owned by open_thread, unless open_done was set
// to true.
struct demuxer *open_res_demuxer;
int open_res_error;
} MPContext;
// Contains information about an asynchronous work item, how it can be aborted,
// and when. All fields are protected by MPContext.abort_lock.
struct mp_abort_entry {
// General conditions.
bool coupled_to_playback; // trigger when playback is terminated
// Actual trigger to abort the work.
struct mp_cancel *cancel;
// For client API.
struct mpv_handle *client; // non-NULL if done by a client API user
int client_work_type; // client API type, e.h. MPV_EVENT_COMMAND_REPLY
uint64_t client_work_id; // client API user reply_userdata value
// (only valid if client_work_type set)
};
// audio.c
void reset_audio_state(struct MPContext *mpctx);
void reinit_audio_chain(struct MPContext *mpctx);
int init_audio_decoder(struct MPContext *mpctx, struct track *track);
int reinit_audio_filters(struct MPContext *mpctx);
double playing_audio_pts(struct MPContext *mpctx);
void fill_audio_out_buffers(struct MPContext *mpctx);
double written_audio_pts(struct MPContext *mpctx);
void clear_audio_output_buffers(struct MPContext *mpctx);
void update_playback_speed(struct MPContext *mpctx);
void uninit_audio_out(struct MPContext *mpctx);
void uninit_audio_chain(struct MPContext *mpctx);
int init_audio_decoder(struct MPContext *mpctx, struct track *track);
void reinit_audio_chain_src(struct MPContext *mpctx, struct track *track);
void audio_update_volume(struct MPContext *mpctx);
void audio_update_balance(struct MPContext *mpctx);
void reload_audio_output(struct MPContext *mpctx);
// configfiles.c
void mp_parse_cfgfiles(struct MPContext *mpctx);
void mp_load_auto_profiles(struct MPContext *mpctx);
void mp_get_resume_defaults(struct MPContext *mpctx);
void mp_load_playback_resume(struct MPContext *mpctx, const char *file);
void mp_write_watch_later_conf(struct MPContext *mpctx);
struct playlist_entry *mp_check_playlist_resume(struct MPContext *mpctx,
struct playlist *playlist);
// loadfile.c
void mp_abort_playback_async(struct MPContext *mpctx);
void mp_abort_add(struct MPContext *mpctx, struct mp_abort_entry *abort);
void mp_abort_remove(struct MPContext *mpctx, struct mp_abort_entry *abort);
void mp_abort_recheck_locked(struct MPContext *mpctx,
struct mp_abort_entry *abort);
void mp_abort_trigger_locked(struct MPContext *mpctx,
struct mp_abort_entry *abort);
void uninit_player(struct MPContext *mpctx, unsigned int mask);
int mp_add_external_file(struct MPContext *mpctx, char *filename,
enum stream_type filter, struct mp_cancel *cancel);
#define FLAG_MARK_SELECTION 1
void mp_switch_track(struct MPContext *mpctx, enum stream_type type,
struct track *track, int flags);
void mp_switch_track_n(struct MPContext *mpctx, int order,
enum stream_type type, struct track *track, int flags);
void mp_deselect_track(struct MPContext *mpctx, struct track *track);
struct track *mp_track_by_tid(struct MPContext *mpctx, enum stream_type type,
int tid);
void add_demuxer_tracks(struct MPContext *mpctx, struct demuxer *demuxer);
bool mp_remove_track(struct MPContext *mpctx, struct track *track);
struct playlist_entry *mp_next_file(struct MPContext *mpctx, int direction,
bool force, bool mutate);
void mp_set_playlist_entry(struct MPContext *mpctx, struct playlist_entry *e);
void mp_play_files(struct MPContext *mpctx);
void update_demuxer_properties(struct MPContext *mpctx);
void print_track_list(struct MPContext *mpctx, const char *msg);
void reselect_demux_stream(struct MPContext *mpctx, struct track *track);
void prepare_playlist(struct MPContext *mpctx, struct playlist *pl);
void autoload_external_files(struct MPContext *mpctx, struct mp_cancel *cancel);
struct track *select_default_track(struct MPContext *mpctx, int order,
enum stream_type type);
void prefetch_next(struct MPContext *mpctx);
void close_recorder(struct MPContext *mpctx);
void close_recorder_and_error(struct MPContext *mpctx);
void open_recorder(struct MPContext *mpctx, bool on_init);
void update_lavfi_complex(struct MPContext *mpctx);
// main.c
int mp_initialize(struct MPContext *mpctx, char **argv);
struct MPContext *mp_create(void);
void mp_destroy(struct MPContext *mpctx);
void mp_print_version(struct mp_log *log, int always);
void mp_update_logging(struct MPContext *mpctx, bool preinit);
void issue_refresh_seek(struct MPContext *mpctx, enum seek_precision min_prec);
// misc.c
double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t);
double get_play_end_pts(struct MPContext *mpctx);
double get_play_start_pts(struct MPContext *mpctx);
double get_ab_loop_start_time(struct MPContext *mpctx);
void merge_playlist_files(struct playlist *pl);
void update_vo_playback_state(struct MPContext *mpctx);
void update_window_title(struct MPContext *mpctx, bool force);
void error_on_track(struct MPContext *mpctx, struct track *track);
int stream_dump(struct MPContext *mpctx, const char *source_filename);
double get_track_seek_offset(struct MPContext *mpctx, struct track *track);
// osd.c
void set_osd_bar(struct MPContext *mpctx, int type,
double min, double max, double neutral, double val);
bool set_osd_msg(struct MPContext *mpctx, int level, int time,
const char* fmt, ...) PRINTF_ATTRIBUTE(4,5);
void set_osd_function(struct MPContext *mpctx, int osd_function);
void term_osd_set_subs(struct MPContext *mpctx, const char *text);
void get_current_osd_sym(struct MPContext *mpctx, char *buf, size_t buf_size);
void set_osd_bar_chapters(struct MPContext *mpctx, int type);
// playloop.c
void mp_wait_events(struct MPContext *mpctx);
void mp_set_timeout(struct MPContext *mpctx, double sleeptime);
void mp_wakeup_core(struct MPContext *mpctx);
void mp_wakeup_core_cb(void *ctx);
void mp_core_lock(struct MPContext *mpctx);
void mp_core_unlock(struct MPContext *mpctx);
void mp_process_input(struct MPContext *mpctx);
double get_relative_time(struct MPContext *mpctx);
void reset_playback_state(struct MPContext *mpctx);
void set_pause_state(struct MPContext *mpctx, bool user_pause);
void update_internal_pause_state(struct MPContext *mpctx);
void update_core_idle_state(struct MPContext *mpctx);
void add_step_frame(struct MPContext *mpctx, int dir);
void queue_seek(struct MPContext *mpctx, enum seek_type type, double amount,
enum seek_precision exact, int flags);
double get_time_length(struct MPContext *mpctx);
double get_current_time(struct MPContext *mpctx);
double get_playback_time(struct MPContext *mpctx);
int get_percent_pos(struct MPContext *mpctx);
double get_current_pos_ratio(struct MPContext *mpctx, bool use_range);
int get_current_chapter(struct MPContext *mpctx);
char *chapter_display_name(struct MPContext *mpctx, int chapter);
char *chapter_name(struct MPContext *mpctx, int chapter);
double chapter_start_time(struct MPContext *mpctx, int chapter);
int get_chapter_count(struct MPContext *mpctx);
int get_cache_buffering_percentage(struct MPContext *mpctx);
void execute_queued_seek(struct MPContext *mpctx);
void run_playloop(struct MPContext *mpctx);
void mp_idle(struct MPContext *mpctx);
void idle_loop(struct MPContext *mpctx);
int handle_force_window(struct MPContext *mpctx, bool force);
void seek_to_last_frame(struct MPContext *mpctx);
void update_screensaver_state(struct MPContext *mpctx);
// scripting.c
struct mp_scripting {
const char *name; // e.g. "lua script"
const char *file_ext; // e.g. "lua"
int (*load)(struct mpv_handle *client, const char *filename);
};
void mp_load_scripts(struct MPContext *mpctx);
void mp_load_builtin_scripts(struct MPContext *mpctx);
int mp_load_user_script(struct MPContext *mpctx, const char *fname);
// sub.c
void reset_subtitle_state(struct MPContext *mpctx);
void reinit_sub(struct MPContext *mpctx, struct track *track);
void reinit_sub_all(struct MPContext *mpctx);
void uninit_sub(struct MPContext *mpctx, struct track *track);
void uninit_sub_all(struct MPContext *mpctx);
void update_osd_msg(struct MPContext *mpctx);
bool update_subtitles(struct MPContext *mpctx, double video_pts);
// video.c
int video_get_colors(struct vo_chain *vo_c, const char *item, int *value);
int video_set_colors(struct vo_chain *vo_c, const char *item, int value);
void reset_video_state(struct MPContext *mpctx);
int init_video_decoder(struct MPContext *mpctx, struct track *track);
void reinit_video_chain(struct MPContext *mpctx);
void reinit_video_chain_src(struct MPContext *mpctx, struct track *track);
int reinit_video_filters(struct MPContext *mpctx);
void write_video(struct MPContext *mpctx);
void mp_force_video_refresh(struct MPContext *mpctx);
void uninit_video_out(struct MPContext *mpctx);
void uninit_video_chain(struct MPContext *mpctx);
double calc_average_frame_duration(struct MPContext *mpctx);
int init_video_decoder(struct MPContext *mpctx, struct track *track);
#endif /* MPLAYER_MP_CORE_H */