mpv/DOCS
Niklas Haas dfe846f9de vo_gpu_next: add support for hardware decoding
There are two major ways of going about this:

1. Expose the native ra_gl/ra_pl/ra_d3d11 objects to the pre-existing
   hwdec mappers, and then add code in vo_gpu_next to rewrap those
   ra_tex objects into pl_tex.

2. Wrap the underlying pl_opengl/pl_d3d11 into a ra_pl object and expose
   it to the hwdec mappers, then directly use the resulting pl_tex.

I ultimately opted for approach 1 because it enables compatibility with
more hardware decoders, specifically including ones that use native
OpenGL calls currently. The second approach only really works with
cuda_vk and vaapi_pl.
2022-03-03 13:06:05 +01:00
..
man vo_gpu_next: add support for hardware decoding 2022-03-03 13:06:05 +01:00
build-system-differences.md build: add meson build support 2021-11-14 19:13:10 +00:00
client-api-changes.rst player: make deprecated track/chapter/metadata events internal 2021-12-15 12:29:10 +01:00
compatibility.rst
compile-windows.md DOCS: convert 3rd party http links to https 2021-08-17 13:42:21 +00:00
contribute.md DOCS/contrinute: add commit title example prefixes 2021-08-15 22:15:27 +03:00
edl-mpv.rst edl: add a way to add tags 2021-05-11 22:18:40 +02:00
encoding.rst
interface-changes.rst options: only apply sub-visibility to primary subs 2022-01-22 16:22:25 +00:00
mplayer-changes.rst DOCS: convert mpv.io and github links to https 2021-08-17 13:42:21 +00:00
release-policy.md
tech-overview.txt options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
waf-buildsystem.rst DOCS: replace dead waf book link with working one 2021-08-17 13:42:21 +00:00