mirror of
https://github.com/mpv-player/mpv
synced 2025-02-18 05:37:04 +00:00
This protocol is pretty important since it finally lets us solve the longstanding issue of fractional scaling in wayland (no more mpv doing rendering over the target resolution and then being scaled down). This protocol also can completely replace the buffer_scale usage that we are currently using for integer scaling so hopefully this can be removed sometime in the future. Note that vo_dmabuf_wayland is omitted from the fractional scale handling because we want the compositor to handle all the scaling for that VO. Fixes #9443.
226 lines
6.5 KiB
C
226 lines
6.5 KiB
C
/*
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* This file is part of mpv video player.
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* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wayland-egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "video/out/present_sync.h"
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#include "video/out/wayland_common.h"
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#include "context.h"
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#include "egl_helpers.h"
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#include "utils.h"
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#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
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struct priv {
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GL gl;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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EGLConfig egl_config;
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struct wl_egl_window *egl_window;
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};
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static void egl_create_window(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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p->egl_window = wl_egl_window_create(wl->surface,
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mp_rect_w(wl->geometry),
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mp_rect_h(wl->geometry));
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p->egl_surface = mpegl_create_window_surface(
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p->egl_display, p->egl_config, p->egl_window);
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if (p->egl_surface == EGL_NO_SURFACE) {
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p->egl_surface = eglCreateWindowSurface(
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p->egl_display, p->egl_config, p->egl_window, NULL);
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}
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eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context);
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// eglMakeCurrent may not configure the draw or read buffers if the context
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// has been made current previously. On nvidia GL_NONE is bound because EGL_NO_SURFACE
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// is used initially and we must bind the read and draw buffers here.
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if(!p->gl.es) {
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p->gl.ReadBuffer(GL_BACK);
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p->gl.DrawBuffer(GL_BACK);
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}
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eglSwapInterval(p->egl_display, 0);
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}
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static void resize(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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MP_VERBOSE(wl, "Handling resize on the egl side\n");
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if (!p->egl_window)
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egl_create_window(ctx);
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const int32_t width = mp_rect_w(wl->geometry);
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const int32_t height = mp_rect_h(wl->geometry);
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vo_wayland_set_opaque_region(wl, ctx->opts.want_alpha);
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if (p->egl_window)
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wl_egl_window_resize(p->egl_window, width, height, 0, 0);
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wl->vo->dwidth = width;
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wl->vo->dheight = height;
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vo_wayland_handle_fractional_scale(wl);
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}
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static bool wayland_egl_check_visible(struct ra_ctx *ctx)
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{
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return vo_wayland_check_visible(ctx->vo);
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}
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static void wayland_egl_swap_buffers(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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eglSwapBuffers(p->egl_display, p->egl_surface);
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if (!wl->opts->disable_vsync)
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vo_wayland_wait_frame(wl);
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if (wl->use_present)
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present_sync_swap(wl->present);
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}
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static void wayland_egl_get_vsync(struct ra_ctx *ctx, struct vo_vsync_info *info)
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{
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struct vo_wayland_state *wl = ctx->vo->wl;
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if (wl->use_present)
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present_sync_get_info(wl->present, info);
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}
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static bool egl_create_context(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
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struct vo_wayland_state *wl = ctx->vo->wl;
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if (!(p->egl_display = mpegl_get_display(EGL_PLATFORM_WAYLAND_EXT,
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"EGL_EXT_platform_wayland",
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wl->display)))
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return false;
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if (eglInitialize(p->egl_display, NULL, NULL) != EGL_TRUE)
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return false;
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if (!mpegl_create_context(ctx, p->egl_display, &p->egl_context,
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&p->egl_config))
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return false;
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eglMakeCurrent(p->egl_display, NULL, NULL, p->egl_context);
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mpegl_load_functions(&p->gl, wl->log);
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struct ra_gl_ctx_params params = {
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.check_visible = wayland_egl_check_visible,
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.swap_buffers = wayland_egl_swap_buffers,
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.get_vsync = wayland_egl_get_vsync,
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};
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if (!ra_gl_ctx_init(ctx, &p->gl, params))
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return false;
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ra_add_native_resource(ctx->ra, "wl", wl->display);
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return true;
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}
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static bool wayland_egl_reconfig(struct ra_ctx *ctx)
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{
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return vo_wayland_reconfig(ctx->vo);
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}
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static void wayland_egl_uninit(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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ra_gl_ctx_uninit(ctx);
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if (p->egl_context) {
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eglReleaseThread();
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if (p->egl_window)
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wl_egl_window_destroy(p->egl_window);
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eglDestroySurface(p->egl_display, p->egl_surface);
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eglMakeCurrent(p->egl_display, NULL, NULL, EGL_NO_CONTEXT);
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eglDestroyContext(p->egl_display, p->egl_context);
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p->egl_context = NULL;
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}
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eglTerminate(p->egl_display);
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vo_wayland_uninit(ctx->vo);
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}
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static int wayland_egl_control(struct ra_ctx *ctx, int *events, int request,
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void *data)
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{
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struct vo_wayland_state *wl = ctx->vo->wl;
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int r = vo_wayland_control(ctx->vo, events, request, data);
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if (*events & VO_EVENT_RESIZE) {
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resize(ctx);
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ra_gl_ctx_resize(ctx->swapchain, wl->vo->dwidth, wl->vo->dheight, 0);
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}
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return r;
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}
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static void wayland_egl_wakeup(struct ra_ctx *ctx)
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{
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vo_wayland_wakeup(ctx->vo);
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}
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static void wayland_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_us)
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{
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vo_wayland_wait_events(ctx->vo, until_time_us);
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}
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static void wayland_egl_update_render_opts(struct ra_ctx *ctx)
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{
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struct vo_wayland_state *wl = ctx->vo->wl;
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vo_wayland_set_opaque_region(wl, ctx->opts.want_alpha);
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wl_surface_commit(wl->surface);
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}
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static bool wayland_egl_init(struct ra_ctx *ctx)
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{
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if (!vo_wayland_init(ctx->vo))
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return false;
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return egl_create_context(ctx);
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}
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const struct ra_ctx_fns ra_ctx_wayland_egl = {
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.type = "opengl",
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.name = "wayland",
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.reconfig = wayland_egl_reconfig,
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.control = wayland_egl_control,
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.wakeup = wayland_egl_wakeup,
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.wait_events = wayland_egl_wait_events,
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.update_render_opts = wayland_egl_update_render_opts,
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.init = wayland_egl_init,
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.uninit = wayland_egl_uninit,
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};
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