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mirror of https://github.com/mpv-player/mpv synced 2025-01-20 14:20:55 +00:00
mpv/DOCS/man
wm4 e5f49d9685 vo_opengl: always autoselect ANGLE as backend if available
Remove the opengl-hq option default that caused it not to autoselect
ANGLE (unlike --vo=opengl). Details see commit d5df90a2.

Back then the intention was to use ANGLE by default, since it integrates
much nicer with the Windows compositor (instead of native OpenGL, which
tends to cause crazy glitches). On the other hand, many opengl-hq
capabilities are not available with older ANGLE builds, so it didn't
make any sense to autoselect ANGLE for it.

With the GL_EXT_texture_norm16 extension recently added to ANGLE, it has
essentially reached feature parity to desktop GL for the subset we are
using. (Even the integer texture hack for high bit depth input could be
dropped now.)

It (probably) still does not support nnedi3, due to the weird way the NN
coefficients are imported. Also, it uses half-floats instead of 16 bit
fixed-point textures for technical reasons, which implies about 5 bits
of precision loss. If anyone actually manages to distinguish the two
dithering texture formats in a double-blind test, I will fix it.
2016-05-26 00:07:10 +02:00
..
af.rst manpage: minor corrections 2016-01-24 19:41:32 +01:00
ao.rst ao_dsound: remove this audio output 2016-01-06 13:52:15 +01:00
changes.rst manpage: move out the MPlayer comparison page 2015-02-05 22:12:11 +01:00
encode.rst man: fix grammar issues 2015-12-19 09:26:41 +01:00
input.rst manpage: document missing sub-properties 2016-05-11 19:14:31 +02:00
ipc.rst man: ipc: update for named pipe IPC on Windows 2016-03-23 23:15:27 +11:00
lua.rst lua: add timer:is_enabled() function 2016-05-14 20:49:28 +02:00
mpv.rst docs: fix some typos 2016-05-23 21:27:18 +02:00
options.rst manpage: adjust dxva2 description 2016-05-23 23:46:58 +02:00
osc.rst manpage: fix some script_message references to preferred name 2016-05-09 20:39:33 +02:00
vf.rst vo_opengl: implement HDR (SMPTE ST2084) 2016-05-16 02:45:39 +02:00
vo.rst vo_opengl: always autoselect ANGLE as backend if available 2016-05-26 00:07:10 +02:00