mirror of
https://github.com/mpv-player/mpv
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b3a9058c0d
Should be somewhat helpful. (All VOs are full of code trying to compensate for this, more or less, and this will allow simplifying some code later. Maybe.) The screen size is mostly for robustness checks.
94 lines
1.9 KiB
C
94 lines
1.9 KiB
C
#ifndef MP_OSD_STATE_H_
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#define MP_OSD_STATE_H_
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#include <pthread.h>
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#include "osd.h"
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enum mp_osdtype {
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OSDTYPE_SUB,
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OSDTYPE_SUB2, // IDs must be numerically successive
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OSDTYPE_OSD,
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OSDTYPE_EXTERNAL,
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OSDTYPE_EXTERNAL2,
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OSDTYPE_COUNT
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};
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struct ass_state {
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struct mp_log *log;
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struct ass_track *track;
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struct ass_renderer *render;
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struct ass_library *library;
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int res_x, res_y;
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bool changed;
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struct mp_osd_res vo_res; // last known value
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};
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struct osd_object {
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int type; // OSDTYPE_*
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bool is_sub;
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// OSDTYPE_OSD
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bool osd_changed;
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char *text;
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struct osd_progbar_state progbar_state;
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// OSDTYPE_SUB/OSDTYPE_SUB2
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struct dec_sub *sub;
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// OSDTYPE_EXTERNAL
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struct osd_external **externals;
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int num_externals;
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// OSDTYPE_EXTERNAL2
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struct sub_bitmaps *external2;
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// VO cache state
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int vo_change_id;
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struct mp_osd_res vo_res;
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bool vo_had_output;
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// Internally used by osd_libass.c
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bool changed;
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struct ass_state ass;
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struct mp_ass_packer *ass_packer;
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struct sub_bitmap_copy_cache *copy_cache;
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struct ass_image **ass_imgs;
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};
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struct osd_external {
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struct osd_external_ass ov;
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struct ass_state ass;
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};
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struct osd_state {
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pthread_mutex_t lock;
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struct osd_object *objs[MAX_OSD_PARTS];
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bool render_subs_in_filter;
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double force_video_pts;
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bool want_redraw;
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bool want_redraw_notification;
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struct m_config_cache *opts_cache;
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struct mp_osd_render_opts *opts;
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struct mpv_global *global;
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struct mp_log *log;
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struct stats_ctx *stats;
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struct mp_draw_sub_cache *draw_cache;
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};
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// defined in osd_libass.c
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struct sub_bitmaps *osd_object_get_bitmaps(struct osd_state *osd,
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struct osd_object *obj, int format);
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void osd_init_backend(struct osd_state *osd);
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void osd_destroy_backend(struct osd_state *osd);
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#endif
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