mirror of
https://github.com/mpv-player/mpv
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0d255f07bf
pthreads should be available anywhere. Even if not, for environment without threads a pthread wrapper could be provided that can't actually start threads, thus disabling features that require threads. Make pthreads mandatory in order to simplify build dependencies and to reduce ifdeffery. (Admittedly, there wasn't much complexity, but maybe we will use pthreads more in the future, and then it'd become a real bother.)
288 lines
7.6 KiB
C
288 lines
7.6 KiB
C
/*
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* Various utilities for command line tools
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* Copyright (c) 2000-2003 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* NOTE: this file is for compatibility with older versions of
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* libavcodec, before AVFrame reference counting was introduced.
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* It is not compiled if libavcodec is new enough.
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <math.h>
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#include <pthread.h>
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#include <libavcodec/avcodec.h>
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#include <libavutil/avassert.h>
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#include <libavutil/mathematics.h>
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#include <libavutil/imgutils.h>
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#include <libavutil/pixdesc.h>
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#include <libavutil/common.h>
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#include "config.h"
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#include "lavc.h"
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#include "video/decode/dec_video.h"
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static pthread_mutex_t pool_mutex = PTHREAD_MUTEX_INITIALIZER;
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#define pool_lock() pthread_mutex_lock(&pool_mutex)
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#define pool_unlock() pthread_mutex_unlock(&pool_mutex)
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typedef struct FramePool {
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struct FrameBuffer *list;
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// used to deal with frames that live past the time the pool should live
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int dead;
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int refcount; // number of allocated buffers (not in list)
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} FramePool;
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typedef struct FrameBuffer {
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uint8_t *base[4];
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uint8_t *data[4];
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int linesize[4];
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int h, w;
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int pix_fmt;
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int used_by_decoder, needed_by_decoder;
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int refcount;
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struct FramePool *pool;
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struct FrameBuffer *next;
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} FrameBuffer;
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static int alloc_buffer(FramePool *pool, AVCodecContext *s)
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{
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const AVPixFmtDescriptor *desc = &av_pix_fmt_descriptors[s->pix_fmt];
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FrameBuffer *buf;
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int i, ret;
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int pixel_size;
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int h_chroma_shift, v_chroma_shift;
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int edge = 32; // XXX should be avcodec_get_edge_width(), but that fails on svq1
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int w = s->width, h = s->height;
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if (!desc)
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return AVERROR(EINVAL);
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pixel_size = desc->comp[0].step_minus1 + 1;
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buf = av_mallocz(sizeof(*buf));
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if (!buf)
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return AVERROR(ENOMEM);
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avcodec_align_dimensions(s, &w, &h);
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if (!(s->flags & CODEC_FLAG_EMU_EDGE)) {
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w += 2*edge;
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h += 2*edge;
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}
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if ((ret = av_image_alloc(buf->base, buf->linesize, w, h,
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s->pix_fmt, 32)) < 0) {
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av_freep(&buf);
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av_log(s, AV_LOG_ERROR, "alloc_buffer: av_image_alloc() failed\n");
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return ret;
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}
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/* XXX this shouldn't be needed, but some tests break without this line
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* those decoders are buggy and need to be fixed.
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* the following tests fail:
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* cdgraphics, ansi, aasc, fraps-v1, qtrle-1bit
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*/
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memset(buf->base[0], 128, ret);
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avcodec_get_chroma_sub_sample(s->pix_fmt, &h_chroma_shift, &v_chroma_shift);
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for (i = 0; i < FF_ARRAY_ELEMS(buf->data); i++) {
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const int h_shift = i==0 ? 0 : h_chroma_shift;
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const int v_shift = i==0 ? 0 : v_chroma_shift;
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if ((s->flags & CODEC_FLAG_EMU_EDGE) || !buf->linesize[i] || !buf->base[i])
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buf->data[i] = buf->base[i];
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else
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buf->data[i] = buf->base[i] +
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FFALIGN((buf->linesize[i]*edge >> v_shift) +
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(pixel_size*edge >> h_shift), 32);
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}
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buf->w = s->width;
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buf->h = s->height;
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buf->pix_fmt = s->pix_fmt;
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buf->pool = pool;
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buf->next = pool->list;
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pool->list = buf;
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return 0;
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}
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int mp_codec_get_buffer(AVCodecContext *s, AVFrame *frame)
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{
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struct dec_video *vd = s->opaque;
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struct lavc_ctx *ctx = vd->priv;
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if (!ctx->dr1_buffer_pool) {
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ctx->dr1_buffer_pool = av_mallocz(sizeof(*ctx->dr1_buffer_pool));
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if (!ctx->dr1_buffer_pool)
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return AVERROR(ENOMEM);
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}
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FramePool *pool = ctx->dr1_buffer_pool;
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FrameBuffer *buf;
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int ret, i;
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if(av_image_check_size(s->width, s->height, 0, s) || s->pix_fmt<0) {
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av_log(s, AV_LOG_ERROR, "codec_get_buffer: image parameters invalid\n");
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return -1;
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}
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pool_lock();
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if (!pool->list && (ret = alloc_buffer(pool, s)) < 0) {
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pool_unlock();
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return ret;
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}
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buf = pool->list;
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if (buf->w != s->width || buf->h != s->height || buf->pix_fmt != s->pix_fmt) {
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pool->list = buf->next;
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av_freep(&buf->base[0]);
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av_free(buf);
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if ((ret = alloc_buffer(pool, s)) < 0) {
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pool_unlock();
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return ret;
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}
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buf = pool->list;
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}
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av_assert0(!buf->refcount);
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buf->refcount++;
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pool->list = buf->next;
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pool->refcount++;
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pool_unlock();
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frame->opaque = buf;
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frame->type = FF_BUFFER_TYPE_USER;
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frame->extended_data = frame->data;
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buf->used_by_decoder = buf->needed_by_decoder = 1;
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if (frame->buffer_hints & FF_BUFFER_HINTS_VALID) {
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buf->needed_by_decoder =
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(frame->buffer_hints & FF_BUFFER_HINTS_PRESERVE) ||
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(frame->buffer_hints & FF_BUFFER_HINTS_REUSABLE);
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} else {
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buf->needed_by_decoder = !!frame->reference;
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}
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for (i = 0; i < FF_ARRAY_ELEMS(buf->data); i++) {
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frame->base[i] = buf->base[i]; // XXX h264.c uses base though it shouldn't
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frame->data[i] = buf->data[i];
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frame->linesize[i] = buf->linesize[i];
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}
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return 0;
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}
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void mp_buffer_ref(struct FrameBuffer *buf)
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{
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pool_lock();
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buf->refcount++;
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pool_unlock();
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}
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void mp_buffer_unref(struct FrameBuffer *buf)
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{
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FramePool *pool = buf->pool;
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bool pool_dead;
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pool_lock();
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av_assert0(pool->refcount > 0);
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av_assert0(buf->refcount > 0);
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buf->refcount--;
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if (!buf->refcount) {
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FrameBuffer *tmp;
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for(tmp= pool->list; tmp; tmp= tmp->next)
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av_assert1(tmp != buf);
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buf->next = pool->list;
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pool->list = buf;
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pool->refcount--;
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}
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pool_dead = pool->dead && pool->refcount == 0;
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pool_unlock();
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if (pool_dead)
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mp_buffer_pool_free(&pool);
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}
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bool mp_buffer_is_unique(struct FrameBuffer *buf)
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{
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int refcount;
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pool_lock();
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refcount = buf->refcount;
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// Decoder has a reference, but doesn't want to use it. (ffmpeg has no good
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// way of transferring frame ownership to the user.)
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if (buf->used_by_decoder && !buf->needed_by_decoder)
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refcount--;
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pool_unlock();
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return refcount == 1;
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}
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void mp_codec_release_buffer(AVCodecContext *s, AVFrame *frame)
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{
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FrameBuffer *buf = frame->opaque;
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int i;
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if(frame->type!=FF_BUFFER_TYPE_USER) {
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avcodec_default_release_buffer(s, frame);
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return;
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}
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buf->used_by_decoder = buf->needed_by_decoder = 0;
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for (i = 0; i < FF_ARRAY_ELEMS(frame->data); i++)
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frame->data[i] = NULL;
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mp_buffer_unref(buf);
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}
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void mp_buffer_pool_free(struct FramePool **p_pool)
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{
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struct FramePool *pool = *p_pool;
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if (!pool)
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return;
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pool_lock();
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while (pool->list) {
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FrameBuffer *buf = pool->list;
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pool->list = buf->next;
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av_assert0(buf->refcount == 0);
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av_freep(&buf->base[0]);
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av_free(buf);
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}
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pool->dead = 1;
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if (pool->refcount == 0)
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av_free(pool);
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pool_unlock();
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*p_pool = NULL;
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}
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