mpv/loader/dshow/libwin32.h

327 lines
9.0 KiB
C++

#ifndef __LIBWIN32_H
#define __LIBWIN32_H
#define VFW_E_INVALIDMEDIATYPE 0x80040200
#define VFW_E_INVALIDSUBTYPE 0x80040201
#define VFW_E_ALREADY_CONNECTED 0x80040204
#define VFW_E_FILTER_ACTIVE 0x80040205
#define VFW_E_NO_ACCEPTABLE_TYPES 0x80040207
#define VFW_E_NOT_CONNECTED 0x80040209
#define VFW_E_NO_ALLOCATOR 0x8004020A
#define VFW_E_NOT_RUNNING 0x80040226
#define VFW_E_TYPE_NOT_ACCEPTED 0x8004022A
#define VFW_E_SAMPLE_REJECTED 0x8004022B
#include <sys/types.h>
#include <inttypes.h>
#ifndef NOAVIFILE_HEADERS
#include <audiodecoder.h>
#include <audioencoder.h>
#include <videodecoder.h>
#include <videoencoder.h>
#include <except.h>
#include <fourcc.h>
#else
// code for mplayer team
//#define FATAL(a) // you don't need exception - if you want - just fill more code
#define FATAL(X...) FatalError(__MODULE__,__FILE__,__LINE__,X)
#include <wine/mmreg.h>
#include <wine/winreg.h>
#include <wine/vfw.h>
#include <com.h>
#include <stdarg.h>
//#include <string>
#include <stdio.h>
#include <stdlib.h>
typedef unsigned int uint_t; // use as generic type -
typedef unsigned int fourcc_t;
struct FatalError
{
FatalError(const char* mod, const char* f, int l, const char* desc,...)
{
printf("FATAL: module: %s source: %s line %d ", mod, f, l);
va_list va;
va_start(va, desc);
vprintf(desc, va);
va_end(va);
}
void PrintAll() {}
};
struct CodecInfo
{
// std::string dll;
char* dll;
GUID guid;
};
struct CImage { // public your_libvo_mem
char* ptr;
char* Data() { return ptr; } // pointer to memory block
/* if you support such surface: */
static bool Supported(fourcc_t csp, int bits) { return true; }
};
// might be minimalized to contain just those which are needed by DS_VideoDecoder
#ifndef mmioFOURCC
#define mmioFOURCC( ch0, ch1, ch2, ch3 ) \
( (long)(unsigned char)(ch0) | ( (long)(unsigned char)(ch1) << 8 ) | \
( (long)(unsigned char)(ch2) << 16 ) | ( (long)(unsigned char)(ch3) << 24 ) )
#endif /* mmioFOURCC */
/* OpenDivX */
#define fccMP4S mmioFOURCC('M', 'P', '4', 'S')
#define fccmp4s mmioFOURCC('m', 'p', '4', 's')
#define fccDIVX mmioFOURCC('D', 'I', 'V', 'X')
#define fccdivx mmioFOURCC('d', 'i', 'v', 'x')
#define fccDIV1 mmioFOURCC('D', 'I', 'V', '1')
#define fccdiv1 mmioFOURCC('d', 'i', 'v', '1')
/* DivX codecs */
#define fccDIV2 mmioFOURCC('D', 'I', 'V', '2')
#define fccdiv2 mmioFOURCC('d', 'i', 'v', '2')
#define fccDIV3 mmioFOURCC('D', 'I', 'V', '3')
#define fccdiv3 mmioFOURCC('d', 'i', 'v', '3')
#define fccDIV4 mmioFOURCC('D', 'I', 'V', '4')
#define fccdiv4 mmioFOURCC('d', 'i', 'v', '4')
#define fccDIV5 mmioFOURCC('D', 'I', 'V', '5')
#define fccdiv5 mmioFOURCC('d', 'i', 'v', '5')
#define fccDIV6 mmioFOURCC('D', 'I', 'V', '6')
#define fccdiv6 mmioFOURCC('d', 'i', 'v', '6')
#define fccMP41 mmioFOURCC('M', 'P', '4', '1')
#define fccmp41 mmioFOURCC('m', 'p', '4', '1')
#define fccMP43 mmioFOURCC('M', 'P', '4', '3')
#define fccmp43 mmioFOURCC('m', 'p', '4', '3')
/* old ms mpeg-4 codecs */
#define fccMP42 mmioFOURCC('M', 'P', '4', '2')
#define fccmp42 mmioFOURCC('m', 'p', '4', '2')
#define fccMPG4 mmioFOURCC('M', 'P', 'G', '4')
#define fccmpg4 mmioFOURCC('m', 'p', 'g', '4')
/* Windows media codecs */
#define fccWMV1 mmioFOURCC('W', 'M', 'V', '1')
#define fccwmv1 mmioFOURCC('w', 'm', 'v', '1')
#define fccWMV2 mmioFOURCC('W', 'M', 'V', '2')
#define fccwmv2 mmioFOURCC('w', 'm', 'v', '2')
#define fccMWV1 mmioFOURCC('M', 'W', 'V', '1')
/* Angel codecs */
#define fccAP41 mmioFOURCC('A', 'P', '4', '1')
#define fccap41 mmioFOURCC('a', 'p', '4', '1')
#define fccAP42 mmioFOURCC('A', 'P', '4', '2')
#define fccap42 mmioFOURCC('a', 'p', '4', '2')
/* other codecs */
#define fccIV31 mmioFOURCC('I', 'V', '3', '1')
#define fcciv31 mmioFOURCC('i', 'v', '3', '1')
#define fccIV32 mmioFOURCC('I', 'V', '3', '2')
#define fcciv32 mmioFOURCC('i', 'v', '3', '2')
#define fccIV41 mmioFOURCC('I', 'V', '4', '1')
#define fcciv41 mmioFOURCC('i', 'v', '4', '1')
#define fccIV50 mmioFOURCC('I', 'V', '5', '0')
#define fcciv50 mmioFOURCC('i', 'v', '5', '0')
#define fccI263 mmioFOURCC('I', '2', '6', '3')
#define fcci263 mmioFOURCC('i', '2', '6', '3')
#define fccMJPG mmioFOURCC('M', 'J', 'P', 'G')
#define fccmjpg mmioFOURCC('m', 'j', 'p', 'g')
#define fccHFYU mmioFOURCC('H', 'F', 'Y', 'U')
#define fcccvid mmioFOURCC('c', 'v', 'i', 'd')
#define fccdvsd mmioFOURCC('d', 'v', 's', 'd')
/* Ati codecs */
#define fccVCR2 mmioFOURCC('V', 'C', 'R', '2')
#define fccVCR1 mmioFOURCC('V', 'C', 'R', '1')
#define fccVYUY mmioFOURCC('V', 'Y', 'U', 'Y')
#define fccYVU9 mmioFOURCC('I', 'Y', 'U', '9')
/* Asus codecs */
#define fccASV1 mmioFOURCC('A', 'S', 'V', '1')
#define fccASV2 mmioFOURCC('A', 'S', 'V', '2')
/* Microsoft video */
#define fcccram mmioFOURCC('c', 'r', 'a', 'm')
#define fccCRAM mmioFOURCC('C', 'R', 'A', 'M')
#define fccMSVC mmioFOURCC('M', 'S', 'V', 'C')
#define fccMSZH mmioFOURCC('M', 'S', 'Z', 'H')
#define fccZLIB mmioFOURCC('Z', 'L', 'I', 'B')
#define fccTM20 mmioFOURCC('T', 'M', '2', '0')
#define fccYUV mmioFOURCC('Y', 'U', 'V', ' ')
#define fccYUY2 mmioFOURCC('Y', 'U', 'Y', '2')
#define fccYV12 mmioFOURCC('Y', 'V', '1', '2')/* Planar mode: Y + V + U (3 planes) */
#define fccI420 mmioFOURCC('I', '4', '2', '0')
#define fccIYUV mmioFOURCC('I', 'Y', 'U', 'V')/* Planar mode: Y + U + V (3 planes) */
#define fccUYVY mmioFOURCC('U', 'Y', 'V', 'Y')/* Packed mode: U0+Y0+V0+Y1 (1 plane) */
#define fccYVYU mmioFOURCC('Y', 'V', 'Y', 'U')/* Packed mode: Y0+V0+Y1+U0 (1 plane) */
struct BitmapInfo : public BITMAPINFOHEADER
{
int colors[3];
void SetBitFields16(){
biSize=sizeof(BITMAPINFOHEADER)+12;
biCompression=3;//BI_BITFIELDS
biBitCount=16;
biSizeImage=abs((int)(2*biWidth*biHeight));
colors[0]=0xF800;
colors[1]=0x07E0;
colors[2]=0x001F;
}
void SetBitFields15(){
biSize=sizeof(BITMAPINFOHEADER)+12;
biCompression=3;//BI_BITFIELDS
biBitCount=16;
biSizeImage=abs((int)(2*biWidth*biHeight));
colors[0]=0x7C00;
colors[1]=0x03E0;
colors[2]=0x001F;
}
void SetRGB(){
biSize = sizeof(BITMAPINFOHEADER);
biCompression = 0; //BI_RGB
//biHeight = labs(biHeight);
biSizeImage = labs(biWidth * biHeight) * ((biBitCount + 7) / 8);
}
void SetBits(int bits) {
switch (bits){
case 15: SetBitFields15();break;
case 16: SetBitFields16();break;
default: biBitCount = bits; SetRGB();break;
}
}
void SetSpace(int csp,int bits) {
biSize = sizeof(BITMAPINFOHEADER);
biCompression=csp;
biBitCount=bits;
biSizeImage=labs(biBitCount*biWidth*biHeight)>>3;
}
void SetSpace(int csp) {
int bits=0;
switch(csp){
case fccYUV:
bits=24;break;
case fccYUY2:
case fccUYVY:
case fccYVYU:
bits=16;break;
case fccYV12:
case fccIYUV:
case fccI420:
bits=12;break;
}
if (csp != 0 && csp != 3 && biHeight > 0)
biHeight *= -1; // YUV formats uses should have height < 0
SetSpace(csp,bits);
}
};
struct IAudioDecoder
{
WAVEFORMATEX in_fmt;
const CodecInfo& record;
IAudioDecoder(const CodecInfo& r, const WAVEFORMATEX* w) : record(r)
{
in_fmt = *w;
}
};
struct IAudioEncoder
{
IAudioEncoder(const CodecInfo&, WAVEFORMATEX*) {}
// you do not need this one...
};
struct IVideoDecoder
{
int VBUFSIZE;
int QMARKHI;
int QMARKLO;
int DMARKHI;
int DMARKLO;
enum CAPS
{
CAP_NONE = 0,
CAP_YUY2 = 1,
CAP_YV12 = 2,
CAP_IYUV = 4,
CAP_UYVY = 8,
CAP_YVYU = 16,
CAP_I420 = 32,
};
enum DecodingMode
{
DIRECT = 0,
REALTIME,
REALTIME_QUALITY_AUTO,
};
enum DecodingState
{
STOP = 0,
START,
};
IVideoDecoder(const CodecInfo& info, const BITMAPINFOHEADER& format) : record(info)
{
// implement init part
unsigned bihs = (format.biSize < (int) sizeof(BITMAPINFOHEADER)) ?
sizeof(BITMAPINFOHEADER) : format.biSize;
m_bh = (BITMAPINFOHEADER*) new char[bihs];
memcpy(m_bh, &format, bihs);
m_State = STOP;
//m_pFrame = 0;
m_Mode = DIRECT;
m_iDecpos = 0;
m_iPlaypos = -1;
m_fQuality = 0.0f;
m_bCapable16b = true;
}
virtual ~IVideoDecoder(){};
// use this one
int Decode(void* src, size_t size, int is_keyframe, CImage* pImage)
{ return DecodeInternal(src, size, is_keyframe, pImage); }
void Stop(){ StopInternal(); m_State = STOP;}
void Start(){StartInternal(); m_State = START;}
protected:
virtual int DecodeInternal(void* src, size_t size, int is_keyframe, CImage* pImage) = 0;
virtual void StartInternal()=0;
virtual void StopInternal()=0;
const CodecInfo& record;
DecodingMode m_Mode; // should we do precaching (or even change Quality on the fly)
DecodingState m_State;
int m_iDecpos;
int m_iPlaypos;
float m_fQuality; // quality for the progress bar 0..1(best)
bool m_bCapable16b;
BITMAPINFOHEADER* m_bh; // format of input data (might be larger - e.g. huffyuv)
BitmapInfo m_decoder; // format of decoder output
BitmapInfo m_obh; // format of returned frames
};
struct IRtConfig
{
};
#endif
#endif