1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-15 11:25:10 +00:00
mpv/Gui/win32
uau 2b50b7ddab Make compilation depending on USE_SUB unconditional.
USE_SUB was hardcoded to true in configure, manually turning it off
would break compilation, and there's no apparent reason why having all
subtitle code under #ifdefs (even working ones) would be worth the
clutter.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21156 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-21 20:48:17 +00:00
..
Changelog
dialogs.c Make compilation depending on USE_SUB unconditional. 2006-11-21 20:48:17 +00:00
dialogs.h as per request, fullscreen and mute options have been added to the context menus. 2006-10-14 20:50:08 +00:00
gui.c Make compilation depending on USE_SUB unconditional. 2006-11-21 20:48:17 +00:00
gui.h Make compilation depending on USE_SUB unconditional. 2006-11-21 20:48:17 +00:00
interface.c Make compilation depending on USE_SUB unconditional. 2006-11-21 20:48:17 +00:00
playlist.c
playlist.h
preferences.c Avoid buffer overflow: memory has do be allocated accordingly when overwriting a string! 2006-09-23 14:36:25 +00:00
README updated documentation. 2006-07-29 19:31:08 +00:00
skinload.c
skinload.h
widgetrender.c ISO C90 warnings fixes 2006-09-06 17:44:41 +00:00
wincfg.c
wincfg.h

MPlayer Windows GUI (c)
2003 Sascha Sommer - <saschasommer@freenet.de>
2006 Erik Augustson - <erik_27can@yahoo.com>
2006 Gianluigi Tiesi - <sherpya@netfarm.it>

This beta gui for win32 was originally written by Sascha Sommer and
has since been heavily modified by myself (Erik Augustson) and Gianluigi
Tiesi. It follows the same concept for the linux gui, and should be
able to load all(most) of the current skins available for the linux gui.

To compile, quite simply pass --enable-gui to configure, and it is highly
recommended to also pass --enable-static="-mwindows" to link mplayer as
a windows binary. NOTE: this will also link mencoder with -mwindows
and thus link mencoder as a windows binary as well.

To enable use of the gui, mplayer.exe must be renamed to/copied as
gmplayer.exe.

Please send all bug reports/comments/requests/gripes to:
<erik_27can@yahoo.com>