mirror of
https://github.com/mpv-player/mpv
synced 2024-12-30 11:02:10 +00:00
167b75c50c
Unlike other VOs, this rendered OSD even while no VO was created (because the renderer lives as long as the API user wants). Change this, and refactor the code so that the OSD object is accessible only while the VO is created. (There is a short time where the OSD can still be accessed even after VO destruction - this is not a race condition, though it's inelegant and unfortunately unavoidable.)
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
#ifndef MP_CLIENT_H_
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#define MP_CLIENT_H_
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#include <stdint.h>
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#include <stdbool.h>
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#include "libmpv/client.h"
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struct MPContext;
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struct mpv_handle;
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struct mp_client_api;
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struct mp_log;
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// Includes space for \0
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#define MAX_CLIENT_NAME 64
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void mp_clients_init(struct MPContext *mpctx);
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void mp_clients_destroy(struct MPContext *mpctx);
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int mp_clients_num(struct MPContext *mpctx);
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bool mp_clients_all_initialized(struct MPContext *mpctx);
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bool mp_client_exists(struct MPContext *mpctx, const char *client_name);
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void mp_client_broadcast_event(struct MPContext *mpctx, int event, void *data);
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int mp_client_send_event(struct MPContext *mpctx, const char *client_name,
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int event, void *data);
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int mp_client_send_event_dup(struct MPContext *mpctx, const char *client_name,
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int event, void *data);
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bool mp_client_event_is_registered(struct MPContext *mpctx, int event);
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void mp_client_property_change(struct MPContext *mpctx, const char *name);
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struct mpv_handle *mp_new_client(struct mp_client_api *clients, const char *name);
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struct mp_log *mp_client_get_log(struct mpv_handle *ctx);
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struct MPContext *mp_client_get_core(struct mpv_handle *ctx);
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void mp_resume_all(struct mpv_handle *ctx);
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// m_option.c
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void *node_get_alloc(struct mpv_node *node);
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// vo_opengl_cb.c
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struct mpv_opengl_cb_context;
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struct mpv_global;
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struct osd_state;
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struct mpv_opengl_cb_context *mp_opengl_create(struct mpv_global *g,
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struct mp_client_api *client_api);
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void kill_video(struct mp_client_api *client_api);
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#endif
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