mirror of
https://github.com/mpv-player/mpv
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991af7dfb1
When using --hwdec=auto, about half of all systems will print: "[vdpau] Error when calling vdp_device_create_x11: 1" this happens because usually mpv will be linked against both vdpau and vaapi libs, but the drivers are not necessarily available. Then trying to load a driver will fail. This is a normal part of probing, but the error messages were printed anyway. Silence them by explicitly distinguishing probing. This pretty much goes through all the layers. We actually consider loading hw backends for vo_opengl always "auto probed", even if a hw backend is explicitly requested. In this case vd_lavc will print a warning message anyway (adjust this message a bit).
90 lines
2.7 KiB
C
90 lines
2.7 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*
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* You can alternatively redistribute this file and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*/
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#include <stddef.h>
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#include <string.h>
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#include "config.h"
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#include "common/common.h"
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#include "common/msg.h"
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#include "gl_hwdec.h"
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extern const struct gl_hwdec_driver gl_hwdec_vaglx;
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extern const struct gl_hwdec_driver gl_hwdec_vda;
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extern const struct gl_hwdec_driver gl_hwdec_vdpau;
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static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
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#if HAVE_VAAPI_GLX
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&gl_hwdec_vaglx,
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#endif
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#if HAVE_VDPAU_GL_X11
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&gl_hwdec_vdpau,
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#endif
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#if HAVE_VDA_GL
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&gl_hwdec_vda,
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#endif
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NULL
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};
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static struct gl_hwdec *load_hwdec_driver(struct mp_log *log, GL *gl,
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const struct gl_hwdec_driver *drv,
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bool is_auto)
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{
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struct gl_hwdec *hwdec = talloc(NULL, struct gl_hwdec);
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*hwdec = (struct gl_hwdec) {
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.driver = drv,
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.log = mp_log_new(hwdec, log, drv->api_name),
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.gl = gl,
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.gl_texture_target = GL_TEXTURE_2D,
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.reject_emulated = is_auto,
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};
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if (hwdec->driver->create(hwdec) < 0) {
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talloc_free(hwdec);
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mp_verbose(log, "Couldn't load hwdec driver '%s'\n", drv->api_name);
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return NULL;
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}
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return hwdec;
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}
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struct gl_hwdec *gl_hwdec_load_api(struct mp_log *log, GL *gl,
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const char *api_name)
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{
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bool is_auto = api_name && strcmp(api_name, "auto") == 0;
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for (int n = 0; mpgl_hwdec_drivers[n]; n++) {
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const struct gl_hwdec_driver *drv = mpgl_hwdec_drivers[n];
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if (is_auto || (api_name && strcmp(drv->api_name, api_name) == 0)) {
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struct gl_hwdec *r = load_hwdec_driver(log, gl, drv, is_auto);
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if (r)
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return r;
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}
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}
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return NULL;
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}
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void gl_hwdec_uninit(struct gl_hwdec *hwdec)
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{
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if (hwdec)
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hwdec->driver->destroy(hwdec);
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talloc_free(hwdec);
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}
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