mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 08:12:17 +00:00
f79a591ae4
move all backend independent code parts in their own folder and files, to simplify adding new backends. the goal is to only extend one class and add the backend dependent parts there. usually only the (un)init, config and related parts need to be implemented per backend. furthermore all needed windowing and related events are propagated and can be overwritten. the other backend dependent part is usually the surface for rendering, for example the opengl oder metal layer. in the best case a new backend can be added with only a few hundred lines.
48 lines
1.3 KiB
Swift
48 lines
1.3 KiB
Swift
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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import Cocoa
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class LogHelper: NSObject {
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var log: OpaquePointer?
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init(_ log: OpaquePointer?) {
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self.log = log
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}
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func sendVerbose(_ msg: String) {
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send(message: msg, type: MSGL_V)
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}
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func sendInfo(_ msg: String) {
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send(message: msg, type: MSGL_INFO)
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}
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func sendWarning(_ msg: String) {
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send(message: msg, type: MSGL_WARN)
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}
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func sendError(_ msg: String) {
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send(message: msg, type: MSGL_ERR)
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}
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func send(message msg: String, type t: Int) {
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let args: [CVarArg] = [ (msg as NSString).utf8String ?? "NO MESSAGE"]
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mp_msg_va(log, Int32(t), "%s\n", getVaList(args))
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}
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}
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