mirror of
https://github.com/mpv-player/mpv
synced 2024-12-11 17:37:23 +00:00
f7b66d5568
and hopefully also letting one doing less mistakes, as current low-level-api is not rock-solid ... patch by Fabian Franz <FabianFranz@gmx.de> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9291 b3059339-0415-0410-9bf9-f77b7e298cf2
208 lines
4.8 KiB
C
208 lines
4.8 KiB
C
|
|
#ifndef __PLAYTREE_H
|
|
#define __PLAYTREE_H
|
|
|
|
struct stream_st;
|
|
struct m_config;
|
|
|
|
#define PLAY_TREE_ITER_ERROR 0
|
|
#define PLAY_TREE_ITER_ENTRY 1
|
|
#define PLAY_TREE_ITER_NODE 2
|
|
#define PLAY_TREE_ITER_END 3
|
|
|
|
#define PLAY_TREE_ENTRY_NODE -1
|
|
#define PLAY_TREE_ENTRY_DVD 0
|
|
#define PLAY_TREE_ENTRY_VCD 1
|
|
#define PLAY_TREE_ENTRY_TV 2
|
|
#define PLAY_TREE_ENTRY_FILE 3
|
|
|
|
// Playtree flags
|
|
#define PLAY_TREE_RND (1<<0)
|
|
// Playtree flags used by the iter
|
|
#define PLAY_TREE_RND_PLAYED (1<<8)
|
|
|
|
// Iter mode
|
|
#define PLAY_TREE_ITER_NORMAL 0
|
|
#define PLAY_TREE_ITER_RND 1
|
|
|
|
typedef struct play_tree play_tree_t;
|
|
typedef struct play_tree_iter play_tree_iter_t;
|
|
typedef struct play_tree_param play_tree_param_t;
|
|
|
|
|
|
#if 0
|
|
typedef struct play_tree_info play_tree_info_t;
|
|
// TODO : a attrib,val pair system and not something hardcoded
|
|
struct play_tree_info {
|
|
char* title;
|
|
char* author;
|
|
char* copyright;
|
|
char* abstract;
|
|
// Some more ??
|
|
}
|
|
#endif
|
|
|
|
struct play_tree_param {
|
|
char* name;
|
|
char* value;
|
|
};
|
|
|
|
|
|
struct play_tree {
|
|
play_tree_t* parent;
|
|
play_tree_t* child;
|
|
play_tree_t* next;
|
|
play_tree_t* prev;
|
|
|
|
//play_tree_info_t info;
|
|
play_tree_param_t* params;
|
|
int loop;
|
|
char** files;
|
|
int entry_type;
|
|
int flags;
|
|
};
|
|
|
|
struct play_tree_iter {
|
|
play_tree_t* root; // Iter root tree
|
|
play_tree_t* tree; // Current tree
|
|
struct m_config* config;
|
|
int loop; // Looping status
|
|
int file;
|
|
int num_files;
|
|
int entry_pushed;
|
|
int mode;
|
|
|
|
int* status_stack; // loop/valid stack to save/revert status when we go up/down
|
|
int stack_size; // status stack size
|
|
};
|
|
|
|
play_tree_t*
|
|
play_tree_new(void);
|
|
|
|
// If childs is true free also the childs
|
|
void
|
|
play_tree_free(play_tree_t* pt, int childs);
|
|
|
|
|
|
void
|
|
play_tree_free_list(play_tree_t* pt, int childs);
|
|
|
|
|
|
// Childs
|
|
void
|
|
play_tree_set_child(play_tree_t* pt, play_tree_t* child);
|
|
// Or parent
|
|
void
|
|
play_tree_set_parent(play_tree_t* pt, play_tree_t* parent);
|
|
|
|
|
|
// Add at end
|
|
void
|
|
play_tree_append_entry(play_tree_t* pt, play_tree_t* entry);
|
|
|
|
// And on begining
|
|
void
|
|
play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry);
|
|
|
|
// Insert after
|
|
void
|
|
play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry);
|
|
|
|
// Detach from the tree
|
|
void
|
|
play_tree_remove(play_tree_t* pt, int free_it,int with_childs);
|
|
|
|
|
|
void
|
|
play_tree_add_file(play_tree_t* pt,char* file);
|
|
|
|
int
|
|
play_tree_remove_file(play_tree_t* pt,char* file);
|
|
|
|
|
|
// Val can be NULL
|
|
void
|
|
play_tree_set_param(play_tree_t* pt, char* name, char* val);
|
|
|
|
int
|
|
play_tree_unset_param(play_tree_t* pt, char* name);
|
|
|
|
// Set all paramter of source in dest
|
|
void
|
|
play_tree_set_params_from(play_tree_t* dest,play_tree_t* src);
|
|
|
|
/// Iterator
|
|
|
|
play_tree_iter_t*
|
|
play_tree_iter_new(play_tree_t* pt, struct m_config* config);
|
|
|
|
play_tree_iter_t*
|
|
play_tree_iter_new_copy(play_tree_iter_t* old);
|
|
|
|
void
|
|
play_tree_iter_free(play_tree_iter_t* iter);
|
|
|
|
// d is the direction : d > 0 == next , d < 0 == prev
|
|
// with_node : TRUE == stop on nodes with childs, FALSE == go directly to the next child
|
|
|
|
int
|
|
play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
|
|
|
|
int // Break a loop, etc
|
|
play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes);
|
|
|
|
int // Enter a node child list
|
|
play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes);
|
|
|
|
char*
|
|
play_tree_iter_get_file(play_tree_iter_t* iter, int d);
|
|
|
|
play_tree_t*
|
|
parse_playtree(struct stream_st *stream, int forced);
|
|
|
|
play_tree_t*
|
|
play_tree_cleanup(play_tree_t* pt);
|
|
|
|
play_tree_t*
|
|
parse_playlist_file(char* file);
|
|
|
|
// Highlevel API with pt-suffix to different from low-level API
|
|
// by Fabian Franz (mplayer@fabian-franz.de)
|
|
|
|
// Cleanups pt and creates a new iter
|
|
play_tree_iter_t* pt_iter_create(play_tree_t** pt, struct m_config* config);
|
|
|
|
// Frees the iter
|
|
void pt_iter_destroy(play_tree_iter_t** iter);
|
|
|
|
// Gets the next available file in the direction (d=-1 || d=+1)
|
|
char* pt_iter_get_file(play_tree_iter_t* iter, int d);
|
|
|
|
// Two Macros that implement forward and backward direction
|
|
#define pt_iter_get_next_file(iter) pt_iter_get_file(iter, 1)
|
|
#define pt_iter_get_prev_file(iter) pt_iter_get_file(iter, -1)
|
|
|
|
// Inserts entry into the playtree
|
|
void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry);
|
|
|
|
//Replaces current entry in playtree with entry
|
|
//by doing insert and remove
|
|
void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry);
|
|
|
|
// Adds a new file to the playtree,
|
|
// if it is not valid it is created
|
|
void pt_add_file(play_tree_t** ppt, char* filename);
|
|
|
|
// Performs a convert to playtree-syntax, by concat path/file
|
|
// and performs pt_add_file
|
|
void pt_add_gui_file(play_tree_t** ppt, char* path, char* file);
|
|
|
|
//Two macros to use only the iter and not the other things
|
|
#define pt_iter_add_file(iter, filename) pt_add_file(&iter->tree, filename)
|
|
#define pt_iter_add_gui_file(iter, path, name) pt_add_gui_file(&iter->tree, path, name)
|
|
|
|
// Resets the iter and goes back to head
|
|
void pt_iter_goto_head(play_tree_iter_t* iter);
|
|
|
|
#endif
|