mirror of
https://github.com/mpv-player/mpv
synced 2024-12-19 13:21:13 +00:00
037c7a9279
This was attempted before infc9695e63b
, but it was reverted in1b7ce759b1
because it caused conflicts with other software watching the same keys (See #2041.) It seems like some PCs ship with OEM software that watches the volume keys without consuming key events and this causes them to be handled twice, once by mpv and once by the other software. In order to prevent conflicts like this, use the WM_APPCOMMAND message to handle media keys. Returning TRUE from the WM_APPCOMMAND handler should indicate to the operating system that we consumed the key event and it should not be propogated to the shell. Also, we now only listen for keys that are directly related to multimedia playback (eg. the APPCOMMAND_MEDIA_* keys.) Keys like APPCOMMAND_VOLUME_* are ignored, so they can be handled by the shell, or by other mixer software.
326 lines
9.8 KiB
C
326 lines
9.8 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <string.h>
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#include <strings.h>
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#include "misc/bstr.h"
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#include "common/common.h"
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#include "common/msg.h"
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#include "keycodes.h"
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struct key_name {
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int key;
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char *name;
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};
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/// The names of the keys as used in input.conf
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/// If you add some new keys, you also need to add them here
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static const struct key_name key_names[] = {
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{ ' ', "SPACE" },
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{ '#', "SHARP" },
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{ 0x3000, "IDEOGRAPHIC_SPACE" },
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{ MP_KEY_ENTER, "ENTER" },
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{ MP_KEY_TAB, "TAB" },
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{ MP_KEY_BACKSPACE, "BS" },
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{ MP_KEY_DELETE, "DEL" },
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{ MP_KEY_INSERT, "INS" },
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{ MP_KEY_HOME, "HOME" },
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{ MP_KEY_END, "END" },
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{ MP_KEY_PAGE_UP, "PGUP" },
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{ MP_KEY_PAGE_DOWN, "PGDWN" },
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{ MP_KEY_ESC, "ESC" },
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{ MP_KEY_PRINT, "PRINT" },
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{ MP_KEY_RIGHT, "RIGHT" },
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{ MP_KEY_LEFT, "LEFT" },
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{ MP_KEY_DOWN, "DOWN" },
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{ MP_KEY_UP, "UP" },
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{ MP_KEY_F+1, "F1" },
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{ MP_KEY_F+2, "F2" },
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{ MP_KEY_F+3, "F3" },
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{ MP_KEY_F+4, "F4" },
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{ MP_KEY_F+5, "F5" },
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{ MP_KEY_F+6, "F6" },
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{ MP_KEY_F+7, "F7" },
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{ MP_KEY_F+8, "F8" },
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{ MP_KEY_F+9, "F9" },
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{ MP_KEY_F+10, "F10" },
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{ MP_KEY_F+11, "F11" },
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{ MP_KEY_F+12, "F12" },
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{ MP_KEY_KP0, "KP0" },
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{ MP_KEY_KP1, "KP1" },
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{ MP_KEY_KP2, "KP2" },
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{ MP_KEY_KP3, "KP3" },
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{ MP_KEY_KP4, "KP4" },
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{ MP_KEY_KP5, "KP5" },
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{ MP_KEY_KP6, "KP6" },
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{ MP_KEY_KP7, "KP7" },
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{ MP_KEY_KP8, "KP8" },
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{ MP_KEY_KP9, "KP9" },
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{ MP_KEY_KPDEL, "KP_DEL" },
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{ MP_KEY_KPDEC, "KP_DEC" },
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{ MP_KEY_KPINS, "KP_INS" },
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{ MP_KEY_KPENTER, "KP_ENTER" },
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{ MP_MOUSE_BTN0, "MOUSE_BTN0" },
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{ MP_MOUSE_BTN1, "MOUSE_BTN1" },
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{ MP_MOUSE_BTN2, "MOUSE_BTN2" },
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{ MP_MOUSE_BTN3, "MOUSE_BTN3" },
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{ MP_MOUSE_BTN4, "MOUSE_BTN4" },
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{ MP_MOUSE_BTN5, "MOUSE_BTN5" },
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{ MP_MOUSE_BTN6, "MOUSE_BTN6" },
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{ MP_MOUSE_BTN7, "MOUSE_BTN7" },
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{ MP_MOUSE_BTN8, "MOUSE_BTN8" },
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{ MP_MOUSE_BTN9, "MOUSE_BTN9" },
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{ MP_MOUSE_BTN10, "MOUSE_BTN10" },
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{ MP_MOUSE_BTN11, "MOUSE_BTN11" },
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{ MP_MOUSE_BTN12, "MOUSE_BTN12" },
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{ MP_MOUSE_BTN13, "MOUSE_BTN13" },
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{ MP_MOUSE_BTN14, "MOUSE_BTN14" },
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{ MP_MOUSE_BTN15, "MOUSE_BTN15" },
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{ MP_MOUSE_BTN16, "MOUSE_BTN16" },
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{ MP_MOUSE_BTN17, "MOUSE_BTN17" },
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{ MP_MOUSE_BTN18, "MOUSE_BTN18" },
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{ MP_MOUSE_BTN19, "MOUSE_BTN19" },
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{ MP_MOUSE_BTN0_DBL, "MOUSE_BTN0_DBL" },
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{ MP_MOUSE_BTN1_DBL, "MOUSE_BTN1_DBL" },
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{ MP_MOUSE_BTN2_DBL, "MOUSE_BTN2_DBL" },
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{ MP_MOUSE_BTN3_DBL, "MOUSE_BTN3_DBL" },
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{ MP_MOUSE_BTN4_DBL, "MOUSE_BTN4_DBL" },
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{ MP_MOUSE_BTN5_DBL, "MOUSE_BTN5_DBL" },
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{ MP_MOUSE_BTN6_DBL, "MOUSE_BTN6_DBL" },
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{ MP_MOUSE_BTN7_DBL, "MOUSE_BTN7_DBL" },
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{ MP_MOUSE_BTN8_DBL, "MOUSE_BTN8_DBL" },
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{ MP_MOUSE_BTN9_DBL, "MOUSE_BTN9_DBL" },
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{ MP_MOUSE_BTN10_DBL, "MOUSE_BTN10_DBL" },
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{ MP_MOUSE_BTN11_DBL, "MOUSE_BTN11_DBL" },
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{ MP_MOUSE_BTN12_DBL, "MOUSE_BTN12_DBL" },
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{ MP_MOUSE_BTN13_DBL, "MOUSE_BTN13_DBL" },
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{ MP_MOUSE_BTN14_DBL, "MOUSE_BTN14_DBL" },
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{ MP_MOUSE_BTN15_DBL, "MOUSE_BTN15_DBL" },
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{ MP_MOUSE_BTN16_DBL, "MOUSE_BTN16_DBL" },
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{ MP_MOUSE_BTN17_DBL, "MOUSE_BTN17_DBL" },
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{ MP_MOUSE_BTN18_DBL, "MOUSE_BTN18_DBL" },
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{ MP_MOUSE_BTN19_DBL, "MOUSE_BTN19_DBL" },
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{ MP_AR_PLAY, "AR_PLAY" },
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{ MP_AR_PLAY_HOLD, "AR_PLAY_HOLD" },
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{ MP_AR_CENTER, "AR_CENTER" },
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{ MP_AR_CENTER_HOLD, "AR_CENTER_HOLD" },
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{ MP_AR_NEXT, "AR_NEXT" },
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{ MP_AR_NEXT_HOLD, "AR_NEXT_HOLD" },
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{ MP_AR_PREV, "AR_PREV" },
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{ MP_AR_PREV_HOLD, "AR_PREV_HOLD" },
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{ MP_AR_MENU, "AR_MENU" },
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{ MP_AR_MENU_HOLD, "AR_MENU_HOLD" },
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{ MP_AR_VUP, "AR_VUP" },
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{ MP_AR_VUP_HOLD, "AR_VUP_HOLD" },
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{ MP_AR_VDOWN, "AR_VDOWN" },
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{ MP_AR_VDOWN_HOLD, "AR_VDOWN_HOLD" },
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{ MP_AXIS_UP, "AXIS_UP" },
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{ MP_AXIS_DOWN, "AXIS_DOWN" },
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{ MP_AXIS_LEFT, "AXIS_LEFT" },
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{ MP_AXIS_RIGHT, "AXIS_RIGHT" },
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{ MP_KEY_POWER, "POWER" },
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{ MP_KEY_MENU, "MENU" },
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{ MP_KEY_PLAY, "PLAY" },
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{ MP_KEY_PAUSE, "PAUSE" },
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{ MP_KEY_PLAYPAUSE, "PLAYPAUSE" },
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{ MP_KEY_STOP, "STOP" },
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{ MP_KEY_FORWARD, "FORWARD" },
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{ MP_KEY_REWIND, "REWIND" },
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{ MP_KEY_NEXT, "NEXT" },
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{ MP_KEY_PREV, "PREV" },
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{ MP_KEY_VOLUME_UP, "VOLUME_UP" },
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{ MP_KEY_VOLUME_DOWN, "VOLUME_DOWN" },
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{ MP_KEY_MUTE, "MUTE" },
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{ MP_KEY_HOMEPAGE, "HOMEPAGE" },
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{ MP_KEY_WWW, "WWW" },
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{ MP_KEY_MAIL, "MAIL" },
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{ MP_KEY_FAVORITES, "FAVORITES" },
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{ MP_KEY_SEARCH, "SEARCH" },
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{ MP_KEY_SLEEP, "SLEEP" },
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{ MP_KEY_CANCEL, "CANCEL" },
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{ MP_KEY_RECORD, "RECORD" },
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{ MP_KEY_CHANNEL_UP, "CHANNEL_UP" },
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{ MP_KEY_CHANNEL_DOWN,"CHANNEL_DOWN" },
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// These are kept for backward compatibility
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{ MP_KEY_PAUSE, "XF86_PAUSE" },
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{ MP_KEY_STOP, "XF86_STOP" },
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{ MP_KEY_PREV, "XF86_PREV" },
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{ MP_KEY_NEXT, "XF86_NEXT" },
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{ MP_KEY_CLOSE_WIN, "CLOSE_WIN" },
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{ MP_KEY_MOUSE_MOVE, "MOUSE_MOVE" },
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{ MP_KEY_MOUSE_LEAVE, "MOUSE_LEAVE" },
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{ MP_KEY_MOUSE_ENTER, "MOUSE_ENTER" },
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{ MP_KEY_UNMAPPED, "UNMAPPED" },
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{ 0, NULL }
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};
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static const struct key_name modifier_names[] = {
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{ MP_KEY_MODIFIER_SHIFT, "Shift" },
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{ MP_KEY_MODIFIER_CTRL, "Ctrl" },
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{ MP_KEY_MODIFIER_ALT, "Alt" },
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{ MP_KEY_MODIFIER_META, "Meta" },
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{ 0 }
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};
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int mp_input_get_key_from_name(const char *name)
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{
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int modifiers = 0;
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const char *p;
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while ((p = strchr(name, '+'))) {
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for (const struct key_name *m = modifier_names; m->name; m++)
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if (!bstrcasecmp(bstr0(m->name),
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(struct bstr){(char *)name, p - name})) {
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modifiers |= m->key;
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goto found;
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}
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if (!strcmp(name, "+"))
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return '+' + modifiers;
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return -1;
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found:
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name = p + 1;
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}
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struct bstr bname = bstr0(name);
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struct bstr rest;
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int code = bstr_decode_utf8(bname, &rest);
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if (code >= 0 && rest.len == 0)
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return mp_normalize_keycode(code + modifiers);
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if (bstr_startswith0(bname, "0x"))
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return mp_normalize_keycode(strtol(name, NULL, 16) + modifiers);
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for (int i = 0; key_names[i].name != NULL; i++) {
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if (strcasecmp(key_names[i].name, name) == 0)
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return mp_normalize_keycode(key_names[i].key + modifiers);
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}
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return -1;
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}
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static void mp_input_append_key_name(bstr *buf, int key)
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{
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for (int i = 0; modifier_names[i].name; i++) {
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if (modifier_names[i].key & key) {
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bstr_xappend_asprintf(NULL, buf, "%s+", modifier_names[i].name);
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key -= modifier_names[i].key;
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}
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}
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for (int i = 0; key_names[i].name != NULL; i++) {
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if (key_names[i].key == key) {
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bstr_xappend_asprintf(NULL, buf, "%s", key_names[i].name);
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return;
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}
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}
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// printable, and valid unicode range
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if (key >= 32 && key <= 0x10FFFF) {
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mp_append_utf8_bstr(NULL, buf, key);
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return;
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}
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// Print the hex key code
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bstr_xappend_asprintf(NULL, buf, "0x%x", key);
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}
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char *mp_input_get_key_name(int key)
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{
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bstr dst = {0};
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mp_input_append_key_name(&dst, key);
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return dst.start;
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}
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char *mp_input_get_key_combo_name(const int *keys, int max)
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{
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bstr dst = {0};
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while (max > 0) {
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mp_input_append_key_name(&dst, *keys);
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if (--max && *++keys)
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bstr_xappend(NULL, &dst, bstr0("-"));
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else
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break;
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}
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return dst.start;
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}
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int mp_input_get_keys_from_string(char *name, int max_num_keys,
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int *out_num_keys, int *keys)
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{
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char *end, *ptr;
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int n = 0;
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ptr = name;
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n = 0;
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for (end = strchr(ptr, '-'); ; end = strchr(ptr, '-')) {
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if (end && end[1] != '\0') {
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if (end[1] == '-')
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end = &end[1];
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end[0] = '\0';
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}
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keys[n] = mp_input_get_key_from_name(ptr);
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if (keys[n] < 0)
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return 0;
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n++;
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if (end && end[1] != '\0' && n < max_num_keys)
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ptr = &end[1];
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else
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break;
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}
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*out_num_keys = n;
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return 1;
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}
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void mp_print_key_list(struct mp_log *out)
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{
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mp_info(out, "\n");
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for (int i = 0; key_names[i].name != NULL; i++)
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mp_info(out, "%s\n", key_names[i].name);
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}
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int mp_normalize_keycode(int keycode)
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{
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if (keycode <= 0)
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return keycode;
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int code = keycode & ~MP_KEY_MODIFIER_MASK;
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int mod = keycode & MP_KEY_MODIFIER_MASK;
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/* On normal keyboards shift changes the character code of non-special
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* keys, so don't count the modifier separately for those. In other words
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* we want to have "a" and "A" instead of "a" and "Shift+A"; but a separate
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* shift modifier is still kept for special keys like arrow keys. */
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if (code >= 32 && code < MP_KEY_BASE) {
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/* Still try to support ASCII case-modifications properly. For example,
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* we want to change "Shift+a" to "A", not "a". Doing this for unicode
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* in general would require huge lookup tables, or a libc with proper
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* unicode support, so we don't do that. */
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if (code >= 'a' && code <= 'z' && (mod & MP_KEY_MODIFIER_SHIFT))
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code &= 0x5F;
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mod &= ~MP_KEY_MODIFIER_SHIFT;
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}
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return code | mod;
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}
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