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context.c
vo_gpu: semi-fix --gpu-context/--gpu-api options and help output
2017-10-16 10:57:51 +02:00
context.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
hwdec.c
vd_lavc: add support for nvdec hwaccel
2017-10-28 19:59:08 +02:00
hwdec.h
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lcms.c
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lcms.h
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osd.c
vo_gpu: osd: simplify some code
2017-10-27 14:19:57 +02:00
osd.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
ra.c
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ra.h
vo_gpu: vulkan: add support for push constants
2017-09-26 17:25:35 +02:00
shader_cache.c
vo_gpu: force layout std430 for PCs
2017-09-29 00:41:50 +02:00
shader_cache.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
spirv.c
vo_gpu: fix memleak in spirv.c
2017-09-26 17:32:36 +02:00
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
spirv_shaderc.c
vo_gpu: shaderc: include debug info when --gpu-debug is set
2017-10-11 12:22:21 +11:00
user_shaders.c
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user_shaders.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
utils.c
vo_gpu: fix ra_tex_upload_pbo for 2D textures
2017-10-27 16:56:23 +02:00
utils.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
video.c
vo_gpu: change --tone-mapping-desaturate algorithm
2017-10-25 17:24:27 +02:00
video.h
vo_gpu: fix video sometimes not being rerendered on equalizer change
2017-10-17 09:07:35 +02:00
video_shaders.c
vo_gpu: change --tone-mapping-desaturate algorithm
2017-10-25 17:24:27 +02:00
video_shaders.h
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