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mpv/libass/ass_bitmap.h
greg d4423f7516 Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
This is faster than gaussian blur and similar to vsfilter.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28834 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-03-06 01:17:05 +00:00

54 lines
1.9 KiB
C

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
*
* This file is part of libass.
*
* libass is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* libass is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with libass; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef LIBASS_BITMAP_H
#define LIBASS_BITMAP_H
#include <ft2build.h>
#include FT_GLYPH_H
typedef struct ass_synth_priv_s ass_synth_priv_t;
ass_synth_priv_t* ass_synth_init(double);
void ass_synth_done(ass_synth_priv_t* priv);
typedef struct bitmap_s {
int left, top;
int w, h; // width, height
unsigned char* buffer; // w x h buffer
} bitmap_t;
/**
* \brief perform glyph rendering
* \param glyph original glyph
* \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
* \param bm_g out: pointer to the bitmap of original glyph is returned here
* \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
* \param bm_g out: pointer to the bitmap of glyph shadow is returned here
* \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
*/
int glyph_to_bitmap(ass_synth_priv_t* priv_blur, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius);
void ass_free_bitmap(bitmap_t* bm);
#endif /* LIBASS_BITMAP_H */