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mpv/video/img_format.c
Niklas Haas 93546f0c2f vo_opengl: refactor pass_read_video and texture binding
This is a pretty major rewrite of the internal texture binding
mechanic, which makes it more flexible.

In general, the difference between the old and current approaches is
that now, all texture description is held in a struct img_tex and only
explicitly bound with pass_bind. (Once bound, a texture unit is assumed
to be set in stone and no longer tied to the img_tex)

This approach makes the code inside pass_read_video significantly more
flexible and cuts down on the number of weird special cases and
spaghetti logic.

It also has some improvements, e.g. cutting down greatly on the number
of unnecessary conversion passes inside pass_read_video (which was
previously mostly done to cope with the fact that the alternative would
have resulted in a combinatorial explosion of code complexity).

Some other notable changes (and potential improvements):

- texture expansion is now *always* handled in pass_read_video, and the
  colormatrix never does this anymore. (Which means the code could
  probably be removed from the colormatrix generation logic, modulo some
  other VOs)

- struct fbo_tex now stores both its "physical" and "logical"
  (configured) size, which cuts down on the amount of width/height
  baggage on some function calls

- vo_opengl can now technically support textures with different bit
  depths (e.g. 10 bit luma, 8 bit chroma) - but the APIs it queries
  inside img_format.c doesn't export this (nor does ffmpeg support it,
  really) so the status quo of using the same tex_mul for all planes is
  kept.

- dumb_mode is now only needed because of the indirect_fbo being in the
  main rendering pipeline. If we reintroduce p->use_indirect and thread
  a transform through the entire program this could be skipped where
  unnecessary, allowing for the removal of dumb_mode. But I'm not sure
  how to do this in a clean way. (Which is part of why it got introduced
  to begin with)

- It would be trivial to resurrect source-shader now (it would just be
  one extra 'if' inside pass_read_video).
2016-03-05 13:08:38 +01:00

403 lines
14 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <string.h>
#include <libavcodec/avcodec.h>
#include <libavutil/pixfmt.h>
#include <libavutil/pixdesc.h>
#include "config.h"
#include "video/img_format.h"
#include "video/mp_image.h"
#include "video/fmt-conversion.h"
struct mp_imgfmt_entry {
const char *name;
int fmt;
};
static const struct mp_imgfmt_entry mp_imgfmt_list[] = {
// not in ffmpeg
{"vdpau_output", IMGFMT_VDPAU_OUTPUT},
// FFmpeg names have an annoying "_vld" suffix
{"videotoolbox", IMGFMT_VIDEOTOOLBOX},
{"vaapi", IMGFMT_VAAPI},
// names below this are not preferred over the FFmpeg names
// the "none" entry makes mp_imgfmt_to_name prefer FFmpeg names
{"none", 0},
// endian-specific aliases (not in FFmpeg)
{"rgb32", IMGFMT_RGB32},
{"bgr32", IMGFMT_BGR32},
// old names we keep around
{"y8", IMGFMT_Y8},
{"420p", IMGFMT_420P},
{"yv12", IMGFMT_420P},
{"420p16", IMGFMT_420P16},
{"420p10", IMGFMT_420P10},
{"444p", IMGFMT_444P},
{"444p9", IMGFMT_444P9},
{"444p10", IMGFMT_444P10},
{"422p", IMGFMT_422P},
{"422p9", IMGFMT_422P9},
{"422p10", IMGFMT_422P10},
{0}
};
char **mp_imgfmt_name_list(void)
{
int count = IMGFMT_END - IMGFMT_START;
char **list = talloc_zero_array(NULL, char *, count + 1);
int num = 0;
for (int n = IMGFMT_START; n < IMGFMT_END; n++) {
const char *name = mp_imgfmt_to_name(n);
if (strcmp(name, "none") != 0 && strcmp(name, "unknown") != 0)
list[num++] = talloc_strdup(list, name);
}
return list;
}
int mp_imgfmt_from_name(bstr name, bool allow_hwaccel)
{
int img_fmt = 0;
for (const struct mp_imgfmt_entry *p = mp_imgfmt_list; p->name; ++p) {
if (bstr_equals0(name, p->name)) {
img_fmt = p->fmt;
break;
}
}
if (!img_fmt) {
char *t = bstrdup0(NULL, name);
img_fmt = pixfmt2imgfmt(av_get_pix_fmt(t));
talloc_free(t);
}
if (!allow_hwaccel && IMGFMT_IS_HWACCEL(img_fmt))
return 0;
return img_fmt;
}
char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt)
{
const char *name = NULL;
const struct mp_imgfmt_entry *p = mp_imgfmt_list;
for (; p->fmt; p++) {
if (p->name && p->fmt == fmt) {
name = p->name;
break;
}
}
if (!name) {
const AVPixFmtDescriptor *pixdesc = av_pix_fmt_desc_get(imgfmt2pixfmt(fmt));
if (pixdesc)
name = pixdesc->name;
}
if (!name)
name = "unknown";
snprintf(buf, buf_size, "%s", name);
int len = strlen(buf);
if (len > 2 && buf[len - 2] == MP_SELECT_LE_BE('l', 'b') && buf[len - 1] == 'e')
buf[len - 2] = '\0';
return buf;
}
static struct mp_imgfmt_desc mp_only_imgfmt_desc(int mpfmt)
{
switch (mpfmt) {
case IMGFMT_VDPAU_OUTPUT:
return (struct mp_imgfmt_desc) {
.id = mpfmt,
.avformat = AV_PIX_FMT_NONE,
.flags = MP_IMGFLAG_BE | MP_IMGFLAG_LE | MP_IMGFLAG_RGB |
MP_IMGFLAG_HWACCEL,
};
}
return (struct mp_imgfmt_desc) {0};
}
struct mp_imgfmt_desc mp_imgfmt_get_desc(int mpfmt)
{
enum AVPixelFormat fmt = imgfmt2pixfmt(mpfmt);
const AVPixFmtDescriptor *pd = av_pix_fmt_desc_get(fmt);
if (!pd || pd->nb_components > 4 || fmt == AV_PIX_FMT_NONE ||
fmt == AV_PIX_FMT_UYYVYY411)
return mp_only_imgfmt_desc(mpfmt);
struct mp_imgfmt_desc desc = {
.id = mpfmt,
.avformat = fmt,
.chroma_xs = pd->log2_chroma_w,
.chroma_ys = pd->log2_chroma_h,
};
int planedepth[4] = {0};
int el_size = (pd->flags & AV_PIX_FMT_FLAG_BITSTREAM) ? 1 : 8;
bool need_endian = false; // single component is spread over >1 bytes
int shift = -1; // shift for all components, or -1 if not uniform
for (int c = 0; c < pd->nb_components; c++) {
AVComponentDescriptor d = pd->comp[c];
#if HAVE_AV_NEW_PIXDESC
int depth = d.depth;
int step = d.step;
#else
int depth = d.depth_minus1 + 1;
int step = d.step_minus1 + 1;
#endif
// multiple components per plane -> Y is definitive, ignore chroma
if (!desc.bpp[d.plane])
desc.bpp[d.plane] = step * el_size;
planedepth[d.plane] += depth;
need_endian |= (depth + d.shift) > 8;
if (c == 0)
desc.component_bits = depth;
if (depth != desc.component_bits)
desc.component_bits = 0;
if (c == 0)
shift = d.shift;
if (shift != d.shift)
shift = -1;
desc.components[d.plane] += 1;
}
for (int p = 0; p < 4; p++) {
if (desc.bpp[p])
desc.num_planes++;
}
desc.plane_bits = planedepth[0];
desc.component_full_bits = desc.component_bits;
// Check whether any components overlap other components (per plane).
// We're cheating/simplifying here: we assume that this happens if a shift
// is set - which is wrong in general (could be needed for padding, instead
// of overlapping bits of another component - use the "< 8" test to exclude
// "normal" formats which use this for padding, like p010).
// Needed for rgb444le/be.
bool component_byte_overlap = false;
for (int c = 0; c < pd->nb_components; c++) {
AVComponentDescriptor d = pd->comp[c];
component_byte_overlap |= d.shift > 0 && planedepth[d.plane] > 8 &&
desc.component_bits < 8;
}
// If every component sits in its own byte, or all components are within
// a single byte, no endian-dependent access is needed. If components
// stride bytes (like with packed 2 byte RGB formats), endian-dependent
// access is needed.
need_endian |= component_byte_overlap;
if (!need_endian) {
desc.flags |= MP_IMGFLAG_LE | MP_IMGFLAG_BE;
} else {
desc.flags |= (pd->flags & AV_PIX_FMT_FLAG_BE)
? MP_IMGFLAG_BE : MP_IMGFLAG_LE;
}
if (fmt == AV_PIX_FMT_XYZ12LE || fmt == AV_PIX_FMT_XYZ12BE) {
desc.flags |= MP_IMGFLAG_XYZ;
} else if (!(pd->flags & AV_PIX_FMT_FLAG_RGB) &&
fmt != AV_PIX_FMT_MONOBLACK &&
fmt != AV_PIX_FMT_PAL8)
{
desc.flags |= MP_IMGFLAG_YUV;
} else {
desc.flags |= MP_IMGFLAG_RGB;
}
if (pd->flags & AV_PIX_FMT_FLAG_ALPHA)
desc.flags |= MP_IMGFLAG_ALPHA;
if (mpfmt >= IMGFMT_RGB0_START && mpfmt <= IMGFMT_RGB0_END)
desc.flags &= ~MP_IMGFLAG_ALPHA;
if (desc.num_planes == pd->nb_components)
desc.flags |= MP_IMGFLAG_PLANAR;
if (!(pd->flags & AV_PIX_FMT_FLAG_HWACCEL) &&
!(pd->flags & AV_PIX_FMT_FLAG_BITSTREAM))
{
desc.flags |= MP_IMGFLAG_BYTE_ALIGNED;
for (int p = 0; p < desc.num_planes; p++)
desc.bytes[p] = desc.bpp[p] / 8;
}
// PSEUDOPAL is a complete braindeath nightmare, however it seems various
// parts of FFmpeg expect that it has a palette allocated.
if (pd->flags & (AV_PIX_FMT_FLAG_PAL | AV_PIX_FMT_FLAG_PSEUDOPAL))
desc.flags |= MP_IMGFLAG_PAL;
if ((desc.flags & (MP_IMGFLAG_YUV | MP_IMGFLAG_RGB))
&& (desc.flags & MP_IMGFLAG_BYTE_ALIGNED)
&& !(pd->flags & AV_PIX_FMT_FLAG_PAL)
&& !component_byte_overlap
&& shift >= 0)
{
bool same_depth = true;
for (int p = 0; p < desc.num_planes; p++) {
same_depth &= planedepth[p] == planedepth[0] &&
desc.bpp[p] == desc.bpp[0];
}
if (same_depth && pd->nb_components == desc.num_planes) {
if (desc.flags & MP_IMGFLAG_YUV) {
desc.flags |= MP_IMGFLAG_YUV_P;
} else {
desc.flags |= MP_IMGFLAG_RGB_P;
}
}
if (pd->nb_components == 3 && desc.num_planes == 2 &&
planedepth[1] == planedepth[0] * 2 &&
desc.bpp[1] == desc.bpp[0] * 2 &&
(desc.flags & MP_IMGFLAG_YUV))
{
desc.flags |= MP_IMGFLAG_YUV_NV;
if (fmt == AV_PIX_FMT_NV21)
desc.flags |= MP_IMGFLAG_YUV_NV_SWAP;
}
if (desc.flags & (MP_IMGFLAG_YUV_P | MP_IMGFLAG_RGB_P | MP_IMGFLAG_YUV_NV))
{
desc.component_bits += shift;
desc.component_full_bits = (desc.component_bits + 7) / 8 * 8;
}
}
for (int p = 0; p < desc.num_planes; p++) {
desc.xs[p] = (p == 1 || p == 2) ? desc.chroma_xs : 0;
desc.ys[p] = (p == 1 || p == 2) ? desc.chroma_ys : 0;
}
desc.align_x = 1 << desc.chroma_xs;
desc.align_y = 1 << desc.chroma_ys;
if ((desc.bpp[0] % 8) != 0)
desc.align_x = 8 / desc.bpp[0]; // expect power of 2
if (pd->flags & AV_PIX_FMT_FLAG_HWACCEL) {
desc.flags |= MP_IMGFLAG_HWACCEL;
desc.component_bits = 8; // usually restricted to 8 bit; may change
desc.component_full_bits = desc.component_bits;
desc.plane_bits = desc.component_bits;
}
if (desc.chroma_xs || desc.chroma_ys)
desc.flags |= MP_IMGFLAG_SUBSAMPLED;
return desc;
}
// Find a format that has the given flags set with the following configuration.
int mp_imgfmt_find(int xs, int ys, int planes, int component_bits, int flags)
{
for (int n = IMGFMT_START + 1; n < IMGFMT_END; n++) {
struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(n);
if (desc.id && ((desc.flags & flags) == flags)) {
if (desc.num_planes == planes && desc.chroma_xs == xs &&
desc.chroma_ys == ys && desc.plane_bits == component_bits &&
(desc.flags & MP_IMGFLAG_NE))
return desc.id;
}
}
return 0;
}
#if LIBAVUTIL_VERSION_MICRO < 100
#define avcodec_find_best_pix_fmt_of_list avcodec_find_best_pix_fmt2
#endif
// Compare the dst image formats, and return the one which can carry more data
// (e.g. higher depth, more color components, lower chroma subsampling, etc.),
// with respect to what is required to keep most of the src format.
// Returns the imgfmt, or 0 on error.
int mp_imgfmt_select_best(int dst1, int dst2, int src)
{
enum AVPixelFormat dst1pxf = imgfmt2pixfmt(dst1);
enum AVPixelFormat dst2pxf = imgfmt2pixfmt(dst2);
enum AVPixelFormat srcpxf = imgfmt2pixfmt(src);
enum AVPixelFormat dstlist[] = {dst1pxf, dst2pxf, AV_PIX_FMT_NONE};
return pixfmt2imgfmt(avcodec_find_best_pix_fmt_of_list(dstlist, srcpxf, 1, 0));
}
#if 0
#include <libavutil/frame.h>
#include "sws_utils.h"
int main(int argc, char **argv)
{
const AVPixFmtDescriptor *avd = av_pix_fmt_desc_next(NULL);
for (; avd; avd = av_pix_fmt_desc_next(avd)) {
enum AVPixelFormat fmt = av_pix_fmt_desc_get_id(avd);
if (fmt == AV_PIX_FMT_YUVJ420P || fmt == AV_PIX_FMT_YUVJ422P ||
fmt == AV_PIX_FMT_YUVJ444P || fmt == AV_PIX_FMT_YUVJ440P)
continue;
printf("%s (%d)", avd->name, (int)fmt);
int mpfmt = pixfmt2imgfmt(fmt);
bool generic = mpfmt >= IMGFMT_AVPIXFMT_START &&
mpfmt < IMGFMT_AVPIXFMT_END;
printf(" mp=%d%s\n ", mpfmt, generic ? " [GENERIC]" : "");
struct mp_imgfmt_desc d = mp_imgfmt_get_desc(mpfmt);
if (d.id)
assert(d.avformat == fmt);
#define FLAG(t, c) if (d.flags & (t)) printf("[%s]", c);
FLAG(MP_IMGFLAG_BYTE_ALIGNED, "BA")
FLAG(MP_IMGFLAG_ALPHA, "a")
FLAG(MP_IMGFLAG_PLANAR, "P")
FLAG(MP_IMGFLAG_YUV_P, "YUVP")
FLAG(MP_IMGFLAG_YUV_NV, "NV")
FLAG(MP_IMGFLAG_YUV_NV_SWAP, "NVSWAP")
FLAG(MP_IMGFLAG_YUV, "yuv")
FLAG(MP_IMGFLAG_RGB, "rgb")
FLAG(MP_IMGFLAG_XYZ, "xyz")
FLAG(MP_IMGFLAG_LE, "le")
FLAG(MP_IMGFLAG_BE, "be")
FLAG(MP_IMGFLAG_PAL, "pal")
FLAG(MP_IMGFLAG_HWACCEL, "hw")
printf("\n");
printf(" planes=%d, chroma=%d:%d align=%d:%d bits=%d cbits=%d\n",
d.num_planes, d.chroma_xs, d.chroma_ys, d.align_x, d.align_y,
d.plane_bits, d.component_bits);
printf(" planes=%d, chroma=%d:%d align=%d:%d bits=%d cbits=%d cfbits=%d\n",
d.num_planes, d.chroma_xs, d.chroma_ys, d.align_x, d.align_y,
d.plane_bits, d.component_bits, d.component_full_bits);
printf(" {");
for (int n = 0; n < MP_MAX_PLANES; n++)
printf("%d/%d/[%d:%d] ", d.bytes[n], d.bpp[n], d.xs[n], d.ys[n]);
printf("}\n");
if (mpfmt && !(d.flags & MP_IMGFLAG_HWACCEL) && fmt != AV_PIX_FMT_UYYVYY411)
{
AVFrame *fr = av_frame_alloc();
fr->format = fmt;
fr->width = 128;
fr->height = 128;
int err = av_frame_get_buffer(fr, SWS_MIN_BYTE_ALIGN);
assert(err >= 0);
struct mp_image *mpi = mp_image_alloc(mpfmt, fr->width, fr->height);
assert(mpi);
// A rather fuzzy test, which might fail even if there's no bug.
for (int n = 0; n < 4; n++) {
assert(!!mpi->planes[n] == !!fr->data[n]);
assert(mpi->stride[n] == fr->linesize[n]);
}
talloc_free(mpi);
av_frame_free(&fr);
}
}
}
#endif