mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
c8b3088c18
Move the buffer storing audio data ready to be fed to the audio output driver from the audio decoder object to the AO object. This will help encoding code deal with end of input, and may also be useful to improve other general gapless audio behavior (as AOs which do not accept chunks smaller than a certain size may keep them in the buffer while the decoder changes). Less data may be dropped now when changing audio filters or switching timeline parts.
510 lines
17 KiB
C
510 lines
17 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <assert.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "bstr.h"
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#include "stream/stream.h"
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#include "libmpdemux/demuxer.h"
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#include "codec-cfg.h"
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#include "libmpdemux/stheader.h"
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#include "dec_audio.h"
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#include "ad.h"
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#include "libaf/af_format.h"
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#include "libaf/af.h"
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#ifdef CONFIG_DYNAMIC_PLUGINS
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#include <dlfcn.h>
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#endif
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#ifdef CONFIG_FAKE_MONO
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int fakemono = 0;
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#endif
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af_cfg_t af_cfg = { 1, NULL }; // Configuration for audio filters
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void afm_help(void)
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{
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int i;
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Available (compiled-in) audio codec families/drivers:\n");
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mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n");
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n");
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for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
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if (mpcodecs_ad_drivers[i]->info->comment
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&& mpcodecs_ad_drivers[i]->info->comment[0])
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n",
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mpcodecs_ad_drivers[i]->info->short_name,
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mpcodecs_ad_drivers[i]->info->name,
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mpcodecs_ad_drivers[i]->info->comment);
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else
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n",
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mpcodecs_ad_drivers[i]->info->short_name,
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mpcodecs_ad_drivers[i]->info->name);
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}
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static int init_audio_codec(sh_audio_t *sh_audio)
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{
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assert(!sh_audio->initialized);
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resync_audio_stream(sh_audio);
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if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) {
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int fmt = AF_FORMAT_FLOAT_NE;
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if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT,
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&fmt) == CONTROL_TRUE) {
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sh_audio->sample_format = fmt;
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sh_audio->samplesize = 4;
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}
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}
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sh_audio->audio_out_minsize = 8192; // default, preinit() may change it
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if (!sh_audio->ad_driver->preinit(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "ADecoder preinit failed :(\n");
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return 0;
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}
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/* allocate audio in buffer: */
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if (sh_audio->audio_in_minsize > 0) {
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sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d bytes for input buffer.\n",
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sh_audio->a_in_buffer_size);
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sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
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}
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const int base_size = 65536;
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// At least 64 KiB plus rounding up to next decodable unit size
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sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
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sh_audio->audio_out_minsize, base_size, sh_audio->a_buffer_size);
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sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
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if (!sh_audio->a_buffer) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot allocate audio out buffer.\n");
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return 0;
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}
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sh_audio->a_buffer_len = 0;
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if (!sh_audio->ad_driver->init(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "ADecoder init failed :(\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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sh_audio->initialized = 1;
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if (!sh_audio->channels || !sh_audio->samplerate) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Unknown/missing audio format -> no sound\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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if (!sh_audio->o_bps)
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sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate
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* sh_audio->samplesize;
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mp_msg(MSGT_DECAUDIO, MSGL_INFO,
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"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
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sh_audio->samplerate, sh_audio->channels,
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af_fmt2str_short(sh_audio->sample_format),
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sh_audio->i_bps * 8 * 0.001,
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((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
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sh_audio->i_bps, sh_audio->o_bps);
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mp_msg(MSGT_IDENTIFY, MSGL_INFO,
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"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
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sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels);
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return 1;
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}
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static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm,
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int status, stringset_t *selected)
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{
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unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0;
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int force = 0;
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if (codecname && codecname[0] == '+') {
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codecname = &codecname[1];
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force = 1;
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}
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sh_audio->codec = NULL;
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while (1) {
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const ad_functions_t *mpadec;
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int i;
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sh_audio->ad_driver = 0;
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// restore original fourcc:
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if (sh_audio->wf)
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sh_audio->wf->wFormatTag = i = orig_fourcc;
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if (!(sh_audio->codec = find_audio_codec(sh_audio->format,
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sh_audio->wf ? (&i) : NULL,
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sh_audio->codec, force)))
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break;
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if (sh_audio->wf)
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sh_audio->wf->wFormatTag = i;
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// ok we found one codec
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if (stringset_test(selected, sh_audio->codec->name))
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continue; // already tried & failed
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if (codecname && strcmp(sh_audio->codec->name, codecname))
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continue; // -ac
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if (afm && strcmp(sh_audio->codec->drv, afm))
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continue; // afm doesn't match
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if (!force && sh_audio->codec->status < status)
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continue; // too unstable
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stringset_add(selected, sh_audio->codec->name); // tagging it
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// ok, it matches all rules, let's find the driver!
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for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
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if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name,
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sh_audio->codec->drv))
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break;
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mpadec = mpcodecs_ad_drivers[i];
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#ifdef CONFIG_DYNAMIC_PLUGINS
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if (!mpadec) {
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/* try to open shared decoder plugin */
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int buf_len;
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char *buf;
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ad_functions_t *funcs_sym;
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ad_info_t *info_sym;
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buf_len =
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strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16;
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buf = malloc(buf_len);
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if (!buf)
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break;
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snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR,
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sh_audio->codec->drv);
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mp_msg(MSGT_DECAUDIO, MSGL_DBG2,
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"Trying to open external plugin: %s\n", buf);
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sh_audio->dec_handle = dlopen(buf, RTLD_LAZY);
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if (!sh_audio->dec_handle)
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break;
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snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv);
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funcs_sym = dlsym(sh_audio->dec_handle, buf);
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if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit
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|| !funcs_sym->init || !funcs_sym->uninit
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|| !funcs_sym->control || !funcs_sym->decode_audio)
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break;
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info_sym = funcs_sym->info;
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if (strcmp(info_sym->short_name, sh_audio->codec->drv))
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break;
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free(buf);
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mpadec = funcs_sym;
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mp_msg(MSGT_DECAUDIO, MSGL_V,
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"Using external decoder plugin (%s/mplayer/ad_%s.so)!\n",
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MPLAYER_LIBDIR, sh_audio->codec->drv);
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}
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#endif
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if (!mpadec) { // driver not available (==compiled in)
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR,
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"Requested audio codec family [%s] (afm=%s) not available.\nEnable it at compilation.\n",
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sh_audio->codec->name, sh_audio->codec->drv);
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continue;
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}
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// it's available, let's try to init!
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// init()
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Opening audio decoder: [%s] %s\n",
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mpadec->info->short_name, mpadec->info->name);
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sh_audio->ad_driver = mpadec;
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if (!init_audio_codec(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN,
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"Could not open audio decoder %s.\n",
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mpadec->info->short_name);
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continue; // try next...
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}
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// Yeah! We got it!
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return 1;
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}
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return 0;
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}
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int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list,
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char **audio_fm_list)
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{
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stringset_t selected;
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char *ac_l_default[2] = { "", (char *) NULL };
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// hack:
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if (!audio_codec_list)
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audio_codec_list = ac_l_default;
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// Go through the codec.conf and find the best codec...
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sh_audio->initialized = 0;
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stringset_init(&selected);
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while (!sh_audio->initialized && *audio_codec_list) {
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char *audio_codec = *(audio_codec_list++);
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if (audio_codec[0]) {
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if (audio_codec[0] == '-') {
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// disable this codec:
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stringset_add(&selected, audio_codec + 1);
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} else {
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// forced codec by name:
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Forced audio codec: %s\n",
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audio_codec);
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init_audio(sh_audio, audio_codec, NULL, -1, &selected);
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}
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} else {
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int status;
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// try in stability order: UNTESTED, WORKING, BUGGY.
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// never try CRASHING.
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if (audio_fm_list) {
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char **fmlist = audio_fm_list;
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// try first the preferred codec families:
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while (!sh_audio->initialized && *fmlist) {
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char *audio_fm = *(fmlist++);
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Trying to force audio codec driver family %s...\n",
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audio_fm);
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for (status = CODECS_STATUS__MAX;
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status >= CODECS_STATUS__MIN; --status)
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if (init_audio(sh_audio, NULL, audio_fm, status, &selected))
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break;
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}
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}
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if (!sh_audio->initialized)
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for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN;
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--status)
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if (init_audio(sh_audio, NULL, NULL, status, &selected))
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break;
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}
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}
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stringset_free(&selected);
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if (!sh_audio->initialized) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot find codec for audio format 0x%X.\n",
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sh_audio->format);
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return 0; // failed
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}
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: [%s] afm: %s (%s)\n",
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sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info);
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return 1; // success
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}
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void uninit_audio(sh_audio_t *sh_audio)
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{
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if (sh_audio->afilter) {
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
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af_uninit(sh_audio->afilter);
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free(sh_audio->afilter);
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sh_audio->afilter = NULL;
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}
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if (sh_audio->initialized) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio: %s\n",
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sh_audio->codec->drv);
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sh_audio->ad_driver->uninit(sh_audio);
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#ifdef CONFIG_DYNAMIC_PLUGINS
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if (sh_audio->dec_handle)
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dlclose(sh_audio->dec_handle);
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#endif
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sh_audio->initialized = 0;
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}
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av_freep(&sh_audio->a_buffer);
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av_freep(&sh_audio->a_in_buffer);
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}
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int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
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int *out_samplerate, int *out_channels, int *out_format)
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{
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af_stream_t *afs = sh_audio->afilter;
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if (!afs) {
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afs = calloc(1, sizeof(struct af_stream));
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afs->opts = sh_audio->opts;
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}
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// input format: same as codec's output format:
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afs->input.rate = in_samplerate;
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afs->input.nch = sh_audio->channels;
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afs->input.format = sh_audio->sample_format;
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af_fix_parameters(&(afs->input));
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// output format: same as ao driver's input format (if missing, fallback to input)
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afs->output.rate = *out_samplerate;
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afs->output.nch = *out_channels;
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afs->output.format = *out_format;
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af_fix_parameters(&(afs->output));
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// filter config:
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memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t));
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Building audio filter chain for %dHz/%dch/%s -> %dHz/%dch/%s...\n",
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afs->input.rate, afs->input.nch,
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af_fmt2str_short(afs->input.format), afs->output.rate,
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afs->output.nch, af_fmt2str_short(afs->output.format));
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// let's autoprobe it!
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if (0 != af_init(afs)) {
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sh_audio->afilter = NULL;
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free(afs);
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return 0; // failed :(
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}
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*out_samplerate = afs->output.rate;
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*out_channels = afs->output.nch;
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*out_format = afs->output.format;
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// ok!
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sh_audio->afilter = (void *) afs;
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return 1;
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}
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static void set_min_out_buffer_size(struct bstr *outbuf, int len)
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{
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size_t oldlen = talloc_get_size(outbuf->start);
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if (oldlen < len) {
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assert(outbuf->start); // talloc context should be already set
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
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"from %zd to %d\n", oldlen, len);
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outbuf->start = talloc_realloc_size(NULL, outbuf->start, len);
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}
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}
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static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
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{
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assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size);
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int error = 0;
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// Decode more bytes if needed
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int old_samplerate = sh->samplerate;
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int old_channels = sh->channels;
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int old_sample_format = sh->sample_format;
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while (sh->a_buffer_len < len) {
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unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
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int minlen = len - sh->a_buffer_len;
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int maxlen = sh->a_buffer_size - sh->a_buffer_len;
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int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
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int format_change = sh->samplerate != old_samplerate
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|| sh->channels != old_channels
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|| sh->sample_format != old_sample_format;
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if (ret <= 0 || format_change) {
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error = format_change ? -2 : -1;
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// samples from format-changing call get discarded too
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len = sh->a_buffer_len;
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break;
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}
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sh->a_buffer_len += ret;
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}
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// Filter
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af_data_t filter_input = {
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.audio = sh->a_buffer,
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.len = len,
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.rate = sh->samplerate,
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.nch = sh->channels,
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.format = sh->sample_format
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};
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af_fix_parameters(&filter_input);
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af_data_t *filter_output = af_play(sh->afilter, &filter_input);
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if (!filter_output)
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return -1;
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set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
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memcpy(outbuf->start + outbuf->len, filter_output->audio,
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filter_output->len);
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outbuf->len += filter_output->len;
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// remove processed data from decoder buffer:
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sh->a_buffer_len -= len;
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memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
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return error;
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}
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/* Try to get at least minlen decoded+filtered bytes in outbuf
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* (total length including possible existing data).
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* Return 0 on success, -1 on error/EOF (not distinguished).
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* In the former case outbuf->len is always >= minlen on return.
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* In case of EOF/error it might or might not be.
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* Outbuf.start must be talloc-allocated, and will be reallocated
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* if needed to fit all filter output. */
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int decode_audio(sh_audio_t *sh_audio, struct bstr *outbuf, int minlen)
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{
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// Indicates that a filter seems to be buffering large amounts of data
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int huge_filter_buffer = 0;
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// Decoded audio must be cut at boundaries of this many bytes
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int unitsize = sh_audio->channels * sh_audio->samplesize * 16;
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/* Filter output size will be about filter_multiplier times input size.
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* If some filter buffers audio in big blocks this might only hold
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* as average over time. */
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double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
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/* If the decoder set audio_out_minsize then it can do the equivalent of
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* "while (output_len < target_len) output_len += audio_out_minsize;",
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* so we must guarantee there is at least audio_out_minsize-1 bytes
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* more space in the output buffer than the minimum length we try to
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* decode. */
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int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
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max_decode_len -= max_decode_len % unitsize;
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while (outbuf->len < minlen) {
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int declen = (minlen - outbuf->len) / filter_multiplier
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+ (unitsize << 5); // some extra for possible filter buffering
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if (huge_filter_buffer)
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/* Some filter must be doing significant buffering if the estimated
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* input length didn't produce enough output from filters.
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* Feed the filters 2k bytes at a time until we have enough output.
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* Very small amounts could make filtering inefficient while large
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* amounts can make MPlayer demux the file unnecessarily far ahead
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* to get audio data and buffer video frames in memory while doing
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* so. However the performance impact of either is probably not too
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* significant as long as the value is not completely insane. */
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declen = 2000;
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declen -= declen % unitsize;
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if (declen > max_decode_len)
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declen = max_decode_len;
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else
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/* if this iteration does not fill buffer, we must have lots
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* of buffering in filters */
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huge_filter_buffer = 1;
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int res = filter_n_bytes(sh_audio, outbuf, declen);
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if (res < 0)
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return res;
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}
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return 0;
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}
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void decode_audio_prepend_bytes(struct bstr *outbuf, int count, int byte)
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{
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set_min_out_buffer_size(outbuf, outbuf->len + count);
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memmove(outbuf->start + count, outbuf->start, outbuf->len);
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memset(outbuf->start, byte, count);
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outbuf->len += count;
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}
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void resync_audio_stream(sh_audio_t *sh_audio)
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{
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sh_audio->a_in_buffer_len = 0; // clear audio input buffer
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sh_audio->pts = MP_NOPTS_VALUE;
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if (!sh_audio->initialized)
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return;
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sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
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}
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void skip_audio_frame(sh_audio_t *sh_audio)
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{
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if (!sh_audio->initialized)
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return;
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if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) ==
|
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CONTROL_TRUE)
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return;
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// default skip code:
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ds_fill_buffer(sh_audio->ds); // skip block
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}
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