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mpv/video/mp_image_pool.c
wm4 c613d802bc talloc: change talloc destructor signature
Change talloc destructor so that they can never signal failure, and
don't return a status code. This makes our talloc copy even more
incompatible to upstream talloc, but on the other hand this is
preparation for getting rid of talloc entirely.

(The talloc replacement in the next commit won't allow the talloc_free
equivalent to fail, and the destructor return value would be useless.
But I don't want to change any mpv code either; the idea is that the
talloc replacement commit can be reverted for some time in order to
test whether the talloc replacement introduced a regression.)
2013-10-13 01:16:30 +02:00

169 lines
5.1 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include <stddef.h>
#include <stdbool.h>
#include <assert.h>
#include "talloc.h"
#include "mpvcore/mp_common.h"
#include "video/mp_image.h"
#include "mp_image_pool.h"
#if HAVE_PTHREADS
#include <pthread.h>
static pthread_mutex_t pool_mutex = PTHREAD_MUTEX_INITIALIZER;
#define pool_lock() pthread_mutex_lock(&pool_mutex)
#define pool_unlock() pthread_mutex_unlock(&pool_mutex)
#else
#define pool_lock() 0
#define pool_unlock() 0
#endif
// Thread-safety: the pool itself is not thread-safe, but pool-allocated images
// can be referenced and unreferenced from other threads. (As long as compiled
// with pthreads, and the image destructors are thread-safe.)
struct mp_image_pool {
int max_count;
struct mp_image **images;
int num_images;
};
// Used to gracefully handle the case when the pool is freed while image
// references allocated from the image pool are still held by someone.
struct image_flags {
// If both of these are false, the image must be freed.
bool referenced; // outside mp_image reference exists
bool pool_alive; // the mp_image_pool references this
};
static void image_pool_destructor(void *ptr)
{
struct mp_image_pool *pool = ptr;
mp_image_pool_clear(pool);
}
struct mp_image_pool *mp_image_pool_new(int max_count)
{
struct mp_image_pool *pool = talloc_ptrtype(NULL, pool);
talloc_set_destructor(pool, image_pool_destructor);
*pool = (struct mp_image_pool) {
.max_count = max_count,
};
return pool;
}
void mp_image_pool_clear(struct mp_image_pool *pool)
{
for (int n = 0; n < pool->num_images; n++) {
struct mp_image *img = pool->images[n];
struct image_flags *it = img->priv;
bool referenced;
pool_lock();
assert(it->pool_alive);
it->pool_alive = false;
referenced = it->referenced;
pool_unlock();
if (!referenced)
talloc_free(img);
}
pool->num_images = 0;
}
// This is the only function that is allowed to run in a different thread.
// (Consider passing an image to another thread, which frees it.)
static void unref_image(void *ptr)
{
struct mp_image *img = ptr;
struct image_flags *it = img->priv;
bool alive;
pool_lock();
assert(it->referenced);
it->referenced = false;
alive = it->pool_alive;
pool_unlock();
if (!alive)
talloc_free(img);
}
// Return a new image of given format/size. The only difference to
// mp_image_alloc() is that there is a transparent mechanism to recycle image
// data allocations through this pool.
// The image can be free'd with talloc_free().
struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, unsigned int fmt,
int w, int h)
{
struct mp_image *new = NULL;
pool_lock();
for (int n = 0; n < pool->num_images; n++) {
struct mp_image *img = pool->images[n];
struct image_flags *it = img->priv;
assert(it->pool_alive);
if (!it->referenced) {
if (img->imgfmt == fmt && img->w == w && img->h == h) {
new = img;
break;
}
}
}
pool_unlock();
if (!new) {
if (pool->num_images >= pool->max_count)
mp_image_pool_clear(pool);
new = mp_image_alloc(fmt, w, h);
struct image_flags *it = talloc_ptrtype(new, it);
*it = (struct image_flags) { .pool_alive = true };
new->priv = it;
MP_TARRAY_APPEND(pool, pool->images, pool->num_images, new);
}
struct image_flags *it = new->priv;
assert(!it->referenced && it->pool_alive);
it->referenced = true;
return mp_image_new_custom_ref(new, new, unref_image);
}
// Like mp_image_new_copy(), but allocate the image out of the pool.
struct mp_image *mp_image_pool_new_copy(struct mp_image_pool *pool,
struct mp_image *img)
{
struct mp_image *new = mp_image_pool_get(pool, img->imgfmt, img->w, img->h);
mp_image_copy(new, img);
mp_image_copy_attributes(new, img);
return new;
}
// Like mp_image_make_writeable(), but if a copy has to be made, allocate it
// out of the pool.
void mp_image_pool_make_writeable(struct mp_image_pool *pool,
struct mp_image *img)
{
if (mp_image_is_writeable(img))
return;
mp_image_steal_data(img, mp_image_pool_new_copy(pool, img));
assert(mp_image_is_writeable(img));
}