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mpv/etc/builtin.conf
Niklas Haas 7ad60a7c5e vo_gpu: split --linear-scaling into two separate options
Since linear downscaling makes sense to handle independently from
linear/sigmoid upscaling, we split this option up. Now,
linear-downscaling is its own option that only controls linearization
when downscaling and nothing more. Likewise, linear-upscaling /
sigmoid-upscaling are two mutually exclusive options (the latter
overriding the former) that apply only to upscaling and no longer
implicitly enable linear light downscaling as well.

The old behavior was very confusing, as evidenced by issues such
as #6213. The current behavior should make much more sense, and only
minimally breaks backwards compatibility (since using linear-scaling
directly was very uncommon - most users got this for free as part of
gpu-hq and relied only on that).

Closes #6213.
2018-10-19 22:58:01 +02:00

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# This file is baked into the mpv binary at compile time, and automatically
# loaded at early initialization time. Some of the profiles are automatically
# applied at later stages during loading.
[pseudo-gui]
player-operation-mode=pseudo-gui
[builtin-pseudo-gui]
terminal=no
force-window=yes
idle=once
screenshot-directory=~~desktop/
[libmpv]
config=no
idle=yes
terminal=no
input-terminal=no
osc=no
input-default-bindings=no
input-vo-keyboard=no
# OSX/Cocoa global input hooks
input-appleremote=no
input-media-keys=no
[encoding]
vo=lavc
ao=lavc
keep-open=no
force-window=no
gapless-audio=yes
resume-playback=no
load-scripts=no
osc=no
framedrop=no
[gpu-hq]
scale=spline36
cscale=spline36
dscale=mitchell
dither-depth=auto
correct-downscaling=yes
linear-downscaling=yes
sigmoid-upscaling=yes
deband=yes
[low-latency]
audio-buffer=0 # minimize extra audio buffer (can lead to dropouts)
vd-lavc-threads=1 # multithreaded decoding buffers extra frames
cache-pause=no # do not pause on underruns
demuxer-lavf-o-add=fflags=+nobuffer # can help for weird reasons
demuxer-lavf-probe-info=nostreams # avoid probing unless absolutely needed
demuxer-lavf-analyzeduration=0.1 # if it probes, reduce it
video-sync=audio # DS currently requires reading ahead a frame
interpolation=no # requires reference frames (more buffering)
video-latency-hacks=yes # typically 1 or 2 video frame less latency
# Compatibility alias (deprecated)
[opengl-hq]
profile=gpu-hq