mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 15:22:09 +00:00
f43017bfe9
Signed-off-by: wm4 <wm4@nowhere>
211 lines
7.6 KiB
C
211 lines
7.6 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef MPLAYER_M_PROPERTY_H
|
|
#define MPLAYER_M_PROPERTY_H
|
|
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
|
|
#include "m_option.h"
|
|
|
|
struct mp_log;
|
|
|
|
enum mp_property_action {
|
|
// Get the property type. This defines the fundamental data type read from
|
|
// or written to the property.
|
|
// If unimplemented, the m_option entry that defines the property is used.
|
|
// arg: m_option*
|
|
M_PROPERTY_GET_TYPE,
|
|
|
|
// Get the current value.
|
|
// arg: pointer to a variable of the type according to the property type
|
|
M_PROPERTY_GET,
|
|
|
|
// Set a new value. The property wrapper will make sure that only valid
|
|
// values are set (e.g. according to the property type's min/max range).
|
|
// If unimplemented, the property is read-only.
|
|
// arg: pointer to a variable of the type according to the property type
|
|
M_PROPERTY_SET,
|
|
|
|
// Get human readable string representing the current value.
|
|
// If unimplemented, the property wrapper uses the property type as
|
|
// fallback.
|
|
// arg: char**
|
|
M_PROPERTY_PRINT,
|
|
|
|
// Switch the property up/down by a given value.
|
|
// If unimplemented, the property wrapper uses the property type as
|
|
// fallback.
|
|
// arg: struct m_property_switch_arg*
|
|
M_PROPERTY_SWITCH,
|
|
|
|
// Get a string containing a parsable representation.
|
|
// Can't be overridden by property implementations.
|
|
// arg: char**
|
|
M_PROPERTY_GET_STRING,
|
|
|
|
// Set a new value from a string. The property wrapper parses this using the
|
|
// parse function provided by the property type.
|
|
// Can't be overridden by property implementations.
|
|
// arg: char*
|
|
M_PROPERTY_SET_STRING,
|
|
|
|
// Set a mpv_node value.
|
|
// arg: mpv_node*
|
|
M_PROPERTY_GET_NODE,
|
|
|
|
// Get a mpv_node value.
|
|
// arg: mpv_node*
|
|
M_PROPERTY_SET_NODE,
|
|
|
|
// Pass down an action to a sub-property.
|
|
// arg: struct m_property_action_arg*
|
|
M_PROPERTY_KEY_ACTION,
|
|
|
|
// Get the (usually constant) value that indicates no change. Obscure
|
|
// special functionality for things like the volume property.
|
|
// Otherwise works like M_PROPERTY_GET.
|
|
M_PROPERTY_GET_NEUTRAL,
|
|
};
|
|
|
|
// Argument for M_PROPERTY_SWITCH
|
|
struct m_property_switch_arg {
|
|
double inc; // value to add to property, or cycle direction
|
|
bool wrap; // whether value should wrap around on over/underflow
|
|
};
|
|
|
|
// Argument for M_PROPERTY_KEY_ACTION
|
|
struct m_property_action_arg {
|
|
const char* key;
|
|
int action;
|
|
void* arg;
|
|
};
|
|
|
|
enum mp_property_return {
|
|
// Returned on success.
|
|
M_PROPERTY_OK = 1,
|
|
|
|
// Returned on error.
|
|
M_PROPERTY_ERROR = 0,
|
|
|
|
// Returned when the property can't be used, for example video related
|
|
// properties while playing audio only.
|
|
M_PROPERTY_UNAVAILABLE = -1,
|
|
|
|
// Returned if the requested action is not implemented.
|
|
M_PROPERTY_NOT_IMPLEMENTED = -2,
|
|
|
|
// Returned when asking for a property that doesn't exist.
|
|
M_PROPERTY_UNKNOWN = -3,
|
|
|
|
// When trying to set invalid or incorrectly formatted data.
|
|
M_PROPERTY_INVALID_FORMAT = -4,
|
|
};
|
|
|
|
struct m_property {
|
|
const char *name;
|
|
// ctx: opaque caller context, which the property might use
|
|
// prop: pointer to this struct
|
|
// action: one of enum mp_property_action
|
|
// arg: specific to the action
|
|
// returns: one of enum mp_property_return
|
|
int (*call)(void *ctx, struct m_property *prop, int action, void *arg);
|
|
void *priv;
|
|
};
|
|
|
|
// Access a property.
|
|
// action: one of m_property_action
|
|
// ctx: opaque value passed through to property implementation
|
|
// returns: one of mp_property_return
|
|
int m_property_do(struct mp_log *log, const struct m_property* prop_list,
|
|
const char* property_name, int action, void* arg, void *ctx);
|
|
|
|
// Given a path of the form "a/b/c", this function will set *prefix to "a",
|
|
// and rem to "b/c", and return true.
|
|
// If there is no '/' in the path, set prefix to path, and rem to "", and
|
|
// return false.
|
|
bool m_property_split_path(const char *path, bstr *prefix, char **rem);
|
|
|
|
// Print a list of properties.
|
|
void m_properties_print_help_list(struct mp_log *log,
|
|
const struct m_property *list);
|
|
|
|
// Expand a property string.
|
|
// This function allows to print strings containing property values.
|
|
// ${NAME} is expanded to the value of property NAME.
|
|
// If NAME starts with '=', use the raw value of the property.
|
|
// ${NAME:STR} expands to the property, or STR if the property is not
|
|
// available.
|
|
// ${?NAME:STR} expands to STR if the property is available.
|
|
// ${!NAME:STR} expands to STR if the property is not available.
|
|
// General syntax: "${" ["?" | "!"] ["="] NAME ":" STR "}"
|
|
// STR is recursively expanded using the same rules.
|
|
// "$$" can be used to escape "$", and "$}" to escape "}".
|
|
// "$>" disables parsing of "$" for the rest of the string.
|
|
char* m_properties_expand_string(const struct m_property *prop_list,
|
|
const char *str, void *ctx);
|
|
|
|
// Trivial helpers for implementing properties.
|
|
int m_property_flag_ro(int action, void* arg, int var);
|
|
int m_property_int_ro(int action, void* arg, int var);
|
|
int m_property_int64_ro(int action, void* arg, int64_t var);
|
|
int m_property_float_ro(int action, void* arg, float var);
|
|
int m_property_double_ro(int action, void* arg, double var);
|
|
int m_property_strdup_ro(int action, void* arg, const char *var);
|
|
|
|
struct m_sub_property {
|
|
// Name of the sub-property - this will be prefixed with the parent
|
|
// property's name.
|
|
const char *name;
|
|
// Type of the data stored in the value member. See m_option.
|
|
struct m_option type;
|
|
// Data returned by the sub-property. m_property_read_sub() will make a
|
|
// copy of this if needed. It will never write or free the data.
|
|
union m_option_value value;
|
|
// This can be set to true if the property should be hidden.
|
|
bool unavailable;
|
|
};
|
|
|
|
// Convenience macros which can be used as part of a sub_property entry.
|
|
#define SUB_PROP_INT(i) \
|
|
.type = {.type = CONF_TYPE_INT}, .value = {.int_ = (i)}
|
|
#define SUB_PROP_STR(s) \
|
|
.type = {.type = CONF_TYPE_STRING}, .value = {.string = (char *)(s)}
|
|
#define SUB_PROP_FLOAT(f) \
|
|
.type = {.type = CONF_TYPE_FLOAT}, .value = {.float_ = (f)}
|
|
#define SUB_PROP_DOUBLE(f) \
|
|
.type = {.type = CONF_TYPE_DOUBLE}, .value = {.double_ = (f)}
|
|
#define SUB_PROP_FLAG(f) \
|
|
.type = {.type = CONF_TYPE_FLAG}, .value = {.flag = (f)}
|
|
|
|
int m_property_read_sub(const struct m_sub_property *props, int action, void *arg);
|
|
|
|
|
|
// Used with m_property_read_list().
|
|
// Get an entry. item is the 0-based index of the item. This behaves like a
|
|
// top-level property request (but you must implement M_PROPERTY_GET_TYPE).
|
|
// item will be in range [0, count), for count see m_property_read_list()
|
|
// action, arg are for property access.
|
|
// ctx is userdata passed to m_property_read_list.
|
|
typedef int (*m_get_item_cb)(int item, int action, void *arg, void *ctx);
|
|
|
|
int m_property_read_list(int action, void *arg, int count,
|
|
m_get_item_cb get_item, void *ctx);
|
|
|
|
#endif /* MPLAYER_M_PROPERTY_H */
|