mirror of
https://github.com/mpv-player/mpv
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0721b87237
There can be multiple subtitle tracks (secondary subs) so this logic should be handled separately.
658 lines
24 KiB
C
658 lines
24 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_MP_CORE_H
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#define MPLAYER_MP_CORE_H
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#include <stdatomic.h>
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#include <stdbool.h>
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#include "libmpv/client.h"
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#include "audio/aframe.h"
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#include "common/common.h"
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#include "filters/f_output_chain.h"
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#include "filters/filter.h"
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#include "options/options.h"
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#include "osdep/threads.h"
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#include "sub/osd.h"
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#include "video/mp_image.h"
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#include "video/out/vo.h"
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// definitions used internally by the core player code
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enum stop_play_reason {
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KEEP_PLAYING = 0, // playback of a file is actually going on
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// must be 0, numeric values of others do not matter
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AT_END_OF_FILE, // file has ended, prepare to play next
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// also returned on unrecoverable playback errors
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PT_NEXT_ENTRY, // prepare to play next entry in playlist
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PT_CURRENT_ENTRY, // prepare to play mpctx->playlist->current
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PT_STOP, // stop playback / idle mode
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PT_QUIT, // stop playback, quit player
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PT_ERROR, // play next playlist entry (due to an error)
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};
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enum mp_osd_seek_info {
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OSD_SEEK_INFO_BAR = 1,
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OSD_SEEK_INFO_TEXT = 2,
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OSD_SEEK_INFO_CHAPTER_TEXT = 4,
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OSD_SEEK_INFO_CURRENT_FILE = 8,
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};
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enum {
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// other constants
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OSD_LEVEL_INVISIBLE = 4,
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OSD_BAR_SEEK = 256,
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MAX_NUM_VO_PTS = 100,
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};
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enum seek_type {
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MPSEEK_NONE = 0,
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MPSEEK_RELATIVE,
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MPSEEK_ABSOLUTE,
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MPSEEK_FACTOR,
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MPSEEK_BACKSTEP,
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MPSEEK_CHAPTER,
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};
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enum seek_precision {
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// The following values are numerically sorted by increasing precision
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MPSEEK_DEFAULT = 0,
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MPSEEK_KEYFRAME,
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MPSEEK_EXACT,
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MPSEEK_VERY_EXACT,
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};
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enum seek_flags {
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MPSEEK_FLAG_DELAY = 1 << 0, // give player chance to coalesce multiple seeks
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MPSEEK_FLAG_NOFLUSH = 1 << 1, // keeping remaining data for seamless loops
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};
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struct seek_params {
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enum seek_type type;
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enum seek_precision exact;
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double amount;
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unsigned flags; // MPSEEK_FLAG_*
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};
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// Information about past video frames that have been sent to the VO.
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struct frame_info {
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double pts;
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double duration; // PTS difference to next frame
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double approx_duration; // possibly fixed/smoothed out duration
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double av_diff; // A/V diff at time of scheduling
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int num_vsyncs; // scheduled vsyncs, if using display-sync
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};
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struct track {
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enum stream_type type;
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// Currently used for decoding.
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bool selected;
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// The type specific ID, also called aid (audio), sid (subs), vid (video).
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// For UI purposes only; this ID doesn't have anything to do with any
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// IDs coming from demuxers or container files.
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int user_tid;
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int demuxer_id; // same as stream->demuxer_id. -1 if not set.
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int ff_index; // same as stream->ff_index, or 0.
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int hls_bitrate; // same as stream->hls_bitrate. 0 if not set.
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int program_id; // same as stream->program_id. -1 if not set.
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char *title;
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bool default_track, forced_track, dependent_track;
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bool visual_impaired_track, hearing_impaired_track;
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bool forced_select; // if the track was selected because it is forced
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bool image;
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bool attached_picture;
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char *lang;
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// If this track is from an external file (e.g. subtitle file).
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bool is_external;
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bool no_default; // pretend it's not external for auto-selection
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bool no_auto_select;
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char *external_filename;
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bool auto_loaded;
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bool demuxer_ready; // if more packets should be read (subtitles only)
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struct demuxer *demuxer;
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// Invariant: !stream || stream->demuxer == demuxer
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struct sh_stream *stream;
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// Current subtitle state (or cached state if selected==false).
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struct dec_sub *d_sub;
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/* Heuristic for potentially redrawing subs. */
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bool redraw_subs;
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// Current decoding state (NULL if selected==false)
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struct mp_decoder_wrapper *dec;
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// Where the decoded result goes to (one of them is not NULL if active)
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struct vo_chain *vo_c;
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struct ao_chain *ao_c;
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struct mp_pin *sink;
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};
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// Summarizes video filtering and output.
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struct vo_chain {
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struct mp_log *log;
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struct mp_output_chain *filter;
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struct vo *vo;
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struct track *track;
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struct mp_pin *filter_src;
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struct mp_pin *dec_src;
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// - video consists of a single picture, which should be shown only once
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// - do not sync audio to video in any way
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bool is_coverart;
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// - video consists of sparse still images
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bool is_sparse;
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bool sparse_eof_signalled;
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bool underrun;
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bool underrun_signaled;
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};
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// Like vo_chain, for audio.
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struct ao_chain {
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struct mp_log *log;
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struct MPContext *mpctx;
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bool spdif_passthrough, spdif_failed;
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struct mp_output_chain *filter;
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struct ao *ao;
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struct mp_async_queue *ao_queue;
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struct mp_filter *queue_filter;
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struct mp_filter *ao_filter;
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double ao_resume_time;
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bool out_eof;
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double last_out_pts;
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double start_pts;
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bool start_pts_known;
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bool delaying_audio_start;
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struct track *track;
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struct mp_pin *filter_src;
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struct mp_pin *dec_src;
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double delay;
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bool untimed_throttle;
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bool ao_underrun; // last known AO state
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bool underrun; // for cache pause logic
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};
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/* Note that playback can be paused, stopped, etc. at any time. While paused,
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* playback restart is still active, because you want seeking to work even
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* if paused.
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* The main purpose of distinguishing these states is proper reinitialization
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* of A/V sync.
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*/
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enum playback_status {
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// code may compare status values numerically
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STATUS_SYNCING, // seeking for a position to resume
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STATUS_READY, // buffers full, playback can be started any time
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STATUS_PLAYING, // normal playback
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STATUS_DRAINING, // decoding has ended; still playing out queued buffers
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STATUS_EOF, // playback has ended, or is disabled
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};
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const char *mp_status_str(enum playback_status st);
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extern const int num_ptracks[STREAM_TYPE_COUNT];
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// Maximum of all num_ptracks[] values.
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#define MAX_PTRACKS 2
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typedef struct MPContext {
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bool initialized;
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bool is_cli;
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mp_thread core_thread;
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struct mpv_global *global;
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struct MPOpts *opts;
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struct mp_log *log;
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struct stats_ctx *stats;
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struct m_config *mconfig;
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struct input_ctx *input;
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struct mp_client_api *clients;
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struct mp_dispatch_queue *dispatch;
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struct mp_cancel *playback_abort;
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// Number of asynchronous tasks that still need to finish until MPContext
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// destruction is ok. It's implied that the async tasks call
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// mp_wakeup_core() each time this is decremented.
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// As using an atomic+wakeup would be racy, this is a normal integer, and
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// mp_dispatch_lock must be called to change it.
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int64_t outstanding_async;
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struct mp_thread_pool *thread_pool; // for coarse I/O, often during loading
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struct mp_log *statusline;
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struct osd_state *osd;
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char *term_osd_text;
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char *term_osd_status;
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char *term_osd_subs;
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char *term_osd_contents;
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char *term_osd_title;
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char *last_window_title;
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struct voctrl_playback_state vo_playback_state;
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int add_osd_seek_info; // bitfield of enum mp_osd_seek_info
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double osd_visible; // for the osd bar only
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int osd_function;
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double osd_function_visible;
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double osd_msg_visible;
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double osd_msg_next_duration;
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double osd_last_update;
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bool osd_force_update, osd_idle_update;
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char *osd_msg_text;
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bool osd_show_pos;
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struct osd_progbar_state osd_progbar;
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struct playlist *playlist;
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struct playlist_entry *playing; // currently playing file
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char *filename; // immutable copy of playing->filename (or NULL)
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char *stream_open_filename;
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char **playlist_paths; // used strictly for playlist validation
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int playlist_paths_len;
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enum stop_play_reason stop_play;
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bool playback_initialized; // playloop can be run/is running
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int error_playing;
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// Return code to use with PT_QUIT
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int quit_custom_rc;
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bool has_quit_custom_rc;
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// Global file statistics
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int files_played; // played without issues (even if stopped by user)
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int files_errored; // played, but errors happened at one point
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int files_broken; // couldn't be played at all
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// Current file statistics
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int64_t shown_vframes, shown_aframes;
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struct demux_chapter *chapters;
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int num_chapters;
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struct demuxer *demuxer;
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struct mp_tags *filtered_tags;
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struct track **tracks;
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int num_tracks;
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char *track_layout_hash;
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// Selected tracks. NULL if no track selected.
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// There can be num_ptracks[type] of the same STREAM_TYPE selected at once.
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// Currently, this is used for the secondary subtitle track only.
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struct track *current_track[MAX_PTRACKS][STREAM_TYPE_COUNT];
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struct mp_filter *filter_root;
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struct mp_filter *lavfi;
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char *lavfi_graph;
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struct ao *ao;
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struct mp_aframe *ao_filter_fmt; // for weak gapless audio check
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struct ao_chain *ao_chain;
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struct vo_chain *vo_chain;
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struct vo *video_out;
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// next_frame[0] is the next frame, next_frame[1] the one after that.
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// The +1 is for adding 1 additional frame in backstep mode.
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struct mp_image *next_frames[VO_MAX_REQ_FRAMES + 1];
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int num_next_frames;
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struct mp_image *saved_frame; // for hrseek_lastframe and hrseek_backstep
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enum playback_status video_status, audio_status;
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bool restart_complete;
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int play_dir;
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// Factors to multiply with opts->playback_speed to get the total audio or
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// video speed (usually 1.0, but can be set to by the sync code).
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double speed_factor_v, speed_factor_a;
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// Redundant values set from opts->playback_speed and speed_factor_*.
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// update_playback_speed() updates them from the other fields.
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double audio_speed, video_speed;
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bool display_sync_active;
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int display_sync_drift_dir;
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// Timing error (in seconds) due to rounding on vsync boundaries
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double display_sync_error;
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// Number of mistimed frames.
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int mistimed_frames_total;
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bool hrseek_active; // skip all data until hrseek_pts
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bool hrseek_lastframe; // drop everything until last frame reached
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bool hrseek_backstep; // go to frame before seek target
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double hrseek_pts;
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struct seek_params current_seek;
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bool ab_loop_clip; // clip to the "b" part of an A-B loop if available
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// AV sync: the next frame should be shown when the audio out has this
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// much (in seconds) buffered data left. Increased when more data is
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// written to the ao, decreased when moving to the next video frame.
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double delay;
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// AV sync: time in seconds until next frame should be shown
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double time_frame;
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// How much video timing has been changed to make it match the audio
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// timeline. Used for status line information only.
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double total_avsync_change;
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// A-V sync difference when last frame was displayed. Kept to display
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// the same value if the status line is updated at a time where no new
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// video frame is shown.
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double last_av_difference;
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/* timestamp of video frame currently visible on screen
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* (or at least queued to be flipped by VO) */
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double video_pts;
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// Last seek target.
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double last_seek_pts;
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// Frame duration field from demuxer. Only used for duration of the last
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// video frame.
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double last_frame_duration;
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// Video PTS, or audio PTS if video has ended.
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double playback_pts;
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// For logging only.
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double logged_async_diff;
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int last_chapter;
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// Past timestamps etc.
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// The newest frame is at index 0.
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struct frame_info *past_frames;
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int num_past_frames;
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double last_idle_tick;
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double next_cache_update;
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double sleeptime; // number of seconds to sleep before next iteration
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double mouse_timer;
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unsigned int mouse_event_ts;
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bool mouse_cursor_visible;
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// used to prevent hanging in some error cases
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double start_timestamp;
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// Timestamp from the last time some timing functions read the
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// current time, in nanoseconds.
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// Used to turn a new time value to a delta from last time.
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int64_t last_time;
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struct seek_params seek;
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/* Heuristic for relative chapter seeks: keep track which chapter
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* the user wanted to go to, even if we aren't exactly within the
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* boundaries of that chapter due to an inaccurate seek. */
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int last_chapter_seek;
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bool last_chapter_flag;
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bool paused; // internal pause state
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bool playback_active; // not paused, restarting, loading, unloading
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bool in_playloop;
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// step this many frames, then pause
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int step_frames;
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// Counted down each frame, stop playback if 0 is reached. (-1 = disable)
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int max_frames;
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bool playing_msg_shown;
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int remaining_file_loops;
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int remaining_ab_loops;
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bool paused_for_cache;
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bool demux_underrun;
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double cache_stop_time;
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int cache_buffer;
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double cache_update_pts;
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// Set after showing warning about decoding being too slow for realtime
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// playback rate. Used to avoid showing it multiple times.
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bool drop_message_shown;
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struct screenshot_ctx *screenshot_ctx;
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struct command_ctx *command_ctx;
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struct encode_lavc_context *encode_lavc_ctx;
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struct mp_ipc_ctx *ipc_ctx;
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int64_t builtin_script_ids[6];
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mp_mutex abort_lock;
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// --- The following fields are protected by abort_lock
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struct mp_abort_entry **abort_list;
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int num_abort_list;
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bool abort_all; // during final termination
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// --- Owned by MPContext
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mp_thread open_thread;
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bool open_active; // open_thread is a valid thread handle, all setup
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atomic_bool open_done;
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// --- All fields below are immutable while open_active is true.
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// Otherwise, they're owned by MPContext.
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struct mp_cancel *open_cancel;
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char *open_url;
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char *open_format;
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int open_url_flags;
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bool open_for_prefetch;
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// --- All fields below are owned by open_thread, unless open_done was set
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// to true.
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struct demuxer *open_res_demuxer;
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int open_res_error;
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} MPContext;
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// Contains information about an asynchronous work item, how it can be aborted,
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// and when. All fields are protected by MPContext.abort_lock.
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struct mp_abort_entry {
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// General conditions.
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bool coupled_to_playback; // trigger when playback is terminated
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// Actual trigger to abort the work. Pointer immutable, owner may access
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// without holding the abort_lock.
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struct mp_cancel *cancel;
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// For client API.
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struct mpv_handle *client; // non-NULL if done by a client API user
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int client_work_type; // client API type, e.h. MPV_EVENT_COMMAND_REPLY
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uint64_t client_work_id; // client API user reply_userdata value
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// (only valid if client_work_type set)
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};
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// audio.c
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void reset_audio_state(struct MPContext *mpctx);
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void reinit_audio_chain(struct MPContext *mpctx);
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int init_audio_decoder(struct MPContext *mpctx, struct track *track);
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int reinit_audio_filters(struct MPContext *mpctx);
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double playing_audio_pts(struct MPContext *mpctx);
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void fill_audio_out_buffers(struct MPContext *mpctx);
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double written_audio_pts(struct MPContext *mpctx);
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void clear_audio_output_buffers(struct MPContext *mpctx);
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void update_playback_speed(struct MPContext *mpctx);
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void uninit_audio_out(struct MPContext *mpctx);
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void uninit_audio_chain(struct MPContext *mpctx);
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void reinit_audio_chain_src(struct MPContext *mpctx, struct track *track);
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void audio_update_volume(struct MPContext *mpctx);
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void reload_audio_output(struct MPContext *mpctx);
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void audio_start_ao(struct MPContext *mpctx);
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// configfiles.c
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void mp_parse_cfgfiles(struct MPContext *mpctx);
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void mp_load_auto_profiles(struct MPContext *mpctx);
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bool mp_load_playback_resume(struct MPContext *mpctx, const char *file);
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void mp_write_watch_later_conf(struct MPContext *mpctx);
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void mp_delete_watch_later_conf(struct MPContext *mpctx, const char *file);
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struct playlist_entry *mp_check_playlist_resume(struct MPContext *mpctx,
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struct playlist *playlist);
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// loadfile.c
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void mp_abort_playback_async(struct MPContext *mpctx);
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void mp_abort_add(struct MPContext *mpctx, struct mp_abort_entry *abort);
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void mp_abort_remove(struct MPContext *mpctx, struct mp_abort_entry *abort);
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void mp_abort_recheck_locked(struct MPContext *mpctx,
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struct mp_abort_entry *abort);
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void mp_abort_trigger_locked(struct MPContext *mpctx,
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struct mp_abort_entry *abort);
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int mp_add_external_file(struct MPContext *mpctx, char *filename,
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enum stream_type filter, struct mp_cancel *cancel,
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bool cover_art);
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void mark_track_selection(struct MPContext *mpctx, int order,
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enum stream_type type, int value);
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#define FLAG_MARK_SELECTION 1
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void mp_switch_track(struct MPContext *mpctx, enum stream_type type,
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struct track *track, int flags);
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void mp_switch_track_n(struct MPContext *mpctx, int order,
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enum stream_type type, struct track *track, int flags);
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void mp_deselect_track(struct MPContext *mpctx, struct track *track);
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struct track *mp_track_by_tid(struct MPContext *mpctx, enum stream_type type,
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int tid);
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void add_demuxer_tracks(struct MPContext *mpctx, struct demuxer *demuxer);
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bool mp_remove_track(struct MPContext *mpctx, struct track *track);
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struct playlist_entry *mp_next_file(struct MPContext *mpctx, int direction,
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bool force);
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void mp_set_playlist_entry(struct MPContext *mpctx, struct playlist_entry *e);
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void mp_play_files(struct MPContext *mpctx);
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void update_demuxer_properties(struct MPContext *mpctx);
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void print_track_list(struct MPContext *mpctx, const char *msg);
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void reselect_demux_stream(struct MPContext *mpctx, struct track *track,
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bool refresh_only);
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void prepare_playlist(struct MPContext *mpctx, struct playlist *pl);
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void autoload_external_files(struct MPContext *mpctx, struct mp_cancel *cancel);
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struct track *select_default_track(struct MPContext *mpctx, int order,
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enum stream_type type);
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void prefetch_next(struct MPContext *mpctx);
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void update_lavfi_complex(struct MPContext *mpctx);
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// main.c
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int mp_initialize(struct MPContext *mpctx, char **argv);
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struct MPContext *mp_create(void);
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void mp_destroy(struct MPContext *mpctx);
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void mp_print_version(struct mp_log *log, int always);
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void mp_update_logging(struct MPContext *mpctx, bool preinit);
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void issue_refresh_seek(struct MPContext *mpctx, enum seek_precision min_prec);
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// misc.c
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double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t);
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double get_play_end_pts(struct MPContext *mpctx);
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double get_play_start_pts(struct MPContext *mpctx);
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bool get_ab_loop_times(struct MPContext *mpctx, double t[2]);
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void merge_playlist_files(struct playlist *pl);
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void update_content_type(struct MPContext *mpctx, struct track *track);
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void update_vo_playback_state(struct MPContext *mpctx);
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void update_window_title(struct MPContext *mpctx, bool force);
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void error_on_track(struct MPContext *mpctx, struct track *track);
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int stream_dump(struct MPContext *mpctx, const char *source_filename);
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double get_track_seek_offset(struct MPContext *mpctx, struct track *track);
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bool str_in_list(bstr str, char **list);
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// osd.c
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void set_osd_bar(struct MPContext *mpctx, int type,
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double min, double max, double neutral, double val);
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bool set_osd_msg(struct MPContext *mpctx, int level, int time,
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const char* fmt, ...) PRINTF_ATTRIBUTE(4,5);
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void set_osd_function(struct MPContext *mpctx, int osd_function);
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void term_osd_set_subs(struct MPContext *mpctx, const char *text);
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void get_current_osd_sym(struct MPContext *mpctx, char *buf, size_t buf_size);
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void set_osd_bar_chapters(struct MPContext *mpctx, int type);
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// playloop.c
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void mp_wait_events(struct MPContext *mpctx);
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void mp_set_timeout(struct MPContext *mpctx, double sleeptime);
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void mp_wakeup_core(struct MPContext *mpctx);
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void mp_wakeup_core_cb(void *ctx);
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void mp_core_lock(struct MPContext *mpctx);
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void mp_core_unlock(struct MPContext *mpctx);
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double get_relative_time(struct MPContext *mpctx);
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void reset_playback_state(struct MPContext *mpctx);
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void set_pause_state(struct MPContext *mpctx, bool user_pause);
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void update_internal_pause_state(struct MPContext *mpctx);
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void update_core_idle_state(struct MPContext *mpctx);
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void add_step_frame(struct MPContext *mpctx, int dir);
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void queue_seek(struct MPContext *mpctx, enum seek_type type, double amount,
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enum seek_precision exact, int flags);
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double get_time_length(struct MPContext *mpctx);
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double get_start_time(struct MPContext *mpctx, int dir);
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double get_current_time(struct MPContext *mpctx);
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double get_playback_time(struct MPContext *mpctx);
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double get_current_pos_ratio(struct MPContext *mpctx, bool use_range);
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int get_current_chapter(struct MPContext *mpctx);
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char *chapter_display_name(struct MPContext *mpctx, int chapter);
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char *chapter_name(struct MPContext *mpctx, int chapter);
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double chapter_start_time(struct MPContext *mpctx, int chapter);
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int get_chapter_count(struct MPContext *mpctx);
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int get_cache_buffering_percentage(struct MPContext *mpctx);
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void execute_queued_seek(struct MPContext *mpctx);
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void run_playloop(struct MPContext *mpctx);
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void mp_idle(struct MPContext *mpctx);
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void idle_loop(struct MPContext *mpctx);
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int handle_force_window(struct MPContext *mpctx, bool force);
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void seek_to_last_frame(struct MPContext *mpctx);
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void update_screensaver_state(struct MPContext *mpctx);
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|
void update_ab_loop_clip(struct MPContext *mpctx);
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|
bool get_internal_paused(struct MPContext *mpctx);
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|
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// scripting.c
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struct mp_script_args {
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|
const struct mp_scripting *backend;
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|
struct MPContext *mpctx;
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|
struct mp_log *log;
|
|
struct mpv_handle *client;
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|
const char *filename;
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|
const char *path;
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};
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struct mp_scripting {
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const char *name; // e.g. "lua script"
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|
const char *file_ext; // e.g. "lua"
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bool no_thread; // don't run load() on dedicated thread
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|
int (*load)(struct mp_script_args *args);
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};
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bool mp_load_scripts(struct MPContext *mpctx);
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|
void mp_load_builtin_scripts(struct MPContext *mpctx);
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|
int64_t mp_load_user_script(struct MPContext *mpctx, const char *fname);
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|
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// sub.c
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void redraw_subs(struct MPContext *mpctx);
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|
void reset_subtitle_state(struct MPContext *mpctx);
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|
void reinit_sub(struct MPContext *mpctx, struct track *track);
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|
void reinit_sub_all(struct MPContext *mpctx);
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|
void uninit_sub(struct MPContext *mpctx, struct track *track);
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|
void uninit_sub_all(struct MPContext *mpctx);
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|
void update_osd_msg(struct MPContext *mpctx);
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|
bool update_subtitles(struct MPContext *mpctx, double video_pts);
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|
|
|
// video.c
|
|
void reset_video_state(struct MPContext *mpctx);
|
|
int init_video_decoder(struct MPContext *mpctx, struct track *track);
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|
void reinit_video_chain(struct MPContext *mpctx);
|
|
void reinit_video_chain_src(struct MPContext *mpctx, struct track *track);
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int reinit_video_filters(struct MPContext *mpctx);
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|
void write_video(struct MPContext *mpctx);
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|
void mp_force_video_refresh(struct MPContext *mpctx);
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|
void uninit_video_out(struct MPContext *mpctx);
|
|
void uninit_video_chain(struct MPContext *mpctx);
|
|
double calc_average_frame_duration(struct MPContext *mpctx);
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|
|
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#endif /* MPLAYER_MP_CORE_H */
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