mpv/drivers
diego db454784b1 Create device nodes upon install.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22700 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-03-17 15:52:29 +00:00
..
radeon cosmetics: Remove superfluous comment. 2007-03-17 11:33:01 +00:00
3dfx.h Fix FSF address and otherwise broken license headers. 2007-01-22 08:02:06 +00:00
Makefile Create device nodes upon install. 2007-03-17 15:52:29 +00:00
README wording/spelling/cosmetics 2007-03-17 09:18:08 +00:00
mga_vid.c Remove support for 2.5.x kernels. 2007-03-17 15:12:58 +00:00
mga_vid.h
mga_vid_test.c
tdfx_vid.c output typo fixes: unknow --> unknown 2003-07-09 01:30:24 +00:00
tdfx_vid.h Overlay support (now vo_xtdfx is possible :) and yet another way to 2003-03-12 11:09:23 +00:00
tdfx_vid_test.c Rename tdfx_vid_tst to tdfx_vid_test. 2007-03-17 09:12:29 +00:00

README

The code in this directory is the old mga_vid driver for Linux kernels
prior to 2.6. It does _not_ compile for version 2.6.x.

For Linux kernel 2.6.x please get the newest version of the 2.6 port from
http://attila.kinali.ch/mga/


mga_vid  -  MGA G200/G400 YUV Overlay kernel module

	Author:
		Aaron Holtzman <aholtzma@ess.engr.uvic.ca>, Oct 1999

	Contributions by:
		Fredrik Vraalsen <vraalsen@cs.uiuc.edu>
		Alan Cox <alan@lxorguk.ukuu.org.uk>

                       WARNING  -----  WARNING

This code messes with your video card and your X server. It will probably
lock up your box, format your hard drive, and cause your brand new G400
MAX to spout 6 inch flames. You have been warned.

                       WARNING  -----  WARNING

What does this code do?

	 mga_vid is a kernel module that utilitizes the Matrox G200/G400/G550
	 video scaler/overlay unit to perform YUV->RGB colorspace conversion
	 and arbitrary video scaling.

	 mga_vid is also a monster hack.

How does mga_vid work?

	This kernel module sets up the BES (backend scaler) with appropriate
	values based on parameters supplied via ioctl. It also maps a chunk of
	video memory into userspace via mmap. This memory is stolen from X
	(which may decide to write to it later). The application can then write
	image data directly to the framebuffer (if it knows the right padding,
	etc).


How do I know if mga_vid works on my system?

	There is a test application called mga_vid_test. This test code should
	draw some nice 256x256 images for you if all is working well.