mirror of https://github.com/mpv-player/mpv
323 lines
8.9 KiB
C++
323 lines
8.9 KiB
C++
#ifndef __LIBWIN32_H
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#define __LIBWIN32_H
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#define VFW_E_INVALIDMEDIATYPE 0x80040200
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#define VFW_E_INVALIDSUBTYPE 0x80040201
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#define VFW_E_ALREADY_CONNECTED 0x80040204
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#define VFW_E_FILTER_ACTIVE 0x80040205
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#define VFW_E_NO_ACCEPTABLE_TYPES 0x80040207
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#define VFW_E_NOT_CONNECTED 0x80040209
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#define VFW_E_NO_ALLOCATOR 0x8004020A
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#define VFW_E_NOT_RUNNING 0x80040226
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#define VFW_E_TYPE_NOT_ACCEPTED 0x8004022A
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#define VFW_E_SAMPLE_REJECTED 0x8004022B
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#include <sys/types.h>
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#include <inttypes.h>
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#ifndef NOAVIFILE_HEADERS
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#include <audiodecoder.h>
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#include <audioencoder.h>
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#include <videodecoder.h>
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#include <videoencoder.h>
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#include <except.h>
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#include <fourcc.h>
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#else
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// code for mplayer team
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//#define FATAL(a) // you don't need exception - if you want - just fill more code
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#define FATAL(X...) FatalError(__MODULE__,__FILE__,__LINE__,X)
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#include <wine/mmreg.h>
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#include <wine/winreg.h>
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#include <wine/vfw.h>
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#include <com.h>
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#include <stdarg.h>
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#include <string>
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#include <stdio.h>
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typedef unsigned int fourcc_t;
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struct FatalError
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{
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FatalError(const char* mod, const char* f, int l, const char* desc,...)
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{
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printf("FATAL: module: %s source: %s line %d ", mod, f, l);
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va_list va;
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va_start(va, desc);
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vprintf(desc, va);
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va_end(va);
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}
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void PrintAll() {}
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};
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struct CodecInfo
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{
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std::string dll;
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GUID guid;
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};
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struct CImage { // public your_libvo_mem
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char* ptr;
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char* Data() { return ptr; } // pointer to memory block
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/* if you support such surface: */
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static bool Supported(fourcc_t csp, int bits) { return true; }
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};
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// might be minimalized to contain just those which are needed by DS_VideoDecoder
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#ifndef mmioFOURCC
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#define mmioFOURCC( ch0, ch1, ch2, ch3 ) \
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( (long)(unsigned char)(ch0) | ( (long)(unsigned char)(ch1) << 8 ) | \
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( (long)(unsigned char)(ch2) << 16 ) | ( (long)(unsigned char)(ch3) << 24 ) )
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#endif /* mmioFOURCC */
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/* OpenDivX */
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#define fccMP4S mmioFOURCC('M', 'P', '4', 'S')
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#define fccmp4s mmioFOURCC('m', 'p', '4', 's')
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#define fccDIVX mmioFOURCC('D', 'I', 'V', 'X')
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#define fccdivx mmioFOURCC('d', 'i', 'v', 'x')
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#define fccDIV1 mmioFOURCC('D', 'I', 'V', '1')
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#define fccdiv1 mmioFOURCC('d', 'i', 'v', '1')
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/* DivX codecs */
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#define fccDIV2 mmioFOURCC('D', 'I', 'V', '2')
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#define fccdiv2 mmioFOURCC('d', 'i', 'v', '2')
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#define fccDIV3 mmioFOURCC('D', 'I', 'V', '3')
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#define fccdiv3 mmioFOURCC('d', 'i', 'v', '3')
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#define fccDIV4 mmioFOURCC('D', 'I', 'V', '4')
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#define fccdiv4 mmioFOURCC('d', 'i', 'v', '4')
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#define fccDIV5 mmioFOURCC('D', 'I', 'V', '5')
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#define fccdiv5 mmioFOURCC('d', 'i', 'v', '5')
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#define fccDIV6 mmioFOURCC('D', 'I', 'V', '6')
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#define fccdiv6 mmioFOURCC('d', 'i', 'v', '6')
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#define fccMP41 mmioFOURCC('M', 'P', '4', '1')
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#define fccmp41 mmioFOURCC('m', 'p', '4', '1')
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#define fccMP43 mmioFOURCC('M', 'P', '4', '3')
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#define fccmp43 mmioFOURCC('m', 'p', '4', '3')
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/* old ms mpeg-4 codecs */
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#define fccMP42 mmioFOURCC('M', 'P', '4', '2')
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#define fccmp42 mmioFOURCC('m', 'p', '4', '2')
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#define fccMPG4 mmioFOURCC('M', 'P', 'G', '4')
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#define fccmpg4 mmioFOURCC('m', 'p', 'g', '4')
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/* Windows media codecs */
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#define fccWMV1 mmioFOURCC('W', 'M', 'V', '1')
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#define fccwmv1 mmioFOURCC('w', 'm', 'v', '1')
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#define fccWMV2 mmioFOURCC('W', 'M', 'V', '2')
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#define fccwmv2 mmioFOURCC('w', 'm', 'v', '2')
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#define fccMWV1 mmioFOURCC('M', 'W', 'V', '1')
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/* Angel codecs */
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#define fccAP41 mmioFOURCC('A', 'P', '4', '1')
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#define fccap41 mmioFOURCC('a', 'p', '4', '1')
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#define fccAP42 mmioFOURCC('A', 'P', '4', '2')
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#define fccap42 mmioFOURCC('a', 'p', '4', '2')
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/* other codecs */
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#define fccIV31 mmioFOURCC('I', 'V', '3', '1')
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#define fcciv31 mmioFOURCC('i', 'v', '3', '1')
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#define fccIV32 mmioFOURCC('I', 'V', '3', '2')
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#define fcciv32 mmioFOURCC('i', 'v', '3', '2')
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#define fccIV41 mmioFOURCC('I', 'V', '4', '1')
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#define fcciv41 mmioFOURCC('i', 'v', '4', '1')
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#define fccIV50 mmioFOURCC('I', 'V', '5', '0')
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#define fcciv50 mmioFOURCC('i', 'v', '5', '0')
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#define fccI263 mmioFOURCC('I', '2', '6', '3')
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#define fcci263 mmioFOURCC('i', '2', '6', '3')
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#define fccMJPG mmioFOURCC('M', 'J', 'P', 'G')
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#define fccmjpg mmioFOURCC('m', 'j', 'p', 'g')
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#define fccHFYU mmioFOURCC('H', 'F', 'Y', 'U')
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#define fcccvid mmioFOURCC('c', 'v', 'i', 'd')
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#define fccdvsd mmioFOURCC('d', 'v', 's', 'd')
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/* Ati codecs */
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#define fccVCR2 mmioFOURCC('V', 'C', 'R', '2')
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#define fccVCR1 mmioFOURCC('V', 'C', 'R', '1')
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#define fccVYUY mmioFOURCC('V', 'Y', 'U', 'Y')
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#define fccYVU9 mmioFOURCC('I', 'Y', 'U', '9')
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/* Asus codecs */
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#define fccASV1 mmioFOURCC('A', 'S', 'V', '1')
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#define fccASV2 mmioFOURCC('A', 'S', 'V', '2')
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/* Microsoft video */
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#define fcccram mmioFOURCC('c', 'r', 'a', 'm')
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#define fccCRAM mmioFOURCC('C', 'R', 'A', 'M')
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#define fccMSVC mmioFOURCC('M', 'S', 'V', 'C')
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#define fccMSZH mmioFOURCC('M', 'S', 'Z', 'H')
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#define fccZLIB mmioFOURCC('Z', 'L', 'I', 'B')
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#define fccTM20 mmioFOURCC('T', 'M', '2', '0')
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#define fccYUV mmioFOURCC('Y', 'U', 'V', ' ')
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#define fccYUY2 mmioFOURCC('Y', 'U', 'Y', '2')
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#define fccYV12 mmioFOURCC('Y', 'V', '1', '2')/* Planar mode: Y + V + U (3 planes) */
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#define fccI420 mmioFOURCC('I', '4', '2', '0')
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#define fccIYUV mmioFOURCC('I', 'Y', 'U', 'V')/* Planar mode: Y + U + V (3 planes) */
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#define fccUYVY mmioFOURCC('U', 'Y', 'V', 'Y')/* Packed mode: U0+Y0+V0+Y1 (1 plane) */
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#define fccYVYU mmioFOURCC('Y', 'V', 'Y', 'U')/* Packed mode: Y0+V0+Y1+U0 (1 plane) */
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struct BitmapInfo : public BITMAPINFOHEADER
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{
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int colors[3];
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void SetBitFields16(){
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biSize=sizeof(BITMAPINFOHEADER)+12;
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biCompression=3;//BI_BITFIELDS
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biBitCount=16;
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biSizeImage=abs((int)(2*biWidth*biHeight));
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colors[0]=0xF800;
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colors[1]=0x07E0;
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colors[2]=0x001F;
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}
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void SetBitFields15(){
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biSize=sizeof(BITMAPINFOHEADER)+12;
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biCompression=3;//BI_BITFIELDS
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biBitCount=16;
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biSizeImage=abs((int)(2*biWidth*biHeight));
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colors[0]=0x7C00;
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colors[1]=0x03E0;
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colors[2]=0x001F;
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}
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void SetRGB(){
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biSize = sizeof(BITMAPINFOHEADER);
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biCompression = 0; //BI_RGB
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//biHeight = labs(biHeight);
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biSizeImage = labs(biWidth * biHeight) * ((biBitCount + 7) / 8);
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}
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void SetBits(int bits) {
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switch (bits){
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case 15: SetBitFields15();break;
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case 16: SetBitFields16();break;
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default: biBitCount = bits; SetRGB();break;
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}
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}
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void SetSpace(int csp,int bits) {
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biSize = sizeof(BITMAPINFOHEADER);
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biCompression=csp;
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biBitCount=bits;
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biSizeImage=labs(biBitCount*biWidth*biHeight)>>3;
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}
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void SetSpace(int csp) {
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int bits=0;
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switch(csp){
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case fccYUV:
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bits=24;break;
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case fccYUY2:
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case fccUYVY:
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case fccYVYU:
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bits=16;break;
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case fccYV12:
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case fccIYUV:
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case fccI420:
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bits=12;break;
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}
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if (csp != 0 && csp != 3 && biHeight > 0)
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biHeight *= -1; // YUV formats uses should have height < 0
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SetSpace(csp,bits);
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}
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};
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struct IAudioDecoder
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{
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WAVEFORMATEX in_fmt;
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const CodecInfo& record;
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IAudioDecoder(const CodecInfo& r, const WAVEFORMATEX* w) : record(r)
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{
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in_fmt = *w;
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}
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};
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struct IAudioEncoder
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{
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IAudioEncoder(const CodecInfo&, WAVEFORMATEX*) {}
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// you do not need this one...
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};
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struct IVideoDecoder
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{
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int VBUFSIZE;
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int QMARKHI;
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int QMARKLO;
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int DMARKHI;
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int DMARKLO;
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enum CAPS
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{
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CAP_NONE = 0,
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CAP_YUY2 = 1,
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CAP_YV12 = 2,
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CAP_IYUV = 4,
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CAP_UYVY = 8,
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CAP_YVYU = 16,
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CAP_I420 = 32,
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};
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enum DecodingMode
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{
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DIRECT = 0,
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REALTIME,
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REALTIME_QUALITY_AUTO,
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};
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enum DecodingState
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{
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STOP = 0,
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START,
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};
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IVideoDecoder(const CodecInfo& info, const BITMAPINFOHEADER& format) : record(info)
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{
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// implement init part
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unsigned bihs = (format.biSize < (int) sizeof(BITMAPINFOHEADER)) ?
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sizeof(BITMAPINFOHEADER) : format.biSize;
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m_bh = (BITMAPINFOHEADER*) new char[bihs];
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memcpy(m_bh, &format, bihs);
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m_State = STOP;
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//m_pFrame = 0;
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m_Mode = DIRECT;
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m_iDecpos = 0;
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m_iPlaypos = -1;
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m_fQuality = 0.0f;
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m_bCapable16b = true;
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}
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virtual ~IVideoDecoder(){};
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// use this one
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int Decode(void* src, size_t size, int is_keyframe, CImage* pImage)
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{ return DecodeInternal(src, size, is_keyframe, pImage); }
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void Stop(){ StopInternal(); m_State = STOP;}
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void Start(){StartInternal(); m_State = START;}
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protected:
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virtual int DecodeInternal(void* src, size_t size, int is_keyframe, CImage* pImage) = 0;
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virtual void StartInternal()=0;
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virtual void StopInternal()=0;
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const CodecInfo& record;
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DecodingMode m_Mode; // should we do precaching (or even change Quality on the fly)
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DecodingState m_State;
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int m_iDecpos;
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int m_iPlaypos;
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float m_fQuality; // quality for the progress bar 0..1(best)
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bool m_bCapable16b;
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BITMAPINFOHEADER* m_bh; // format of input data (might be larger - e.g. huffyuv)
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BitmapInfo m_decoder; // format of decoder output
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BitmapInfo m_obh; // format of returned frames
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};
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struct IRtConfig
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{
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};
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#endif
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#endif
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