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mirror of https://github.com/mpv-player/mpv synced 2024-12-19 05:15:12 +00:00
mpv/video/out
wm4 968bd3df3b vo_opengl: refactor queue configuration
Just avoid some code duplication. Also, gl_video_set_options() having a
queue size output parameter is weird at best. While I don't appreciate
that this commit suddenly requires gl_video.c to deal with vo.c directly
in a special case, it's simply the best place to put this function.
2015-07-16 22:43:40 +02:00
..
cocoa
wayland Remove trailing whitespaces 2015-05-15 11:02:44 +02:00
aspect.c video: fix panscan in vertical case 2015-06-29 23:46:59 +02:00
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h cocoa: redo synchronization 2015-05-13 22:00:34 +02:00
cocoa_common.m cocoa: don't load hardcoded icon if running from bundle 2015-05-25 08:58:32 +02:00
d3d_shader_420p.h
d3d_shader_nv12.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c vo_drm: fix missing newlines in error messages 2015-06-28 15:22:11 +02:00
drm_common.h
filter_kernels.c Various spelling fixes 2015-06-18 19:36:58 +02:00
filter_kernels.h
gl_cocoa.c cocoa: redo synchronization 2015-05-13 22:00:34 +02:00
gl_common.c vo_opengl: reduce verbose output 2015-07-11 20:01:28 +02:00
gl_common.h client API, dxva2: add a workaround for OpenGL fullscreen issues 2015-07-03 16:38:12 +02:00
gl_header_fixes.h
gl_hwdec_dxva2.c client API, dxva2: add a workaround for OpenGL fullscreen issues 2015-07-03 16:38:12 +02:00
gl_hwdec_vaglx.c video: reduce error message when loading hwdec backend fails 2015-06-20 22:26:57 +02:00
gl_hwdec_vda.c vo_opengl: vda: make it work anywhere 2015-05-21 20:27:22 +02:00
gl_hwdec_vdpau.c video: reduce error message when loading hwdec backend fails 2015-06-20 22:26:57 +02:00
gl_hwdec.c gl_hwdec: change wording in verbose message 2015-07-10 12:22:24 +02:00
gl_hwdec.h vo_opengl_cb, vo_opengl: add option for preloading hwdec context 2015-07-07 15:05:32 +02:00
gl_lcms.c vo_opengl: add support for custom shaders 2015-05-27 11:09:41 +02:00
gl_lcms.h
gl_osd.c gl_osd: fix license header 2015-06-08 22:13:00 +02:00
gl_osd.h
gl_rpi.c
gl_utils.c vo_opengl: fix a small memory leak when loading user shaders 2015-06-09 22:42:03 +02:00
gl_utils.h vo_opengl: add support for custom shaders 2015-05-27 11:09:41 +02:00
gl_video.c vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
gl_video.h vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
gl_w32.c vo_opengl: hardcode rquested GL version in backends 2015-05-14 13:07:00 +02:00
gl_wayland.c vo_opengl: hardcode rquested GL version in backends 2015-05-14 13:07:00 +02:00
gl_x11.c vo_opengl: X11: don't leak when GL init fails 2015-07-02 00:30:13 +02:00
gl_x11egl.c vo_opengl: X11 EGL: more detailed error reporting 2015-07-02 00:28:25 +02:00
vo_caca.c
vo_direct3d.c vo_direct3d, dxva2: use the same D3D device 2015-07-03 16:04:42 +02:00
vo_drm.c vo_drm: make VT switching non mandatory 2015-06-28 17:11:51 +02:00
vo_image.c
vo_lavc.c
vo_null.c vo_null: add framerate emulation 2015-05-24 23:27:18 +02:00
vo_opengl_cb.c vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
vo_opengl.c vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
vo_rpi.c
vo_sdl.c vo_sdl: fix glaring memory leak 2015-06-25 09:55:24 +02:00
vo_vaapi.c vo_vaapi: drop unused field 2015-07-15 13:27:38 +02:00
vo_vdpau.c vo_vdpau: Implement rotation support 2015-07-11 20:01:28 +02:00
vo_wayland.c Various spelling fixes 2015-06-18 19:36:58 +02:00
vo_xv.c x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
vo.c vo: fix number of future frames 2015-07-16 22:10:08 +02:00
vo.h vo: fix number of future frames 2015-07-16 22:10:08 +02:00
w32_common.c win32: remove a wine hack 2015-06-20 14:32:14 +02:00
w32_common.h
wayland_common.c
wayland_common.h
win_state.c
win_state.h
x11_common.c x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
x11_common.h x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
x11_icon.bin