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mpv/common/encode_lavc.h
wm4 0ab3184526 encode: get rid of the output packet queue
Until recently, ao_lavc and vo_lavc started encoding whenever the core
happened to send them data. Since audio and video are not initialized at
the same time, and the muxer was not necessarily opened when the first
encoder started to produce data, the resulting packets were put into a
queue. As soon as the muxer was opened, the queue was flushed.

Change this to make the core wait with sending data until all encoders
are initialized. This has the advantage that we don't need to queue up
the packets.
2018-05-03 01:08:44 +03:00

117 lines
3.8 KiB
C

/*
* muxing using libavformat
*
* Copyright (C) 2011 Rudolf Polzer <divVerent@xonotic.org>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_ENCODE_LAVC_H
#define MPLAYER_ENCODE_LAVC_H
#include <pthread.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/avstring.h>
#include <libavutil/pixfmt.h>
#include <libavutil/opt.h>
#include <libavutil/mathematics.h>
#include "common/common.h"
#include "encode.h"
#include "video/csputils.h"
struct encode_lavc_context {
// --- Immutable after init
struct mpv_global *global;
struct encode_opts *options;
struct mp_log *log;
struct encode_priv *priv;
AVOutputFormat *oformat;
const char *filename;
// All entry points must be guarded with the lock. Functions called by
// the playback core lock this automatically, but ao_lavc.c and vo_lavc.c
// must lock manually before accessing state.
pthread_mutex_t lock;
// sync to audio mode
double audio_pts_offset;
double last_audio_in_pts;
int64_t samples_since_last_pts;
// anti discontinuity mode
double next_in_pts;
double discontinuity_pts_offset;
};
// --- interface for vo/ao drivers
// Static information after encoder init. This never changes (even if there are
// dynamic runtime changes, they have to work over AVPacket side data).
// For use in encoder_context, most fields are copied from encoder_context.encoder
// by encoder_init_codec_and_muxer().
struct encoder_stream_info {
AVRational timebase; // timebase used by the encoder (in frames/out packets)
AVCodecParameters *codecpar;
};
// The encoder parts for each stream (no muxing parts included).
// This is private to each stream.
struct encoder_context {
struct mpv_global *global;
struct encode_opts *options;
struct mp_log *log;
AVOutputFormat *oformat;
// (avoid using this)
struct encode_lavc_context *encode_lavc_ctx;
enum stream_type type;
// (different access restrictions before/after encoder init)
struct encoder_stream_info info;
AVCodecContext *encoder;
struct mux_stream *mux_stream;
struct stream *twopass_bytebuffer;
};
// Free with talloc_free(). (Keep in mind actual deinitialization requires
// sending a flush packet.)
// This can fail and return NULL.
struct encoder_context *encoder_context_alloc(struct encode_lavc_context *ctx,
enum stream_type type,
struct mp_log *log);
// After setting your codec parameters on p->encoder, you call this to "open"
// the encoder. This also initializes p->mux_stream. Returns false on failure.
// on_ready is called as soon as the muxer has been initialized. Then you are
// allowed to write packets with encoder_encode().
// Warning: the on_ready callback is called asynchronously, so you need to
// make sure to properly synchronize everything.
bool encoder_init_codec_and_muxer(struct encoder_context *p,
void (*on_ready)(void *ctx), void *ctx);
// Encode the frame and write the packet. frame is ref'ed as need.
bool encoder_encode(struct encoder_context *p, AVFrame *frame);
double encoder_get_offset(struct encoder_context *p);
#endif