mpv/libmpcodecs/ad_qtaudio.c

292 lines
10 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <inttypes.h>
#include "config.h"
#ifdef USE_WIN32DLL
#include "ad_internal.h"
#include "bswap.h"
static ad_info_t info = {
"QuickTime Audio Decoder",
"qtaudio",
"A'rpi",
"Sascha Sommer",
"uses win32 quicktime DLLs"
};
LIBAD_EXTERN(qtaudio)
typedef struct OpaqueSoundConverter* SoundConverter;
typedef unsigned long OSType;
typedef unsigned long UnsignedFixed;
typedef uint8_t Byte;
typedef struct SoundComponentData {
long flags;
OSType format;
short numChannels;
short sampleSize;
UnsignedFixed sampleRate;
long sampleCount;
Byte * buffer;
long reserved;
}SoundComponentData;
typedef int (__cdecl* LPFUNC1)(long flag);
typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *);
typedef int (__cdecl* LPFUNC3)(SoundConverter sc);
typedef int (__cdecl* LPFUNC4)(void);
typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr);
typedef int (__cdecl* LPFUNC6)(SoundConverter sc,
unsigned long inputBytesTarget,
unsigned long *inputFrames,
unsigned long *inputBytes,
unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC7)(SoundConverter sc,
const void *inputPtr,
unsigned long inputFrames,
void *outputPtr,
unsigned long *outputFrames,
unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC8)(SoundConverter sc,
void *outputPtr,
unsigned long *outputFrames,
unsigned long *outputBytes);
typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ;
static HINSTANCE qtml_dll;
static LPFUNC1 InitializeQTML;
static LPFUNC2 SoundConverterOpen;
static LPFUNC3 SoundConverterClose;
static LPFUNC4 TerminateQTML;
static LPFUNC5 SoundConverterSetInfo;
static LPFUNC6 SoundConverterGetBufferSizes;
static LPFUNC7 SoundConverterConvertBuffer;
static LPFUNC8 SoundConverterEndConversion;
static LPFUNC9 SoundConverterBeginConversion;
#define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave')
HMODULE WINAPI LoadLibraryA(LPCSTR);
FARPROC WINAPI GetProcAddress(HMODULE,LPCSTR);
int WINAPI FreeLibrary(HMODULE);
static int loader_init()
{
qtml_dll = LoadLibraryA("qtmlClient.dll");
if( qtml_dll == NULL )
{
printf("failed loading dll\n" );
return 1;
}
#if 1
InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML");
if ( InitializeQTML == NULL )
{
printf("failed geting proc address InitializeQTML\n");
return 1;
}
SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen");
if ( SoundConverterOpen == NULL )
{
printf("failed getting proc address SoundConverterOpen\n");
return 1;
}
SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose");
if ( SoundConverterClose == NULL )
{
printf("failed getting proc address SoundConverterClose\n");
return 1;
}
TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML");
if ( TerminateQTML == NULL )
{
printf("failed getting proc address TerminateQTML\n");
return 1;
}
SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo");
if ( SoundConverterSetInfo == NULL )
{
printf("failed getting proc address SoundConverterSetInfo\n");
return 1;
}
SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes");
if ( SoundConverterGetBufferSizes == NULL )
{
printf("failed getting proc address SoundConverterGetBufferSizes\n");
return 1;
}
SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer");
if ( SoundConverterConvertBuffer == NULL )
{
printf("failed getting proc address SoundConverterConvertBuffer1\n");
return 1;
}
SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion");
if ( SoundConverterEndConversion == NULL )
{
printf("failed getting proc address SoundConverterEndConversion\n");
return 1;
}
SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion");
if ( SoundConverterBeginConversion == NULL )
{
printf("failed getting proc address SoundConverterBeginConversion\n");
return 1;
}
printf("Standard init done you may now call supported functions\n");
#endif
printf("loader_init DONE???\n");
return 0;
}
static SoundConverter myConverter = NULL;
static SoundComponentData InputFormatInfo,OutputFormatInfo;
static int InFrameSize;
static int OutFrameSize;
static int preinit(sh_audio_t *sh){
int error;
unsigned long FramesToGet=0; //how many frames the demuxer has to get
unsigned long InputBufferSize=0; //size of the input buffer
unsigned long OutputBufferSize=0; //size of the output buffer
unsigned long WantedBufferSize=0; //the size you want your buffers to be
printf("win32 libquicktime loader (c) Sascha Sommer\n");
if(loader_init()) return 0; // failed to load DLL
printf("loader_init DONE!\n");
#if 1
error = InitializeQTML(0L);
printf("InitializeQTML:%i\n",error);
if(error) return 0;
OutputFormatInfo.flags = InputFormatInfo.flags = 0;
OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0;
OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL;
OutputFormatInfo.reserved = InputFormatInfo.reserved = 0;
OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels;
OutputFormatInfo.sampleSize = InputFormatInfo.sampleSize = sh->wf->wBitsPerSample;
OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec;
InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4');
OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE');
error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter);
printf("SoundConverterOpen:%i\n",error);
if(error) return 0;
if(sh->codecdata){
error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata);
printf("SoundConverterSetInfo:%i\n",error);
if(error) return 0;
}
WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2;
error = SoundConverterGetBufferSizes(myConverter,
WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize);
printf("SoundConverterGetBufferSizes:%i\n");
printf("WantedBufferSize = %i\n",WantedBufferSize);
printf("InputBufferSize = %i\n",InputBufferSize);
printf("OutputBufferSize = %i\n",OutputBufferSize);
printf("FramesToGet = %i\n",FramesToGet);
InFrameSize=InputBufferSize/FramesToGet;
OutFrameSize=OutputBufferSize/FramesToGet;
printf("FrameSize: %i -> %i\n",InFrameSize,OutFrameSize);
error = SoundConverterBeginConversion(myConverter);
printf("SoundConverterBeginConversion:%i\n",error);
if(error) return 0;
sh->audio_out_minsize=OutputBufferSize;
sh->audio_in_minsize=InputBufferSize;
sh->channels=sh->wf->nChannels;
sh->samplerate=sh->wf->nSamplesPerSec;
sh->samplesize=(sh->wf->wBitsPerSample+7)/8;
sh->i_bps=sh->wf->nAvgBytesPerSec;
//InputBufferSize*WantedBufferSize/OutputBufferSize;
#endif
return 1; // return values: 1=OK 0=ERROR
}
static int init(sh_audio_t *sh_audio){
return 1; // return values: 1=OK 0=ERROR
}
static void uninit(sh_audio_t *sh){
int error;
unsigned long ConvertedFrames=0;
unsigned long ConvertedBytes=0;
error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes);
printf("SoundConverterEndConversion:%i\n",error);
error = SoundConverterClose(myConverter);
printf("SoundConverterClose:%i\n",error);
error = TerminateQTML();
printf("TerminateQTML:%i\n",error);
FreeLibrary( qtml_dll );
qtml_dll = NULL;
printf("qt dll loader uninit done\n");
}
static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){
int error;
unsigned long FramesToGet=0; //how many frames the demuxer has to get
unsigned long InputBufferSize=0; //size of the input buffer
unsigned long ConvertedFrames=0;
unsigned long ConvertedBytes=0;
FramesToGet=minlen/OutFrameSize;
if(FramesToGet*OutFrameSize<minlen &&
(FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet;
if(FramesToGet*InFrameSize>sh->a_in_buffer_size)
FramesToGet=sh->a_in_buffer_size/InFrameSize;
InputBufferSize=FramesToGet*InFrameSize;
printf("FramesToGet = %i (%i -> %i bytes)\n",FramesToGet,
InputBufferSize, FramesToGet*OutFrameSize);
if(InputBufferSize>sh->a_in_buffer_len){
int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len],
InputBufferSize-sh->a_in_buffer_len);
if(x>0) sh->a_in_buffer_len+=x;
if(InputBufferSize>sh->a_in_buffer_len)
FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data!
}
error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer,
FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
printf("SoundConverterConvertBuffer:%i\n",error);
printf("ConvertedFrames = %i\n",ConvertedFrames);
printf("ConvertedBytes = %i\n",ConvertedBytes);
InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!!
sh->a_in_buffer_len-=InputBufferSize;
if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen...
else if(sh->a_in_buffer_len>0){
memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len);
}
return ConvertedBytes;
}
static int control(sh_audio_t *sh,int cmd,void* arg, ...){
// various optional functions you MAY implement:
return CONTROL_UNKNOWN;
}
#endif